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AMIGA ACTION _ , _ Issue 50 November 1993^_ _ We do the ijiash.^. we dojhe jrrionster mash 



PUTOPRESS 

\y INTERAGTI V? 


HUGE a 


ISSUE 50 NOVEMBER 1993 UK £ 3.95 Hfl 15.95 OVERSEAS £3.95 


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THEATRE OF 


If you re reading 
this in the 
newsagents, 
then ask him 
for the disk! 




• GRAHAM 
GOOCH'S 
2ND INNINGS 


Ask him for this 
one while 
you 're at it too 
- we re sure 
he'll oblige... 


mm 


i 


PLUS •BURNIN' RUBBER 
•BRUTAL SPORTS FOOTBALL 
•BLASTAR •DREAMWEB 
•A1200/CD32 REVIEWS 


9 770957'405012 








































BATTLE OF BRIT 

12.49 


CHUCK ROCK 2 

9.99 


HEROQUEST + DD DARK QUEEN OF KRYNN 

8.49 9.49 


ISHAR 2 

17.99 


FLASHBACK 

20.49 


SUPER FROG 

16.49 


SYNDICATE 

21.99 


LEMMINGS 2 

16.99 


LOTUS 2 

9.49 


LOTUS 3 

9.99 


PROJECT X 

9.99 


SENSI SOCCER POOLS OF DARKNESS 

13.99 9.49 


GUNSHIP 2000 

22.49 


ULTIMA 5 POWER UP 

9.99 9.99 


HOOK 

11.99 


CHAMP MANAGER 1 

12.99 


CHAMP MAN 93/94 

17.49 


S OF MONKEY ISLAND 

13.99 


DESERT STRIKE 

18.99 


13.49 


AMIGA GAMES 

A-TRAIN (1 MEG) .22.49 

A-TRAIN CONSTRUCTION SET (1 MEG) ...11.99 

A. T.A.C (1 MEG).21.99 

A320 AIR-BUS (1 MEG) (NOP).18.49 

A320 AIRBUS (USA VERSION) (1 MEG) ...21.99 

ADDAMS FAMILY (1 MEG).9.49 

AIR BUCKS .17.99 

AIR SEA SUPREMACY 

(GUNSHIP, SILENT SERVICE, P47, 

WINGS, CARRIER COMMAND) (N012).13.49 

AIR SUPPORT.17.99 

AIR, LAND & SEA 

(688 ATTACK SUB, INDY 500, FI8 

INTERCEPTOR) (NOI2) .22.99 

AIRBUCKS 1.2 (A1200 VERSION) .17.99 

ALCATRAZ .16.99 

ALIEN BREED (SPECIAL EDITION) (1 MEG) 8.99 

AMBERSTAR .17.99 

ANOTHER WORLD.16.99 

APOCALYPSE (1 MEG).19.99 

ARABIAN NIGHTS .15.99 

ASSASSIN (1 MEG) .11.99 

AV8B HARRIER ASSAULT .21.99 

B. A.T 2 22.99 

B17 FLYING FORTRESS (1 MEG) .22.99 

BATTLE ISLE .13.49 

BATTLE ISLE 93.15.99 

BATTLE ISLE DATA DISK .13.99 

BATTLE OF BRITAIN.12.49 

BODY BLOWS (1 MEG).16.49 

BODY BLOWS (A1200 VERSION) .18.99 

CADAVER (NOI 2).8.99 

CAESAR (1 MEG) (N012).17.99 

CAESER DELUXE .17.99 

CAMPAIGN (1 MEG) .21.99 

CASTLES 2 (A1200 VERSION) .21.99 

CELTIC LEGENDS.15.99 

CHAMPIONSHIP MANAGER (1 MEG) .12.99 

CHAMPIONSHIP MANAGER 93/94 (1 MEG)17.49 

CHAOS ENGINE.16.99 

CHUCK ROCK (NOI2).8.99 

CHUCK ROCK 2 (1 MEG) .9.99 

CIVILISATION (1 MEG) .22.99 

COMBAT AIR PATROL.19.99 

COMBAT CLASSICS 

(FI5 STRIKE EAGLE 2, 688 ATTACK SUB, 

TEAM YANKEE) (1 MEG) (N012) .19.49 

COOL WORLD (1 MEG).17.49 

CURSE OF ENCHANTIA (1 MEG) .12.99 

D-DAY .19.99 

DARK QUEEN OF KRYNN (1 MEG).9.49 

DARKMERE (1 MEG).16.99 

DARKSEED (1 MEG).20.99 

DESERT STRIKE (1 MEG) .18.99 

DIZZY PRINCE YOLKFOLK .7.49 

DIZZY’S EXCELLENT ADVENTURE .15.99 

DOODLEBUG .13.99 

DUNE (1 MEG).18.99 

DUNE 2 - BATTLE FOR ARRAKIS (1 MEG) 19.99 

DYNA BLASTERS .19.99 

ELITE .1.99 

ELITE 2 (FRONTIER).21.99 


EPIC (1 MEG) .19.49 

EYE OF THE BEHOLDER (SSI) (1 MEG) ...19.99 

EYE OF THE BEHOLDER 2 (1 MEG).23.99 

FI5 STRIKE EAGLE 2 (1 MEG) .11.99 

F17 CHALLENGE .9.99 

F19 STEALTH FIGHTER (NOP) .13.99 

FABLES & FIENDS - LEGEND 

OF KYRANDIA (NOI2) (1 MEG) .23.49 

FACE OFF ICE HOCKEY (NOI 2) .8.99 

FANTASTIC WORLDS 

(REALMS, PIRATES, MEGA LO MANIA. 

POPULOUS, WONDERLAND) (1 MEG)(N012) 22.99 

IRST DIVISION MANAGER.7.49 

FIRST SAMURAI + MEGA LO MANIA (N012) 13.49 
FLAMES OF FREEDOM (MIDWINTER 2) ...11.49 

FLASHBACK (1 MEG) .20.49 

FORMULA 1 GRAND PRIX .14.99 

GENESIA (1 MEG) .17.99 

GOAL .19.99 

GRAHAM GOOCH WORLD CLASS 

CRICKET (1 MEG) .17.99 

GRAHAM TAYLOR’S SOCCER 

MANAGER (1 MEG) .10.99 

GUNSHIP 2000 (1 MEG) .22.49 

HEIMDALL (1 MEG) (N012).11.99 

HEROQUEST + DATA DISK (NOI2).8.49 

HEROQUEST 2 - THE LEGACY 

OFSORASIL(1 MEG) .16.99 

HILL STREET BLUES (N012) .8.99 

HISTORYLINE 1914-18 (1 MEG).22.49 

HOLLYWOOD COLLECTION 
(ROBOCOP, GHOSTBUSTERS 2, 

INDIANA JONES ACTION, BATMAN THE 

MOVIE) D/S (NOP) .10.49 

HOOK .11.99 

HUNTER (NOI 2) .7.49 

INDIANA JONES ADVENTURE .10.99 

INDIANA JONES FATE OF ATLANTIS 

ADVENTURE (1 MEG) .23.99 

INDY JONES (ACTION) .7.49 

SHAR - LEGEND OF THE 

FORTRESS (1 MEG) .10.49 

ISHAR 2 - LEGIONS OF CHAOS (1 MEG)...17.99 
T CAME FROM THE DESERT PLUS ANT HEADS 

DATA DISK (1 MEG) .12.99 

JACK NICKLAUS GOLF .7.99 

JAGUAR XJ220 (1 MEG) .10.99 

JIMMY WHITES SNOOKER .15.49 

JOHN MADDEN’S (U.S) FOOTBALL.17.49 

JURASSIC PARK (1 MEG) .17.49 

JURASSIC PARK (A1200 VERSION).18.99 

KGB 19.99 

KICK OFF 2 (1 MEG) (N012) .8.99 

KNIGHTS OF THE SKY (1 MEG).13.49 

LEMMINGS .12.49 

LEMMINGS DATA DISK - OH NO! .8.99 

LEMMINGS 2 .16.99 

LETHAL WEAPON (1 MEG).16.99 

LIONHEART.17.49 

LOMBARD RAC RALLY .7.49 

LORD OF THE RINGS .16.99 

LORD OF THE RINGS 2 - TWO TOWERS (1 MEG)19.99 

LOST VIKINGS .19.49 

LOTUS ESPRIT TURBO CHALLENGE (N012) ...8.99 


LOTUS TURBO CHALLENGE 2 (N012) .9.49 

LOTUS 3 - THE FINAL CHALLENGE 

(1 MEG) (NOI 2).9.99 

LURE OF THE TEMPTRESS (1 MEG) .19.99 

Ml TANK PLATOON (1 MEG).10.99 

MAGIC WORLDS 

(STORM MASTER, DRAGONS BREATH, 

CRYSTALS OF ARBOREA) (N012) .15.99 

MAGICLAND DIZZY.7.49 

MANCHESTER UNITED .8.99 

MANCHESTER UNITED EUROPE.8.99 

MANIAC MANSION (NOI 2).9.99 

MCDONALDS LAND .17.49 

METAL MUTANT (NOI2).8.49 

MICROPROSE 3D GOLF (1 MEG) .13.99 

MIDNIGHT RESISTANCE (N012) .7.49 

MIDWINTER (NOI2).9.99 

MIG 29 (1 MEG).9.99 

MONOPOLY.17.99 

MONSTER PACK 2 

(KILLING GAME SHOW, AWESOME, 

BEAST 2) (NOI 2) .14.99 

NEW ZEALAND STORY (NOI2) .7.49 

NICK FALDO'S GOLF .20.99 

NICKY BOOM 2 .16.49 

NIGEL MANSELL’S WORLD 

CHAMP’SHIP (1 MEG) .15.49 

NIGEL MANSELL S WORLD CHAMP’SHIP 

(A1200 VERSION) .18.49 

NIPPON SAFES (1 MEG) .19.99 

NO SECOND PRIZE .16.49 

NUCLEAR WAR.9.99 

ONE STEP BEYOND (1 MEG).14.49 

OVERDRIVE (1 MEG).16.49 

PANG .7.49 

PANZA KICK BOXING (N012) .8.49 

PATRICIAN (1 MEG) .19.99 

PERFECT GENERAL.22.49 

PERFECT GENERAL DATA DISK .13.99 

PGA TOUR GOLF + COURSES .19.49 

PGA TOUR GOLF COURSE DISK .11.49 

PINBALL DREAMS (1 MEG).12.99 

PINBALL FANTASIES .17.99 

PIRATES (NOP).9.99 

PLAYER MANAGER (N012) .8.99 

POOLS OF DARKNESS .9.49 

POPULOUS & SIM CITY .16.99 

POPULOUS 2(1 MEG) + 

CHALLENGE DATA DISK.21.99 

POPULOUS 2 CHALLENGE 

DATA DISK (1 MEG) .11.99 

POWER UP 

(CHASE H.Q, TURRICAN, X-OUT, ALTERED 

BEAST. RAINBOW ISLANDS) .9.99 

POWERMONGER (N012).19.49 

POWERMONGER WW 1 DATA DISK (N012) 11.49 

PREMIER MANAGER (1 MEG) .13.99 

PREMIER MANAGER 2(1 MEG).15.99 

PREMIERE (1 MEG) .11.99 

PRIME MOVER .19.49 

PRINCE OF PERSIA (1 MEG).7.49 

PRO TENNIS TOUR 2 .11.99 

PROJECT X (SPECIAL EDITION) (1 MEG) ...9.99 
PUSH-OVER (1 MEG).16.99 


PUTTY .12.99 

QUEST & GLORY 
(BLOODWYCH, MIDWINTER, 

CADAVER, BAT) (NOI 2) .13.99 

RAILROAD TYCOON (1 MEG).13.99 

RAINBOW COLLECTION 

(BUBBLE BOBBLE, RAINBOW ISLANDS, 

NEW ZEALAND STORY) (NOP).9.99 

RAVING MAD 

(MEGA TWINS, JAMES POND 2 - 

ROBOCOD. RODLAND) .12.49 

RBI BASEBALL 2 (NOP) .18.99 

REACH FOR THE SKIES .19.99 

RICK DANGEROUS (N012) .7.49 

RISKY WOODS .17.49 

ROBOCOD AEG (A1200 VERSION) .17.49 

ROBOCOP 2 .7.49 

ROBOCOP 3 (N012) .11.49 

ROLLING RONNY (N012) .8.99 

ROME (1 MEG) .19.49 

ROOKIES .19.99 

SABRE TEAM .11.49 

SCRABBLE (US GOLD) .18.99 

SECRET OF MONKEY ISLAND (1 MEG) ...13.99 
SECRET OF MONKEY ISLAND 2 (1 MEG) 23.99 

SHUTTLE (1 MEG) .14.49 

SILENT SERVICE 2 (1 MEG) (NOP) .13.99 

SIM CITY DELUXE 

(SIM CITY, FUTURE CITIES & 

TERRAIN EDITOR).22.49 

SIMON THE SORCERER ( 1 MEG).21.99 

SIMON THE SORCERER 

(A1200 VERSION).24.99 

SLEEPWALKER .20.49 

SOCCER KID .18.49 

SPACE CRUSADE (N012) .12.99 

SPACE CRUSADE DATA DISK (N012).10.99 

SPECIAL FORCES (1 MEG).13.99 

SPORTS MASTERS 

(PGA GOLF, INDY 500. ADVANTAGE 

TENNIS, EUROPEAN CHAMPIONSHIP’S 

1992) (1 MEG) (NOI2) .19.99 

STAR TREK - 25TH ANNIVERSARY 

(A1200 VERSION) .21.99 

STREETFIGHTER 2 .18.49 

STUART PEARCE’S SOCCER SELECTION'S 
(KICK OFF 2, WORLD CHAMPIONSHIP 
SOCCER, MANCHESTER UNITED, 

INTERNATIONAL SOCCER) (NOI 2) .12.99 

STUNT CAR RACER (NOI 2) .7^9 

UPER FROG (1 MEG).16.49 

SYNDICATE (1 MEG).21.99 

HUNDERHAWK .10.49 

TITUS THE FOX.8.99 

TRANSARCTICA.17.99 

TV SPORTS FOOTBALL (N012) .6.99 

ULTIMA 5 (N012) .9.99 

UNIVERSAL MONSTERS.16.99 

UTOPIA + DATA DISK .11.49 

UTOPIA 2(1 MEG) .17.99 

VIKINGS-FIELD OF CONQUEST (1 MEG) 10.99 

VROOM (N012) .12.99 

WALKER .19.49 

WAR IN THE GULF.19.49 


WAXWORKS (1 MEG) .22.49 

WING COMMANDER 1 (1 MEG) .9.99 

WIZ-KID .16.99 

XENON 2 MEGABLAST .9.99 

ZAK MCKRACKEN (N012).9.99 

ZOOL (1 MEG) .9.99 

ZOOL(A1200 VERSION) .17.99 

ZOOL 2(1 MEG) .16.49 

AMIGA EDUCATIONAL 

ADI ENGLISH (11-12 YRS) .16.49 

ADI ENGLISH (12-13 YRS) .16.49 

ADI ENGLISH (13-14 YRS) .16.49 

ADI ENGLISH (14-15 YRS) .16.99 

ADI FRENCH (11-12 YRS).16.49 

ADI FRENCH (12-13 YRS).16.49 

ADI FRENCH (13-14 YRS).16.49 

ADI JUNIOR COUNTING (4-5 YRS) .13.99 

ADI JUNIOR COUNTING (6-7 YRS) .13.99 

ADI JUNIOR READING (4-5 YRS) .13.99 

ADI JUNIOR READING (6-7 YRS) .13.99 

ADI MATHS (11-12 YRS) .16.49 

ADI MATHS (12-13 YRS) .16.49 

ADI MATHS (13-14 YRS) .16.49 

ALVIN'S PUZZLES (6-8 YRS) .13.49 

AMOS EASY (FIRST STEPS TO 

PROGRAMMING) .21.99 

BETTER MATHS (12-16 YRS).16.99 

BETTER SPELLING (8-ADULT) .16.99 

FUN SCHOOL 2 (2-6) .7.99 

FUN SCHOOL 2 (6-8) .7.99 

FUN SCHOOL 2 (8+).7.99 

FUN SCHOOL 3 (2-5 YRS) .13.99 

FUN SCHOOL 3 (5-7 YRS) .13.99 

FUN SCHOOL 3 (7+ YRS).13.99 

FUN SCHOOL 4 (2-5 YRS) .15.99 

FUN SCHOOL 4 (5-7 YRS) .15.99 

FUN SCHOOL 4 (7+ YRS).15.99 

FUN SCHOOL SPECIAL - 

MERLIN’S MATHS (7-11 YRS).16.49 

FUN SCHOOL SPECIAL - PAINT ‘N CREATE 

EDUCATIONAL ART (5+ YRS).16.49 

FUN SCHOOL SPECIAL- 

SPELLING FAIR (7-13 YRS).16.49 

MAGIC MATHS (4-8 YRS).16.99 

MATHS MANIA (8-12 YRS) .16.99 

MEGA MATHS (A’ LEVEL COURSE).16.99 

MICRO ENGLISH .16.99 

MICRO FRENCH.16.99 

MICRO GERMAN .16.99 

MICRO MATHS .16.99 

MICRO SCIENCE(1 MEG).16.99 

NODDY'S PLAYTIME 
(EDUCATIONAL PROGRAM FOR 

CHILDREN AGED 3+) (1 MEG) .16.99 

PAINT POT 2 (4-10 YRS) .13.49 

SHOPPING BASKET (6-8 YRS) .13.49 

WHICH? WHERE? WHAT? (4-8 YRS) .13.49 

WIND IN THE WILLOWS (EDUCATIONAL 
ADVENTURE GAME FOR CHILDREN) .16.99 


AMIGA UTILITY 

3D CONSTRUCTION KIT 

(WITH FREE TUTORIAL VIDEO).11.99 

3D CONSTRUCTION KIT 2 .31.99 

AMOS (GAMES CREATOR).29.99 

AMOS 3D (REQUIRES AMOS).21.99 

AMOS COMPILER (REQUIRES AMOS).19.49 

AMOS EASY 

(FIRST STEPS TO PROGRAMMING).21.99 

AMOS PROFESSIONAL 

(MORE COMPLEX VERSION OF AMOS) . ..31.99 
AMOS PROFESSIONAL COMPILER 
(COMPILES AND SPEEDS UP PROGRAMS 
WRITTEN IN AMOS. EASY AMOS OR AMOS 

PROFESSIONAL) .23.99 

DELUXE PAINT 3 (WITH ANIMATION) .9.99 

DELUXE PAINT 4 (1 MEG) 

(HAM MODE & ANIMATION) .54.99 

DELUXE PAINT 4 

(AGA FOR AMIGA 1200 WORKS IN 256 
COLOUR AND NEW 8-BIT HAM MODE) ...59.99 
FUN SCHOOL SPECIAL - PAINT N CREATE 

EDUCATIONAL ART (5+ YRS).16.49 

HOME ACCOUNTS .4.99 

HOME ACCOUNTS 2.34.99 

HOME OFFICE KIT DELUXE 
(KIND WORDS 3 (WORD PROCESSOR), MAXI 
PLAN 4 (SPREADSHEET), AND INFOFILE 
(BUSINESS UTILITIES)). REQUIRES ONE 
EXTERNAL DISK DRIVE OR HARD DRIVE. 

(1 MEG) .59.99 

KID PIX (1 MEG).18.99 

KIND WORDS 3 WORD PROCESSOR .29.99 

MINI OFFICE 

(WORD PROCESSOR, SPREADSHEET, 

DATABASE AND DISK UTILITIES).34.99 

PEN PAL WORD PROCESSOR .54.99 

POWERWORKS 

(MAXIPLAN PLUS SPREADSHEET, KIND 
WORDS 2 WORD PROCESSOR INFOFILE 

DATABASE) (NOP).24.99 

PUBLISHER 

(PAGE LAYOUT PACKAGE). CAN PRODUCE 
BLACK AND WHITE NEWSLETTERS, FLYERS. 
ANNUAL REPORTS AND MAGAZINES. 
REQUIRES ONE EXTERNAL DISK DRIVE OR 

HARD DRIVE (1 MEG) (N012).29.99 

TECNOPLUS BUSINESS PACK FOR AMIGA 
(WORDWORTH WORD PROCESSOR, K- 
SPREAD 2 SPREADSHEET AND K-DATA 

DATABASE) (1 MEG).71.49 

WORDWORTH V.2 WORD PROCESSOR 
(1 MEG) 75.99 

WORDWORTH VI.IE AMIGA 500 PLUS 
WORD PROCESSOR (SPECIAL ENHANCED 2 
MEG VERSION WITH 1 MEG 

UPGRADE FOR A500P) .79.99 

WORDWORTH VI.IE AMIGA 600 

WORD PROCESSOR (SPECIAL ENHANCED 2 

MEG VERSION WITH 1 MEG 

UPGRADE FOR A600) .94.99 


FIRST SAM/MEGA 

13.49 


SILENT SERVICE 2 

13.99 


RAVING 

12.49 


PREMIER MANAGER ZOOL BODY BLOWS CURSE OF ENCHANTIA WING COMMANDER 

13.99 9.99 16.49 12.99 9.99 


PRO TENNIS 2 

11.99 


FI GRAND PRIX 

14.99 


Games marked NOP will not work on A500 Plus, A600 or A1200. Games marked N0I2 will not work on the 41200. 


DISK DRIVES 


EXTERNAL 3.5” DISK DRIVE WITH 
SONY/CITIZEN DRIVE MECHANISM. 
880K FORMATTED CAPACITY. 
QUIET. HIGH QUALITY, SLIM LINE 
DESIGN, COLOUR MATCHED METAL 
CASE AND LONG REACH 
CONNECTION CABLE. 


EXTERNAL DISK DRIVE FOR AMIGA .54.99 

CUMANA EXTERNAL 3.5” DISK DRIVE 

FOR AMIGA (VERY HIGH QUALITY) .69.99 

ZYDEC INTERNAL REPLACEMENT DISK DRIVE FOR AMIGA. 
REPLACES EXISTING DRIVE. INVALIDATES WARRANTY 
WHEN FITTED.47.99 


HARD DRIVES 

GVP A530 TURBO HARD DRIVES FOR A500 OR A500P. WITH 
40MHz 68030EC ACCELERATOR BOARD BUILT-IN. INCREASES 
THE SPEED OF YOUR COMPUTER SIGNIFICANTLY. I MEG RAM 
INCLUDED, EXPANDABLE TO 8 MEG. AWARD WINNING 
DESIGN, IDEAL FOR USE WITH SPREADSHEETS, DTP AND 
WORD PROCESSING PROGRAMS. 

GVP A530 (120MB) TURBO HARD DRIVE .639.99 

GVP A530 (80Mb) TURBO HARD DRIVE .549.99 

GVP HD8+ 42 MEGABYTE AMIGA A500 AND A500 PLUS 
HARD DRIVE (SERIES II), RAM EXPANDABLE TO 8 MEG 

(SIMMS), PC EMULATOR SOCKET .254.99 

TOSHIBA IDE HARD DRIVE FOR AMIGA A600 OR A1200. 
INCLUDES EVERYTHING NECESSARY TO FIT INTERNALLY. 
INVALIDATES WARRANTY WHEN FITTED. 

TOSHIBA 40Mb IDE HARD DRIVE.114.99 

TOSHIBA 80Mb IDE HARD DRIVE .194.99 


JOYSTICK EXTRAS 

PORT EXTENSION ADAPTOR FOR AMIGA (CHANGE JOYSTICKS 

WITHOUT NEEDING TO REACH BEHIND COMPUTER).5.99 

ROBOSHIFT INTERFACE FOR AMIGA (PLUGS MOUSE & 
JOYSTICK INTO ONE PORT).12.99 

MEMORY UPGRADES 

512K AMIGA RAM WITH CLOCK FOR A500 AND A500+ 29.99 
512K AMIGA RAM WITHOUT CLOCK FOR A500 AND A500+24.99 
1 MEGABYTE A500 PLUS RAM UPGRADEWITH CLOCK 32.99 

1 MEGABYTE A600 RAM UPGRADEWITH CLOCK .39.99 

2 MEG PCMCIA UPGRADE FOR A600 OR A1200. 

PLUGS DIRECTLY INTO SMART CARD SLOT. 

THESE ARE NOT BATTERY BACKED AND 

CAN’T BE USED AS A DISK, ONLY AS RAM.114.99 

4 MEG PCMCIA UPGRADE FOR A600 OR A1200. 

PLUGS DIRECTLY INTO SMART CARD SLOT. 

THESE ARE NOT BATTERY BACKED AND CANT BE USED 
AS A DISK, ONLY AS RAM.164.99 

CLEANING 

CLEANING KIT FOR COMPUTERS (INCLUDES VACUUM)19.99 

DUST COVERS 

DUST COVER FOR A1200 (CLEAR PVC) .4.99 

DUST COVER FOR A600 .4.99 

DUST COVER FOR AMIGA A500 OR 

ATARI ST (CLEAR PVC).4.99 

DUST COVER FOR MONITOR (CLEAR PVC) .4.99 

LEADS 

HI-FI LEAD FOR AMIGA (STANDARD PHONO INPUT) .3.99 

MONITOR LEAD FOR AMIGA TO 

PHILIPS CM8833 MK2 MONITOR. 7.99 

NULL MODEM CABLE .7.99 

SCART LEAD FOR AMIGA TO GOLDSTAR TELEVISION ...9.99 
SCART LEAD FOR AMIGA TO SONY TELEVISION .9.99 


SCART LEAD FOR AMIGA TO TELEVISION WITH SCART 

INPUT (GIVES MONITOR QUALITY PICTURE).9.99 

SCART TO SCART LEAD FOR TV TO VIDEO (GIVES 
EXCEPTIONAL ENHANCED QUALITY PICTURE) .8.99 

HAND SCANNERS 

POWER SCAN HAND SCANNER FOR AMIGA 

(VERSION 3). TRUE GREY SCALE, 100-400DPI (INCLUDES 

SOFTWARE).104.99 

WORK CENTRES 

DELUXE WORK CENTRE (RSD) (STEEL MONITOR STAND 
WITH EXTRA SHELF FOR EXTERNAL DISK DRIVE AND 
ACCESSORIES, MOUSE HOLDER, MOUSE MAT AND ALL IN 
ONE DUST COVER) 

DELUXE WORK CENTRE (RSD) FOR AMIGA A1200 .42.99 

DELUXE WORK CENTRE (RSD) FOR AMIGA A500 OR A500 P 44.99 
PREMIER CONTROL CENTRE FOR AMIGA A600 
(STEEL MONITOR STAND WITH EXTRA SHELF 
FOR EXTERNAL DISK DRIVE AND ACCESSORIES. CUSTOM 
FIT FOR THE A600) .32.99 

MUSIC & SOUND EQUIPMENT 

GVP DIGITAL SOUND STUDIO. STEREO SOUND SAMPLER 
FOR AMIGA 500, 600 AND 1200. EXCELLENT SOFTWARE 

PACKAGE INCLUDED.37.99 

SCREENBEAT STEREO SPEAKERS FOR AMIGA OR IBM PC. 
REQUIRES 4AA BATTERIES OR MAINS ADAPTOR. 
DESIGNED SPECIFICALLY FOR COMPUTERS, INCLUDING 

MOUNTINGS FOR ATTACHMENT TO MONITOR.18.99 

MAINS ADAPTOR FOR SCREENBEAT SPEAKERS .7.99 

VIDEO EQUIPMENT 

ROCTEC GENLOC PLUS FOR AMIGA.144.99 

VIDI AMIGA 12 (CAPTURES COLOUR IMAGES FROM VIDEO 

MACHINE OR CAMCORDER. COMPATIBLE 

WITH TAKE 2, DELUXE PAINT 4 AND MOST ART PACKAGES) 

72.99 


POWER SUPPLY 

ZYDEC AMIGA POWER SUPPLY (SPECIAL COOL RUNNING 
TRANSFORMER) .32.99 

DISKS & DISK BOXES 

BANX DISK BOX 3.5” (110) STACKABLE .13.99 

BANX DISK BOX 3.5” (80) STACKABLE.12.49 

DELUXE DISK BOX 3.5” (80), LOCKABLE, DIVIDERS .9.99 

DISK BOX 3.5” (10 CAPACITY) .1.99 

DISK BOX 3.5” (120) LOCKABLE, DIVIDERS .9.99 

PACK OF 10 VERBATIM 3.5” DSDD DISKS 

WITH LABELS (BRANDED) .7.99 

PACK OF 50 VERBATIM 3.5" DSDD DISKS 

WITH LABELS (BRANDED).27.99 


VERBATIM 


3.5” DSDD DISKS 
WITH LABELS 
PACK OF 10 

7.99 


GG9137 


PACK OF 50 27.99 























































































































































































































































































































































































































NEW MEMBERS DISCOUNT - EXTRA £2.00 OFF 

New members deduct £2.00 from any one item ordered as you join, (otter closes 30 . 9 . 93 ) 



COMMODORE AMIGA A600 
LEMMINGS PACK 1/0 

WITH BUILT-IN TV 
MODULATOR, MOUSE, 
WORKBENCH 2.0,1 MEG 
RAM EXPANDABLE TO 10 
MEG, 1 YEAR IN-HOME 
SERVICE WARRANTY, FREE 
LEMMINGS GAME AND 
DELUXE PAINT 3. 

174.99 


COMMODORE AMIGA A1200 LEMMINGS PACKS 


MOUSE, BUILT-IN TV MODULATOR, 

2 MEG RAM EXPANDABLE TO 10 MEG, WORKBENCH 3.0, 
32 BIT MOTOROLA 68020 PROCESSOR RUNNING AT 14 
MHz. NEW AGA GRAPHICS CHIPSET, 

1 YEAR IN-HOME SERVICE WARRANTY, 

FREE LEMMINGS AND DELUXE PAINT 3 


COMMODORE A1200 2/0 
LEMMINGS PACK 


COMMODORE A1200 2/80 
LEMMINGS PACK 
WITH 80 MEG HARD DRIVE 


259.99 499.99 


COMMODORE 
AMIGA CD-32 

THE LATEST & HOTTEST 
CD BASED CONSOLE WITH 
A1200 POWER 
256,000 COLOURS FROM 
16 MILLION, FAST 68020 
PROCESSOR, 2MB RAM, 11 
BUTTON JOYPAD 
CAN PLAY AUDIO CD'S 
AND CD+G DISCS 
EXPANSION CAPABILITIES 
FOR FULL MOTION VIDEO 
LARGE SELECTION OF 
GAMES DUE VERY SOON. 

285.99 


COMMODORE AMIGA 
A4000/030 2/80 

COMPUTER FOR HOME & 
PROFESSIONAL USE. 
WITH 80 MEG INTERNAL 
HARD DRIVE, POWERFUL 
68030 PROCESSOR (25Mhz), 
2 MEG RAM, 

1 YEAR IN-HOME 
WARRANTY, WORKBENCH 
3.0 AND MOUSE. 
MONITOR NOT INCLUDED. 

iOME SOFTWARE IS NOT COMPATIBLE 

929.99 



CITIZEN 120D+ 9-PIN 
MONO PRINTER 

80 COLUMN, 144 CPS/25NLQ, 2NLQ/1 
DRAFT FONT, 2 YEAR WARRANTY 

FREE PRINTER LEAD 99 


CITIZEN SWIFT 90C 9-PIN 
COLOUR PRINTER 

9 PIN, 80 COLUMN 240CPS/54NLQ 6NLQ 
FONTS, 2 YEAR WARRANTY 

FREE PRINTER LEAD 99 


CITIZEN 200 24-PIN 
COLOUR PRINTER 

WITH COLOUR KIT, 24 PIN, 80 COLUMN 
216CPS/72LQ6 LQ/1 DRAFT FONT, AUTO 
SET FACILITY, INPUT DATA BUFFER, 

AUTO PAPER LOADING, ENVELOPE 
PRINTING, 2 YEAR WARRANTY 

FREE PRINTER LEAD 99 


CITIZEN 240C 24-PIN 
COLOUR PRINTER 

WITH COLOUR KIT, 24 PIN, 80 COLUMN, 
240CPS/80LQ 9 LQ/1 DRAFT FONT, 2 

YEAR WARRANTY 

FREE PRINTER LEAD 


CANON BJ-10SX BUBBLE 
JET PRINTER 

64 NOZZLE, 80 COLUMN, 110LQ CPS 

2LQ/3 DRAFT FONT, 1 YEAR WARRANTY 

FREE PRINTER LEAD 2199 


SEGA MEGADRIVE + 
SONIC 

TWO SEGA JOYPADS 

109.99 


NINTENDO SUPER 
NES + STARWING 
WITH ONE NINTENDO 
JOYPAD 


GOLDSTAR 14" COLOUR 
TELEVISION/MONITOR 

WITH REMOTE CONTROL 

&SCART INPUT 1KJI OO 

FREE SC ART LEAD 

(STATE SNES, SEGA OR AMIGA) 

GIVES PIXEL PERFECT PICTURE 





1 

BBHMP 


COMMODORE 1084ST 
COLOUR STEREO MONITOR 

FOR ANY AMIGA 
1 YEAR WARRANTY _ _ _ 
OFFICIAL UK VERSION 189,99 


FREE AMIGA MONITOR Li 
& FREE TILT AND SWIVEL MONITOR STAND 



SONY 14" FST COLOUR TELEVISION/MONITOR 

MODEL KVM1400WITH REMOTE CONTROL 
FREE SCART LEAD (state snes, sega, amiga or st) 

AND £20 OFF AN ITEM OFFER 

DEDUCT £20 OFF OUR PRICE OF ANY ITEM (OR THE TOTAL 
OF SEVERAL ITEMS PURCHASED AT THE SAME TIME AS THIS SONY TV 

SONY TV/MONITOR ENABLES MONITOR QUALITY PICTURE FROM AMIGA, SUPER NES, 
ST OR MEGADRIVE VIA SCART CONNECTION. ALSO SUITS ALL CONSOLES VIA NORMAL 
RF INPUT. INCLUDES REAR SCART/EURO. 60 CHANNEL TUNING. BLACK TRINITRON 
SCREEN, TWO POSITION TILT DESIGN FOR CHOICE OF ANGLE. INCLUDES LOOP 
AERIAL. SUPERB QUALITY. 


199.99 

AVAILABLE IN 
GREY OR WHITE 


Ml Ml r'/^iR4 0irTlTir>K 


CHEETAH BUG 
JOYSTICK (AMIGA 
FORMAT GOLD) 
13.99 


MINI COMPETITION 
PRO 5000 JOYSTICK 
12.99 



ALFA MEGAMOUSE 1 
FOR AMIGA OR ATARI 
ST. AWARD WINNING 
DESIGN. BEST FOR 
DESIGN/ART 
PACKAGES 
14.99 


QUICKJOY TOP STAR 
JOYSTICK 
19.99 




SPEEDKING 
ANALOGUE JOYSTICK 
FOR AMIGA (FOR 
PROPORTIONAL 
CONTROL ON 
SUITABLE 
SOFTWARE) 

12.99 



MINI COMPETITION 
PRO STAR JOYSTICK 
WITH AUTOFIRE 
15.99 


QUICKSHOT 128F 
MAVERICK 1 
JOYSTICK 12.99 


ALFA MEGAMOUSE 2 
FOR AMIGA OR ATARI 
ST. 260 DPI, HIGH 
QUALITY MOUSE FOR 
A BUDGET PRICE. 
12.99 


COMPETITION PRO 
EXTRA JOYSTICK 
(CLEAR BASE) 
10.99 





QUICKJOY FOOT PEDAL FOR AMIGA OR ST. 
TRANSFERS ANY JOYSTICK FUNCTIONS TO 
FOOT PEDALS. IDEAL FOR FLIGHT AND CAR 
SIM’S. COMPATIBLE WITH MOST AMIGA AND 
ATARI ST GAMES AND CAN WORK IN 
CONJUNCTION WITH FOOT PEDAL.19.99 


SUPER PRO ZIP STICK 
JOYSTICK FOR AMIGA 
OR ST WITH 
AUTOFIRE FUNCTION 
12.99 


ALFA OPTIC MOUSE 
FOR AMIGA 300 DPI, 
NO MOVING PARTS, 
EXTREMELY SMOOTH 
AND RELIABLE 
MOUSE. 

29.99 


FREEWHEEL 
STEERING WHEEL 
(DIGITAL) FOR AMIGA 
(WORKS ASA 
JOYSTICK OR WITH 
FOOTPEDAL) SUITS 
MOST DRIVING 
GAMES 
25.99 



GRAVIS JOYSTICK 
FOR AMIGA WITH 
FOAM PADDED GRIP, 
ADJUSTABLE HANDLE 
TENSION AND 
PROGRAMMABLE 
FIRE BUTTONS 
23.49 




TROJAN LIGHT 
PHAZER GUN WITH 
SKEET SHOOT AND 
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(OTHER GAMES 
AVAILABLE - SEE 
“TROJAN” IN 
SOFTWARE LISTINGS) 

TROJAN GUN 
FOR AMIGA 
29.99 


DRAGON MOUSE FOR 
AMIGA 280 DPI. 
12.49 

ZYDEC TRACKBALL 

22.99 

MOUSE MATS 
JUNGLE SCENE 
DOLPHIN SCENE 
5.99 EACH 

MOUSE MAT (PLAIN) 

4.99 


QUICKJOY QJ1 
JOYSTICK 
(MICROSWITCHED) 
7.99 


QUICKSHOT 155 
AVIATOR 1 JOYSTICK 
23.99 


We only supply official UK products. Official 
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I 




Europress Interactive Ltd, Adlington Park, 
Macclesfield, SK10 4NP 
Tel (0625) 878888 Fax (0625) 876669 

Editor: Paul Roundel! 

Deputy Editor: Steve McNally 

Art Editor: Sue Beattie 

Deputy Art Editor: Roger Bell 

Production: Karen Levy 

Staff Writer: John Archer 

Contributors: Andy Mitchell, 

Andy Maddock, Nick Merritt, Jim Eagers. 

In-House Repro: Mark Forbes, Sarah McLachlan. 

Disk Packed by: T. Hardman 

Advertising Department: 

Tel (0625) 878888 Fax (0625) 876669 

Ad Manager: Fiona Carey 

Ad Production Karen Wright 

Ad Design: Steve Mattison 

Circulation Manager: David Wren 

Circulation Assistant: Fran Perez 

Systems Manager: David Stewart 

Overtime Millionaire Nic Moran 

Publishing Director: Don Lewis 

Commercial Director: Denise Wright 

Sales Director: Rita Keane 

Group Commercial Director: David Hirst 

Group Chairman: Derek Meakin 

u ' I uropiess Interactive 1993. No part ol tins maga/ino 
may he icpioduccd in whole cv in pait without the 
written permission ol the publishei While ovtny caie is 
kih'ii to ensure the material, both printed and on disk, is 
accurate the publisher cannot he held legally responsible 
lor errors in articles or advertisements 

All copyrighls are recognised where appliiable 

Cover Print: htubbards 
Mag Printed By: B.P.C.C. Carlisle 

Newstrade Distribution: COMAG 


/yilFj PRESS 



Publishers of 




Lots of things happening this month, none of 
which immediately spring to mind, but you'll 
find out if you have a quick read, no doubt. 



eader Offers 


Roll up, roll up etc. Apples and pears, you'll 
not find 'em cheaper anywhere guv. Look at 
me, would I lie luv? And so on and so forth. 



ublic Domain 


Andy Maddock surfaces from the dullness of 
the classroom once again, and surrounds 
himself with cheap thrills galore. 



oggifs Domain 


We never liked him anyway, the smelly old 
troll, or dwarf, or whatever he was. We're 
really glad he's gone - sniff. 



Reader Reviews 


See that David leke, readers? That's you that 
is - you're all barking mad, but at least you 
can write. Unlike that Swap Shop lot. 



udaet Games 


See that Ebeneezer Scrooge, budget 
buyers? That's you that is. Bet you'd sell 
your granny for a coverdisk, wuntcha? 



See that Jim Rose Circus? That's Nick Me- 
no, sorry, enough's enough. Besides, he 
saves us writing two pages a month... 



ack Issues 


This is the place to look if, say, you lost an 
issue, or if there was a GTGA for a game 
that you're stuck on, and you need it. Yes. 



uper Leagues 


Six (or is it eight?) pages of Amiga 
immortality and horrendous old pump. Mike 
Read's Pop Quiz? Oh please... 



Swap Shop 


Hardware, software, bettaware and 
beachwear. And some other stuff too, such 
as games and that. 














There once was an old man in a mythical land 



W ell well well - what do we have 
here? Two disks, with a demo 
on each. That adds up to two 
absolutely huge and valuable demos 
in our book, as indeed it will in yours, 
once you've checked them out. 

Theatre of Death is a light-hearted 
look at war, with superb miniature 
graphics and a fast-scrolling 
landscape, and Graham Gooch's 2nd 
Innings can be summed up in one 
word. Simply brilliant. OK, two words. 




J ohn takes his jallopy down to 
Cambridge to get the real inside 
info on the whole Cannon Fodder 
story, right from the start. Are they 
worried by Theatre of Death? Are 
they mad as a kettle? Find out on 
page 14. Also, we're 50! We forgot 
about our fourth birthday, so we've 
had a "bit of a do" for the fiftieth 
issue. With the emphasis lying 
heavily on the "bit". 



N o sooner is it out than we've 
cracked it. GGWCC2I (work it 
out for yourselves) gets the full Jim 
"Headingley" Eagers treatment (page 
78) , as indeed do Grandslam's 
Beavers (page 86), Ishar 2 (page 
84), and the gargantuan, all 
consuming, one and only - Goal! 
which starts on page 80, if you're 
interested, as we're jolly sure you 
must be. Unless you're sad. 




T he charts are compiled by Gallup in 
association with ELSPA, and, for some 
bizarre reason - Penguin biscuits. It's difficult to 
say very much more about them without going 
into details, which we do on the chart page 
anyway, so let's talk about you. How are you? 
What's the weather like? Do you like spinach? 



who shot some aliens from inside his spaceship 

because they played really dirty at sports. 

He got in his Golf and shot off across Europe 
to build a few Empires down in Italy. 

Once finished, he packed his building tools 
and rocketed back to space to take on the aliens 
in his Sopwith Camel. The aliens apologised, 
and promised him a proper game of footy soon, 
but the old man was worried about his car by now, 
as it had developed a problem in the gearbox. 
"That's not cricket", he thought. "It's brand new, 
but behaving like a dinosaur already." 

Annoyed, he CHANGED his car, gave up playing 


football, and turned his attention to management. 


feLUEPPINTS* 

Dreamweb. 

He dreamed of the day when his team would 

.60 

Jack The Ripper. 

.64 

conquer even the deadliest sides, and scooped th 

e | 

Magic Boy. 

.62 

transfer market with the signing of Ryan Giggs. 


NASCAR. 

The young starlet had a penchant for fast cars, 

.66 

Rally. 

injured, but the team all, er, rallied round him. 

.72 

Second Samurai. 

cut through the opposition defences. Erm, he got 

.68 

Wiz ‘n’ Liz. 

but his mazy runs and wing wizardry soon 

.68 

WonderDoa. 

Oh come on. What do you want - blood? 

.70 

































I n their continuing drive for the best quality software 
around, US Gold have signed a deal with top developers 
Imagitec, which covers a number of the games they have 
currently in production. 

Imagitec have earned themselves applause most recently for the excellent Humans, the follow-up to 
one of the games in their US Gold lineup. Evolution: Lost in Time was originally destined to be called 
Humans In Space, because it is here that the adventure unfolds. The Humans (seven of them) have 
been kidnapped, and they need to overcome the alien force who took them in order to return home to 
safety. 

Space Junk was originally destined for release by Mirage, and has already been covered in these 
pages, but it's close to completion now, and the revolutionary IMAGINE system, whereby actors in 

detailed masks are digitised into the game should 
ensure that it's a stormer. 

Raiden is a coin-op conversion, and is boasted 
by Imagitec to be equal to its ten pee-gobbling 
counterpart. It's a massive shoot 'em-up with a 
traditional storyline — you need to defend the earth 
against hostile alien forces before they take us all 
over. These three, along with the promised 
awesome adventure. Freelancer, should ensure 
that Imagitec really have struck gold. (Sorry). 


The Humans manners never were their strong point. This 
bearded wonder tubs an innocent alien... 


Raiden could be a 
brilliant mixture of 
Desert Strike control 
and Project-X fire 
power. And it 
probably will! 


Oot for the lads 


O n-Line Entertainment's Cover Girl 
Strip Poker (CDTV) has been given 
the dubious honour of being the first 
product to receive an 1 8 certificate under the 
new partnership of ELSPA with the Video 
Standards Council. As part of the agreement, the 
box must be clearly labelled as for sale only to those of 1 8 and 
over, since it contains 1 5 minutes of full motion video, which to be 
honest leaves very little indeed (er, in fact, nothing at all) to the 
imagination. Cover Girl Strip Poker will be available when you're 
reading this, and if you're old enough and frustrated enough, will 
cost £34.99. 


Ocean voyage 

O cean have never been a company to release just a few 
games a year, but just recently their software has left the 
Manchester office at a more sedate pace, packed with 
quality and playability. There are a few cards that they've been 
keeping close to their chest though. 

Mr. Nutz is a platform game with the obligatory cute character 
— namely Mr. Nutz - who needs to do what game characters do in 
order to save whatever it is that game characters save. But it isn't 
just a token release. PR Executive Stephen Hey explained that 
Ocean aim to launch Mr. Nutz into the kid of stardom enjoyed by 
Sonic, Mario and the privileged few, and that to do so, the game 
needs to be of an exceedingly high quality, which - he promises - 
it is. 

Dennis (as in. The Menace) should be around shortly before 
that. A license of the American film version, it follows the plot 
closely, and again, is set for big things. 

A surprising release perhaps is Super League Manager - a 
(surprise surprise) football management sim, and one, so say 
Ocean, that should see off the stiff competition of Premier Manager 
and Championship Manager. More information next month. 


The First 
Word 


I t's getting a bit cramped in 
here. John seems to have no 
hang-ups whatsoever about 
bunging his stuff on my desk at 
this early stage of his career, 
and what with another new 
face in the shape of Karen Levy 
joining the team, there's hardly 
room to swing a mouse. I can 
save my typing finger (it's the 
index on my left hand) this 
month, because I think the mag 
speaks for itself. Oh, and you 
overseas readers on the brink 
of despair can stop wringing 
your hands now please - you'll 
be getting both disks again 
from this month, all for the 
same price that us Brits pay, so 
put those poison pens down! 
I'm off to the European 
Computer Trade Show now, so 
I'll be sure and have a drink or 
two for y'all. 

Paul 


Imagitec 

R-Evolution 


Rewind 


N o longer do you have to pay an exorbitant fee to BSkyB 
to watch old BBC material. BBC Enterprises and Video 
Collection International have agreed terms for the 
computer game rights to dozens of BBC owned names. 

The next step for both parties is to find enough publishers to 
snap up what must be an Aladdin's Cave of cartoon and 
dramatic archives. According to the VCI, several big names are 
already in the bidding, and amongst the front runners for 
conversion are, erm, Pot Black, Blakes 7, Match of the Day and 
Fireman Sam. Great. 



AMIGA ACTION • NEWS 






























DESIGN LIMITED 


a dimensionrof heightfbf 
rye gway 

a cargoof baby 
if the Blobletts 

t aiiavc vvunuciuu v/ii m an u iw wr nugivi■ • . 

Guide,Blob through 5D taxing levels of bouncy crazy puzzles, find all 
tho Spaceships parts dhd rescue any Blobletts that have 
become lost or trapped. 

Live Jife on the edge -experience t^fcOB 


of a different dimension 
ivity arid time. Here life is but a tfou 
from oblivion for Blob.* * 
s broken down whilst transporting 


Screen shots are 
from the 


Available on 
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lerby, DE22 3FS. Telephone (0332) 297797. Facsimile (0332) 381511 


Tradewiqds House, 69/71A 





















SUPERSTAR 


TM 


Disaster! An alien of the cup collecting 
kind has stolen the World Cup. 

Double Disaster!! In a collision with an 
asteroid the trophy is smashed into five 
pieces and scattered around the globe. 
Join Soccer kid in his quest to recover 
and reassemble the World Cup. His un-ball- 
ievable soccer skills are put to the test like 
never before. It's awesome arcade action 
all the way with a blistering soundtrack to 
match. 


♦♦♦"an absolute masterpiece from 
start to finish" 

93% Amiga Action 


"One of the best platformers 
ever!" 

93% Amiga Format 


'To put it mildly it's stunning' 

93% CU Amiga 

"Quite simply in a class of 
it's own" 

93% The One 




"Soccer Kid is absolutely excellent" 


Krisalis Software Ltd., Teque House, Masons Yard, Downs Row, Moorsate, Rotherham, S60 2HD. Teh 0709 372290 Fax: 0709 368403 



















With prices this low, it’ll be downhill all the way to the 
psychiatric hospital for Daze’s Managing Director. 


I5IEW3» 


They've gone mad 






A t least, that's the way it 
seems, because Daze 
Marketing are offering 
games for sale at less than 
three quid a chuck! The 
software on offer has been 
available previously either at 
a full price point or as standard 
budget fayre. Now it isn't our place 

to accuse the boys of 

being a bit daft, so we'll lay down the facts 
as they are. Storm Master, Metal Mutant, 
Crystals of Arborea, Boston Bomb Club, 
Superski 2 and Starblade are available 
direct from Daze at £2.99 apiece for as long 
as stocks last. Those interested can contact 
Daze at: 2 Canfield Place, London NW6 
3BT, or phone them on 071 328 2762. 


H ello, it's Paul here again, fresh back 
from the European Computer Trade 
Show on a Tuesday morning, 
revelling in the fact that it's deadline time, 
and not feeling in the slightest bit tired, 
because of course we didn't get the last 
train home from Euston. And of course I 
had a really good night's sleep after 
arriving home past midnight (after more 
than one tussle with a hairy wino) with a 
foot full of blisters and a heavier bag than 
Santa Claus on Crimbo Eve. 

Yes, that's right — I'm in a foul mood, 
and God help anyone who crosses me. 
There isn't time or room to tell you all the 
news (you'll have to wait until next month 
now, providing I don't forget it all), but I'll 
talk semi lucidly about one or two things 
until this box is full. 

Gremlin have a new platformer on the 
way. It's called Kit Vicious, and despite 
the fact that every single platform game 
gets compared to Sonic, it 
must be said that it does 
bear one or thirty nine 
similarities. Which is no 
bad thing really, because 
Sonic is top, and so too 
should Kit Vicious be, with 
alarming speed, moving 
platforms and glaring 


Frontier is smart. But 
then we always knew it 
would be. Gametek have 
bought the Amiga rights, and the game 
was running on an A1200 throughout the 
show, and looked, frankly, stunning. It's 
due for release in November, and unless 
we get blagged royal style, we should be 
able to review it next month. 

There was some loose talk about the 
possibility of Star Trek: The Next 
Generation appearing on the Amiga, and 
of course, Mortal Kombat is nearing 
completion, and should be previewable 
next month, or oops, out of space, bye. 


Hold the side 
column 


Microcosm-ic 

P sygnosis have never been a company 
to mess about when it comes to taking 
advantage of new technology, and 
they are at the forefront once again with 
their said-to-be enormous CD32 game - 
Microcosm. Although the game is far from 
complete at this moment in time, it looks to 
be the type of product for which the CD32 
was made. 

The game doesn't lend itself to any 
particular category, but seems to be a cross 
between science fiction and industrial espionage, revolving around the fight for control 
of one man's mind. Various missions operate within the game, and with over 500 megs 
worth of data, high frame movement and a CD quality soundtrack, you want to 
seriously think about saving that cash. 


Tootle around the human gibs singing, there’s 
Klingons on the Duodenum, Captain. 


Instead of bashing your joystick between bouts, 
transfer your aggresion on to a bit of wood. 



rrTTs-ran a 

L'tniwiwiuii.'"n! 1 




BREEDING 

BRILLIANT! 

ALIEN BREED 2 ... coming soon from T/ 

TEL: 0924 201846 






























John Major might be boring, but at 
least he doesn 't wear an orange 
polystyrene head. 


Pond-arama 


A part from busying himself with preparations 
for his imminent third appearance, James 
Pond has been far from slack. We think it's 
highly unlikely that he did actually spend a fortnight 
in Majorca with the trunk-thighed Prinny Di as the 
picture suggests, or indeed act as advisor to Boris 
Yeltsin and John Major, as several other similarly 
ridiculous pictures also suggest. 

What he undoubtedly has done though, is 
undergo yet another transformation - this time to 
accommodate him on Commodore's new baby, the 


as-yet untested CD32. As with the A1 200 version, 
there are new levels and different tunes, plus 
touched up and additional graphics. A fully 
animated cartoon introduces the game, showing the 
fishy young chap receiving orders from the F15H 
supremo, and if that whets your appetite for japery, 
then a forthcoming full length cartoon - which 
Millennium hope will receive national airtime on TV 
“ should be right up your street. 

JP3, incidentally, should be ready for review next 
month. 


Like clockwork 


S treetfighter 2 and Body Blows are under 
threat as the definitive Amiga beat 'em- 
ups. Instinct Design - the Mirage in- 
house team - are currently developing what 
seems destined to be nothing short of a 
revolution in game design. 

Rise of The Robots contains sprites which 
are painstakingly modelled from original 
hand-drawn blueprints, then put together 
piece by piece to ensure that movement is 
stunningly fluid. 

The story goes that a high-tech corporation 
has had a hideous malfunction in security, 
and that the robot patrol are out of hand. A cyborg - controlled by 
the player - is sent in to fight its way to the control room, and must 
wade through layers of rampant machines before law and order is 
returned. 

Available only for the A1 200 and CD32, Rise of The Robots 
should be blowing our minds around Christmas time. 


Terminator 3 


A s well as developing the Amiga version of Mortal Kombat 
for Virgin, Probe Software are also working on the 
conversion of Terminator 2. Yes yes, we know Terminator 2 
has been out for years, in the shape of a dodgy beat 'em-up from 
Ocean, but this is the real thing. 

Probe are beavering away on 
the arcade version of the game JPMfc 

(the one with that big gun on the 
front where you had to kill the T- f 

1000's that cropped up from ' 4 

behind those gravestones). The 
computer version will closely 
adhere to the original, and on top 
of mega graphics, promises to be 
a bit special in the sound 
department. It's unlikely to reach 
the stores much before Christmas, 
but expect to see something in 

Amiga Action next month. fty 

Although we don't quite know There are no game screenshots 
what just yet. yet, so here's Arnie. Firing a gun. 


Tornado tunes 

R emember that really good looking flight sim that was 
previewed in Amiga Action about 1 8 months ago and then 
seemed to disappear into that pit of oblivion ? Tornado 
was the name, and worry not, sim fans, it's still going strong: the 
PC version is in the shops already, and the Amiga version 
should follow soon. 

So impressed are Digital Integration with their long-awaited 
monster, that, in true BBC Drama Department fashion, they're 
releasing the soundtrack! "Music from and inspired by the 
Tornado flight experience" is how they put it, which in reality 
could amount to just about any tune they fancy putting on. 
Anyway, if engine sounds and frantic electric guitars riffs are 
your thing, then check out your local Virgin (phwoar) soon. CD 
is priced at £10.99, cassette £8.99. 


Golf bogey 

O pen International Golf - 
previewed in July and 
looking good - will not see 
the light of day on the Amiga. 
Development of the game was almost 
complete when Ocean decided to 
scrap the project, due, they say, to 
problems in gameplay. The game 
seemed likely to be the most detailed 
golf sim to hit the Amiga, and this it 
seems is part of the problem. 

Far too much speed needed 
sacrificing due to the huge graphical 
content, and rather than proceed with 
a sub-standard product, Ocean have 
decided to concentrate on their 
second golfer, Ryder Cup Golf. It will 
be out in October and should be in 
line for a review next month. 


"Oh squidgy - / do so love your Bertie Basset eyes 
and Zippy-esque mouth. Thanks James. " 


io 


AMIGA ACTION • NEWS 






























... a soccer simulation that combines 


If realism with fast arcade action! 


ropeaK 


m: m 


AMAZING GAME-PLAY FEATURES: 

k Select one of the many, easy set up BUILT-IN-TACTICS 

options or DESIGN YOUR OWN! 

k Choose one of three different 

modes for pixel-perfect passing. 

k Build up moves quickly and 

fluid^Anyone can look good, and if you are good you'll PLAY LIKE A 

k Large, SUPERBLY ANIMATED players look 

as if they're ready to burst our of your screen! 

\ k Variable wind direction, wind speed and 

pitch conditions that really INFLUENCE THE GAME-PIAY. 

k Select to replay in either 

y. GRANDSTAND or TOP-DOWN mode. 
A A* featuring FULL VIDEO CONTROLS 

f m , (rewind, fast forward, freeze 
w 9 * frame, slow motion). You can even 

W~\ _ change the camera 

angle during a replay to 
find out what was 
happening elsewhere on 


OCEAN SOFTWARE LIMITED • 2 CASTLE STREET 
CASTLEFIELD • MANCHESTER M3 4LZ 
TEL: 061 832 6633 • FAX: 061 834 0650 














THEATRE OF DEATH 

PUBLISHER: PRICE: TEL: 



THEATRE OF 




T his was previewed last month, and John, who was responsible 
for taking a first look, was more than impressed to say the 
least. That inspired us then, to hound Psygnosis until they 
caved in and agreed to supply us with a coverdisk demo. 

Well, thankfully we got our way, and here it is, a whole disk 
packed to the brim with nothing but action. 

To load the demo, you need to do nothing more than put the 
disk in the drive and turn on the power. The demo will autoboot. 
This works on all machines, but if you experience any problems 
with it, this will be due to either a duff disk, or the fact that you 
have a second drive connected. If you have, disconnect it 
immediately or your computer will explode! (Not really, but it had 
you worried for a second there!) 

There are far too many controls to possibly list here, so you will 
just have to find out many of them for yourselves. Just to help you 
out, here are a few of the more important ones. There are four 
available weapons in the demo. The following descriptions are 
applicable when you have direct control of a man and press the 
right mouse button. 

Machine Gun - Hold down the right mouse button and strafe by 
moving mouse cursor. 

Landmines - Click the right mouse button once and a landmine 
is dropped. These are invisible to 
men on automatic mode and are 
lethal on contact. 

Grenades - Move cursor to 
desired location on the screen, 
click right mouse button once and 
a grenade will be fired to land on 


the block indicated by the cursor. 

Flamethrower - The flamethrower can be fired in eight 
directions. Position the cursor at the desired direction and a best fit 
will be produced. 

You can also make good use of the vehicles that are lying 
around. You can get in a helicopter by walking onto a heli pad, 
and, if there are any available you will take off automatically. If a 
helicopter meets an obstruction it will fly over it. Another way to 
get into a helicopter is simply to walk over it when it is on the 
ground. 


VGU HFIUE FOILED TG CGtnPLETE THIS m l 55 k ON 

camE aw. pull vgur finger gut. 


You have failed to complete 


this mission and need to pull your 


finger out. Or so it would seem. 


DEATH 


Just when you thought it was safe to enter the woods, a 
chopper deploys some big nasty blokes with guns. 


12 


LMIOA ACTION • COVERDISK 














There’s plenty of aggressive stuff from the West Indies 
as they attempt to winkle out the last English batsmen. 


Take advantage of anything bowled loosely - 
only eight runs needed to win the match!. 


COVERDISK • AMMOA ACTION 


T his demo really was so good that we just 
had to give it a full disk. Reviewed elsewhere 
in this issue, and scoring a massively healthy 
90 per cent, not to mention being awarded an 
Amiga Action Accolade. 

Our cover disk version is a fully working copy 
of the game, with the following notable 
exceptions: there is no music, you can only play 
the saved game provided on the disk, and 
although you can edit the fielding positions for 
the team taking part in the saved game, these 
changes cannot be saved to disk. 

Apart from these, all other features are 
functional, so for example, you can create your 
own teams and use them with the full version of 
the game. 

The supplied save game on the disk is a 
famous match from 1963, in the second test 
between England and the West Indies. Colin 
Cowdrey broke his wrist on the final day and retired. However, the match 
was so close that with one over to go, England had two wickets in hand 
(including the injured Cowdrey) and required eight runs to win. 

With three balls to go, six runs were still needed. Shackleton attempted 
a single and was run out. Just two balls of the match remained, six runs 
were needed to win and Cowdrey had to come in to bat with his arm in 
plaster! Fortunately, Allen was facing the bowling and managed to 
somehow get his bat in the way of two fiery deliveries from Wes Hal, the 
great West Indian fast bowler. Match drawn - but what an exciting match it 
had been. Allegedly. 

At the moment, this is the only match you can take part in, but watch 
out, as in future issues of Amiga Action, we will be including more 
historically famous matches, that you can use in conjunction with your cover 
disk. Now there's a treat! 

To load the demo, all you need to do is put in the disk and turn on the 
power, the demo will autoboot and you can begin to put leather on willow 
straight away. 


GRAHAM 

GOOCH’S 

2ND INNINGS 


GRAHAM GOOCH 

PUBLISHER: PRICE: TEL: 





































Graphics man Stoo Cambridge , erm, doing some 
graphics. And no, I don t know why he spells his name 
that. 

Having split my party up, I proceed to wipe 
out the enemy from 3 different directions. Not because I 
have to, or anything. It's just more fun that way. 

The Terminator and Robocop, alias Stoo and 
Jools, complete with lethal plastic guns. 


S andwiched discreetly between a fitness 

emporium and a hair and beauty salon, the 
small, one-room office that Sensible Software 
call home hardly fits its image as one of the finest and 
most successful software houses around today. Trains 
pulling in to nearby March station clatter regularly 
past, and a huge pile of discarded boxes soak up most 
of what little light finds its way through the room's 
blackened blinds. The furniture consists of just six 
widely spaced desks wedged against the walls. Only 
a single table opposite the door hints at the standards 
of the work that goes on in here. It's a shrine, 
basically, with carefully arranged game boxes 
standing proudly beneath a large Sensible Soccer 
banner as if to say "Blinkin' heck, we aren't half 
great." 

And why the hell not. Wizball, Mega-Lo-Mania, 
Sensible Soccer... Sensible Software have consistently 
produced top-notch software to become the nearest 
thing the industry has to a household name. Their 
footy game in particular was a phenomenal success, 
becoming one of the biggest selling Amiga games of 
all time, and raking in rave reviews from just about 
everyone. I mean, come on, just how many of you 
can honestly admit to never having got some mates 
round for a few rowdy, aggressive, obscenity-packed 
Sensible Soccer leagues, eh? 

With their latest effort, Cannon Fodder, Sensible 
hope to take their standards a step higher. The basic 


Having already produced what is commonly 
accepted as the king of the footy games, Sensible 
Software are now fuming their hand to a game with 
more than a few guns and an awful lot of (non¬ 
mindless) death in it. Groovy. 


BY: JOHN ARCHER 


AMIGA ACTION • FEATURE 










From left to right: Chris Yates, Chris 
Chapman, Jon Hare, Stoo Cambridge and 
chief programmer Jools. 

The further you progress through the 
game the more frantic the action gets. 

We don t usually let tanks in 
here, but we ll make an exception for you.” 

Each landscape is shown with 
a colourful parallax scrolling extravaganza. 


FOD 


MISSION 1 










m 


i 


mm 



And there was me 
thinking the Cold War was over! 

This is like the jungle 
scene intro except it introduces a 
desert so it's different. 


what we want". Graphics designer Stoo Cambridge 
added: "The reason we make good games is that if 
we put something in that turns out crap, we're not 
afraid to chuck it out. We're always actually playing 
the game - we don't just do it then leave it. Far too 
many games come out which have just been 
developed then published, without being played." 

The six man Sensible team decided early on to 
stick with the view used in Mega-Lo-Mania and 
Sensible Soccer ("I suppose this overhead sort of 
viewpoint is becoming a bit of a trademark for us," 
said Jon), and began working on getting the map 
scrolling and the men moving around it. "Then we all 
started to put our own individual bits of design into it 
as we went along until it slowly evolved into what 
you see now," said Stoo. 

Many ideas came and went. "The game now is 
not as deep as it was originally," said Jon. "For 
instance, we took out an idea 
we had of leaders giving 
commands, and of particular 
soldiers having particular 


abilities. They were all good ideas, but the game was 
starting to feel a bit like a war game. It wasn't instant 
enough. Now the soldiers are all equal initially, and 
are pretty thick as well, so if you tell them to commit 
suicide they will. They have no intelligence at all! 

We think that's better because that way you've got 
more control over the game." 

But Sensible have still managed to include a 
sizeable strategy element on top of the attack plans 
and you'll need to survive on the game maps 
themselves. For instance, initially you have 15 men 
for the four maps of the first mission - if all of them 
get killed the game is over. If you get through, the 
number of soldiers you have left from that 1 5 are 
carried over and added to the fifteen for the next 
mission - with me? At the end of every mission 
you'll have to consider if you've done well enough to 
warrant moving on, or if you really ought to do the 


idea of the game is to guide four soldiers round a 
series of maps completing set missions on the way. 
The finished game will involve 24 different missions 
and over 74 maps of various terrains, including 
jungle, ice, desert, countryside (which borrows more 
than a little from that bible-for-all-things-rural, 
Emmerdale Farm), and one set inside the enemy base. 

Missions include saving hostages, destroying 
enemy HQ's, or that old Rambo-tastic favourite, 
wiping out all hostile forces. As you progress you'll 
be able to use an ever-increasing number of weapons 
(but so will the enemy!) and an array of vehicles: 
including helicopters, tanks, jeeps and skidoos. 

Jon Hare, who co-founded Sensible Software with 
college friend and programmer Chris Yates about 
eight years ago, said the initial idea for Cannon 
Fodder was unusually vague. "We just knew we 
wanted to do something kind of strategy-based, but 
from our experience with Mega-Lo-Mania we felt that 
maybe a bit more action might be helpful this time. 
We had a basic idea that we wanted to have a game 
where you could send groups on missions, but that 
was all, really. We never storyboard games. We just 
write out the basic design and functions, like 'if you 
click here this will do this' and so on." 

Jon believes this freer approach was crucial to 
producing a successful game. "The basic plan is that 
we'll set an aim, a particular 
target for part of the 
programming, work out roughly 
what we want to do, let the 
programmers get on with it and 
then constructively criticise what 
comes out, gradually getting rid of 
the naff ideas and keeping any 
good stuff. We change it again 
and again and again until we get 


BRfllHS 


FEATURE • AMIGA ACTION 































iiliii'K ill progress 

CANNON FODDER 




137: 58 AWAY 


STOO 


JOOLS 




Erm, this is one of the programmers cunningly 
disguised as a duck. 

Hey, this enemy seems to have some cryogenic 
capsules or something. Perhaps they re making 
Universal Soldiers. 

Oh dear. These 3 dear departed souls 
appear to be members of the Sensible team. Shame. 

Here are the graves of the dead . the 
overall score and the individual kill scores of your men. 






m 


MM 


mission again and try and save a few 
more soldiers this time. 

The best part of the strategy, springs 
from the way all 300 plus soldiers are at 
your disposal (if you'll excuse the 
phrase!) and have their own names 
(they're just like real people!). A soldier 
who survives a mission will go on to 
the next one, taking with him an 
experience bonus gleaned from the 
last battle. He (or she - Sensible have included a 
number of female troops) will then have improved 
abilities, such as being able to fire faster and over a 
greater range. So with care (ie. not sending them in 
to particularly perilous situations) you should be able 
to build up a sort of Arnold Schwarzenegger 
Commando kind of geezer who can really do some 
damage when the chips look severely down. 

Jon is especially happy with the way the 
personalisation of the soldiers has worked out. When 
a soldier dies, his name pops up in a roll-call and his 
heroic bucket-kicking is celebrated with a gravestone 
on a nearby hill. "The graves show that people have 
died, and their names mean they're not just faceless 
sacrifices," said Jon. "We've never really done 
violent games and I'm only happy with this one 
because it makes you think 'Yes, people really die'. 
We're not glamourising anything, I don't think." 

Now if you have a look at this month's 
coverdisks, you'll find a demo 
of a Psygnosis game called 
Theatre of Death which on the 
surface seems to bear an 
uncanny resemblance to 
Cannon Fodder. But Jon wasn't 
too troubled by this unexpected 
competition. "In our 
experience, every time we're 


just about to bring a game out we always find 
something else is coming out that's a bit similar. But 
at the end of the day it makes no difference. Our 
games have still all been successful." 

If Cannon Fodder does continue Sensible's 
astonishing run of success - and I think it should - 
then we might be able to look forward to some even 
more ground-breaking stuff from them. "I've begun 
to think seriously about some kind of audience 
participation computer projects", enthused Jon. "I 
think that socially, computers could do with a bit of 

“This industry lacks vision. Most 
people think progress is just a 
new piece of hardware, but... it's 
a new approach." 


a change. I see no reason why we can't use simple 
computer techniques to let audiences join in one 
game or a number of games at a live event, and I 
think people would really like it." 

And Jon would like to see computer 
programming accepted as an art form, with people 
placing less emphasis on the technology side and 
more on the creative aspects. "This industry lacks 
vision. Most people think 
progress is just a new piece 
of hardware, but it isn't - it's 
a new approach. A good 
game is better than the 
machine. The concentration 
on the technology 
underplays what we 
achieve. You strive to learn 
everything about a machine 
so you can make the best game possible, then some 
bugger brings out a new machine and the focus is on 
'look at this machine, look what this can do' instead 
of on the achievement of the game." 

"The other problem with this is we end up doing 
endless conversions. Even now we've got to do 
another conversion of Sensible Soccer for the Mega 
CD, and while we're having to work on that we can't 
start working on something new. Few other people in 
a creative situation have to produce a piece of work 
more than once, whereas we have to reproduce it as 
many as 10 times! I wish there was just one format, 
because then we could make more new games 
instead of endlessly rehashing old ones". 


AMIGA ACTION • FEATURE 































Network q rally 


CHECK OUT THE LATEST 



Mobil U 


This rally sim's so lifelike you can almost smell the high-octane fumes. 
"We have lift off!" Just what you don’t want to hear from your computer 
co-driver... 

He's screaming pace notes above the shriek of the engine... you're pushing it 
to the edge in the final thrilling stages of the Network Q RAC Rally. 

You’re strapped into one of the five rally-bred supercars, speeding in the exact 
tracks of the '93 Rally leaders. Each car handles differently. Each tests your 
driving skills flat out. 

You're picking up vital seconds when you hang a bend late, clip a bank and 
flip into a roll - damage your car and you dent your chances. 

It's the sequel to the top-selling RAC Rally game. But the sound's even more 
deafening, the digitised video graphics even more in your face for an 
atmosphere that's totally turbo-charged. 

Flying around the world's toughest rally course is one thing. Staying on earth 
is another. 


\rrmmK Q * muv 


PRESS 

SOFTWARE 


CREATIVE LEISURE 


Europress Software. Europa House, 
Adlington Park, Macclesfield SK10 4NP. 
Tel: 0625 859333 Fax: 0625 879962 


RALLY 


Europress Software 











i ii 

CO 

LLi 






; 1 

i 

SYNDICATE 

ELECTRONIC ARTS 

£34.99 

STRATEGY 

93% 

2 

3 

GUNSHIP 2000 

MICROPROSE 

£34.99 

FLIGHT SIM 

91% 

3 

4 

CHAMPIONSHIP MANAGER '93 

DOMARK 

£25.99 

SPORTS SIM 

78% 

4 

1 7 

DUNE 2 

VIRGIN 

£30.99 

STRATEGY 

c* 

00 

00 

5 

1 5 

WORLD CLASS CRICKET 

AUDIOGENIC 

£29.99 

SPORTS SIM 

59% 

6 

2 

GOAL! 

VIRGIN 

£30.99 

SPORTS SIM 

00 

00 

7 

8 

SENSIBLE SOCCER 92/93 

RENEGADE/MINDSCAPE 

£25.99 

SPORTS SIM 

90% 

8 

6 

FLASHBACK 

US GOLD 

£30.99 

PLATFORM 

92% 

9 

10 

FORMULA 1 GRAND PRIX 

MICROPROSE 

£34.99 

SPORTS SIM 

90% 

10 

9 

DESERT STRIKE 

ELECTRONIC ARTS 

£29.99 

SHOOT'EM-UP 

90% 

11 

13 

PREMIER MANAGER 

GREMLIN GRAPHICS 

£25.99 

SPORTS SIM 

90% 

12 

11 

BODY BLOWS 

TEAM 17 

£26.99 

BEAT'EM UP 

00 

13 

19 

BLADE OF DESTINY 

US GOLD 

£39.99 

RPG 

77% 

14 

12 

SPACE LEGENDS 

EMPIRE 

£29.99 

COMPILATION 

00 

15 

14 1 

REACH FOR THE SKIES 

VIRGIN 

£30.99 

FLIGHT SIM 

93% 

16 

18 

LEMMINGS 2 

PSYGNOSIS 

£29.99 

PUZZLE 

95% 

17 j 

15 

THE CHAOS ENGINE 

RENEGADE/MINDSCAPE 

£25.99 

SHOOT'EM-UP 

92% 

i 18 

17 1 

STREETFIGHTER 2 

US GOLD 

£27.99 

BEAT'EM UP 

90% 

19 

G 

ISHAR 2 - MESSENGERS OF DOOM 

SILMARILS 

£29.99 

RPG 

79% 

20 

16 

A-TRAIN 

OCEAN 

£29.99 

STRATEGY 

( 

^r 

00 


★ = RE-ENTRY G = NEW ENTRY 


S yndicate deservedly holds on to the 
top spot, while Goal! proves a bit 
short on staying power, dropping 
down the chart much faster than its 
nearest rivals. Microprose's Formula One 
continues to climb after its surprise re- 
emergence in the chart last month and 
everybody else just shuffles around a 
place or two really. The biggest climber is 
Blade of Destiny, which we've at last 
managed to review (page 39). But where 
are the new entries? With only Ishar 2 
pumping new blood into the chart, you 
have to wonder what's happened to all 
the other games released recently... 




The stunning Syndicate looks set to be number one for longer I 
than Bryan Adams was. Did you notice our deliberate caption 
error last month, by the way? We're dead good, we are. 






AM 10A ACTION • Ci 












Oh, sleigh bells ringing and a what not singing - Christmas 
time is here again! Well not quite maybe, but the software 
companies are getting ready, and so are we, with a 
bonanza of games for your delight. 


INSIDE... 




BRUTAL SPORTS 
FOOTBALL 

More blood than a donor clinic, and 
more tattoos than Vinny Jones. Oh, 
and a football, somewhere... 



JURASSIC PARK 

Well, there s this bloke, and he likes 
dinosaurs, but so do these other two 
people, so he asks them... 
etc. etc. 


■- 


VJ 


>ooosa 


V-T-e 




<4hlT 






I 


sV 




V- > 




* /P & 


BLASTAR 

Core s multi-tasking, scrolling, 
spinning hardcore, er, blast, 
arrives at last with all guns 
blazing. 


OlvlJ 


*1 


SUPER LEAGUES 

Weve thought long and hard, 
fought, tussled and spat. In the end 
we got fed up and did whatever 
John said, because he sulks. 


HOW WE RATE THE GAMES... 


THE LOW-DOWN 


PUBLISHER Auclogert© 
CONTACT 061 424 2244 
TEAM HOUS© 
PBICl £25.99 


S C O R 1 

N 01 

GRAPHICS 

90% | 

SOUND __ 

ee% 

PLAYABILITY 

92% | 

DIFFICULTY 

ffleky , 


T he fnt Ypnm was easily the be.' 
c acted simulate)n I haw ever seen « 
any foimut and wasn’t given a good 
enough veving when it appeared in these 
pages. Anyone ate toed by the ongoal 
(which k just about e ryane who owns 9) 
wil discowr horns moi' play due to the 
gieater chalenge. A gat e of ton natua? 
tends to get ptoyed to decn and fbws am 
eventually cfeovEied These ew batsnen 
have obnouBfy been poctaig s fie nets. 

RCVICW^ BY JSm 


SECOND O P I N. I ^ N 

Old Chunky gave GCWCC a stih g 
a few months ago, so I ddnl bdtit 
with 9 much. What a rristaked This 
effectively venders all other efforts 
absolve - buy it 

f Jo flHH.iM Bi ftni 


OVERALL. SCORE 

90 % 




r 




\ 


\ 


gw abrief idea of what he 
thinks of the game. 

Overall Score 

Our overall impression of 
the game, incorporating all 


ttwfach 


Release details 

You Win find out who Is 
releasing the game,how 
you can contact them, 
and the price. 

Graphics 

Great graphics will score 
In the mid 60s to 90s, with 
good graphics scoring 
about mid 70s to mkJ 60s. 
Anything lower than that 
Isn't worth you thinking 
about . 

Sound 

Scored In a similar way to 
Graphics. 

Playability 

Always difficult to Judge, 
we tend to break It down 
Into: How enjoyable It Is 
to play, How addictive It 
is. How easy It Is to get to 
grips with. 

Difficulty 

We now rale the games 
according to the 
following categories: A 
Cinch, Easy, Average, 
SpotOn, Tricky, Very Hard 
and Variable. loot might 
score something Kke 
Average. 

Comment 
Find out our overatt 
Impression of the game 
here, and whether ITS 
worth buying or not. 
Second Opinion 
Another member of the 
Amiga Action team win 


ctors above . Anything 
over 60% Is worth a look. 








































ARCADE ADV. 


Pancj&i lurks 
immint *.< >/nr-\ 
it not ovoiy . 

< iuntn 
/<>/> w«j 


The game that seems 
to have been well over 
65 million years in the 
making is here at last - 
but has the wait been 
worth it? Read on... 


W ell, it's certainly a mixed month for Ocean. 
On the one hand there's the decidedly 
average Burning Rubber (reviewed 
elsewhere in this issue), while on the other there's 
this. An enormous and impressive computer game 
version of Stephen Spielberg's latest box-office 
smashtastic masterpiece 

Of course Ocean have always been associated 
with producing games based on films, but frankly 
quite a few of these have been pretty poor efforts, 
only succeeding on the strength of their license. 
Jurassic Park however, is looking set to become the 
most successful movie of all time, and so Ocean may 
have realised that their future reputation could well 
depend on the sort of job they make of the computer 
version. It's bound to sell by the lorryload on the 
strength of the film's name alone. So all the stops 
have been pulled out to try and produce something 
that really lives up to the hype - the programmers 
reckon that between them they've put a total of 
about 16 years into developing the project. And in 
all fairness, it shows. 

Perhaps the most startling thing about 
the game is its size. Roughly speaking, it is 
broken into two distinct sections: an 
open-air, isometric perspective part 
(slightly reminiscent of The Chaos 






























Engine), and an indoor 3-D section seen directly 
through the eyes of one of the characters (slightly 
reminiscent of Legends of Valour). 

The outdoor levels take place over eight 
different maps, each of which is really quite huge. 
Every map corresponds to different dinosaur 
paddocks containing all the creatures seen in the 
movie plus a few more - for instance, the game 
includes a Pterodactyl dome only found in Michael 
Crichton's novel and not in the film. 

Big words 

In these levels you take charge of palaeontologist Dr 
Alan Grant, leading him through a series of different 
tasks which he has to complete (the Motion Sensor 
computers found on each level will generally tell you 
what particular mission you must accomplish next). 
On the Triceratops level, Grant must search the 
paddock for fruit as he has to heal a sick Triceratops 
that happens to be blocking the only exit. Whilst on 
the Tyrannosaurus Rex level he must suss out how to 
evade the bellowing dinosaur king as it chases him 
relentlessly along the paddock's narrow paths. As he 
goes about trying to solve these bigger problems, he 
continually stumbles across little sub-plots or lesser 
problems which have to be dealt with first. 

The scrolling in these large sections is good, and 



Stegosaurus takes 
exception to being shot in the 
head, surprisingly. 



some of the problems are 
quite fiendishly designed 
(they are all original, so 
reading the book or 
watching the film won't 
give you an advantage!). But 
unfortunately the enormity 
of the playing area actually 
spoils the action. Trekking 
round whole maps is very 
time consuming and there 
isn't always enough going on 
to keep you interested. The 
desire to crack the mission and 
get a sight of your next batch of 
prehistoric adversaries is 
admittedly a strong one, but the lack 
of decent stuff to shoot en route makes 
some of Jurassic Parks' maps feel just a little 
too big for their own good. Also the background 
graphics tend to be rather bland - and a bit more 
variation in the way different levels look wouldn't 
have gone amiss either. 

Most of the effort seems to have gone into 
producing the actual dinosaur graphics. These are 
sometimes frighteningly excellent. The T-Rex is 
especially good (just like in the film, really!), being 
both enormous and well-animated. It's worth getting 
eaten a few times just to see how impressive meeting 
a grisly death between two 
sets of sizeable jurassic 
incisors can be. Nice, 
squelchy, chewy bone- 
munching noises mixed with a 
truly deafening T-Rex roar 
make getting eaten even more 
fun. 

The 3D indoor parts crop 
up at various stages of the 
game, and generally require 
you to explore a complex of 
rooms and buildings until you 
find a necessary object, switch 
or exit. Life is made 
considerably harder by the 
fact that all the game's 11 
separate complexes are 
overrun by that most vicious 
of prehistoric beasties, the 


Velociraptor. For those of you who haven't seen the 
film yet, these man-sized critters move at 
exceptional speeds and come fully equipped with 
razor-sharp teeth and a long slashing claw, making 
them nothing less than devastating killing machines. 

The indoor sections of the game are definitely 
my favourite. The programmers have done a superb 
job in making the 3D environment move smoothly 
around you - no moving along a square at a time, or 
only turning round in 90 degree stages like in 



1 1 


( 21 


REVIEW <- AMIGA ACTION 























i~ ^ 




looks like Jeff Golblum s 
been on the Holsten Pils 
again. The kids laugh at him. 


At least there are 
no violent bits 
where people get 
eaten 

unnecessarily, or 
anything like that. 




Hr 

r 


The inside scenes are stunningly 
presented, and make the game great 






TK 




Dungeon Master and the Eye of the 
Beholder kind of games. When you 
move or turn in Jurassic Park, you 
move or turn in one continuous 
motion, which makes the game much 
more realistic. (Imagine Legend of 
Valour speeded up and with more 
textured graphics and you start to get 
the picture). 

The game's speed in these sections - 
particularly on the A1200, from which the 
screenshots are taken - is a revelation, 
especially when you run into a velociraptor or 
two. Rounding a corner and charging headlong into 
a waiting 'raptor is a severely unnerving experience. 
The 'raptors also charge and retreat at break-neck 
speed making them difficult targets for your rifle fire, 
and even more difficult to run away from. Seeing a 
'raptor tail dart fleetingly through the shadows 
ahead of you really sets the nerves on edge as you 
inch forward, gun poised, eyes sweeping left and 
right, trying to predict where the inevitable attack 
will come from next. 

Monot-osaurus 

Even in this extremely impressive and tense section 
of the game things can again get a bit monotonous. 
Although Ocean have obviously tried to 
make this section an action-fest, I 
still think the inclusion of a few 
more objects to discover or 
puzzles to solve might have 
increased the player's 
involvement. It's very 
refreshing to see they've 


included an on-screen mapping device, though. 

So have Ocean managed to make Jurassic Park 
live up to the truly incredible hype? Well, the 
answer has to be yes - just. Certainly nobody who 
buys the Jurassic Park game will be able to say they 
were ripped off, as it has to be one of the largest 
games ever. There are really two games rolled into 
one, either of which would be able to hold it's head 
up high if it released by itself. Also nobody could 
accuse Ocean of not making an effort to produce 
something special - some parts of the game push the 
Amiga both sonically and graphically to its 
limits (you should see the intro and 
end-of-game sequences on the 
CD32 version. Like wow, man). 
The gameplay is not quite 
intensive or compulsive 
enough to make Jurassic Park 
an absolute corker, but it sure 
as hell makes a fine change 
from the turgid and 
unimaginative stuff we are used 
to getting from big licenses. Even 
Spielberg has said he likes it, and 
there's a man who knows a success 
when he sees one! 


THE LOW-DOWN 


publisher: Ocean 
CONTACT 061 832 6633 
team In house 
PRICE £25.99 


1 ? 


GRAPHICS 


87% 

89% 


SOUND 


PLAYABILITY 


88 °/< 


DIFFICULTY 


TRICKY 


T he rumour mongers can stop spreading 
the word. Jurassic Park is a massive and 
challenging game that is actually just 
about good enough to live up to the hype. 
It’s a bit long-winded and average-looking 
in places, but basically this is one of the 
most impressive licenses yet to hit the 
Amiga. Ocean have done themselves proud 
with this: indeed they have set a new 
standard for film tie-ins that the rest should 
follow. I like it, in case you were wondering. 

REVIEWED BY John 


SECOND OHINION 

Oh dear - I’m afraid I’ve never 
actually seen the game, because 
John went to Ocean to see it. I liked 
the film though, if that’s any help at 
all to you. 

OPINION BY; Paul 


22 


AMIGA ACTION • REVIEW 































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118a Palmers Road 
New Southgate 
LONDON Nil 1SL 


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DREAM TEAM only £16.99 

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RAVING MAD only £12.99 

Mega Twins, Rodland, Robocod 

SPACE LEGENDS only £19.99 Amiga only 

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Golden Axe, Total Recall, Shadow Warrior, 

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Rick Dangerous II, Ghostbusters II, 

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TOP TITLES AMIGA 

1869.£19.99 

A500+ IMeg Upgrade.£39.99 

A600 1 Meg Upgrade + clock.£49.99 
0.5 Meg Upgrade + clock...£25.99 

3D Construction Kit II.£36.99 

A320 Airbus.£23.99 

A320 Airbus USA.£23.99 

A Train.£23.99 

A Train Con Set.£13.99 

Addams Family.£7.99 

Airbucks 1.2 (5/6 or 1200) .£19.99 

Air Combat Patrol.£19.99 

Air Force Commander.£19.99 

Air Support.£11.99 

Alfred Chicken .£16.99 

Alien Breed 2.£17.99 

Aliens III *.£16.99 

A.Macleans Pool.£16.99 

American Gladiators.£15.99 

Amos (Easy).£23.99 

Amos 3D.£23.99 

Amos Compiler.£19.99 

Amos Professional.£54.99 

Amos Professional Compiler£23.99 

AmosThe Creater.£36.99 

Apocalypse.£19.99 

Arabian Knights 500/1200 .£19.99 

Armourgeddon.£15.99 

Armourgeddon II*.£19.99 

Assassin.£16.99 

A.T.A.C.*.£23.99 

B17 Flying Fortress.£23.99 

Bane Of The Cosmic Forge .£24.99 

BARBARIAN II (Psyg).£10.99 

Bart vs the World*.£16.99 

Batman Returns*.£16.99 

Battle Chess II.£16.99 

Battle Isle '93.£20.99 

Battle Toads.£16.99 

Beavers.£16.99 

Beneath the Steel Sky.£19.99 

Birds of Prey.£9.99 

Black Crypt.£16.99 

Blade Of Destiny.£30.99 

Blaster.£16.99 

Blob.£16.99 

Blue Max.£11.99 

Body Blows.£16.99 

Brutal Sports Football*.£16.99 

Bubba 'N' Stix.£16.99 

Buck Rogers.£19.99 

Buck Rogers II*.£20.99 

Bully's Sporting Darts.£7.99 

Burning Rubber.£16.99 

Burn Up.£16.99 

Cadaver- the pay off.£10.99 

Caeser.£16.99 

Caeser Deluxe.£19.99 

Campaign.£22.99 

Campaign Mission Disk.£10.99 

Campaign II*.£23.99 

Captive.£11.99 

Captive II.£17.99 

Car and Driver*.£23.99 

Carl Lewis Challenge.£12.99 

Castles.£16.99 

Castles Data Disc.£11.99 

Castles II*.£23.99 

Castle of Dr Brain.£15.99 

Chaos Engine.£16.99 

Championship Manager '93 .£16.99 

Chase HQ II.£8.99 

Chuck Rock II.£10.99 

Civilisation.£23.99 

Civilisation A1200.£27.99 

C.Y's Air Combat.£20.99 

Cohort II.£19.99 


TOP TITLES AMIGA 

Combat Air Patrol.£18.99 

Cover Girl Poker.£12.99 

Crazy Cars III.£9.99 

Crystal Kingdom Dizzy.£13.99 

Cyberspace*.£23.99 

Dalek Attack.£12.99 

Darkmere.£16.99 

Das Boot.£11.99 

D-Day.£16.99 

Deluxe Music Con Set.£74.99 

Deep Core*.£16.99 

Desert Strike.£19.99 

Desert Strike II* (JungleStr).£20.99 

Detroit.£18.99 

D/Generation.£11.99 

Diggers (CD)*.£23.99 

Disney Animation Studio ...£74.99 

Dogfight.£23.99 

Dreadnoughts.£22.99 

Dream Web*.£27.99 

Dune.£19.99 

Dune II.£19.99 

Dungeon/Chaos.£19.99 

Elvira II - Cerberus.£23.99 

Epic.£19.99 

European Champions.£16.99 

Eye of the Beholder.£19.99 

Eye of the Beholder II.£23.99 

F15 Strike Eagle II.£12.99 

FI 17A Stealth Fighter.£23.99 

FI9 Stealth Fighter.£12.99 

F29 Retaliator.£7.99 

Falcon.£11.99 

Falcon Mission Disk 1.£8.99 

Falcon Mission Disk II.£8.99 

Fate Of Atlantis (adv).£25.99 

Fate Of Atlantis (arc).£16.99 

Final Fight.£7.99 

Fire and Ice.£15.99 

Fire Stone HD Scenery.£13.99 

Flashback.£20.99 

Football Manager III*.£15.99 

Free DC.£18.99 

Global Effect.£16.99 

Global Gladiators.£19.99 

Goal/Kick Off III.£19.99 

Goblins II.£19.99 

Gods.£14.99 

G.Gooch Cricket.£19.99 

Graham Taylor.£15.99 

Grand Prix (Formula).£23.99 

Gunship 2000.£23.99 

Harlequin.£14.99 

Harpoon (1 Meg).£19.99 

Harrier Assault AV8B.£23.99 

Hero's Quest II.£16.99 

Hill Street Blues.£7.99 

Hired Guns.£23.99 

Historyline 1914-18.£21.99 

Hook.£10.99 

International Open Golf.£16.99 

International Sports Chall ..£15.99 

Isharll 500/1200.£19.99 

Jaguar XJ220.£16.99 

James Pond III (Op Starfish) .£16.99 

J.Whites Whirlwind.£16.99 

J.Barnes (IMeg).£15.99 

J.Madden's Football.£16.99 

Jurassic Park*.£18.99 

KGB.£16.99 

KickOff II (1 Meg).£15.99 

Kick Off II (.5 Meg).£14.99 

Killing Game Show.£11.99 

Kingdom Of Germany*.£19.99 

Kingmaker.£19.99 

King's Quest VI*(A1200)....£37.99 
Knight Mare.£11.99 


TOP TITLES AMIGA 

Knights of the Sky.£12.99 

Lambourghini USA Challenge.£16.99 

Lawn Mower Man*.£16.99 

Leander.£10.99 

Leeds Utd.£16.99 

Legacy*.£23.99 

Legend.£11.99 

Legend II (Worlds of Legends) .£16.99 

Legend of Kryandia.£19.99 

Lemmings.£15.99 

Lemmings and Data Disk ..£19.99 

Lemmings II.£19.99 

Lemmings Data Disk.£10.99 

Lemmings-Stand Alone.£15.99 

Little Divil.£16.99 

Links .£12.99 

Liquid Kids*.£16.99 

Loom.£10.99 

Lost Vikings.£16.99 

Lost Treasures of Infocom .£23.99 
Lotus Turbo Challenge III ..£16.99 

Ml Tank Platoon.£11.99 

Macdonald Land.£9.99 

Maelstrom (IMeg).£23.99 

Magic Boy*.£16.99 

Magic Pockets.£15.99 

Man Utd Premier*.£19.99 

Mario Is Missing.£16.99 

Mean Avenas*.£16.99 

Micro Machines.£16.99 

Microprose Golf.£16.99 

Midwinter II.£12.99 

Might of Magic III.£23.99 

Moonstone.£10.99 

Monkey Island.£15.99 

Monkey Island II.£25.99 

Mouse (switchable).£9.99 

Morph.£15.99 

Myth.£8.99 

Nick Faldo Golf.£23.99 

Nicky Boom II.£16.99 

N.Mansell World Champ....£20.99 

Noddy's Big Adventure.£16.99 

One Step Beyond.£13.99 

Outlanders*.£16.99 

Overdrive.£17.99 

Pacific Islands-T.Yankee II ..£20.99 

Pacific Islands II*.£21.99 

Parasol Stars.£15.99 

Patrician.£17.99 

PGA Golf Tour +.£20.99 

PGA Courses Disk.£10.99 

Pinball Dreams.£15.99 

Pinball Dreams II.£16.99 

Populous II The Challenge ..£11.99 

Populous II + (1 Meg).£23.99 

Power and Glory.£19.99 

Power Up Compilation ....£12.99 

Premier Manager.£16.99 

Push Over.£8.99 

Putty.£12.99 

Railroad Tycoon.£23.99 

Reach For The Skies.£19.99 

Red Baron.£15.99 

Road Rash.£16.99 

Robin Hood (millenium).£9.99 

Robocod.£15.99 

Robocod A1200.£16.99 

Robocop III.£8.99 

Robo Sports.£16.99 

Rookies*.£17.99 

Ryder Cup.£16.99 

Sabre Team.£16.99 

Sabre Team 1200.£19.99 

Scrabble (US Gold).£18.99 


TOP TITLES AMIGA 

Second Samurai.£17.99 

Secret Silver Blades.£16.99 

Sensible Soccer 92-93...£16.99 

SHADOW BEAST II.£11.99 

Shadow of the Beast III ..£11.99 

Shadow Worlds.£16.99 

Silent Sen/ice II.£23.99 

Sim Ant.£22.99 

Sim Earth.£16.99 

Sim Life A1200/500.£19.99 

Sleepwalker 500/1200....£14.99 

Snow Bros.£16.99 

Soccer Kid 500/1200.£19.99 

Soup Trek*.£16.99 

Space 1889.£16.99 

Space Gun.£12.99 

Space Hulk*.£23.99 

Space Crusade + Upgrade.£16.99 

Space Quest IV.£23.99 

Special Forces.£23.99 

Starflight II.£10.99 

Star Trek 25th adversary*...£19.99 

Steel Empire.£20.99 

Stereo Master.£26.99 

Street Fighter II.£17.99 

Striker.£16.99 

Super Cauldron.£16.99 

Superfrog.£16.99 

Super Mario Brothers.£18.99 

Super Space Invaders.£7.99 

Super SWIV*.£16.99 

Syndicate.£23.99 

Syndicate Data Disc*.£14.99 

Test Drive III*.£15.99 

TFX* A1200.£23.99 

Theatre of Death*.£18.99 

The Games '92 Espana.£20.99 


TOP TITLES AMIGA 

Their Finest Hour.£19.99 

Thunderhawk AH-73M ...£21.99 

Tip Off.£16.99 

Toki.£7.99 

Toon World*.£16.99 

Tornado*.£23.99 

Total Carnage.£16.99 

Troddlers.£16.99 

Trolls 500/1200.£16.99 

Tv Sports Baseball.£11.99 

Tv Sports Boxing.£11.99 

Turtles II.£11.99 

Twilight 2000.£23.99 

Ultima V.£19.99 

Ultima VI.£12.99 

Universal Master.£16.99 

Uridium II*.£17.99 

Utopia.£16.99 

Utopia New World.£11.99 

Utopiall*.£17.99 

Video Kid.£15.99 

Vikings Fields of Conquest .£15.99 
Voyage Beyond Data Disc .£9.99 

Walker.£18.99 

War in the Gulf.£19.99 

Waxworks.£21.99 

Whales Voyage.£19.99 

White Death (1 Meg).£12.99 

Wing Commander£12.99 

Wiz Kid.£15.99 

Woody's World.£16.99 

W.W.F.£7.99 

W.W.F II.£8.99 

Yo! Joe!.£16.99 

Zool 500/1200.£16.99 


ADI English 11-12. 

.£16.99 

ADI English 12-13. 

.£16.99 

ADI English 13-14. 

.£16.99 

ADI French 11-12. 

.£16.99 

ADI French 12-13. 

.£16.99 

ADI French 13-14. 

.£16.99 

ADI Maths 11-12. 

.£16.99 

ADI Maths 12-13. 

.£16.99 

ADI Maths 13-14. 

.£16.99 

Better Spelling 8-14. 

.£14.99 

Better Maths 12-16. 

.£14.99 

Fun School 2 under 6. 

.£6.99 

Fun School 2 6-8. 

.£6.99 

Fun School 2 over 8. 

.£6.99 

Fun School 3 under 5. 

.£13.99 

Fun School 3 5-7. 

.£13.99 

Fun School 3 7+. 

.£13.99 

Fun School 4 under 5. 

.£16.99 

Fun School 4 5-7. 

.£16.99 

Fun School 4 7+. 

.£16.99 

Junior Typist. 

.£11.99 

Magic Maths (4-fl) 

£14 99 

Maths Mania. 

.£14.99 

Noddy's Playtime. 

.£16.99 

The Three Bears. 

.£14.99 


3.5 DS DD discs 


with labels 

boxed in 10's 

10x3.5 

DS 

DD. 

.£5.99 

20 X 3.5 

DS 

DD. 

.£11.99 

30 X 3.5 

DS 

DD. 

.£15.99 

50 X 3.5 

DS 

DD. 

.£21.99 

100X3.5 

DS 

DD. 

.£39.99 


Please add 50p per 10 discs when 
ordering to cover P&P 


AMIGA BUDGET TITLES UNDER £10 


688 Attack Sub.£9. 

Afterburner.£6. 

Altered Beast.£6. 

Arkanoid II.£6. 

ATOMINO.£8. 

Barbarian.£5. 

Barbarian II.£6. 

Batman The Movie.£6. 

Battlehawks 1942.£9. 

Blood Money.£6. 

Blues Brothers.£9. 

Cabal.£6. 

California Games.£6. 

Carrier Command.£8. 

Celica GT4 Rally.£6. 

Centrefold Squares.£6. 

Chase HQ ..£6. 

Cloud Kingdom.£6. 

Colossus Chess.£6. 

Combo Racer.£6. 

Conflict in Europe.£7. 

Deluxe Strip Poker.£6. 

Double Dragon I or II.£6. 

Dragon Ninja.£6. 

Due?...£6. 

Face Off - Ice Hockey.£7. 

Fantasy World Dizzy.£5. 

FI 6 Combat Pilot.£7. 

Flight of the Intruder.£8 

F.O.F.T.£6 

Future Wars.£8, 

Gauntlet II.£6. 

Gem X.£6, 

Ghostbusters II.£6 

Ghouls'n'Ghosts.£6, 

Hardball.£8, 

Head over Heels.£6, 


99 Hudson Hawk.£6.99 

99 IK+ £6 99 

99 Indy Last Crusade Graphic ..£9.99 

99 James Pond.£6.99 

99 Jet Set Willy.£7.99 

99 J.Khan Squash.£6.99 

99 Last Ninja II.£6.99 

99 Last Nin a III.£7.99 

99 Lombard RAC Rally.£6.99 

99 Lotus Espirit.£6.99 

99 Lotus Turbo 11.£8.99 

99 Maniac Mansions.£8.99 

99 Manic Miner.£7.99 

99 Man United Europe.£7.99 

99 M.Jackson Moonwalker.£6.99 

99 Midwinter.£9.99 

99 Mig 29 Fulcrum.£9.99 

99 Moonshine Racers.£6.99 

99 Murder.£7.99 

99 Narc.£6.99 

99 New Zealand Story.£6.99 

99 Ninja Remix.£7.99 

99 North & South.£6.99 

99 Out Run.£6.99 

99 Operation Harrier.£7.99 

99 Operation Stealth.£9.99 

99 Operation Thunderbolt.£6.99 

99 Operation Wolf.£6.99 

99 Outrun Europa.£7.99 

99 Pang...£6.99 

99 Panza Kick Boxing.£8.99 

99 Pinball Magic.£7.99 

.99 Pirates.£8.99 

.99 Pitfighter.£6.99 

.99 Predator.£6.99 

.99 Prince of Persia.£6.99 

.99 Project X.£9.99 


Pro Tennis Tour. 

Puzznic. 

Rainbow Islands. 

Rambo III. 

RBI 2 Baseball. 

Resolution 101. 

Rick Dangerous II. 

Robocop. 

Robocop II. 

R-Type . 

Run the Gauntlet. 

R.V.F. Honda. 

Shadowlands. 

Shadow of the Beast 

Shadow Warrior. 

Sherman M4. 

Shinobi. 

Simpsons. 

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Titus The Fox. 

Turrican II. 

Untouchables. 

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f ACTION RCVI 

e w 

; SHOOT’EM 

UP 


Enter the 24th Century 
with guns blazing and 
zero life expectancy. 




D isposable Hero is best described as an 
alright game. Nothing outstanding, 
but also, nothing particularly bad 
either. The action is a little sluggish at times, 
and as I mentioned earlier, the sound effects 
could have been vastly improved. It does 
play reasonably well, and it keeps you at 
your computer for a fair length of time at 
each sitting. There are plenty of better shoot 
’em-ups around, but that doesn’t mean 
Disposable Hero isn’t worth a look. 

REVIEWED BY Steve 


SECOND OtPINION 

There are loads of options and good long 
levels, meaning that you should be 
considering the purchase of two shoot 
‘em-ups this month. However, if you re 
skint, then Blastar wins by a neck. 

opinion by Paul 


PUBLISHER: Gremlin 
CONTACT: 0742 753423 
TEAM: In House 
PRICE £25.99 


I t's a shame, for this release at least, that it has 
fallen in the month that I came across what I 
consider to be the best shoot 'em-up on the 
Amiga to date. Anything is going to have its work cut 
out for it to come even close to Blastar as far as I'm 
concerned, and unfortunately Disposable Hero is not 
really in the same league. 

Set in the middle of the 24th century, mankind 
has, at last, taken to the stars, discovering strange, 
and sometimes dangerous new worlds. In the year 
2459 the Free Worlds bond was formed to ensure 
co-operation between the major solar systems. 

So, to cut a long story very short indeed, once 
formed this organisation has kicked off in big style 
with an unknown force. 

A group of men have been selected to combat 
this and have become a special task force 
known as D-Hero, of which you are a 
member. You start your defence of the 
universe with three spaceships, a 
default set of weapons and a full 
energy bar. Your ship becomes 
severely damaged if it is involved in 
any sort of collision with an enemy, 
and naturally, if you sustain too 
much damage one of your ships will 
be destroyed. 

Your ship can be upgraded by 
picking up blueprints. These are only 
technical plans for advanced weaponry, 
and when you pick one up it is transported to 
the factory where it will then be constructed. This 
takes a length of time and will not be immediately 


available for you to use. 

The game itself doesn't play all that badly at all, 
although it is a little on the slow side. The endless 
flying across the screen from left to right is a little 
too linear for my liking, a different perspective now 
and then would have been much appreciated just to 
break up the monotony. 

Another minor gripe are the sound effects. They 
are nice enough, but there just aren't enough of 
them. A few more beefed up gun sounds would have 
enhanced the atmosphere no end. 

Having said that, I quite like Disposable Hero, 
and will probably go back to it again. It's just that I 
feel there are much better examples around. 


s c o f? 

GRAPHICS 


N G 

73% 


SOUND 


PLAYABILITY 


TRICKY 


DIFFICULTY 


DISPOSABLE 
HERO 


Well it looks like I m armed with the space- 
combat equivalent of a peashooter again. Great 




v 

> ft 




THE LOW-DOWN 


REVIEW • AMIGA ACTION 


25 
































SPEED 



Goochies back 
bigger and better 
than before. 



AMIGA ACTION 
ACCOLADE 





mM 

l * 

AWAW.V.'vWy 

WmA 


w 


$ 




9313 


HT71 



A prime and 
succulent short ball 
waiting for 
punishment. Make 
the most as they 
don t send many of 
these down. 



GRAHAM GOOCH’S 

2ND INNINGS 



D espite cricket being one of the hardest sports 
to simulate into a video game, Audiogenic 
did themselves proud with Graham Gooch's 
World Class Cricket after literally years of 
work. Now with this latest add on 
disk they've ironed out the odd 
hitch here and there, as well as 
adding a few extra goodies. 

The most significant 
improvements to the game are 
the computer controlled 
batsmen who are a damn sight 
smarter than last time and 
certainly know where their off 
stump is! This time there are no 
obvious weaknesses to exploit and 
any wicket taken is a result of pure 
cunning and guile. 

All the county teams are now available for selection 
with batting and bowling statistics so up to date, 
they've hardly happened yet. This is ideal for grudge 
matches against 'friends 1 who come from different 
parts of the country. 

Famous moments in cricketing history can also be 
relived and played out by the computer, allowing 
you to join in and take over whenever you feel like 



it. These matches include Botham's Ashes from 
1981, Graham Gooch's 333 runs versus India in 
1990 (the sixth highest test score ever) and Fred 
Trueman's 300th Test wicket against Australia in 
1964 with ball by ball accuracy. 

Statistics can now be viewed from any innings at any 
stage of the match which is bound to keep 
the scorers and train spotters of this 
world happy for hours. 

These improvements and extras 
may sound petty to outsiders 
who've never owned the game, 
but to anyone who plays 
regularly they are priceless 
variations giving it miles and 
miles more lastability. 
Unfortunately the theme tune 
hasn't changed but at least you can 
switch that off. It's just a shame they 
couldn't use the BBC tune but that's 
already been used on the Botham 
game a few years ago. The ringing echo of leather on 
willow seems to be crisper than before. 

More attention has been paid to the general 
gameplay, including playing onto your stumps (the 
ball hits the wickets after hitting the bat) which adds 
realism to an already convincing simulation. If you 
own this game - buy this disk today. If you don't own 
either - buy both. 


THE LOW-DOWN 

PUBLISHER: Audiogenic 
CONTACT 081 424 2244 
team In House 
PRICE: £17.99 


© C O R 1 
GRAPHICS 

N G 

90% 

SOUND 

85% 

PLAYABILITY 

CM 

O 

DIFFICULTY 

Tricky 



T he first version was easily the best 
cricket simulation I have ever seen on 
any format and wasn’t given a good 
enough viewing when it appeared in these 
pages. Anyone absorbed by the original 
(which is just about everyone who owns it) 
will discover hours more play due to the 
greater challenge. A game of this nature 
tends to get played to death and flaws are 
eventually discovered. These new batsmen 
have obviously been practising in the nets. 



REVIEWED BY. Jim 

SECOND OPINION 

Old Chunky gave GGWCC a slating 
a few months ago, so I didn’t bother 
with it much. What a mistake! This 
effectively renders all other efforts 
obsolete - buy it! 

OPINION BY Paul 


OVERALL SCORE 




AMUGA ACTION • REVIEW 

































































CAESAR 


THE LOW-DOWN 

publisher Impressions 
CONTACT: 071 351 2133 
team D. Lester & S. Bradbury 
PRICE: £29.99 


T he original Caesar scored many points 
over its competitors with the sheer depth 
of the strategy involved. Practically 
everything you might expect to encounter in 
the building of a new society was carefully 
included without making the game at all 
inaccessible. The Deluxe version comes 
over more as a marketing trick than a 
particularly improved game though, and as 
such is only worth considering if you haven’t 
got the original. And I still prefer Sim City. 

REVIEWED BY; John 


SECOND O -P I N I O N 

Nice graphics and a great deal of 
thought required in what is a very 
enjoyable strategy game. Caesar Deluxe 
unfolds into a classy build em-up, and is 
a surprise hit for me. 

opinion by Paul 


Occasionally 
a messenger will 
arrive to tell you 
of important 
events taking 
place elsewhere 
in the empire. 




DELUXE 


Here’s a real chance 
to find out what 
people are on about 
when they say “Rome 
wasn’t built in a day. ” 


A few years back a physically unremarkable man 
in a toga did a pretty fair job of taking over the 
world. Before his life was prematurely ended 
at the hands of his supposed chum Brutus, Kenneth 
Williams ("Infamy! Infamy! They've all got it in for 
me!"), a.k.a. Julius Caesar, briefly managed to 
become ruler of a Roman Empire which 
covered most of Europe and North 
Africa. He also managed to bonk 
Cleopatra, even though his 
other chum Mark Anthony had 
been keeping the bed warm 
while poor Julius was away. 

But Caesar the computer 
game has nothing whatsoever to 
do with Julius Caesar (nice intro then - 
Ed). Instead the title refers to Caesar Augustus, 
a much earlier emperor who unfortunately I don't 
know anything about! But actually the game doesn't 
really seem to have much to do with this Caesar 
either. He just sits quietly in Rome or somewhere and 
waits for you to impress him. 

Impressing such a powerful man is no easy task. 
Basically, you must start a brand new 
city up from scratch, developing an 
irrigation system, roads, houses, 
industries, hospitals, schools, 
entertainments, armies and just about 
anything else needed to make a suitable 
environment for the development of a 
cultured and peaceful society. If you do 
it well enough, Caesar may deign to 
notice your prodigious talents and 
promote you to another more valuable 
province, where you will have to start 
all over again. 

The game is played via a series of 
icons ranged along the bottom of the 
screen. These are a Town Planner's dream, 
you to improve the city's infrastructure at t! 


a button. Roads and pipelines can be 
laid by just dragging the mouse along 
the landscape, while houses, theatres 
and the like can be dumped at the 
touch of a button wherever takes your 
fancy - planning permission and protesting green 
groups are a thing of the distant future. 

It may not come as too much of a surprise when I 
tell you that Caesar Deluxe is a revamped version of 
Impressions' earlier game, the critically acclaimed 
Caesar. New additions include enhanced graphics 
and sound, an extra advisor to help you suss out your 
industrial progress, and a facility for removing mislaid 
pipes and roads without having to level out all the 
ground. Also, the behaviour of the Barbarians has 
apparently been substantially tweaked (youch!). 

These changes don't really affect the gameplay 
very much, however, and some niggly points remain 
unaddressed. For example, the poor screen 
scrolling can still cause you to 

accidentally lay a massive stretch 
of pipe or road whether you 
wanted to or not. When you 
start a new game the gameplay 
is far too unforgiving, meaning 
you often have to reload a saved 
game and tediously repeat a bit of 
bureaucracy to make sure you get it 
right next time. 

That said, Caesar Deluxe is still a worthy 
alternative to Sim City, and battle-mongers will be 
pleased to note that if you own a copy of 
Impressions' Cohort war game, you can actually use 
it to have more control during fights with the brutal 
Barbarian hordes. 


S C O R 1 

1 N G 

GRAPHICS 

72% 

SOUND 

70% 

PLAYABILITY 

75% 

DIFFICULTY 

TRICKY 


KEWFIV «4MIG4 ACTION 


27 





































Kill loads of aliens in 
space and avoid 
getting killed 
yourself if possible. 


N ot so long ago, the words shoot 'em-up 

meant little more than white pixels at the 
bottom of a black screen, firing a straight 
line in an upward direction at rows of red and green 
pixels who were slowly advancing downwards 
towards the player. 

The game Space Invaders may have been crude 
by today's standards, but this piece of genius 
programming had an enormous effect on the shape 
of modern computer gaming. I can't think of another 
single product that has had such a profound effect. 

It is astounding then, when you look back, just 
how far we have come in such a short space of time. 
This type of game has endeared itself throughout the 
period, with classic names such as Zaxxon, Nemesis, 
R-Type, and the now legendary Project X leaping 
immediately to mind. 

Blastar is billed as the next step forward in the 


The perspective in 
Blastar switches at 
various stages in the 
game. For instance 
the end of level 
guardians are viewed 
from the front. 


", 




advancement of the shoot 'em-up genre, and despite 
being more than a little sceptical after my first look, 

I have to say that after careful consideration, I 
would tend to agree. 

You must pilot Blastar, the mother of all space 
ships through five main stages, each containing two 
sub levels and an end of level guardian. Each level 
features a similar brand of multi directional scrolling 
shoot 'em-up action, but unlike most games of this 
type, the programmers have added a little extra 
variety by making each of the sub levels a separate 
mission with its own targets and goals. These 
missions include shooting and destroying organic 
defensive systems, blowing up lavic generators and 
obliterating alien asteroids. 

Another nice feature is the ability to, if you are 
quick enough, avoid confrontation with the 
particularly fearsome end of level guardians. This is 
not easily achieved though. As soon as the level's 
final main target is destroyed, a dimensional gate 
appears somewhere within the map. The 
player has only ten seconds to locate and 
escape through this port. Miss it, and 
it's an all-out battle against the end 
of level guardian I'm afraid! 


If and when you successfully progress through 
the game, you will be given the opportunity of 
docking at a place where you can buy extra 
hardware to add to your arsenal. 

Alien Spotters 

It is said that the game contains somewhere in the 
region of 400 different types of alien for you to work 
your way through. I cannot verify this because, I am 
glad to say, that I am not bland enough to even 
consider attempting to count them (perhaps a job for 
John there!). We'll just have to take Core's word for 
it on that one and I'm sure we have no reason to 
believe that it is an untruth. 

When I first played Blastar, I have to confess to 
being less than impressed. There seemed to be very 
little cohesion in the game at all, and all I seemed to 
be doing was zooming around the screen, smashing 


Your ship can 
rotate through 
360 degrees, 
and can thrust 
off in all 
directions. 


As with all Core titles, Blastar is not lacking in the intro 
department, adding plenty of atmosphere to the game. 


t P 


a .o 


AMI94 ACTION •REVIEW 


2Sj 














publisher Core Design 
CONTACT 0332 297 797 
TEAM: In House 
PRICE £25.99 


I f you have read the review, you will know 
what I think of Blastar. If you are the type 
of person who likes to just skip straight to 
the comment, I’ll summarise it just for you. 
Blastar is by far the best shoot ‘em-up on the 
Amiga in my opinion. I like everything about 
it, from the missions aspect of the sub levels, 
to the fast and frantic, yet controllable 
action, and even the music, which is right up 
my street. This is almost faultless, and 
certainly lays Project X to rest as far as I’m 
concerned. reviewed b\ Steve 


SECOND OPINION 

The question of whether it beats PX is still 
one for debate in my opinion, although it 
is certainly an equal. Now pardon me 
while I dodge Steve’s flailing fists. 

OPINION by Paul 


When you reach a shop, it is time to upgrade your ships weaponry, and 
recharge your shields. Essential if you are to succeed. 


■■■■■■■ 


i til Him 
iiiiiiiiini 


^ I THE LOW-DOWN 


As the Blastar scrambles for its treacherous mission, prepare 
yourself for intergalactic adventure beyond your wildest dreams. 


into aliens, and occasionally, if 
I was very, very lucky, actually 
managing to shoot one or two. 

Never let it be said that I am afraid to admit 
when I'm wrong, because in Blastar's case I most 
certainly was. I can now see that my initial dislike 
was due to that disease all gamesplayers suffer from, 
namely the I-can't-do-it-so-it-must-be-bobbins 
syndrome. In reality, Blastar is one of the most 
playable games I have come across in a long time. 
Once you get the hang of the control system you will 
find that everything starts to flow naturally, and 
in time becomes second nature. Soon, you 
will be able to carry out complex 
manoeuvres that you wouldn't 
have believed possible when you 
first picked up the joystick. A 
special mention must also go 
to the music, an area which 
is sadly neglected in 
almost every game that is 
released. Maybe I'm 
biased, but I think the 
type of music used in 
Blastar, namely dance 
music of the ever so 
slightly trancey variety, 
really lends itself to fast 
action games of this ilk. 

Nothing gets the adrenalin 
pumping as much as listening 
to a good, throbbing bassline 
(well, almost nothing!), all the 
while obliterating hordes of vile 
aliens. Nice one Core. 


Shoot 'em-up fans 
really should lap this 
up. I was never a big 
fan of Project X to be 
honest, and in my 
opinion, Blastar 
totally wipes the floor 
with it, and any other 
game of this type on the Amiga that you would care 
to mention. There are those who will refuse to 
acknowledge Blastar as a better game than the Team 
17 effort, but, believe it or not, there are still some 
people who believe that the 500 is a better machine 
than the 1200, and what I think of those people 
really is unprintable! 


There are a multitude of 
different backgrounds in this 
game. Some with bubbles, 
some without! 


S C O R 

1 N G 

GRAPHICS 

84% 

SOUND 


PLAYABILITY 

86% 

DIFFICULTY 

Spot on 


REVIEW • AMIGA ACTION 


29 



















ACTION REV 

1 E W 

P u 

Z Z i 

L E 


.. . I {§> ; ® fenOP'lO ’QQiSQ© 

GEAR WORKS 


Gosh, fh/s puzzler really gets 
the old COG-nitive functions 
working in overdrive. 


R ight hold on one minute. Before you read any 
further, just have a look round the page at 
the screenshots... OK? Now, as you were 
staring at the far from storming graphics, did you 
start to wonder if we usually reliable people at 
Action had boobed and accidentally slipped a PD 
page into the full-price section, or what? Well, 
please be assured that we haven't messed up this 
time and yes, these really are images from a seriously 
new wad-reducing puzzle game. 

The rather bizarre objective of Gear Works is to 
convert 12 of the world's most famous monuments 
into clocks. To achieve this, you have to join 
together a series of cogs inside each building which 
emanate from the power generator on the 
ground floor. Each level is played a 
screen at a time, and to move on 
you have to join the two red 
cogs placed at opposite ends 
of the play area. This is 
achieved by placing cogs 
on the numerous pins 
dotted around. You have 
three sizes of cogs, which 
interlock together in 
different ways and 
automatically appear one 
at a time. This means you 
have to make do with which 
ever piece you get. 

Anyway, gameplay 
explanation over, take a look at 
the screenshots again and try to 
imagine what they might, nay, 
should have been like. Think how 
much bigger the main game screen 
could be. Consider how little effort 
it might have taken to make the 
control panel along the bottom 
look less like a Speccy rip-off. Be 
amazed that nobody realised the between-level 
bonus fruit machine looked like something from 
'Learn How to Programme your Commodore 64'. 
Most of all, think of games as far back as Defender of 
the Crown and then wonder how 'Gear Works' 
excruciatingly dismal renditions of famous 
landmarks can dare to be so bad. 

Of course there are some puzzle games with a 
decidedly bland presentation which still manage to 
play well. Klax, Tetris (the Infogrames version) and 


Did you know that in Los Vegos 
amusement arcades are insured 
against not making a daily profit? 



COINS 00 


EE3* 3 El 



Pipemania, for instance, could 
never exactly be described as 
having avoided a beating from the 
ugly stick. But they still played like a dream, and that 
is what really counts in the final analysis. Gear 
Works, however, just does not have enough variety 
or strategy to keep you engrossed or tempt you back 
for more. The programmers have attempted to put a 
bit more variation into the game by including a 
couple of creatures that rust cogs and break off pegs, 
but these really just feel like tackily- 
programmed add-ons. And you're 
hardly likely to be tempted to 
play on just to wait for the 
end-of-level reward scenes 
when they're as pathetic 
as these ones. This isn't 
really that highly 
recommended, I'm 
afraid to say. 


The leaning tower of 
Pisa, as drawn on a very 
early architectural sketch 
one presumes. 



This is your 
reward for turning 
the old Pisa tower 
into a clock. 
Aren t you glad 
you bothered? 



L1VCS: 


THE LOW-DOWN 


publisher: The Software Business 
CONTACT 0480 496497 
team: Hollyware Entertainments 
PRICE: £19.99 



T his game would be OK as a PD game, or 
just possibly a budget release, but to 
charge full whack for it is just ridiculous. 
If you’re mad on puzzle games and you feel 
like emptying your pockets that much, why 
not get a CD32 with Diggers instead? Gear 
Works just doesn’t have anywhere near 
enough variety or features to keep you 
coming back for more, even after you’ve 
had a game or two, whilst the poor level of 
presentation is really inexcusable. 

REVIEWED BY: John 


e E C O N 


OPINION 


As a budget game it might be a 
good buy for complete puzzle 
fanatics, but as it stands, Gear 
Works - though some ideas are 
good - lacks the makings of a 
OPINION BY. Paul 


OVERALL SCORE 


10 




















































RUBY CHARTBUSTERS 

ST AMIGA 

1869 ASOO OR A1200 VERSION . N/A . 19.95 

A TRAIN . N/A . £4.95 

A TRAIN CONSTR KIT . N/A . 13.99 

A 320 AIRBUS . £5.55 . 25.55 

A 320 AIRBUS USA . £5.55 . £5.55 


...N/A . TBA 

..TBA . TBA 

..N/A . 13.99 


.25.55 . £5.55 


A 320 AIRBUS APPROACH TRAINER* .... 

ATAC* . TBA . 24.99 

ABANDONED PLACES 2. . N/A . £4.95 

AIR FORCE COMMANDER* . 19.95 . 19.95 

ALIEN 3* . TBA .7B4 

ALIEN BREED SPECIAL EDITION 92 . NA . 9.95 


ruwcn/u/vv \ai~ru£ir\ i ung ..... 

ANCIENT ART OF WAR IN THE SKIES . 

APOCALYPSE* . 

. 23.95.... 

. TBA 

...£3.95 

19.95 

ARCHER MACLEANS POOL . 

. 17.95.... 

17.95 

ASSASSIN . 

N/A 

1795 

B 17 . 

. 23.95 

23 96 

BC KID . 

. 17.95.. 

..17.96 

BAT2 . 


?4 95 

BATTLE ISLE . 


...£0.95 

BATTLE ISLE DATA DISK. . 

BATTLE ISLE 93 . 

. N/A . 

....13.95 
.... 17.95 

BATTLE TOADS* . 

. 1795 

1795 

BEAVERS . 

. N/A . 

.... 17.95 


BLASTAR*. 
BLOB*... 


..N/A... 

..TBA.. 


17.95 

17.99 

17.95 

TBA 


BODY BLOWS VERSION 2 . N/A 

BRUTAL SPORTS FOOTBALL* . N/A 

BURNING RUBBER* . N/A... ........TBA 

BURNING RUBBER* 1200 VER. . N/A . TBA 

CAESAR .. 19.95 . 19.95 


CAESER DELUXE... 
CAMPAIGN... 


...N/A . 19.95 

...22.95 . £2.95 


CAMPAIGN DATA DISK. . 14.95 . 14.95 

GAP77ME;?'.. N/A . 19.95 

CASTLES 2 24 05 04 ox 

CHAMPIONSHIP MANAQERWi 

CHAOS ENGINE 1 MEG . 17.95 . 17.95 

CIVILISATION 1 MEG . £3.55 . .23.55 

COHORT 2 . N/A . 19.95 


COMBAT AIR PATROL*. 
CREATURES . 


..19.95... 


..19.95 


CYBERSPACE*... 

D'DAY . 

D HERO*... 


..*17.95. . 17.95 

.19.95 . 19.95 


.N/A . 19.95 

19.95 . 19.95 

N/A . TBA 


DALEK ATTACK . 10.95 . "l0.95 


DARKSEED . 

. N/A 

24 95 

DEEPCORE* . 

. N/A... 

. 17.99 

. 24.95 

£3 95 

DIGGERS* . 

DOGFIGHT . 

. N/A . 

TBA 

DOMINIUM* . 

. N/A .. 

£0 95 

DUNE 2 . 

. N/A ... 

. 19.95 

EPIC 1 MEG . 

. 19.95 

19 95 

EUROCHAMPS* . 

EYE OF THE BEHOLDER . 

EYE OF THE BEHOLDER 2 1 MEG . 

. N/A . 

. N/A . 

. N/A . 

. TBA 

....£0.55 

93 05 

F117A* . 

FA PREMIER LEAGUE FOOTBALL* . 

. TBA . 

....£1.99 
. TBA 

FALCON 3* . 

. 24.95 ... 

.. 24 95 

FLASHBACK (ANOTHER WORLD 2) . 

FOOTBALL BOSS * . 

. TBA . 

. 19.95 

. 16.95 


MEAN ARENAS . 

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Take control of a tribe of 
hairy Vikings and completely 
atomise the opposing team. 
Sheer brutality! 


BRUTAL 


SPORTS FOOT 



B y 2034 American Football was officially 

classed as being boring and audiences were 
staying away in droves. They much 
preferred to go out and watch a drive-by shooting or 
gang-land murder than to nipping down to the local 
superbowl to see a bunch of sissies in body armour 
run round grunting a lot. 

Then in stepped the aptly named Dan Syco. In a 
flash of pure inspiration he envisaged a way to bring 
the fans back to sport and introduce a much needed 
form of population control. All you had to do to 


solve all society's problems, he said, was make a 
sport totally based round death and violence (Ah, 
somebody with a bit of sense at last!). 

And so the most downright gut-wrenching sport 
the world has ever seen was established and 
imaginatively called Brutal Sports Football. And, of 
course, it pulled in enormous crowds. 

The, erm, 'rules' suited public taste perfectly. 
You could win a Brutal Football game by outscoring 
the opposition (yawn) OR by slaughtering six out of 
their seven players (great). Each game lasted for 


Beating the Opposition 




AMIGA ACTION • REVIEW 















▼ Ay up. Its Vinnie Jones! He 
must have had a pre-season 
transfer to Wimbledon Warlords! 




▼ A group of players find some 
space and charge hell-for-leather 
towards the opposite goal, grenades 
and shields at the ready. 


BALL 


seven minutes and the rules stated that from the 
moment the game began, the rules no longer applied 
(ream). Finally, if a game ended in a draw the ball 
was dispensed with altogether and injury time was 
played. But here injury time didn't refer to the 
amount of time lost during normal time when 
injuries to players are treated. Oh no. Here it 
referred to the time you had to actually inflict 
injuries onto the other players. Each team fought to 


the death, with the first person to kill 
six opponents winning. Now if that 
isn't a much better way of sorting out 
the men from the boys than just 
throwing a little ball about, I don't 
know what is! 

The computer version of Brutal 
Sports takes up the jokingly over-the- 
top violence of its storyline with 
gusto. Single games are called 
'unfriendlies', and the now-essential 
game stats would rather show the number of 
punches thrown and head-kicks delivered, than 
weedy stuff like the number of shots on goal and the 
amount of ball posession. And then of course, 
there's that amusing play on the idea of injury time. 

The game remains admirably OTT during the 
actual matches. As well as being able to just punch 
people or polish off an already-flattened opponent 
with a few sickening head-stomps, a variety of 
weapons randomly pop up on the pitch and can be 


< Just a small 
example of the 
mindless slaughter 
to be enjoyed 
duiing the aptly 
named injury time 


A The Brutal Sports version of the NHS You can 
treat your players with first aid. rejuvenate them 
with the WO % successful electric shock 
treatment or. erm. sew their heads back on 


picked up and used with horrendous results. 

These weapons and so called 'tackling 
techniques' can also be used on your own players. 
Naturally you don't want to do this too often (unless 
ripping the other team to pieces isn't psychopathic 
enough for you), it certainly adds to the general 
carnage on display. So, if some aggressive 
manoeuvre misses its intended target the chances 
are that you'll still be able to inflict some life- 
threatening wound on one of your own unsuspecting 
team-mates. 

When a player dies during a game, his head 
falls off. Yes, just in case the sight of 
countless spurts of blood and cries of agony 
from the unfortunate player had failed to 
convince you that his days were indeed 
numbered, you also get a chance to play 
footy with his bonce. In fact, loose heads 
can be pretty darn useful as weapons if 
hurled or drop-kicked at some nearby 
opponent. 

Other slightly less violent features also 
crop up from time to time; including 
lightning strikes, ice cubes, magic potions, 
running balls, and my personal favourite, 
the joy pad swap which temporarily 
gives you control of the other team. See 
that stupendous info panel again for 
more details. 

But who cares about shandy¬ 
drinking features like this. 
Violence is what it's all 
about and Brutal Sports 


ACTION 













► 






■ 


THE LOW-DOWN 


PUBLISHER Millenium 
CONTACT: 0223 844894 
team: In House 
PRICE: £25.99 


It's surprising how easy il ► 
is to score when the 
opposition are all stuck in 
blocks of ice. 


◄ Monty Python s white rabbit (see the 
Holy Grail) and a couple of lizards line 
up for a slice of Viking toast. 


contains enough of it to require an instruction 
manual filled with a whole glossary of terms to help 
you irritate your envious mates. To 'ace' someone is 
to remove their head in one attempt, a 'belly vent' is 
a sword-slash across the midriff, to 'kebab' someone 
is to skewer them as they come down from a catch, 
to 'mince' someone is to turn him into burger meat 
by extreme use of a sword, and 'ratatouille' 
describes the state of a player after a mincing. The 
list is endless. 

As I'm sure you must have guessed by now, the 
violence in Brutal Sports is strongly laced with 
humour. The game never takes itself too seriously, 
so playing it is nothing but fun (honest, worried 
mums). Getting a few mates round for some two- 
player frenzies provides about as much of a doss as 
you could ever expect from your trusty Amiga. 

Brutal battering 

At first I found the match-play a bit too clumsy and 
constricted - the players just seemed too big for the 
pitch. Thankfully I soon wised up to the fact that the 
less space the players have to run around in, the 
more chance there is of some good hard physical 
contact. And it has to be said, that dreaming up 
new ways to savage an opponent really does have 
even more appeal than just running round with a 
ball tucked under your arm. 

But Brutal Sports has its flaws. The most 
immediate of these is the apparent slackness of the 
game's presentation. The graphics seem a bit dull 
throughout, and this is certainly true of the stats and 
menu screens. Perhaps a few more sound effects 
wouldn't have gone amiss either (although what 
effects have been included are admittedly good) and 


▲ This is a 
Viking kicking a 
ball towards the 
goal Do I have 
to explain 
everything, for 
heaven s sake? 


there has definitely been a lack of effort involved in 
the one-player option. Although it is nice to be able 
to play against other types of teams (Lizards, Wild 
Goats and Rhinos), each with their own special 
moves and skills, the leagues are just too small to 
get you as involved as you might get in say, 

Speedball 2. 

Further comparisons with Speedball 2 highlight 
a few more places where Brutal Sports could have 
done better. For instance, each player in Speedball 
2 had his own name and face; in Brutal Sports each 
player looks exactly the same. This really does make 
the game less involving. Also, after a Speedball 2 
match there was a huge number of team-improving 
options available; in Brutal Sports there are 
essentially only three and this greatly lessens the 
strategic possibilities. 

It would be unfair to end on such a negative 
note. In spite of some limitations, this is still a fine, 
erm, sports simulation which deserves a place in the 
collection of anyone who likes games to be a bit on 
the rough side and thinks sportsmanship should be a 
thing of the past. And that's most of you, probably. 






score 

1 N G 

GRAPHICS 

88% 

SOUND 

84% 

PLAYABILITY 

89% 

DIFFICULTY 

AVERAGE 


A mix of violence and humour is always 
a winning combination in my book, 
and Brutal Sports piles on both in 
spades. The two-player game is superb, and 
a good deal of thought has evidently gone 
into making the whole game as 
humourously tasteless as possible. If the 
same effort had gone into the rest of the 
game design, Brutal Sports could have been 
a classic. As it is, it’s just very good. 


REVIEWED BY; John 


SECOND OHINION 

Brutal Sports Football is certainly not 
a game for people of a nervous 
disposition. There's so many options 
for you to tinker with! As for injury 
time, I just love it! 

opinion BY Andy 


OVERALL SCORE 


▲ The repel icon encases a 
player in an impenetrable 
force-field which comes in 
very handy when squashing 
people against walls. 



AMfOA ACTION • REVIEW 

























Ifs the ultimate road race. It thunders through six European territories 
and bullets accross the U.SA Ifs not just a head-to-head between happy 
snappin', joy riding, boy racers... this is seriously hot competition against 
the meanest drivers on the tarmac. Beef up your hatch-back to enhance 
the speed and handling, plan your route and burn off the bizzies. 

So fire up your engine and pump up the gas for some fearsomely 
dangerous road racing. BURNING RUBBER... the sweet smell of victory. 


OCEAN SOFTWARE LIMITED - 2 CASUjgm 
MB 4LZ - ENGLAND - TEL: OhLMfflBmA 


1TLEFIELD • MANCHESIE-I 


1 n 

rm\ J a 

MM 4J 

1 d 






0 _} 

Wj 


















Enter the mines of Zarg 
and try to become the 
Ace of Spades! 





A dedicated team of hardy Grablins gather 
outside the Zarg control centre ready to embark 
on their tunnel-tastic adventures. 


Take your gems to the Zarg 
bank and swap them for a few 
well-earned zogs. 


Using a tunneller speeds up digging 


I t's here at long last! Our first full look at 
a new game for Commodore's latest 
foray into the world of interactive CD. 

Surely we can expect a veritable feast of 
eye-popping graphics and ear-busting 
sonics? Beyond a shadow of a doubt we will 
instantly become the envy of all our chums 
as they sit, mouths hanging open wide, as 
sheer arcade brilliance explodes across the 
screen? In short, this will be something to 
blast everyone's socks off and make the 
whole world cry "Lordy, this CD32 sure is 
really smart!" 

So, trembling with excitement, the 
gorgeous gold CD thingy is slipped into the 
rather plasticy Amiga console thingy (look, we deal 
in games, not hardware, alright?) and we wait with 
bated breath. And then, after a few moments of 
staring at an, erm, 'enigmatic' black screen, 
something really rather dull happens. Yes, instead of 
the high-definition, 256,000 coloured graphical 
extravaganza we expected, we get a distinctly tacky 
looking driving-through-a-tunnel sequence that 
wouldn't look out of place on your trusty old 
Commodore 64. Still, the music's OK in a cheesy 


kind of way, so let's not give up all hope yet. 

Well now let's move into the intro sequence 
where things begin to look up slightly. As the music 
bobs merrily along, a series of colourful and 
effective landscapes whisk by, showing us the 
approach to the mining control centre on the barren 
hostile planet of Zarg and a particularly good piccy 
of the various tribes of miners you'll meet on your 
subterranean adventures. 

Once you're properly into the game, it quickly 
becomes apparent that you're going to 
have to read the in-game book if you're 
going to have the foggiest idea of 
what's going on. This is a bit of a pain, 
to be honest, but at least a few 
illustrations and jokes have been 
included to make it as good a read as 


possible. It also hints at stuff like dinosaurs, lost 
civilizations and nifty ways to trap and kill your 
opponents. This starts to set the mouth watering as 
the game continues. But still, we're hardly seeing 
any awe-inspiring new-technology kind of stuff yet. 

Finally we can move into the actual game. And 
frankly the first glimpse of the main playing area was 
possibly the most underwhelming experience I've 
had since seeing Alien3. The view is a standard side- 
on view of a little bit of the planet surface and an 
awful lot of the planet's soil. Practically the only first 
impression you get is one of brownness, sheer, 

screen-filling, certainly-not- 
256,000 colour brownness. 
Then, with a heavy heart, you 
start trying to get your five 
miners to do what you tell 
them to - and generally fail 
dismally. The whole operation 
system just seems completely 
unintelligible, rows of icons 
pop up all over the place and 
you don't even have the 
slightest idea of what to do 
with them, even after reading 
the in-game book. All you 











































These Hobbish 
look set to dig 
through to the 
water on the left. 
Not a good idea, 
unless they ve 
got some flood 
gates handy. 


lvA^V A*C 


Hmm. This landscape 
seems to be designed in 
the shape of the letters R 
and S. I wonder what word 
they might be at the end 
of, then? 



!; 

A, 



k* 

.r; v 

r\ 

f* 



a. " 

u jii 

S' J " m 





know at this stage is the basic point of the game, 
which is that you must get your miners to excavate 
countless tunnels and shafts in a search for buried 
gems and treasures. These incidentally can be traded 
in at the bank to bolster your chosen race's flagging 
fortunes. Each miner can be used separately and can 
be instructed by a series of icons to perform a 
number of different activities - including digging in 
eight directions. 

So, this game is utter rubbish, then? Nope, it 
most certainly isn't. Forget it if you were expecting 
to be blown away by the abilities of some new 
hardware, persevere with the controls for a while, 
and hey presto, you suddenly find yourself more 
hooked than hooked itself. 

Manic miners 


mesmerising. Blade Runner-esque soundtrack which 
cleverly eschews a conventional tune in favour of a 
few haunting chords and industrial sound effects so 
that it never becomes tedious. If you're still looking 
for a reason why this is a CD specific game, the 
soundtrack will just about do it for you. 

The game is perfectly paced, never becoming 
too frenetic and only becoming a bit dull if you get 
down to just one miner. It is also beautifully 
structured so that you are not just restricted to a 
purely linear progression through the game's levels. 
There is an overall game objective (collect enough 
money to buy something your race has always 
wanted) as well as the objectives for each level. 
And... well, lets just say I love it, shall we? 


THE LOW-DOWN 

PUBLISHER: Millenium 
CONTACT: 0223 844894 
team Toby Simpson 
PRICE: See Paul’s opinion! 


S C O f? 
GRAPHICS 

os* 

CO 

z 

SOUND 


PLAYABILITY 

94% 

DIFFICULTY 

SPOT ON 





Electronic maps of the levels may be 
rather costly, but they re worth every penny. 


It's difficult to say exactly what makes this game so 
addictive. Normally nobody would be expected to 
describe the sight of five little man digging tunnels as 
compulsive, but, well, it just is, OK? No doubt a big 
part of the game's appeal comes from the way you 
play each mining section against a computer- 
controlled opponent. To win a level you either have 
to collect a specified amount of treasure or else wipe 
out all the enemy miners. This latter option can be 
achieved in a number of ways, including punching 
them into submission, trapping them in a flash flood, 
running them over with a tunneller or even blowing 
them up with dynamite and there's more. 

The game's strategy side grows deeper 
when you start spending some of your hard- 
earned cash on buying a few mining-related 
commodities. Bridges, lifts, corkscrews, 
tunnellers, trains, dynamite, inflatable 
dinghies... you name it, and the Zarg 
shopping centre's got it. Admittedly it takes a 
while to suss out how to use some of these, 
but the game is more than addictive enough 
to make sure you keep trying until all 
becomes, as they say, clear. In fact, finding 
out for yourself exactly how the equipment 
works soon becomes part of the fun. 

All this activity is accompanied by a truly 


A totally addictive and stunningly 
original masterpiece. Hardly the sort 
of game to show off what the new 
CD32 is capable of, but a truly marvellous 
game in its own right. The only big 
drawback is the lack of a decent instruction 
manual to help you along at the beginning, 
but with a little effort you’ll find yourself 
totally absorbed in a puzzler to rival even 
the mighty Lemmings series. A game to 
grow old with. 

REVIEWED BY: John 


SECOND OtPINION 

It s dead good. OK - now that s out of the 
way, you might like to know that Diggers 
is free. Well, not free exactly, but it s 
bundled in with the CD32, and won t be 
released standalone for a bit. 

opinion by Paul 


OVERALL SCORE 



REVIEW •AMIGA ACTION 
















































’ BLUES ' 
BROTHERS 


99 


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FI 9 STEALTH FIGHTER.14.99 

FABLES & FRIENDS - LEGEND OF KRYANDA 19.99 

FALCON CLASSIC COLLECTION.9.99 

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MEGALOMANIA, POPULOUS, WONDERLAND) .22.99 

FINAL FIGHT.16.99 

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LOMBARD RAC RAL 


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LOTUS 3 THE FINAL CHALLENGE.17.49 

LURE OF THE TEMPTRESS.19.99 

MANCHESTER UNITED EUROPE.9.99 

McDONALDLAND.17.49 

MEGA SPORTS (sumh®igames is2.wnihgam£5)..16.99 
MICRO ENGLISH (a yearstog c.s e. and conforms 

TO NATIONAL CURRICULUM) ..19.99 

MICRO FRENCH (beginners to G.c s.E. and con¬ 
forms TO NATIONAL CURRICULUM) .1 5.99 


ROME.19.49 

ROAKE’S DRIFT.15.99 

SABRE TEAM.15.99 

SECRET OF MONKEY ISLAND (1 MEG).. 18.99 

SECRET OF MONKEY ISLAND 2.23.99 

SECRET OF THE SILVER BLADE (1 MEG).. 19.99 

SENSIBLE SOCCER.10.99 

SHADOW OF THE BEAST 3.19.49 

SHADOWLANDS.19.49 

SHADOW WORLDS.15.99 


PROGRAMMING TOOL) .44.99 

APIDYA.16.99 

AQUACTIC GAMES.19.49 

ARCHER MACLEANS POOL.17.99 

ARMALYTE.3.99 

ARMOUR GEDDON2.19.49 

ASHES OF THE EMPIRE.23.99 

ASSASSIN (1 MEG).17.49 

B17 FLYING FORTRESS.22.99 

BATMAN THE MOVIE.8.49 

BATTLE ISLE (NOP).19.99 

BEACH VOLLEY.8.49 

BILL'S TOMATO GAME.15.99 

BLACK CRYPT.10.99 

BLUES BROTHERS.8.99 

BUSINESS PACK FOR AMIGA - worosworth 

WORD PROCESSING. K-SPREAD 2, SPREADSHEET & K DATA 

DATABASE .64.99 

CAPTIVE.8.99 

CASTLES (1 MEG).19.49 

CAESAR.19.49 

CELTIC LEGENDS.19.99 

CHAMPIONSHIP MANAGER.12.99 

CHAOS ENGINE.19.99 

CHART ATTACK (lotus esprit, ghouls 'n' ghosts. 

JAMES BONO, VENUS THE FLY TRAP) .1 9.49 

CHUCK ROCK.8.99 

CIVILIASTION.22.99 

COOL WORLD.14.99 

CRAZY CARD 3.16.99 

CREEPERS.19.49 

CURSE OF ENCHANTIA.17.99 

CURSE OF THE AZURE BOND (1 MEG) ..17.99 
CYBER ASSAULT (LIGHT PHAZER GAME) ..9.99 

C-YTRON.18.49 

D GENERATION.10.99 

DARKMERE (1 MEG).15.49 

DARK QUEEN OF KRYNN (1 MEG).21.99 

DEATH KNIGHTS OF KRYNN (1 MEG) ...19.99 

DESERT STRIKE.22.00 

DOODLEBUG.13.99 

DUNE.19.99 

DUNE 2.17.99 

DUNGEON AAASTER & CHAOS STRIKES BACK 

(1 MEG).19.49 

DYNA BLASTERS.19.99 

ELVIRA 2 - JAWS OF CERBERUS (1 MEG)22.99 

ESPANIA THE GAMES 92 (1 MEG).19 49 

EXILE.18.49 

EYE OF THE BEHOLDER (SSI)(1 MEG).19.99 

EYE OF THE BEHOLDER 2 (I MEG).23.99 


FORMULA 1 GRAND PRIX.23.99 

FUN SCHOOL 2 (2-6).7.99 

FUN SCHOOL 2 (6-8).7.99 

FUN SCHOOL 2 (8+).7.99 

FUN SCHOOL 3 (2-5).16.99 

FUN SCHOOL 3 (5-7).14.99 

FUN SCHOOL 3 (7+).16.99 

FUN SCHOOL 4 (2-5). 16.99 

FUN SCHOOL 4 (5-7). 16.99 

FUN SCHOOL 4 (7+).18.99 

GAUNTLET 2.7.99 

GOAL.16.99 

G.GOOCH WORLD CLASS CRICKET.17.99 

G.TAYLORS SOCCER MANAGER.18.99 

GUNSHIP 2000.17.99 

GUY SPY.19.49 

HARLEQUIN.12.99 

HEART OF CHINA (1 MEG).22.99 

HEROQUEST + DATA DISK.19.49 

HOME ALONE.16.99 

HOOK.15.99 

HUMANS.17.99 

INDIANA JONES 2 ADVENTURE(FATE OF 

ATLANTIS).23.99 

INDIANA JONES ADVENTURE.9.99 

INDY HEAT.16.99 

INTERNATIONAL RUGBY CHALLENGE... 17.49 
INTERNATIONAL SPORTS CHALLENGE.. 10.49 

ISHAR - LEGEND OF THE FORTRESS.15.99 

JACK NICKLAUS GOLF.6.99 

JAGUAR XJ220 (1 MEG).14.99 

JAMES POND.7.49 

JAMES POND 2 ROBOCOD.18.99 

JIMMY WHITES SNOOKER.14.99 

JOHN BARNES EUROPEAN FOOTBALL . 16.99 

JOHN MADDENS (UB) FOOTBALL.16.99 

KGB.19.99 

KICK OFF 2 (1 MEG).8.99 

KICK OFF 2.9.99 

KICK OFF 2 FINAL WHISTLE.9.99 

KICK OFF 2 GIANTS OF EUROPE.7.99 

KICK OFF 2 RETURN TO EUROPE.7.99 

KICK OFF 2 WINNING TACTICS.7.99 

KIND WORDS 3 WORD PROCESSOR ... 29.99 

KNIGHTMARE.19.99 

KNIGHTS OF THE SKY (1 MEG).32.99 

LEANDER.10.99 

LEMMINGS.12.49 

LEMMINGS 2.20.99 

LEMMINGS DATA DISK OH NO!.9.99 

LETHAL WEAPON.18.99 


MICRO GERMAN (beginner roG C.s.E and business 


CONFORMS TO NATIONAL CURfBGAUM).1 8.99 

MICRO MATHS (11 YRS TOG C S.E CONFORMS TO 

NATIONAICURRICUIUM).1 5,99 

MICROPROSE 3D GOLF.19.99 

MIDWINTER. 15.99 

MINI OFFICE (WORD PROCESSOR, SPREADSHEET, DATA 

BASE AND DISK UTWTIES PROGRAMS).38.99 

MONSTER PACK 2 (KILLING GAME 

SHOW,AWESOME,BEAST 2).13.99 

MOTORHEAD...11.99 

NIGEL MANSELLS WORLD CHAMPIONSHIP. 19.49 

OFFICE (WORD PROCESSOR, SPEU CHECKER. SPREADSHEET & 

STATISTICS, DATABASE, GRAPHICS & BASIC OTP).44.99 

OPERATION WOLF.8.49 

PAGE SETTER 2.0 DTP.34.99 

PAGE STREAM 3.2 DTP.131.49 

PAINT 'N' CREATE (educationai art package for 

KIDS OVER 6 YEARS).18.99 

PANG. 8.49 

PARASOL STARS.15.99 

PGA TOUR GOLF + COURSES.19.49 

PGA TOUR GOLF COURSE DISK.11.49 

PINBALL DREAMS (1 MEG).16 49 

PIT FIGHTER.9.99 

POOLS OF DARKNESS.21.99 

POPULOUS & SIM CITY.16.99 

POPULOUS 2.18.49 

POPULOUS 2(1 MEG).19.49 

POPULOUS 2 + DATA DISK.21.99 

POPULOUS 2 CHALLENGE DATA DISK... 11.99 

POWER UP (CHASE HO, TURRICAN, X-OUT, AITERED BEAST, 

RAINBOW ISLANDS) (NOP).9.99 

POWERMONGER.19.49 

POWERMONGER WORLD WAR 1 DATA DISK. 11.49 

PREMIER MANAGER.11.99 

PREMIERE.15.49 

PRINCE OF PERSIA (1 MEG).9.99 

PRO TENNIS TOUR 2.10.99 

PROJECT X(1 MEG).18.99 

PUSHOVER.16.99 

PUZZLE BOOK 1 .5.99 

PUZZLE BOOK 2.5.99 

RAILROAD TYCOON (1 MEG).19.99 

RAMPART.15.99 

RAVING MAD COMPILATION.7.99 

REACH FOR THE SKIES.19.99 

RED BARON (1 MEG).22.99 

RISE OF THE DRAGON (1 MEG).25.99 

RISKY WOODS.18.99 

ROAD RASH.19.49 


SHUTTLE.19.99 

SILENT SERVICE 2 (1 MEG).22.99 

SIM ANT.22.99 

SIM CITY & POPULOUS.15.99 

SIM CITY ANCIENT CITIES.8.99 

SIM CITY FUTURE WORLDS.8.99 

SIM CITY TERRAIN EDITOR.8.99 

SISCO HEAT.5.99 

SPACE CRUSADE.12.99 

SPECIAL FORCES.22.99 

SPEEDBALL 2.15.99 

SPELLING FAIR (7-13yrs).18.99 

SPRIT OF EXCALIBUR (1 MEG) (NOP).9.99 

STARUSH.18.99 

STEVE DAVIS SNOOKER.3.99 

STRATEGY MASTERS (POPULOUS, HUNTER, 
SPIRIT OF EXCALIBUR, CHESS PLAYER 2100, 

DEUTEROS).19.99 

STREETFIGHTER 2.18.49 

STRIKER.18.99 

SUPER HERO.19.49 

SUPER SPACE INVADERS.18.99 

SUPREMACY.18.99 

SWORD OFSODAN.6.99 

SYNDICATE.17.99 

T.N.T. (APB, HARD DRIVIN', TOOBIN, 

DRAGON SPRIT, XYBOTS) (NOP).7.99 

TEAM YANKEE.17.99 

TERMINATOR 2.18.99 

THE ENFORCER (LIGHT PHAZER GAME)...9.99 
THE LOST TREASURES OF INFOCOM 1 

(20 CLASSIC INFOCOM TITLES).27.99 

THE MANAGER (NOP).19.99 

THUNDERHAWK.9.99 

TITUS THE FOX.9.49 

UTOPIA.11.99 

UTOPIA NEW WORLDS DATA DISK.11.49 

VIKINGS - FIELD OF CONQUEST.16.99 

VROOM.15.99 

VROOM DATA DISK.12.49 

WALKER.19.49 

WHEELS OF FIRE (HARD DRIVIN', POWER 
DRIFT, CHASE H.O., TURBO, OUTRUN) (NOP) 7.99 

WING COMMANDER .9.99 

WIZ KID.18.99 

WOLFCHILD.11.99 

WWF WRESTLING.14.99 

WWF WRESTLING 2.15.99 

ZOOL (1 MEG).15.99 

ZOOL.11.99 


NAME. 

ADDRESS 


POSTCODE. 

TELEPHONE. 

ITEM. 

ITEM. 

ITEM. 

ITEM. 

ALL PRICES INC VAT 

CREDIT CARD NO: 

I I I I I I I I I TTTTTTT1 

CARD EXPIRY NUMBER: 


SIGNATURE. 

TEL: 0908 379550 

DIRECT SOFTWARE LTD, 
AMAC 1 ISC UNIT 3, 
CROSS KEYS SHOPPING 
MALL, ST NEOTS, CAM¬ 
BRIDGESHIRE, PE 19 2AU 





























































































































































































































































■ftRANG 


:HENfiVfl| 


ROLE PLAYING 


f"ipAIMSqf 

A PKANtA 

Jjtjr i- 


ffL «S 

" ! 

LlSe 

© Si 

Oa 


TflMION 


BLADE OF 

DESTINY 




f THERE IS A ONE-LEGGED MAN SITTING AT A STRE. 
CORNER. HOLDING ONE HAND OUT TO VOU. 

,.ALMS FOR THE POOR, IN THE NAME OF TRAMIA! 

W, VOU STINK! GET OUT OF MV SIGHT! 

.SORRV, BUT WE'RE SHORT OF CASH OURSELVES. 

THIS ONE DUCAT IS ALL WE CAN AFFORD. 


THE LOW-DOWN 


Your adventure 
begins in the 
Temple of Travia in 

Thorwal. When mf le of TRAVift in thorwrl 
you leave here 
untold hardships 
and adventures ***’ 
await you. 


It’s off to Arkania to 
meet our destiny and 
suffer an Attic attack! 




DRUID 


I am a big RPG fan. Actually that's not quite 
true anymore. These days, this type of game is so 
run of the mill that it takes something pretty 
special to leap off the shelf and grab me. US 
Gold's last effort, Legends of Valour took a 
different approach to anything that had 
gone before, and although it didn't quite 
work it must be commended for at least 
having a go. 

It has to be said that right from the off I 
was disappointed with Blade of Destiny. I 
was expecting to see another smooth 
scrolling 3D extravaganza, but unfortunately 
we are back to that old familiar flick screen 
job. Ah well, I suppose you can't have everything 
all of the time, can you? 

Apart from that minor criticism though, Blade of 
Destiny is not at all bad. It is the first game in what 
would appear to be an ongoing series going under the 
title Realms of Arkania. This first adventure takes 
place in Thorwal, located in the far north west of 
Arkania, home of intrepid seafarers and rich in the 
treasures of countless robberies! 


What a top guy! Bronzebuckle is the type of 
person you would want next to you in battle. 

NftME : BRONZEBUCKLE 

RErsHr •. 

§• $ -WEIGHT : 2840 OUNCE: 

v ilk OEITV' : BORON 

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: LP : 30 ; AP : BB : ENDURANCE: 3S 

fWfljBTG RESISTTftXCE:] -£ > 


Unfortunately, all is not well in Thorwal. Vicious 
gangs of Ore warriors threaten the peace and 
tranquillity of the inhabitants. They have only one 
hope of salvation - The Blade of Destiny - the now 
legendary cyclops sword which vanished with its 
owner in the Orclands many years ago. There are two 
questions that have to be answered. Does the 
legendary weapon actually exist? And can this mighty 
artefact stop the wild hordes? You 
and your intrepid party must find 
the answers to these secrets, and 
in the process save the good 
people of Thorwal. 

If you've ever played an RPG 
before then there will be nothing 
to surprise you in this - all of the 
usual sword and sorcery 
refinements have been included. 

If you have never encountered a 
game of this type before, then a 
most pleasurable experience 
awaits you. All you can possibly 
say about Blade of Destiny is that 
it is a good, solid RPG. Nothing 
more, nothing less... 


PUBLISHER: US Gold 
CONTACT 021 625 3366 
TEAM: Attic 
PRICE: £39.99 


S C O R 
GRAPHICS 

1 N G 
73% 

SOUND 

70% 

PLAYABILITY 

81% 

DIFFICULTY 

VARIABLE 

■ ■ 


I have mixed feelings about this one. On 
the one hand I can see that it is an 
excellent RPG, rich in storyline and high 
on interest for the player, however, having 
seen what machines such as the PC are 
capable of in this field, I find myself wanting 
just that little bit more. Still, if the Amiga is not 
capable of such amazing feats, as we are 
constantly informed it is not by various 
people, then Blade of Destiny is a more than 
acceptable substitute. 

reviewed BY Steve 


SECOND OtPINION 

A beautifully presented game with an 
involving storyline, sadly let down by its 
distinct lack of original ideas. And it is all 
but impossible to play without a hard 
drive. Shame really. 

OPINION BY; John 


OVERALL SCORE 



REVIEW •AMIGA ACTION 




























































With the mighty reds still atop 
the league, it’s time to stride 
down the tunnel and sample 
the lush green turf once again. 



■Ml A slightly more interesting ploy screen. 


Now if only I was winning... 


PREMIER MAI 


F ootball management games have always been 
pretty much the same, since there is only so 
much a programmer can do with a set of team 
statistics and a basic game engine at his disposal. 
Domark's Championship Manager and its more 
modern brother stand proudly at the top 
of the pile in most peoples eyes, 
including as they do so many of the 
realistic features of what 
(probably) occur in the daily 
running of a footy club. 

To me though, Premier 
Manager is the number one as far 
as management games are 
concerned. True, it doesn't have a 
lot of action in the playing sequences, 
but the way it's presented, and the 
moderate but fair level of difficulty 
mean that it stands above all others. 

Imagine my delight then, when - 
despite the fact that PM is still riding 
high in the charts - I learned of a sequel wending its 
ball-dribbling way to the office. 

Premier Manager 2 has been programmed once 
again by Realms of Fantasy, and takes the bones of 
the orignal and builds on them in every way. Well I 
say 'build' - the fact is that PM2 incorporates only a 
two player option, as opposed to the original four. 
The reason for this is a bit unclear, but the chances 
are you'll be playing it alone more often than not, so 
it's really no big deal... 

A good squad of players is all important, and the 
selection is an aspect which has been left largely 
untouched. Players can still be bought and 
transferred via the transfer market, although to be 
honest the prices are a touch on the high side (would 
you pay in excess of £300,000 for a midfielder from 
a third division club?). 

A third substitute is now available in the shape 
of a goalkeeper, and whereas previously a choice of 
the standard formations were offered, there are now 
sixteen shapes that your team can take, including the 
defensively ridiculous 2-3-5! Styles of tackling, 
passing, marking and shooting can also be dictated, 
and changed at will during a match. 

Life still begins in the lower reaches of the part 



time leagues, but with a bit a financial wrangling 
you can soon be enjoying palatial surroundings with 
the brand new ground improvements option, 
whereby your stadium actually builds up in front of 
your greedy little eyes. 

An important thing to remember in 
Premier Manager 2 is the power of the 
people. No, I'm not on about 70's 
hero Citizen "Wolfy" Smith, but 
the supporters and directors, 
whose confidence in you will be 
reported through your witch-like 
secretary after every match. 
Provided you can tie your 
players to reasonable contracts 
before the season begins (yes - 
another new feature there for budding 
agents), you can compete in the league 
and up to six domestic and foreign cup 
competitions. Those who like some 
action will be pleased to know that the 
play screen has been vastly improved, with a 
scoreboard-like readout showing a limited number 
of plays as they take place. 

An important point to note is that the finances 
have been tightened up, with bank loans now far 
more realistic, so check on the state of your wad 
before borrowing countless millions! 


A brand new menu screen in all its I 

f splendour. Pardon me, but I have a fax in... 
no riHiCH 

\ nonDHO UEEK U OF 1333 _J 



AMIGA ACTION • REVIEW 


THE LOW-DOWN 

publisher: Gremlin 
CONTACT 0742 753423 
TEAM: Realms of Fantasy 
PRICE £25.99 


S C O f? 1 
GRAPHICS 

N G 
82% 

SOUND 

70% 

PLAYABILITY 

90% 

DIFFICULTY 

TRICKY 

; 1 


A standard comment for a sequel such 
as this would be that owners of the 
original need not apply. Well I am an 
owner of the original, and I will certainly be 
hovering around the post room when the 
boxed copy of Premier Manager 2 is due. It 
takes the whole football management 
scenario one stage further, and although 
more complex than its predecessor, loses 
none of the addictive appeal which made it 
the success it was. Another big time winner 
from Gremlin, especially considering the 
foreign data disks that are on their way. 

REVIEWED BY; Paul 


SECOND OHINION 

I’m afraid I have to agree with Paul in 
every department. It’s certainly one of 
the better footy management sims. 

OPINION BY; Andy 


OVERALL SCORE 







































MGER 



KICK 

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24 

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25 

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10 

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19 

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9 

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10 

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4 

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25 

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15 

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23 

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10 

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20, 

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14 

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OPEN GOLF 

16 

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7 

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16, 

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21 

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14 

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REACH FOR THE SKIES 
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THE PATRICIAN 
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TOKI 

+TRODDLERS 




WALKER 

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JOYSTICKS 

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A C 

T 1 O N 

RE VI 

E W 

R 

A C 

1 N 

G 


^ ■ ' . . . 

4MI ...... : 

Look at that, eh. Typical policeman, hiding 
behind a sign. I mean it just doesn’t give 
speeding psychopaths a chance, does it? 


Put the pedal to the 
metal, the heel to 
the steel and speed 
off into the sunset. 








Kevin and Sharon alert! Erm, and John alert as well, actually. 
Still, my other car’s a Rolls Royce, so that’s OK. 


impressiveness; in Europe 
we have to look distinctly 
average in a Fiesta or Golf, 
while in America we can pose to 
our hearts content in a Firebird or 
Trans Am. This must go to prove Europeans 
are more secure in their masculinity, or something. 
But none of this really matters anyway, because 
practically all the cars look pretty awful thanks to 
some of the cheesiest digitising I've ever seen. The 
cars in Test Drive looked better than these, and how 
many years ago was that? 

Furthermore, once you've finally got to the 
driving section (after being treated to some well- 
dodgy music supposedly evoking the atmosphere of 
the zone you're 
entering), it turns out 
that your car ends up 
looking like a bland and 
poorly animated tonka 
toy no matter how big 
and flash it looked (or 
tried to look) on the 
selection screen. 

The track graphics 
also leave a bit to be 
desired. They're not 
dreadful, but there isn't 
anything any better than 
the run-of-the-mill stuff 
we're used to in this 
genre. And the same 
goes for the sound - the 


& acing games are funny things. From the dawn 
of the home computer explosion, people 
have continued to swarm out in droves to 
pick up the latest fast-driving, hard-cornering, turbo¬ 
charged driving sim, often irrespective of whether 
it's actually any good or not. Belting round a formula 
one track, hurtling at breakneck speed down narrow 
twisting roads, making dare-devil leaps over 
seemingly impossible distances - the format hardly 
seems to matter. As long as a game puts you in 
control of something with wheels and the basic 
object is to go as fast as possible then it seems almost 
guaranteed to pull in the punters. 

Still, although there have been few really great 
racing games (Formula One Grand Prix and Crazy 


Cars III stand head and shoulders above the rest), 
there haven't been too many real dogs either. But 
with its primitive graphics and tedious gameplay, 
Ocean's Burning Rubber very nearly lets the side 
down, but not quite. 

The race takes place Outrun-style through a 
series of different countries and cities in Europe and 
America. A guy called Fast Fred has taken up his 
father's chain of car-part shops and has organised a 
series of underground races around various different 
parts of the world. 

Before you start you choose your favourite car 
from a choice of twelve, six American and six 
European. It has to be said here that the American 
cars win hands down in terms of sheer size and 


AJMI0A ACTION • REVIEW 



























































Wow it’s a Firebird, that essential girl-pulling utility for 
guys who are a bit lacking in the trouser department. 


THE LOW-DOWN 


publisher: Ocean 
CONTACT 061 832 6633 
TEAM: In House 
PRICE: £25.99 


SCORING 

GRAPHICS 57% 


DIFFICULTY Very Hard 


A massive and reasonably varied 
racing game sadly let down by some 
very cheesy music, bog-standard 
graphics and an almost criminal lack of 
attention to the way the whole thing plays. 
It’s so consistently annoying and tedious that 
it’s difficult to believe the programmers play- 
tested it at all. We really should be able to 
expect a bit more nowadays - after all, this 
is not exactly a new genre, is it? For die-hard 
racers only. 

REVIEWED BY; John 


SECOND OPINION 

Well I quite liked it to begin with, 
what with the hot hatch theme and 
all, but those right-angle turns are 
ridiculous, and the flaws outweigh 
the other good points. 

OPINION BY Paul 


SOUND 


60% 


PLAYABILITY 


56% 


usual whining engine 
noises and tuneless heavy 
metal soundtrack remain 
firmly in place. 

Worst of all, the 
averageness on show sadly 
continues in the gameplay too. 
Your car gradually gets more and 
more battered as you smash into other 
cars and roadside obstacles. When you're 
finally reduced to a twisted pile of useless junk, you 
realise you have to concentrate more on being 
careful rather than being fast. This system would be 
OK if the game wasn't so blinking hard. Each stage is 
extremely long but the damage to your car mounts 
up at an alarming rate, and a few all-too-brief 
attempts soon make it obvious that the only way to 
get anywhere at all is to take it slowly. Now is it just 
me, or is this not a spectacularly bad idea for a 
computer game? Where are the thrills and spills? If I 
wanted to drive carefully I could jump in my very 
own sky-blue B-reg Fiesta (yes, it is as bad as it 
sounds) and drive round to my granny's! 

Maybe Burning Rubber wants to be more of a 
driving simulation than a straight racing game, but if 
this is the case it still fails to hit the 
mark. Even if you're willing to put 
up with the slow-driving tedium, 
there are plenty of other frustrating 
elements which are almost certain 
to wear your patience down very 
quickly. The worst of these is the 
lack of restarts. As I've said, the 
stages are all very long, but if your 
damage gauge reaches 100% you 
have to restart the level right from 
the beginning, regardless of how 
far you'd got. This soon becomes 


hideously annoying, and any 
incentive to try again is killed off 
by the fact that the game gives 
you no idea of how near you got 
to the end of the stage. Surely it 
wouldn't have been difficult to 
show distance travelled by 
drawing a line along the road¬ 
map or something. 

More annoyance is provided 
by the police cars, which every so 
often decide to try and pull you 
over. Avoiding these does at least 
add a bit of much-needed 
excitement to the game. If a 
police car zooms past and then 
crashes straight into you, which sometimes happens, 
you can't do the slightest thing about it. This may 
mean a loss in forward momentum and it becomes 
ail but impossible to get past the police car. So, 
before you know it you've got 100% damage again 
and the game is over. And, more likely than not, 
you've got a few clumps of hair in your hands too... 

Spoilers 

In fact, almost everything about this game is at least 
slightly annoying. The route selection map you have 
to trawl through before you start racing is far too 
complicated and tricky to control. The shop where 
you buy extra stuff for your car (no spoilers, sadly!) 
is both tediously designed and pointless as hardly 
anything you buy has much affect on the way the 
car performs. And finally, although you're 
supposedly racing other people, you seldom see any 
of them. They might as well not be there at all. 

The only thing in Burning Rubber's favour is its 
size. There really is a huge amount of road to cover, 
and the locations are just varied enough to keep you 
interested. I accept there might be a few driving 
nutcases out there who might find a stiff and 
longterm challenge in Burning Rubber. But I'm not 
one of them. 


JtEWElV •AJMIOA ACTION 


45 

























































































Fire up the Fokker, 
crank up the Camel 
and glue on those 
groovy goggles! 





THE LOW-DOWN 

publisher Microprose 
CONTACT: 0666 504326 
TEAM: MPS Labs 
PRICE: £34.99 


D ogfight attempts something original 
and should be commended for it. 
This does not come off quite as 
spectacularly as was hoped, but is still a 
more than enjoyable game. The What If? 
option is at first pretty enjoyable, but after a 
while your interest wanes and you want 
something more. Fortunately, through the 
mission option, this has been catered for, 
and both arcade and simulation fans should 
find something to satisfy themselves with. 

REVIEWED by Steve 


SECOND OPINION 

As a non-flighty type, I found this effort 
easily accessible and a really refreshing 
change. It is a game more for the learner 
perhaps, though even experts will find it 
challenging fun. 

opinion by Paul 


▲ As with all plane 
games, all of the usual 
external views are there. 


M icroProse are very keen for reviewers to get 
this point across, so to make sure I don't 
forget it, I'll do it now, right at the 
beginning. Dogfight is not strictly speaking, a flight 
sim. It is in fact a dogfighting sim, and, as far as I'm 
aware, one of the first of it's kind. 

The main appeal of this game, and undoubtedly 
it's main selling point, is the ability to pit planes from 
different eras against one another. You can choose 
from 12 different aircraft, from the Sopwith 
Camel of yesteryear to the British made 
Tornado of today. Whilst you can 
either match them in a fair fight, ie 
FI 6 Fighting Falcon versus a Mig 
23 Flogger, or go completely 
stupid and set up a confrontation 
between a Fokker triplane and a Sea 
Harrier. This may seem like a pointless 
exercise, because until you have 
experienced it first hand, you would assume that the 
Harrier would come out on top every time. 

However, experienced pilots will soon find 
themselves taking out two or three of the more 
powerful fighters with ease. 

Of course, Dogfight is not as shallow as would 
first appear. If it were MicroProse would certainly 
have had a bit of a problem on their hands. To 
combat this, a strategy element has been 
incorporated to enhance the game's longevity. This 
basically entails following a mission through from its 
conception to completion, with you playing the 


major role, having a hand in everything. 
This feature will undoubtedly provide 
more long term interest, but, to be honest, you 
will not really be bothered with it at first, and all 
you will want to do is loose off a few rounds at the 
Red Baron. 

For the plain and simple reason that Dogfight 
has attempted to do something original, MicroProse 
must be commended. It is not the finest simulation 
ever seen, but then again, it isn't supposed to be. If 
you go in expecting an advanced flight sim you are 
guaranteed to be disappointed. Take it at face value 
and you might just find you are more than impressed 
with what lies within. 


CD 

0 

0 

ft 

1 N G 

GRAPHICS 

79% 

SOUND 

73% 

PLAYABILITY 

82% 

DIFFICULTY 

AVERAGE 


▼ Lining up a Sopwith Camel in a 
fighter maybe easy, but missiles simply 
refuse to lock on. 


▲ The missions in Dogfight take 
place all over the world, in all the 
famous battle arenas. 


REVIEW • AMUGA ACTION 


45 


























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• 64 greyscales 100-400 DPI 

• Thru'port to printer 

• Fully compatable with Delux Paint 4, etc 

• Advanced software 

• Power Hand Scanner v3.0 £96 

• Power Hand Scanner Colour £229 


Pro ROM Swapper 



• Swap between Kickstart chips 

• Fits A500, A500+, A600,A1500 


• Auto swapping via keyboard control 

• Flexible cable allows the swapper to 
work in conjunction with 
accelerators etc. 

• Simple to fit - full instructions 

• Pro ROM Swapper £18 

• Pro ROM Swapper + 1.3ROM £37 

• Pro ROM Swapper + 2.04ROM£40 
•Workbench 2.04 plus manuals£49 










































































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Pro Agnus 2MB 



• Provides a full 2MB of Chip Memory for the 
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built in England • Supplied with 8375 Obese 
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the form of low power Zips • Allows the pro¬ 
cessing of elaborate animation and sound 
sampling • Provides the same max. chipmem- 
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addressable memory space from 9MB to 
10MB • Complete with full instructions and 
flying leads • British made 

• Pro Agnus 2MB £139 

(Free fitting available - Phone for details) 


A500 Memory Expansions 



A500 Pro-RAM 0.5 Meg. Upgrade 

• Allows 1 MB software to run 

• Chip memory compatible 

• British made 

• Without clock £16 

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A500 Pro-RAM 1.5 Meg Upgrade 

• Gives a full 2MB of memory £74 

A500+ 1MB Meg Upgrade £29.95 


High Current Power Supply 





• Allows the addition of peripherals 
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supply 

• Why risk damaging your expensive kit 
when one simple investment will ensure 
total peace of mind now and for the 
future 

• Switch mode design 

• Full crow bar projection 

• British made 

• A600 Power supply unit £44.95 

• A500 Power supply unit £44.95 

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Cumana 3.5" External Drive 



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• Cumana external drive £59 

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+ 100 capacity disk box £62 

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+ 100 disk box + 20 blank disks £68 

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Internal replacement disk drive £46 


Printers 



•High quality premium range of Amiga 
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(9 pin. 80 column, 216 cps draft, 54 LQ 45db quiet mod' 

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(24pin,80 column, 216 cps draft, 72 LL 43dB quiet moo 

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(24pin.80 column, 240 cps draft, 80 LC 43dB quiet mod' 

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(80 column, 50 nozzle print, 360 cps draft, 120 LQ. HP 

rtotin" RKBhu*fo' 7 Ov •- • 


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distributor 


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(includes manuals, disks & chip) 

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(swap between kickstart) 

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ACTION REVIEW 

SPO RTSSIM 


EURO 




From the ashes of FA 
Premier League rises 
the firey phoenix that 
is Euro Champs. 


European Champions 
plays just as well in 
overhead mode as it does 
using the side-on view. 


I like Sensible Soccer. In fact it may 
very well be my favourite game of all 
time. It's one of the very few games 
that I play out of office hours, and 
until recently it undoubtedly rested 
at the top of my personal charts. 

But then a game called Goal 
came along, and although I don't 
rate Kick Off 2 at all, Goal was 
really good, and I liked it. A lot. So 
much so in fact, that it now challenges 
S.S. (sorry, but I refuse to call it "Sensi" 
anymore) as my all time thigh-slapping 
lip-smacking number one. 

The thing is - where do we go from here ? 
(Hopefully onto another magazine you bland sack - 
Karen). I mean, does anybody out there really 
believe that games such as these can be usurped by 
new products? Sensible Soccer 2 is in development, 
it's true, and I'm sure that it will take the excellence 
one step further with it's managerial aspects, but can 
anyone else seriously expect to conquer this most 
famous of gaming niches? 


Oh dear, I am sorry. Got carried away with 
myself there for a moment and started to sound 
rather dull (So what's new — Karen). Whether 
anyone will out-Sensi Sensi (aargh!) or out-score 
Goal will always be a matter for debate, but a 
matter of fact is that Ocean come very close with 
European Champions. 


Yes that's right - European Champions, the one 
time FA Premier League Football, that was rumoured 
to have lost the licence because sour-faced Graham 
Kelly and his mates didn't think it was much cop. 
Well anyone who holds strong their faith in Graham 
Taylor to lead the national squad to glory must be 
pretty clueless, as proven to some extent by the fact 
that Euro Champs is really pretty smart. 

It's the options which strike you first. There are 
absolutely reams of them, and it is touches like this 
which make a game stand out from the crowd. 
Firstly, you have a choice of teams from the entire 
Premier League (or to call it by its correct name, the 
FA Carling Premiership), Italian Series A, and the top 
flight of the Spanish, German and French leagues. 
Whatever the hell they're called. 

This amounts to around a hundred first class 
international teams, which when you consider that 
each team member was correct as of just a few 
weeks ago, and that every strip is detailed to the 
smallest bit of trim, is a hell of a lot of work in itself. 


In the old onion bag 


The young Derby County striker bursts 
through the defence and... its a GOO A ALU! 


Absolute corker! 

Now you know when you're playing a football game, 
and you score a goal, and then another, and another, 
and another - and sometimes you get to wishing "if 
only I could score an absolute corker?" Well in Euro 
Champs you can, often, and quite easily too. It's all 
thanks to some innovative game design by 
programmers Audiogenic, you see... 

When a player under your control is in 
possession of the ball, depending on which of the 
options you chose to use at the outset, there are a 
number of ways to play. The simple way to begin is 
by use of the Ping Pass. We all know the pitch 




AMIGA ACTION • REVIEW 






































THE LOW-DOWN 


publisher: Ocean 
CONTACT: 061 832 6633 
tean Audiogenic 
PRICE: £25.99 


I ’m very surprised to be reporting that 
what we have here is a top class soccer 
sim, very much in the same league as 
Sensible Soccer and Goal. In combining 
aged methods with new and effective game 
design, Audiogenic have provided Ocean 
with a stonker that will be around for yonks. 
Some will be put off by its dated look and 
seemingly complex play unfortunately - but 
give it half an hour or so, and you II soon be 
lost in its depths. 

REVIEWED BY Paul 


SECOND OPINION 

Not quite Sensi, but better than Goal - 
European Champions will never stand 
accused of being overly fast, but more 
than compensates with its excellent frills. 
A must for any football fan! 

OPINION BY; Andy 


(49 


REVIEW • AMIGA ACTION 


S C O R 

1 N G 

GRAPHICS 

75% 

SOUND 

79% 

PLAYABILITY 

90% 

DIFFICULTY 

SPOT ON 


TrnriTrns 


U USfaiK 2j MU1L ^ 


This is where all you budding Brian Cloughs or 
Graham Taylors can practise your art. 


scanner is useless, and if anyone out there uses it, 
then you're a very sad person indeed. What happens 
when you're in this mode, is that whenever a player 
is available for a pass, a short "Ping" will sound, and 
a circle will appear above his head. If you think he's 
well placed, then a simple tap on the button will 
send the ball direct to his feet, provided you're 
quick. Now who needs a scanner? 

For those - ah - I haven't mentioned the 
perspective yet, have I? Well as you'd probably 


Man Utd look on in dismay as the all- 
conquering Derby County smack home yet 
another goal. Not that I m biased at all. 


gathered from the screenshots, a 
choice of pitch side or overhead 
is offered, and can be toggled 
during a match at the touch of a 
key. I thought pitch side 
perspectives were obsolete, to be 
perfectly honest, but in the case of 
Euro Champs - especially with the range 
of stunning passes and shots available - it 
works extremely well. Sorry about that - we'll 
carry on, shall we? 

For those who are more adventurous in their 
football, and perhaps wish to emulate the free- 
flowing joy provided by the craftsmen of 
Manchester Un-(oh please... - K), the Point To Pass 
mode is brilliant. When in control of the ball, this 
option allows you - by holding down the button - to 
manipulate a pointer around the pitch, indicating to 
where you want to kick the ball. Longer and far 
more realistic passes than any other 
footy game are possible via this method, 
as too are spectacular wickedly driven 
goals. 

For the more ambitious still, a quick 
tap of the button when the ball is in 
flight will see that the receiving player 
uses it as quickly as possible, and to the 
best of his ability. Quite often this results in superb 
lofted chips or deft headers - enough to put a grin 
on the face of even the staunchest SS/KO fan. 

If you feel the whole thing is too much for you, 
enlist the help of someone else, and co-operate to 
beat a computer opponent. This is a nice option, but 
to be honest takes too much getting used to to be 
instantly appealing. Failing teamwork, a huge 
selection of tactical options should provide the 
Halifax Towns among you with at least some chance 
of success. 

For all it's innovative game design, Euro Champs 
(and yes, it does resemble Audiogenic's previous pig 
bladder effort, Emlyn Hughes, in more ways than 
one) does have a downside, albeit a slight one. 

It certainly isn't as quick as the "big two", and 
in certain cases, due to the plethora (nice word that) 
of options, it does seem to play on autopilot for 
seconds at a time. 

Having said that, I wouldn't like to see anything 
dropped from the game. It appears to try too hard at 
times, but despite the fact that it doesn't quite 
warrant a 90% score, it adds a surprisng breath of 
fresh air to its corner of the market, and is a worthy 
winner of an Accolade for its sheer disrespect for 
those who went before it. 
































ITM TTP ■n r O TCl 
i ' yrr.n^'' - - - 


ACTION REVIEW 


RACING 


Jump into the hot 
seat, with the 
game that’s less 
expensive than a 
Silverstone hotdog. 


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The pit stop is more than just an 
additional animaton. Damage to your 
car is sustained quickly, and you II 
need repairs at regular intervals. 


FI 7 CHALLENGE 


I like racing games, I really do. But 
generally I'm an impatient person, and 
that can be a problem. You see, while I 
have absolutely no objection to waiting a 
couple of minutes for something to load into 
the Amiga, one thing that does get on my 
nerves is that in the majority of cases, I'm 
expected to sit around for an additional few 
moments between each and every race while 
the next track or winning sequence (not 
applicable in my case very often, admittedly) 
load up too. 

Usually, I get cheesed off about three 
races into a competition or season, and end 
up making a cup of tea (I've given up coffee - 
indigestion and all that, you know) and watching 
Grandstand, which is a pain in itself, because I don't 
like horse racing much, and that's all they seem to 
show these days. 

Small hardware 

But I'm woffling now, I know, when basically what 
I'm trying to tell you is that FI 7 Challenge has no disk 
swaps at all once loaded. And that's good. 

It's versatile too, and takes advantage of small 
hardware plusses such as modern chips and external 
drives, to give you a better overall picture and 
additional animations. 

There are four cars to choose from, each with 
different strengths depending on the course, weather 


It gets a bit warm in the car. If you fancy an ice 
cream, you II need to turn around and shoot off over 
the field to the nearest Mr. Whippy van. 



THE LOW-DOWN 


PUBLISHER: Team 1 7 
CONTACT 0924 291867 
team: Holodream 
price £12.99 



Overtaking on the straight isn't too big a 
problem, but the bends are a different matter - 
fit those grass tyres and wear a stout helmet. 


conditions, etc., and the game is presented in a 
number of ways. 

You can choose to compete in a full 
championship season, whereby you will obviously 
hare around 16 interntional tracks, the race being 
competed over five, eight, 10 or 1 5 laps, or simply 
opt to take it one track at a time. To be honest, I 
always thought Austria and Hungary were grand prix 
venues too, but since they're not included I suppose 
we'll just have to make do! 

Modes of difficulty can be altered, and there is an 
arcade game too: you race on each of the 16 tracks, 
but need to finish in the top six in order to progress 
through the game, with the difficulty level rising on 
every circuit. 

Speed of your car seems a bit 
sluggish at the beginning of the race, 
because acceleration is more realistic 
than in most games of this type, but 
once you've taken the first bend, the 
track zips by at a more than acceptable 
pace. Overtaking tends to be quite 
easy on all but the most difficult of 
levels, as the pattern of the other cars is 
quite easy to work out, but the races 
are long, and the chances are you'll 
have back markers to contend with 
too, making FI 7 Challenge exactly 
what it says - a challenge. 


S C O f? 

1 N G 

GRAPHICS 

80% 

SOUND 


PLAYABILITY 

o 

00 

DIFFICULTY 

AVERAGE 


N othing in FI7 Challenge hasn’t been 
offered to race fans before on 
numerous occasions, and had this 
been a full price game, that might have 
been a big point to make. As it is, Team 17 
have put together a good, playable racer 
that matches nearly every other effort in its 
class, but doesn’t stand head and shoulders 
above them. The difference is that this costs 
less than half their price, and is therefore 
more than worth a look. 

REVIEWED BY Paul 


SECOND O -R I N I O N 

It’s all a bit too simplistic for my tastes. 
Some will say the low price is a plus 
point, but a low price is not a good 
enough excuse to release a sub¬ 
standard product. 

OPINION by Steve 





AMIGA ACTION • REVIEW 





















































































Venture One Step Beyond to 
scoop a years supply of 
crunchy Quavering com 
crisps! (And some games) 


C urly Colin and his capers scored a 
commendable 84% in Amiga Action in 
September. Our unlikely canine friend 
was sucked through his computer into a 
forbidding land of cheesiness (and 
platforms), and had to negotiate his way 
through hundreds (well, lots and lots) of 
levels in order to return to his bedroom. This 
was a bit surprising in itself, since most dogs 
tend to live in kennels, or at least have a 
blanket on the kitchen floor. 

Just when you thought the Amiga was a 
cheese-free zone once more, we've joined 
forces with Ocean Software and Walkers 
Smiths (with a little help from Microtime 
Media) to bring you what may very well be 
the smelliest prize ever given. 

A years supply of cheese flavoured 
Quavers are up for grabs to one lucky 
person who sends in the completed entry 
form. Actually, unless you happen to be an 
out-and-out glutton, then there is much more 
than a years supply, because we are giving 
away a whopping great cheesy feast of 365 
bags of Quavers. 

Get set with the Oxy-10, 'cos your spots 
will be popping up before you eat even a 
fraction of the prize. The only problem is, 
crisps don't last forever, so unless you have 
a large family or several friends (or eat very 
quickly indeed), then you may find a few 
hundred bags of semi-rotted spud chips in 
the pantry! 

By way of a bit of a bonus, we also have 
some copies of One Step Beyond to give 
away - one for the winner, with all those 
lovely crisps, and four more for, er, four 
runners up. 

To win this allegedly fabulous prize, 
simply answer the questions, fill in the form 
below, and send it in to us before October 
29th. Oh no - hang on a sec, we've 
something else due on that day. Lets say... 
November 1st, yeah? Nice one. 


■ %i ■ ■ ■ w ■ 


Address: 


Question 2 

Colin isn’t a very dynamic name really, but it isn’t 
half as bad as... 
a/John 
b/Andy 
c/ Tarquin 

I-1 _ 

| THE ■RSAL.L/ \ 

Question 1: 


Send your entries by the 1st November to “Really wierd Compo”, 
Amiga Action, Europa House, Adlington Park, Macclesfield SK10 4NP. 


Postcode: 




Question 7 

If Paul had a piece of cheese for every time he said 
“We’re a bit behind on schedule”, how many would 
he have? 

a/ None - he’s too calm to worry about it. 
b/ A few. 

c/Absolutely bloomin hundreds - enough to feed a 
cheese-starved platoon of mice. 


[~1 PLEASE TICK THIS BOX IF YOU DO NOT WISH TO RECEIVE ANY PROMOTIONAL MATERIAL FROM OTHER COMPANIES 




















▼ The black ball is particularly 
hard, and should be used when 
you need to break something. 


▼ The number of levels has 
been greatly increased for 
this enhanced version. There 
are now 36 instead of 24. 


A If you find yourself stuck somewhere, it is a 
good idea to change into the cloud character. 


rVl hen this was originally reviewed in issue 46 
IV' of Amiga Action, Paul stingily awarded it a 
meagre 75%, and was suitably chastised by 
myself in the Second Opinion box. 

That was only four months ago, and to be 
honest, my opinion of the actual game itself hasn't 
really changed at all. It is still a puzzle game 
underneath, but it attempts to take the genre a little 
bit further, and that's OK in my book. 

Allow me to refresh your memories on the 
storyline. The main character is Morris Rolph, or 
Morph for short (naturally). On a visit to his Uncle's 
house, who is incidentally a mad scientist going 


under the name of Professor Krankenpot, Morris 
accidentally has his atoms dispersed. This, to cut a 
long story short, allows him to take on many 
different forms. 

Morris must use his new found abilities to 
progress through a series of stages in which he must 
solve puzzles before he can move on. In certain 
areas he will only be able to continue if he assumes 
a specific molecular pattern. For instance to bash 
through a wall, he must turn into a black heavy 
looking thing. 

By this point, you may be thinking aren't these 
A1200 reviews supposed to point out the differences 
between the enhanced version and the bog standard 
_ version? Well, to be honest, it 


▼ The rewards for completing a level are great in 
Morph. Just check out that treasure! 


a The red ball will bounce around the screen 
enabling you to reach previously inaccessible areas. 


PUBLISHED Millennium 
CONTACT 0223 844894 
TEAM: Peter Johnson 
PRICE £25.99 

• The graphics have been slightly enhanced , but there is 
nothing earth shatteringly new to be honest. 

• The game now runs significantly faster, but that could 
have something to do with the more powerful 1200 

• The number of levels has been greatly increased from 24 
to 36, making the game last a lot longer 

• I can’t help feeling that this is yet another wasted Amiga 
1200 opportunity. Such a shame really 





I JK ” j . . J cl 


iilillfll 

r 






AMIOA ACTION •A12O0 Rf VfEW 


























































AMIGA. BIHIl S jACp^CjfNml 



AMIGA 500plus 

I CARTOON CLASSICS 


SOFTWARE PACK 

ZOOL is the software pack 
of the year. It includes: 
Zool, Transwrite, Pinball 
Dreams and Striker - 
Value £127.92. 

m All Amigas from Silica 
^q (excluding CD 32 , A600 

Standalone and Amiga 
IP* * 4000) include a FREE 
ZOOL pack as well as GFA 
^*4^' Basic and Photon Paint II. 

ZOOL - Platform Title of the year - 97% Amiga Comp - Nov '92. 

TRANSWRITE " Word Processor and Spell Checker. 

PINBALL DREAMS - Pinball Simulation - 94% AUI - Sept '92 
STRIKER - Soccer Simulation • 94% CU Amiga - June '92. 

ZOOL PACK: £127.92 

GFA BASIC v3.5 - Powerful Basic Programming Language... £50.00 
PHOTON PAINT II * Powerful Graphics Painting Package ... £89.95 



£25.99 

£49.95 

£25.99 

£25.99 


TOTAL VALUE: £267.87 



PLUS! 


m 


j'j-j (e)yij 



1 YEAR RETURN TO SILICA WARRANTY 

FREE DELIVERY 
PACK INCLUDES: 

• 1Mb AMIGA 500plus 

• BUILT-IN 1Mb DRIVE 

• A520 TV MODULATOR 

• THE SIMPSONS 

• CAPTAIN PLANET 

• LEMMINGS 

• DELUXE PAINT III 
FREE FROM SIUCA (See Top Left) £267.87 

TOTAL PACK VALUE: £724.82 
LESS PACK SAVING: £525 82 
SILICA PRICE: £199.00 


£299 99 


£24.99 

£25.99 

£25. 

£79.99 


1 


Mb 

RAM 


m 

.RAM 


-1SFSS5” 

£199 

INC VAT - AMC 0592 

srp £$£9: 


INC VAT - AMC 0592 + RAM 0520 


AMIGA 600 

STANDALONE 



1 YEAR ON SITE/AT HOME WARRANTY 

ON ALL CONFIGURATIONS 


FREE DELIVERY 

We are pleased to offer the Amiga 600 with 
Photon Paint II, at a new low Silica price of only 
£199, a full £100 saving off the previous price. 

PACK INCLUDES: 

• 1Mb AMIGA 600. £199.99 

• BUILT-IN 1Mb DRIVE. 

• BUILT-IN TV MODULATOR- 

PLUS/ FREE FROM SILICA: 

• PHOTON PAINT II. £89.95 

TOTAL PACK VALUE: £289.94 
LESS PACK SA VING: £90.94 
SILICA PRICE: £199.00 


1 


Mb 

RAM 


m 

■ RAM 


PREVIOUSLY 

£199 

INC VAT - AMC 0625 


INC VAT -AMC 0625 + RAM 0565, 


AMIGA 600 



WILD, WEIRD & WICKED 

LEp/l^^p CK 

UK 





1 1 YEAR ON SITE/AT HOME WARRANTY 1 

| ON ALL CONFIGURATIONS 

1 1 YEAR ON SITE/AT HOME WARRANTY 1 

ON ALL CONFIGURATIONS 

FREE DELIVERY 

PACK INCLUDES: 

• 1Mb AMIGA 600. £199.99 

FREE DELIVERY 

PACK INCLUDES: 

• 1Mb AMIGA 600.. £199,99 


• BUILT-IN 1 Mb DRIVE. 

• BUILT-IN TV MODULATOR .. 

• DELUXE PAINT III. £79.99 

• LEMMINGS. £25.99 

FREE FROM SIUCA (See Top Left) £267.87 

TOTAL PACK VALUE: £573.84 
LESS PACK SA VING: £354.84 
SILICA PRICE: £219.00 


1 


Mb 

RAM 


m 

■ RAM 


PREVIOUSLY 


£219 

INC VAT - AMC Q 


PREVIOUSLY 

£249 

INC VAT • AMC 0666 + RAM 0565 


AMIGA 600 


• BUILT-IN 1Mb DRIVE & TV MODULATOR 

• DELUXE PAINT III. £79.99 

• MICROPROSE GRAND PRIX. £34.99 

• SILLY PUTTY . £25.99 

• PUSHOVER . £25.99 

FREE FROM SIUCA (See Top Left) £267.87 

TOTAL PACK VALUE: £634.82 
LESS PACK SAVING: £405.82 
SILICA PRICE: £229.00 


1 


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RAM 


I Mb 
.RAM 


PREVIOUSLY ^sr 


INC VAT - AMC 0649 
PREVIOUSLY -liar 


INC VAT - AMC 0649 4- RAM 0565, 


AMIGA 600hd 

EPIC ♦ HARD DRIVE 



1 YEAR ON SITE/AT HOME WARRANTY 

ON ALL CONFIGURATIONS 


FREE DELIVERY 
PACK INCLUDES: 

• Imp AMIGA 600 . £199.99 

• BUILT-IN lift DRIVES TV MODULATOR 

• 20* HARD DISK 

• EPIC-A SCI-FI ADVENTURE . 

• ROME ■ ROLE PLAYING ADVENTURE 

• MYTH • STOP THE SPREAD OF EVIL 

• TRIVIAL PURSUIT-POPULAR QUIZ .. 

FREE FROM SILICA (See Top Left) 


VERSION 

+ £30 

RAM 0565 


. £149.00 
. £29.99 
£25.99 
. £19.99 
. £29.99 
. £267 87 
PACK VALUE: £722.82 
PACK SAVING: £423.82 
SILICA PRICE: £299.00 


Ib. 20 £269 

INC VAT • AMC 0799 mm 


1*. 64 £349 

INC VAT ■ AMC 0964 


is. 85s £399 

INC VAT - AMC 0985 


AMIGA 1200 PACKS + H «s RIVE 

DESKTOP DYNAMITE 


RACE ‘N’ CHASE 



PACK INCLUDES: 

• 2Mb Amiga 1200 • Nigel Mansell’s 

• Trolls AGA World Championship AGA 

+ FREE from Silica (See Top Left) 


AMIGA 1500 

HOME ACCOUNTS 


AMIGA 4000 

SPECIFICATIONS 



PACK INCLUDES: 

• 2Mb Amiga 1200 • De Luxe Paint IV AGA 

• Dennis • Wordwodh V2 

• Oscar • Wordworth Print Manager 

+ FREE from Silica (See Top Left) 


AMIGA 1200 SPECIFICATIONS 

• 68020EC Processor - 14.19mhz Clock Speed 

• 32-bit Architectures^ Chip RAM 

• Amiga DOS v3.0/Built-in TV Modulator 

• AAChip Set/16.8 Million Colours 

• 1 x 32-Bit CPU/RAM Expansion Slot 

• PCMCIA Smart Card Slot 

• 96 Key Keyboard with Numeric Keypad 


* 2)4" Internal IDE Hard Drive Options 
• 1 Year On-site Warranty 

HARD DRIVE OPTIONS 

* Approved 2.5” Hard Drives 

► Fitted correctly below metal safety shield 

- does not invalidate warranty 

► Fully covered by Commodore’s Official 
1 Year On-Site Warranty 

► Look for Special 'Official Upgrade’ sticker 

- Check before you buy 


HD 

OPTIONS 

20Mb 

HARD DISK 

64Mb 

HARD DISK 

85Mb 

HARD DISK 

127Mb 

HARD DISK 

209Mb 

HARD DISK 

RACE ‘n’ 
CHASE 

£379 

INC VAT-AMC 1420 

£449 

INC VAT AMC 1464 

£499 

INC VAT -AMC 1485 

£529 

INC VAT • AMC 1527 

£599 f 

INC VAT -AMC 1609 

DESKTOP 

DYNAMITE 

£429 

INC VAT-AMC 1721 

£499 

INC VAT-AMC 1765 

£549 

INC VAT-AMC 1786 

£579 

INC VAT - AMC 1828 

£649 

INC VAT-AMC 1910j 



AMIGA 4000 

CONFIGURATIONS 

The Amiga 4000 030 and 040' are 

available in several RAM/Hard Drive options 
from Silica Systems (please see below) All 
are fully configured and approved and carry 
Commodore's full one year on-sife warranty 
RAM upgrades are also available from Silica 
Systems Due to current fluctuations in the 
market, please call for upgrade prices 

PLUS! FREE FROM SILICA 

• Photon Paint II 

• GFA Basic 

25mhz 68030c 


CDTV ADD-ON 

FOR A500 or A500 plus 



FULLY 

EXPANDABLE 


FREE DELIVERY 

1 YEAR RETURN TO SILICA WARRANTY 
PACK INCLUDES: 

• 1Mb AMIGA 1500 . £699.99 

• 2 x 3:7 BUILT-IN lit FLOPPY DRIVES .. 

• EXPANSION SLOTS. 

• PC COMPATIBILITY. 

• VIDEO SLOT. 

For enhanced graphics 

• PC-XT BRIDGEBOARD SUPPLIED.. £100.00 

• PLATINUM WORKS SOFTWARE .... £169.95 
Word processor, database, spreadsheet 

• PUZZNIC . £24.99 

• TOKI. £24.99 

• ELF . £24.99 

• HOME ACCOUNTS . £29.99 

• DELUXE PAINT III . £79.99 


1 YEAR ON SITE/AT HOME WARRANTY I 

ON ALL CONFIGURATIONS 


FREE DELIVERY 


0.87 


2nw 80 £970 

INC VAT-AMB 3080 


4«, 120 1, £1099 

INC VAT-AMB 3120 A* ■ W W W 


4 214 £1199 


4 340 £139Q 

INC VAT - AMB 3340 ^ “ w W 


4sm 540L £1699 

INC VAT - AMB 3540 


FREE FROM SIUCA: 

► Lemmings-Award Winning Title RRP £34.99 
» Hutchinsons Encyclopedia CD RRP £29.99 

► Sim City - Classic Simulation RRP £29.99 

► CDPD - 600 Public Domain Titles RRP £19.99 

WORTH NEARLY £115 


AMIGA^H 

132-BIT CD-ROM CONSOLE 


25mhz 68040 


Enables your Amiga 500 to run CDTV software 
Plays normal audio CD discs 
Storage capacity equal to 600 floppy disks 
Transfer time 153Kb/second 
Compatible with CD + G and CD + MIDI formats 
Compatible with IS09660 standard 
Some old A500s need modification -cat lor Mis 
HALF rrr£&4^ 
PRICE ~ -- 


VCDTV 

BBSS2 


£149 

INC VAT - CCD 0570 


TOTAL PACK VALUE: £1422.76 
LESS PACK SAVING: £1023.76 

SILICA PRICE: £399.00 


1 


Mb 

RAM 


rrp 

£399 

INC VAT-AMB 1500 


4600 41200 44000-030 44000-040 

The A4000 runs at up to 21 times the 
speed of the A600 __ 

GRAPHICS : 

• 16.7 MILLION COLOURS 

• RESOLUTIONS UP TO 

1280x512 and 800x600 BhHBOE: 

OPEN ARCHITECTURE: 

The A4000 has been designed for maximum 
flexibility providing plenty of room for 
memory & peripheral expansion 

• 4x16/32-BIT Z0RR0 III SLOTS _____ 

• 3xPC-AT SLOTS 

• 1x24-brt VIDEO SLOT 

POWER : ImmJ) 

• 1 76Mb 31/' FLOPPY DRIVE 


6b. 80 £1949 

INC VAT-AMB 4080 ** ■ W ■ W 


6b. 120 £2099 

INC VAT-AMB 4120 


6 214 £9199 

INC VAT-AM8 4214 ■ WW 


6b. 3401 £2399 

INC VAT-AMB 4340 W 


6 540 £2699 

INC VAT-AMB 4540 


RAM UPGRADES 

CALL FOR PRICES 


Cf approved 

Silica Systems are a fully authorised 
Amiga dealer. We can upgrade 
Amiga 600 or 1200’s with hard 
drives, for new or existing owners, 
without affecting Commodore’s 
official on site warranty. We offer 
other upgrades and repair service for 
A500 and A500plus computers. 
UPGRADES & REPAIRS 

• Latest test equipment 

• 20 trained technicians 

• I.OOOs of parts in stock 

• FAST, 48 hour service 

• We can collect (E5+VAT) 

• FREE return courier 

• All work guaranteed 

CALL FOR A PRICE LIST 


FREE DELIVERY 

• 32-BIT POWER 

The world’s first CD-ROM console to use 32- 
bit technology, 4 x faster than a 68000 CPU 

•CD QUALITY STEREO SOUND 

• 16.8 MILLION COLOUR PALETTE 
•256K MAX COLOURS ON-SCREEN 

• GAMES FROM BELOW £20 

• PLUGS INTO A TV OR MONITOR 

• PLAYS MUSIC CDs 

• DUAL SPEED 

Transfers data almost twice as fast as 
ordinary CD-ROM drives 

• MULTI-SESSION 

Recognises ALL data on CDs, even if the 
information has been added after the initial 
pressing 

•FULL SCREEN VIDEO-CD 11/93 
Via an optional extra module which allows 
you to watch films on the CD32 - compatible 
with the latest Video-CD standard, endorsed 
by JVC, Matsushita, Philips and Sony 

•2Mb RAM 

• 11 BUTTON CONTROL PAD 

• 2 FREE CD TITLES 

• OSCAR • DIGGERS 

• COMPATIBLE WITH 26 CDTV TITLES 
OVER 45 TITLES EXPECTED BEFORE CHRISTMAS '93 


Amiga 
CD32 
+ 2 FREE 
CD TITLES 


£299 

INC VAT - CCD 3200 


ALL PRICES INCLUDE VAT - DELIVERY IS FREE OF CHARGE IN THE UK MAINLAND 


070993-1030 


| ___ 


Before you decide when to buy your new Amiga computer, we 
suggest you think very carefully about WHERE you buy if. Consider 
what it will be like a few months after buying your Amiga, when you 
may require additional peripherals or software, or help and advice 
with your new purchase And, will the company you buy from contact 
you with details of new products? At Silica Systems, we ensure that 
you will have nothing to worry about. We have been established for 
almost 14 years, we are Amiga specialists and are a Commodore 
approved dealer With our unrivalled experience and expertise, we 
can now claim to meet our customers' requirements with an 
understanding which is second to none. But don’t just take our word 
for it. Complete and return the coupon now for our latest FREE 
literature and begin to experience the “Silica Systems Service” 

• COMMODORE APPROVED UPGRADES: 

Official Hard Drive upgrades with WANG on-site warranty. 

• FREE OVERNIGHT DELIVERY: 

On all hardware orders shipped in the UK mainland. 

• TECHNICAL SUPPORT HELPLINE: 

A team of Amiga technical experts will be at your service 

• PRICE MATCH: 

We match competitors on a “Same product - Same price” basis. 

• ESTABLISHED 14 YEARS: 

We have a proven track record in protessional computer sales. 

• £12 MILLION TURNOVER (with 60 staff): 

We are solid, reliable and profitable. 


BUSINESS + EDUCATION + GOVERNMENT: 
Volume discounts are available Tel: 081-308 0888. 
SHOWROOMS: 

We have demonstration and training facilities at all our stores. 
THE FULL STOCK RANGE: 

All of your Amiga requirements are available from one supplier. 
FREE CATALOGUES: 

Will be mailed to you. with special reduced price Amiga otters, 
as well as details on all Amiga software and peripherals. 
PAYMENT: 

We accept most major credit cards, cash, cheque or monthly 
terms <APR 29.8% - written quotes on request). 


SILICA 

SYSTEMS 





MAIL ORDER: 1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX 

Order Lines Open Mon-Sat 9.00am-6.00pm_No Late Night Opening 


LONDON SHOP: 

Opening Hours: Mon-Sat 9.30am-6.00pm 


Tel: 081-309 1111 

Fax No 081-308 0608 


52 Tottenham Court Road, London, W1P OBA 

No Late Night Opening 


LONDON SHOP: Selfridges (BasementArena) Oxford Street, London, W1A 1AB 

Opening Hours. Mon-Sat 9.30am-7.00pm_Late Night' Thursday - 8pm 


Tel: 071-580 4000 

Fax No: 071-323 4737 


Tel: 071-629 1234 

Extension: 3914 


SIDCUP SHOP: 1-4 The Mews, Hatherley Rd. Sidcup, Kent, DA14 4DX 

Opening Hours: Mon-Sat 9.00am-5.30pm_Late Night: Friday - 7pm 


Tel: 081-302 8811 

Fax No: 081-309 0017 


ESSEX SHOP: Keddies ( 2 nd Floor), High Street. Southend-on-Sea, Essex, SSI 1LA 

Opening Hours. Mon-Fri 9.30am-5.30pm (Sat 9.00am-6.00pm)Late Night: Thursday - 7pm 


Tel: 0702 468039 

Fax No 0702 468039 


PLEASE SEND A 64 PAGE AMIGA COLOUR CATALOGUE 


To: Silica Systems AMIAC-1193-104 1-4The Mews.HatherleyRd, Sidcup.Kent,DA14 4DX 
Mr/Mrs/Miss/Ms:. Initials:. Surname: . 


n 


I Company Name (if applicable): 

| Address:. 


. . Postcode: . 1 

| Tel (Home): . Tel (Work): . J 

I Which computer(s), if any, do you own?..104N j 











































































































































































































































fiH 



H ere is another chance 
for you to put the 
literary talents of Paul 
to shame with another batch 
of your increasingly popular 
Reader Reviews. We’ve got a 
good mix this month, so let’s 
keep it that way! 


THE LEGEND OF KYRANDIA 

Virgin 


Reader Reviewer: Matthew Claridge, Berkshire. 

From the minute the adventure started I was hooked! Although hard, Kyrandia 
offers a lot including very detailed sprites and a very high quality of 
gameplay. Kyrandia also boasts an amazing musical score. All of these 
contribute to making Kyrandia one of the best adventure games to be released 
on the Amiga to date. 



WING COMMANDER 

Mindscape 


Reader Reviewer: Michael J. Husbands, Solihull. 

I can only offer my deepest condolences to anyone 
else who purchased this pathetic effort. What a dire 
game! It may have pretty intro screens and 
worthwhile music, but the in-game graphics are 
appalling! The various stages are dull and infinitely 
repetitive, and, to top it all, the disk swapping is 
wrist achingly frequent. 


h 


Graphics: 51% 

Sound: 79% 

Overall: 53% 

Summary: Don't make the same mistake I 
did - avoid at all costs! 





CIVILIZATION 


MicroProse 



Reader Reviewer: Chris Walker, Nottinghamshire. 

In my opinion this is the best strategy game on the Amiga. 
You have to control one civilisation and discover new lands, 
building up towns as you move. The aim of the game is to 
kill all the other civilisations so you are in charge of the 
world. The only thing I can fault is the long introduction 
which becomes very repetitive. 

Graphics: 89% 

Sound: 88 % 

Overall: 90% 

Summary: Lots of options and things you can do. 




Reader Reviewer: Jessica Wilson, Stockport. 

Normally this type of game isn't my cup of tea. I usually go for 
the more cute and cuddly platformers like Superfrog, but 
Gunship 2000 has broken the mould as far as I'm concerned. 
Masses of excitement and a ton of atmosphere add up to one 
of the most enjoyable games around. 


Summary: A top game, even if it is a flight sim! 


GUNSHIP 2000 


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IGOAL! 

PREMIER MANAGER 

Virgin 

Gremlin 



Reader Reviewer: Paul McGarrigle, London. 

What a brilliant managerial game. If there's one better than 
it, prove it. The gameplay is out of this world, the graphics 
are great and so is the sound. It's so realistic that you'll soon 
be going around thinking you are really managing the 
teams in real life, not just the game. 


Reader Reviewer: Dave Reed, Portsmouth. 

A vast improvement on the very dated Kick Off 2, Goal! just about 
knocks Sensible Soccer into touch too. Loads of options and fast, 
intuitive controls mean that Goal! actually plays like real football. Great 
sound, great graphics, decent set-pieces, masses of statistics and a 
huge variety of goals make it the most addictive game of the year. 


Summary: The ultimate! 


Summary: Damn good - buy it! 


_ 


Reader Reviewer: Chris Walker, Nottinghamshire. 

I just had to write in and tell people not to buy this game. It should 
have a health warning. After playing this game for 15 minutes, I 
had a headache and sore eyes. This wasn't caused by looking at 
very bright lights and listening to some hard core rave, it was 
caused by the crap scrolling system on Global Gladiators. Stay 
clear of this game. 


Graphics: 75% 
Sound: 76% 
Overall: 59% 


Summary: Whatever you do, don't buy this. 




Reader Reviewer: Kyle Pickup, Warwickshire. 

"Cue ball, corner pocket." (You're not meant to pot the 
white son - Ed.) Archer Maclean's Pool is an excellent 
pool sim. Good graphics, good scrolling 3D graphics 
mixed with fun gameplay and a variety of options, with 
easy to learn controls thrown in as well. 


Summary: Jimmy White's, eat my shorts!! 


AA RATED IT 




GLOBAL GLADIATORS 


AA RATED IT 


AA RATED IT 


Sadly, many of you are 
going to be disappointed. 
We only have room to use 
eight reviews but receive 
dozens each month. 

Don’t get disheartened, 
the eight we use are 
chosen at random so you 
have as much chance as 
anyone else. Write to 
Reader Reviews, Amiga 
Action, Europa House, 
Adlington Park, 
Macclesfield, SKW4NP. 


ARCHER MACLEAN’S POOL 

Virgin 


AA RATED IT 




DIVISION 

1 

TRBLE 





PS 

CLUB HOME 

P 

H 

D 

L 

F 

A 

PT S 


1 

Q P R 

42 

24 

8 

io 

55 

32 

80 


2 

PORT VALE 

42 

20 

11 

11 

G4 

40 

71 


3 

IPSHICH TOWN 

42 

20 

10 

12 

GG 

50 

70 


4 

BLACKBURN ROVERS 

42 

13 

13 

IO 

58 

44 

70 


5 

SUNDERLAND 

42 

13 

13 

10 

52 

50 

70 


6 

BRENTFORD 

42 

18 

12 

12 

53 

53 

GG 


7 

PETERBOROUGH UTD 

42 

13 

7 

1G 

54 

47 

G4 


8 

BRISTOL CITy 

42 

17 

11 

14 

5G 

47 

G2 


3 

CHARLTON ATH TIC 

4? 

16 

14 

12 

52 

44 

G2 


10 

BIRMINGHAH CITy 

Afi 

15 

15 

12 

4G 

41 

GO 


11 

SMINDOH TOWN 


*5 

14 

13 

43 

4G 

53 


12 

HyCOMBE HANDERS 

4p 

Jl5 

14 

13 

43 

4G 

‘.3 

AA RATED IT 9 1 % 

42 

42 

1! 

1G 

1G 

5 

10 

8 

7 

13 

1G 

18 

13 

4G 

58 

53 

41 

44 

GO 

G3 

48 

53 

58 

5G 

55 

■ 17 

LEEDS UTD 

42 

13 

14 

15 

50 

51 

53 

1_ Ll. 








CO 































Well I suppose the graphics 
are not really stunning, It does however 
remind you of those old C64 
classics...erm! If there ever were any! 


& & & & 

^ ^ ^ ^ ^ ^ J 


excellent race game for one 
or two players. You can even 
race with a split screen. 


f/< L 


SLOW 


SLOW 




Put those tenners away - 
you’re not going to need 
them here! Andy 
Maddock takes another 
look into the weird and 
wonderful world of PD. 




An excellent 

game... a good example for others to 
follow! If this wasn’t PD It’d be giving 
Team 17 a run for their money. 


AMIOA ACTION • PD IN PROFILE 


F irst up this month is Road To Hell by Philip 
Harle. This is very similar to SuperCars 
whereby you race against a series of 
opponents such as the Killer! When you win races 
you get a certain amount of money, and can save 
this up to buy items such as smoke screens, missiles 
and turbo charges. 

You can enter a number of different 
competitions, from the bronze competition, against 
hopeless opponents, to the gold competition where 
you race against the very best roadsters. 

I found this game excellent to 
play. The graphics are good, 
as is the heavy soundtrack 
that really urges you on 
to cross the finish line 
and win the race. 
There are options 
aplenty and you can 
tweak and twiddle 


until the game is setup to your liking. Overall the 
game is just fantastic. The sound effects are good, 
excellent even. Everything you ever wanted in a 
game of this type is here. You'd better get saving for 
this game... hang on, that's the exact point, you 
don't have to, it's only PD. 


Spinach 


Game number 2 this month is The Real Popeye. This 
is the old C64 version converted to the Amiga. Sadly 
the game would only attract former C64 owners, 
who would probably buy it for old times sake. 

The only thing that 
actually made me play the 
game was the original 
Popeye tune at the 
beginning and the 
animation of him. I 
can't really have a 
go at the graphics 


or the sound because the only 

response I'll get is that everybody 
will complain that it's a 
conversion from the C64 
and it's supposed to be 
like that! I can do 
without that! Buy it if 
you had it on your old 
C64, but I'm telling 
you now that the 
novelty will wear off 
after a short time. 

Now we have a 
golden oldie - Space 
nvasion. You always used to 
I this game in a dark corner of 
ide. It was the one you had to 
'er to play. You bought a 
packet of peanuts and then you 
spread them all out on the top, all you could hear for 
the next hour was blam... ting... blam... blam... ting. 

This game has been re-created again! Only this 
time it has been enlarged to about twice its original 
size. It's still a classic whatever the size. 

I suggest you don't buy this if you already have 
one of these games but if you don't, well there you 
go! Dig that hand in your pocket right now! 

Next, The Great Escape Of Billy Burglar. You 
take control of Billy Burglar and must escape from 
prison. To do this you must run about trying to 
dodge a searchlight. You have 90 seconds to dodge 
it, and if and when you do then you 
move on to the next section. That's 


Those were 

the days...Sunday afternoons in the 
pub...trying to crack the high score 
that some gimp had set before! 



























<sss#)iro®a^k 


about it really. 

The graphics are quite Mm 
good, the sound is OK 3 
too, hut it lacks 
something. Maybe it's the I 
fact that there's not 
enough variety in the 
levels. Or then again, 
maybe it's just me. This 
will probably attract a very 
limited amount of gamers. ^B 

Another golden oldie now. 

It's Pacman! (again? - Ed) I'm 

afraid to say that there are just BJH^^BB( 

too many of these games lying mHnMffmtfilR-f. 

around and while some are quite BBBHI 

good with new ideas and the way 

they approach the game from a different angle, this 

one isn't any different from the arcade. It's a bit 

rough around the edges and I say, look for the 

original game or one of the new ingenious designs. 

You'll be much better off! 

Beonballs galore 

Strikeball is written in that ever popular 
programming language, AMOS. You've probably 
guessed that this game has a lot to do with baseball. 
It's a two player game and to be honest is quite 
limited. There are no options whatsoever, (Yep, 
that's limited! - Ed) and all you can actually change 
is the number of innings you'd like to play. 

The graphics are a little bland, but the sampled 
"Outs!" are groovy! The game doesn't even look 
finished. All it keeps saying is "Wait for 
Strikeball 2". Most people who lay 
their hands on this won't want it 
after seeing this sad mockery, 

They never should've 
released this until it was jBt 

fully completed. It would B 
have been good if a little j 
more thought went into 1 
the making of the game, \ fi 

but as it is, it contains far 
too many mistakes. 


Finally this month we j 
have Grand Prix Manager I 
from good old 17 bit! If 

you fancy taking over from Frank Williams then this 
is the game to play. 

The graphics on this may be dull, but the depth 
and detail is top notch! The only real problem is 
that it can become a little slow... but how long do 
real GP's last - two hours? 

Well this game is a must for your collection, it's 
a fantastic game to end the PD with this month. 

That's it I suppose... I may even be back next 
time. It all really depends on my contract that the 
boss has given me! Hopefully he'll let me! (But then 
again... - Ed). 


TIME: 76 


The game is 

awful. Just take a look at 
the intro screen, that'll give 
you an idea... oh dear! 


I mean...why would 

anyone want to escape prison eh? You get free food don 7 you? 


A fantastic 

simulation to give you the chance to take 
over Frank Williams' hot seat. 


The ever popular "Diamond 
in those odd games of baseball...why not 
run around it everyone else seems to! 


Hey up! Isn 7 that Damon Hill, 
Nah it can 7 be, can it...He’s 
got ace eyebrows! 


17 Bit Software. 2 8 Market Street. Wakefield 
West Yorkshire WF1 1DH Tel: 0924 366982 
Or you could try.. 


That’s all we need, a picture 
of Senna’s car to begin the game with...Tch! 


PD Soft. 1 Bryant Avenue. Southend-On-Sea 
Essex SSI 2YD England 



RO IN PRd 


r?7 














































GREMLINS COME OUT 
OF THE CLOSET 


Galloping into the wilderness to bring back masses of 
Reader Offers for you all, this month we rode on over to 
Gremlin and raided their warehouse for some of the 
hottest games ever to hit the shops. Check out what you 
can buy at some incredible knock-down prices! 



LOTUS III 

£ 16.99 

igh performance driving at its best, taking the 
wheels from beneath Jaguar XJ220 and Crazy 
Cars 3."As the ultimate racing game, this 
combines all the best elements of its two predecessors 
and adds more features. Use the unique RECS track 
editor to create up to literally five trillion different / j 
routes to race along. Developed by the magnificent Magnetic Fields of both Lotus and 
Supercars fame, you can't be a racing fan without having Lotus III in your collection. 



"A 

ai 

#"%sti 


UTOPIA 

£ 16.99 

combination of the classic games Populous 
and Sim City. The result is an excellent 
trategy game in its own right."Utopia is one 
of the most highly rated strategy games ever to appear 
on the Amiga. Its 3D isometric graphics are gorgeous 
and should be enjoyed as you strive to create a better nation and standard of living for your 
people. Fighting against an enemy force is only one hazard from many that you need to 
be able to counteract. Fans of Populous, Powermonger, Sim City and Mega-lo-mania 
will adore Utopia. This package also includes the follow-up data disk. 




You know it makes sense to check these out. All games are £16.99 each including postage and 
packaging and will be sent to you within 30 days of receipt. Just tick off the games you want on this 
coupon and send it, along with a cheque or postal order made payable to 'Europress Interactive' for the 
correct amount, to: Gremlin's Closet Offer, Amiga Action, Europa House, Adlington Park, Macclesfield, 
Cheshire, SK10 4NP. 

Please send me: 

(^) Lotus III Premier Manager O Ut °p ia (^) Nigel Mansell's World Championship 

Name:. 

Address:. 


Postcode:.Tel (Day):. 


I enclose a cheque/PO made payable to Europress Interactive for £. 
Signature:. 


Allow 30 days for delivery 

C^) PLEASE TICK IF YOU DO NOT WISH TO RECEIVE ANY PROMOTIONAL MATERIAL FROM OTHER COMPANIES 

L__J 


"P 

t< 


PREMIER MANAGER 

£ 16.99 

remier Manager convincingly boots 
other football management games into 
touch. Necessary, vital, fulfilling." 
Complex and engrossing, Premier Manager 
slide tackles the likes of Anco's Player Manager 
and Domark's Championship Manager. 
Virtually everything you could possibly think of 
is incorporated into this gem, hence the 
roaring success it's been since released. Still 
sitting high in the charts, this is your 
chance to buy Premier Manager at a / j 
bargain price, so make sure you 
don't miss out. 


MAH kUHKEft IIAFFOItl) RM«ERS 16 CONFERENCE 

COMTRACI 2 i»2410 tRlURORV HECK 1 Of 1992 


P PLOVER HOME 
G PRICE 
D PERRSOH 
D RRADSHRH 
D SIHPSOH 
D ESSEX 
M BERRY 
H BOUGHy 
H TONES 
R CLOVTOH 
fl PflLGfiftVE 
A CIRCUIT 
S HEMMING 
S HOOD 


TERM SELECTION 

HH IK PS SH ST SC CH 

30 19 718 95 O O 

5 23 13 8 83 O O 

It 36 21 lO 96 O O 

219 4 6 98 O O 

12191310 93 O O 
14 8 25 23 96 O O 

615301197 O O 
3 5 23 17 88 O O 

9 19 15 29 87 O O 

16 8 20 19 88 O O 

51317 26 86 O O 

1215 717 90 O O 

7 19 21 5 95 O O 


PL AG DP T 

1 29 OH 

1 24 OH 

1 20 OH 

1 29 OH 

1 24 OH 

1 20 OH 

1 22 OH 

1 24 OH 

1 19 OH 


MRXIMUM PLOVERS:11 


GK:GOOD *** 
DF:GOOD ** 


TERN RRTING:GOOD ** 


HF:GOOD * 
RT:GOOD ** 


"Ti 

I e 


NIGEL MANSELL'S WORLD 
CHAMPIONSHIP 

£ 16.99 

'hey have the technology, they have 
the experience, they have the 
endorsement. But do Gremlin have 
the result? Put plainly, yes." If road racing is 
not your scene but, instead, you're looking for 
some authentic arcade-style Grand Prix action 
then Nigel Mansell's where it's at! Make 
design adjustments to your car, select tyres to 
suit the present weather conditions and then 
take on the cream of the world's Formula One 
racing drivers from the cockpit of your very 
own speedy Williams. 

Who cares if Nige drives in the Indycar 
series now. With this you can relive those 
golden days of yesteryear whenever you want! 



98 


AMIGA ACTION • READERS OFFERS 






















































Jk lot content with the gargantuan selection offered thus 
m\mfar? Plunder the realms of the Blueprints, and coo with 
m W delight at the goodness within. Drool over Dream web, 
revel in Rally, and as for Wonderdog - well... 


■■■■Mi 



Minimi 


Contacts 


Core Design: 0332 297797 
Europress: 0625 659333 
Mirage: 0260 299909 
Empire: 081343 7337 
Gametek: 0753 553 445 
Psygnosls: 051 709 5755 


DREAMWEB 


Empire invade your innermost 
thoughts, permeating the dreams 
of the innocent and wreaking 
bloody death on all mankind! 
AAAAARRRGHH! 


No prizes for guessing that 
this isn 't what you might call 
a cute and cuddly game. It's 
an innovative detect em-up 
with gore galore. 


RALLY 


The excitement reaches 
fever pitch and the crowd 
roar in approval. That's when 
a car hits a spectator, so 
God knows how they'll feel if 
this lives up to the hype. 


GUEST STARRING 

Wiz ‘n’ Liz 
Second Samurai 
NASCAR 
Er, and that's it. 


x o 00007Z1 o 

WONDERDOG 


All dogs go to heaven, they say. Well this dog thinks he 's God! The 
wet-nosed wonder capers through platformia with his Chums. 


THE MOST UP TO DATE PREVIEWS EVER! 



































TTOChJION:T • 
•LOUIS'S XOBI 


LC'CRTION: 


...some criminal geezer has let rip at 
him with a kind of electric phaser thing... 


Ryan steps innocently into Louis’s lobby, not expecting any 
I trouble. But before you can say ‘oh my goodness... ’ 


Empire cordially invite you 
to enter the nightmare 
realms of a bleak futuristic 
subconscious... 


D id you know that the human body 
goes through numerous different 
stages of sleep? And that one of the 
deepest of these stages is Rapid Eye Movement 
(REM) sleep, so called because even though 
your eyes are closed your pupils are still 
moving around like crazy? It is during REM 
sleep that you have your dreams, and generally 
humans need five of these REM sleeps every 
night if they want to stay fit and healthy. 

Did you know that if you don't get that 
many REM sleeps in one night your body will 
try to catch up the next night? And that if you 


are constantly denied your REM sleep over a 
long period of time you will start to 
hallucinate and may eventually die? 

Did you know that the length of each REM 
sleep differs from person to person and this is 
why some people need less 
sleep than others? And 
that whether you have a 
nightmare or a nice 
dream depends on how 
many of the seven 
controlling powers at 
the core of the endless 


dwelling of thought known as the dreamweb 
are dominated by evil? Erm, actually I didn't 
know that last one either. But Dreamweb 
programmers Neil Dodwell and Dave Dew say 
it's true, and who am I to argue? 

The deal in Dreamweb is that after 
centuries of fighting, all of the seven 
controllers are evil, so everyone has 
nightmares all the time. Just imagine going to 
sleep every night and always dreaming about 
causing a hideous traffic jam while driving a 
Ford Capri completely naked with an 
enormous spider poised to lower itself into 
your lap (Freudian interpretations not wanted). 
Major downer. Obviously this sorry state of 
affairs is just not good enough, so the keepers 
of the web - sort of consumer watch-dogs for 


...and he’s been blasted back through the door and onto the 
pavement outside. His eyes flicker shut... 


■ LOCHTION: 

OUTSIDE LOUIS'S ' \ V j 

Hi \ 


AMIGA ACTION •BLUM PRINT 




































-- 


...and making off with Ryan’s favourite (ie. 
only) pair of Nikes. Honestly, what sort of 
world is it where a man gets shot for just a 
pair of shoes. Even if they are Nikes. 


the subconscious - have decided to invade the 
mind of a poor unsuspecting fella called Ryan 
and get him to wipe out the seven human 
hosts of the evil controllers so there can be at 
least a chance that some of them will be 
replaced by good ones. 

You guide poor Ryan round a dark 
cyberpunky city (based heavily on 
Bladerunner) using an intuitive point and click 
mechanism, finding out who you've got to 
waste, and how. 

Dreamweb will boast 200 
atmospheric dingy rooms 
spread over 30 
different locations 
with over 80 
people to, ahem, 

'interact' with. This 

interaction includes a _ 

complex conversation system 
which you will have to master to find out 
some of the game's clues. 

There will also be hundreds of objects 
lying around, all graphically represented and 




H 


Ah. From the abject scum and deprivation of the city springs an 
oasis for rest and repose, or getting well and truly ratted. 


on his travels Ryan often 
stumbles across lashings of bad 
language and sex 


...and his scummy assailant searches 
him before headina for a waitina car... 


fully usable throughout. 

Neil and Dave, 
otherwise known as 
Creative Reality, 
began working on 
the game back in 
1989 when they decided 
that the name Dreamweb 
sounded dead powerful and film-like and 
concocted a story around it. They decided to 
make a game editor for the project which 
would let them create locations and fill them 
with objects, people, descriptions and 
conversation. This turned out to be no easy 
task. "We tried to plan what we would need 
to put into the editor but it was difficult to 


anticipate what we would need when the 
game hadn't even been started," they said. 

But perseverance payed off, particularly 
with the development of an animation system 
which has helped them produce some 
extremely impressive choreographed action 
sequences for crucial points of the game. 

These sequences are spectacularly violent, 
and on his travels Ryan often stumble across 
lashings of bad language and sex, confirming 
Dreamweb's position as an adult game. But 
Dave and Neil make no apologies for this. "In 
our game there are no princesses to rescue, no 
cute Nintendo-friendly graphics, no dinosaurs, 
no arcade action and no Lemmings," they said. 
And they weren't lying. 


PROJECT: Dreamweb 


HOUSE: Empire 


Creative Reality PRICE: £TBA 


rnMMTKJTC- Dreamweb’s programmers have evidently gone all out to 
LUnntjn I produce a game which oozes atmosphere, and the dark, 

. claustrophobic graphics and seminal futuristic storyline do 

this more than adequately. The object manipulation system is exceptionally 
comprehensive while still being simple to use, and the climatic animation 
sequences are very effective in a slow-motion-action-bit-in-Die-Hard-2 kind of 
way. My main reservation at present concerns the apparent linearity of the plot, 
but plenty of other great adventures have survived this restriction and hopefully 
Dreamweb’s intense atmosphere - r 11 

will help it do the same. INSPECTED BY: John 


* 




...but with one well-placed shot 
Ryan ignites the engine... 


...sending lethal molten metal lumps 
spiralling wildly in all directions... 


...and this transporters days of ferrying 
bad guys around are officially over. 


BLUR PRINT •AMIGA ACTION 









































Magic Boy 




__ Spot the bit of the screen which isn’t cute 
or colourful. CLUE: There isn’t one. 


T hankfully the latest game by Arcade 
Masters (who were good enough to 
bring you the award winning Pipe 
Mania) has absolutely nothing at all to do with 
Paul Daniels' childhood. Instead of a short guy 
with a bad wig and a vapid 
assistant-cum-wife, the 
Magic Boy in question . 

here is actually \ 

Hewlett, a young, naive 
and hopelessly accident- 
prone apprentice wizard, who's so 
totally pathetic at all things magical that one 
day he inadvertantly releases hordes of 
monsters from his master's cages. Naturally, 
it's not really the done thing to leave such 


As you can see, the various monsters 
you have to catch are so ugly and 
horrible that you can barely stand to |jfe 
look at them. 


stomach-churning 
sweetness" 


dangerous creatures wandering round willy- 
nilly, so Hewlett must zip round and try to 
recapture them all before his master returns. 

And so, surprise, surprise, we are 
catapulted into a world of colourful creatures, 
banana-shaped bonuses, chirpy 
music and stomach- 
churning sweetness. 
Yup, the ever popular 
cutesy platform format 
is back again - but 
publishers Empire promise us that 
their contribution will have more character 
and features than anything that's gone before. 

Set over 64 levels split into eight different 
worlds, Magic Boy seems to be practically an 
encyclopedia of all things cute and colourful. 
Lightning bolts, jetpacks, shields, superstar 
capsules, hidden levels, dissolving platforms, 


Magic Boy balances precariously on a 
ledge, figures out how to cross a load of lethal 
water and makes plans for catching some 
pesky monsters, all the while still managing to 
look cute. Amazing! 


With their latest cute-fest, 
Empire try to pull something 
considerably more 
wand-erful than a rabbit out 
of the hat (sorry!). 


Having failed to collect that cluster 
of secret bonuses at bottom left, Magic 
Boy grins sweetly as he leaps towards a 
couple of jump-increasing springs. 


-i 




lethal lakes, springs, 
traps, slippery 
surfaces - they're all 
in there, and then 
some more! 

To avoid the 
linearity of games like 
Rainbow Islands and Global Gladiators, the 
programmers have made it possible to access 
four levels at any time, and they've even 
promised to include a password system 
allowing you to enter the game at eight 
different points. There is going to be a two- 
player option too, and apparently the monsters 
will be nowhere near as daft as they look. They 
will be able to cast their own magic spells and 
can employ all manner of cunning strategies to 
avoid being bundled unceremoniously into a 
sack and returned to a life of captivity. 

Arcade Masters claim the characters 
in Magic Boy will have cartoon quality 
animation, and say they are trying 
everything possible to make their 
game into something "that makes 
other games look Black and White by 
comparison". If they pull this off it 
will be no mean feat - there are few 
other genres where the standard to 
follow is already quite so high, and 
although Magic Boy looks a promising 
project, there is still a fair way to go. Look out 
for a review next month... 


PROJECT: Magic Boy 


Empire RELEASE: | October 


Arcade Masters PRICE: £25.99 


Magic Boy certainly looks the part. The hero is plenty cute 
CUMMuN 1 enough, and the backdrops and features provide lots of 
variety. The difficulty curve also seems well judged. For me 
though, there are a couple of niggles. One is Magic Boy’s movement - at present it 
seems too restricted by backgrounds and screen borders to allow the feeling of 
freedom so important to such games. The other is the option to choose your next 
level. Call me perverse (You pervert - Ed) but in platform games, I actually like 
getting stuck on just one level and hating it so much I simply have to work it out. 
But that probably just proves what I . T “ 

a troubled childhood I had! I INSPECTED BY: I John 


AMIGA ACTION •BLUM PRINT 


-i - 

















































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If you're a complete beginner or an advanced programmer, AMOS is for you. 

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M.T.S. Kidderminster 0562 745451 

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Soft-Ly, Milton Keynes 0908 670620 

Spa Computers, Leamington Spa 0926 337648 

Town Computers, Hanley 0782 287540 

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Burnley Computer Centre, Burnley 0282 34772 

Castle Computers, Lancaster 0524 61133 

Computer World (UK), Bolton 0204 495011 

P.V. Computers, Accrington 0254 235345 

Vu-Data, Ashton Under Lyne 061 339 0326 

Vu-Data, Stockport 061 477 6739 


Computer Store, Wakefield 0924 

Computer Store, Huddersfield 0484 

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Computer Store, Meadowhall 0742 

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Topsoft, Stockton on Tees 0642 

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Comtazia, Cheltenham 0242 

Computer World, Canterbury 0227 


Database, Thurrock 0708 890976 

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514405 0702 614131 

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429284 Invicta Software, Tunbridge Wells 

569121 Logic Sales, Cheshunt 

Logic Sales, Peterborough 
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252509 0268 778909 

Platinum Personal Computers, Leigh on Sea 

618256 0702 471062 

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0892 511542 
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0733 349696 


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For your nearest Game dealer telephone Head Office on: 081974155S 



AMOS 

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AMOS 3D 

Easy AMOS 

AMOS Professional 

AMOS Pro. Compiler 

AMOS 


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To check compatibility, select an AMOS product from the left hand column and read across. 

To find out more about AMOS telephone £)lAJ~OPRESS 
Europress Software on 0625 859333 


/SOFT WARE 


Europress Software, Europa House, 
Adlington Park, Macclesfield SK10 4NP 
Tel: 0625 859333 Sales: 0625 859444 


m 















































•JIHIGALC1C 

Fnaun.K. 







^ 1 




. *1 h I hi II 


if? Tr. 

TTlTTTf ♦ 


a Lubricate those 
aching brain cells 
in one of London 's 
many seedy 
taverns. 


▲ Hmm. Jack s middle name is Ike 
Any relation to David? 



Being a Sidran 
production you 
would expect Jack 
the Ripper to be a 
fairly heavyweight 
game, and I can assure you, 
you will not be disappointed. This is a 
heavyweight murder mystery game that 
simulates the events that took place in the 
Whitechapel and Spitalfields boroughs of Olde 
London Town in 1888. 

Like all of his games, Jack the Ripper will 


be heaped with 
^ accurate 
B information based 
W on many years of 
research. Every 
^ known fact, person, 

object and detail that has been 
uncovered since these heinous crimes took 
place has been included in the game. 

As well as all the facts and details, the 
graphics are of equal importance, serving the 
purpose of building a taut atmosphere that 


The graphics build up a 
taut atmosphere 


▼ One of the Ripper s first victims. Thankfully 
the game picture has been considerably toned 
down from the real thing. 


▼ A section of the map of London s 


B udding sleuths could well be in for a 
bit of a treat when Jack the Ripper 
from Mirage hits the shelves. It is 
being developed in America by 
Intergalactic Development Incorporated, 
or IDI for short. 

This name may well be familiar to the 
more strategic minded amongst you. 
Another name which may be familiar to 
you is Ezra Sidran. Can't place it? Never 
heard of it? OK then, I'll tell you. Ezra 
Sidran and IDI are the guys who brought 
you the immensely successful Universal 
Military Simulator (UMS) and UMS II, 
which were originally published in this 
country by Microprose if my memory 
serves me well. 

Not content with the success of these 
products, Ezra has not been resting on his 
proverbial laurels, for the last four years he 
has been beavering away on his latest epic, 
Jack the Ripper, and now, at last, it is 
nearing completion. 


Let me take you by the hand, 
and lead you through the 
streets of dead bodies... 


AMIGA ACTION •BLUM PAINT 

























































™ 1 I IIJ DCUR. A1IIU U 

fine fellow he is too, ill warrant. 


will hopefully immerse the player in the 
period. To achieve this, IDI commissioned 
highly skilled pen and ink artists to draw 
reconstructions of the now infamous 
locations, and to create realistic portraits of 
the unfortunate residents who lived there at 
the time. Whenever possible, the artists have 
been supplied with actual photographs, maps, 
blueprints and contemporary descriptions 
from which to work. 

Obviously, not everything in the game is 
fact. Think about it, if it were, how could you 
possibly win? The Whitechapel Murders were 
never solved, or if they were we were never 
informed of the conclusion. So, if the game 
was realistic right down to the last detail, the 
player would sit there, follow up a few leads, 
ask a few questions, and end up no further on 
than when he or she started. 

To combat this somewhat major problem, 
a number of important clues have been 
planted in the game so that a conclusion can 


now be reached. 

A nice feature is that there is 
more than one way that a person 
can find out who has been 
committing the crimes, 
depending which clues you pick 
up on. This means that every 
time you load up the game you 
may well discover a very 
different solution to the 
Whitechapel Murders. 

Jack the Ripper is claimed to 
be full of hard evidence and solid 
clues, with no contrived puzzles 
or riddles. To solve the crimes 
you'll need all of your logic and 
skills of detection to pick up on 
vital clues when searching the 
different locations, interrogating suspects and 
reading up on the latest reports in the daily 
newspaper, so if you don't possess any of the 
aforementioned skills, you're basically stuck. 
The game has been 
programmed to make use of an 
easy to use Graphical User 
Interface, or GUI for short, which 
comprises of movable windows, 
scroll bars, drop down menus and 
a point and click mouse 
controlled cursor. 

Strictly speaking Jack the 
Ripper is not really a graphic 
adventure, at least not like one I 
have come across in a long time. 
There are locations to explore, 
and people to meet and greet, but 
there is something that sets Jack 
the Ripper apart from the rest, 
and that is the extremely high 
level of factual detail that has 
been woven into the game. 

Fans of Poirot and Sherlock 
Holmes will lap this up I'm sure 


when it is released. Action fans may find the 
puzzle solving a bit slow moving and tedious, 
but then, the same could be said for any game 
that doesn't feature a badly depicted little 
spaceship, or huge bloke with a big sword. 

I personally am looking forward to seeing 
the finished version of Jack the Ripper, if only 
to get a break from all those mind numbing 
arcade games. 


Graphic M N 


A button found! near tfte body of Po(£ti JS’tdiofs labeled! 
9WC 


£\ ' Dr. Bladufdl stated that Stride ftad been dead jot [ess 

A M than 20 minutes when fie f outtd fier. 


▲ Having collected a few clues, you assemble them 
into conclusions and watch the case take shape. 


PROJECT: [Jack the Ripper 


HOUSE: Mirage 


Intergalactic Development Inc. PRICE: 


rOMM^KlTC* The Sheer wealth of factual detail in Jack the Ripper is 

VJjnriLlN I 0. enough to make even the most ardent strategy fan drool 

- This would be pointless if the gameplay wasn’t up to 

scratch, but fortunately it doesn’t look as though this is going to be the case. The 
system for collecting evidence works very well, and there are an impressive 
number of characters for you to bump into. I am not willing to commit myself to 
saying this is going to be an excellent product, but I have to admit, I will be very 
surprised if it doesn't live up to my expectations. This really does look as though 
Ezra Sidran and IDI have got " —t—-— 

themselves a winner once again. INSPECTED BY: Steve 


tendon, England 


iigtstGl.li 


Price One Penny 


MURDER MOST FOIL! 
BODY FOUND IN 
BUCK'S ROW! 

The kdg of one of la? tmfortinates ltd reside end 
attempt to eke ort. a doing in Vhileckpel vet 
discovered erly this morning The corpse* lot 
Mg’ Diciiols vis discovered in Bid's Rav d 3:40 
iffijAojis’. 31 .Do murder vas ever more ferocioislg 
end bntdlg done. The knife, which mist hire been 
a large and sharp one.vce jotted into the decern 
d the liver part a: the abdomen and then drown 
tpyqrds not ace bit hue 


TWO GREAT 
FIRES AT 
LONDON DOCKS! 

Two great ares broke cd last night or. the lender. 
Docks. the first fire started abort 333 FID at Spirit 
Qtng, Soda look end centime tc birr, intii it vas 
er.inji.shei chut 1133 FID The second fire dried 
abort a hit later at lessrs Gibbs it Co s engineering 
works in Snivel! tor book, destroying a sip '3 
rigging end spers, and then spread to Sovland's 
Coal Than . The fires were rtsile throughout the 
evening of ketst 33-31 and attracted a large crowd. 


BLUE PRINT • AMIGA ACTION 



5 
































Bill Elliott’s 


Nascar Ohallenge 





Jump in a speeding 
car with a man you've 
never even heard of... 


C hances are when you hear the 
name Bill Elliot's NASCAR 
Challenge, you will experience 
a nagging thought that the name is 
not entirely new to you. Don't 
worry, you're not losing it just yet, 
this has in fact been around for 
what seems like an age on other 
formats, namely the Macintosh for 
one. In fact, this game actually won an 
award for the best sports simulation of 1991, 
so that gives you some idea of just how old this 
game actually is. 

Well now, at last Gametek have gotten 
(gotten? - Ed) around to converting it to the 
Amiga, and hopefully it will retain all of the 
appeal of the other versions. 

In this country of course, the big motor 
racing events are the Formula One Grand Prix, 
but in America races such as Indycar and 
NASCAR are just as popular, if not more so, 
which is perhaps the reason that this product 
has taken so long to appear on the European 
dominated Amiga market. 

The game gives you the option, as, let's be 
honest, most race games do, to either practise 
a single track, race a single track, or take part 
in a full championship season. All of 
the tracks have been included - 
Michigan, Darlington, Sears Point, 
and of course, the most famous of 
all Daytona, allowing you to 
emulate the men and women who risk 


to nave a 

chuckle at one of those hilarious car stickers 


their lives, week in, week out, merely for the 
enjoyment of a thrill seeking crowd who are 
just out too see someone crash spectacularly, 
and hopefully be cut out of the wreckage 
seconds before the tank goes up. 

The action is fast and furious, and control 
is via one of three different methods, namely 
keys, joystick or mouse. On the version we 
have seen I found mouse 
control to be my 
favourite, but to be 
honest there is very little 
to choose between any of 
them. 


There is a bit of a glut of race games 
emerging at the moment. In this issue alone, 
beside NASCAR, there is Rally, FI 7 Challenge 
and Micro Machines, so it is to be hoped that 
Bill Elliot's effort will not be lost among them. 

If it is, then there will only be one thing to 
blame, and that will be the fact that Gametek 
haven't got things quite right. If they do, they 
have potentially one of the best Amiga race 
games ever on their hands. 


▼ John looks a lot like that bloke out of 
Minder! Not really that relevant, but 
interesting , nonetheless! 




potentially one of 
the best Amiga race 
games" 


▼ Just what you expect to see when you 
crash your car - two enormous triangles 
looming towards you at speed! 






Team in house 


PRICE: £TBA 


Cr\MMCk\TC.- Racin 9 garnes come and go, very rarely making a serious 
UJnntM I * 0 . impact on the Amiga games market. The only notable 

_ exceptions that spring to mind are MicroProse’s Formula 

One Grand Prix and Electronic Arts’ Indianapolis 500. Comparisons are bound to 
be drawn between NASCAR and Indy 500, as it is very similar graphically to that 
ageing warhorse. and hopefully these comparisons will be favourable. From what 
we have seen so far there is no reason to expect anything but good things from Bill 
Elliot s NASCAR Challenge, and if all goes well, this could quite easily prove to be 
the king of the racing simulations | 

in the run up to the festive season. INSPECTED 6 N Steve 


AMIGA ACTION •BLUM PRINT 

























Am eagre Prices for Amiga Users 


Games 

1869 (1MB) 

1869 (AMIGA 1200) (1MB) 

3D CONSTRUCTION KIT 
A-TRAIN (1MB) 

ABANDONED PLACES 2 (1 MB NOT1200) 
ABANDONES PLACES 2 - A1200 
ACTION SPORT (COMP) 

ADRENALYN 

AIR BUCKS VI .2 (1MB) 

AIR BUCKS VI .2-A1200 (1MB) 

AIR SEA SUPREMACY (COMP) (NOT1200) 
AIR SUPPORT 
AKIRA 

ALIEN 3 (1MB) 

ALIEN BREED - SPECIAL EDITION ‘92 (1 MB) 
ALIEN BREED 2 (1MB) 

ALIEN BREED 2 (AMIGA 1200) 

ALLO ALLO ” 

AMOS PROFESSIONAL (1MB) 

AMOS PROFESSIONAL COMPILER (1MB) 

ANCIENT ART OF WAR IN THE SKIES (1 MB) 

APACHE 

APOCALYPSE 

ARABIAN NIGHTS (1MB) 

ARABIAN NIGHTS (AMIGA 1200) 

ARKANOIDII - REVENGE OF DOH 
ARMOUR GEDDON 2 
ARSENAL - THE COMPUTER GAME 
ASSASSIN REMIX (1MB) 

ATAC(IMB) 

ATOMINO 

B-17 FLYING FORTRESS (1MB) 

BAAL 
BALLISTIX 
BARDS TALE 3 ! u 

BARDS TALE CONSTRUCTION KIT (1 MB) 
BATMAN - THE MOVIE 
BATTLE CHESS 
BATTLE ISLE '93 
BATTLE TOADS 
BIG RUN 

BITMAP BROTHERS - VOLUME 1 (NOT600) 
BLADE OF DESTINY (1MB) 

BLASTAR (1MB) 

BLOB (1MB) 

BODY BLOWS (1MB) 

BODY BLOWS (AMIGA 1200) 

BODY BLOWS GALACTIC (1MB) 

BODY BLOWS GALACTIC (AMIGA 1200) 

BONANZA BROTHERS 

BOROBODUR 

BOSTON BOMB CLUB 

BRIDES OF DRACULA 

BUBBLE BOBBLE (NOT1200) (NOT600) 

BUGS BUNNY 

BURNING RUBBER (1MB) 

BURNING RUBBER (A1200) 

CAESAR (1MB NOT1200) 

CAESAR DELUXE (1MB) 

CAMPAIGN 
CAMPAIGN 2 (1MB) 

CAPTIVE 2 
CARDIAXX 

CARRIER COMMAND (NOT1200) 

CASTLES 2-A1200 
CATCH 'EM 
CENTURION 

CHAMPIONSHIP MANAGER ‘93 (1MB) 
CHAOS ENGINE (1MB) 

CHASE HQ II 

CHESS CHAMPION 2175 

CHESSMASTER 2100 (1MB) 

CHUCK ROCK 

CHUCK ROCK 2 - SON OF CHUCK (1 MB) 
CIVILIZATION (1MB) 

COMBAT AIR PATROL (1 MB) 

COMBAT CLASSICS (1MB) 

CONTRAPTIONS 
COUNT DUCKULA 
COUNT DUCKULA 2 
CRAZY SEASONS 
CREEPERS 

CRYSTAL KINGDOM DIZZY (NOT1200) 
CURSE OF ENCHANTIA (1MB) 
CYBERBLAST 
CYBERSPACE (1MB) 

DALEK ATTACK 

DARK QUEEN OF KRYNN (1MB) 

DAS BOOT 
DENNIS 

DENNIS (AMIGA 1200) 


Please note 

NOT+ means software is 
not compatible with the 
500 Plus, 600 or 1200 


DESERT STRIKE 
DEVIOUS DESIGNS 
DIZZY COLLECTION 
DOG FIGHT (1MB) 

DONK 

DREADNOUGHTS 
DREADNOUGHTS - BISMARCK 
DREADNOUGHTS - IRONCLADS 
DREAMWEB (1MB) 

DUNE II (1MB) 

DYNA BLASTER (NOT1200) 

EASY AMOS (1MB) 

ELITE II - FRONTIER 
ERIK 

EUROPEAN CHAMPIONS 
EUROPEAN CHAMPIONSHIPS 1992 
F-16 COMBAT PILOT (NOT1200) 





. ■ 

FI 7 CHALLENGE (1MB) 10.95 

FALCON 7.95 

FALCON - COUNTERSTRIKE DATA DISK 7.95 

FALCON - FIREFIGHT DATA DISK 7.95 

FANTASTIC WORLDS (COMP) (NOT1200) 25.99 

FATAL STROKES 21.95 

FINAL COUNTDOWN 6.96 

FIRE HAWK 15.75 

FIRST DIVISION MANAGER (NOT600) 6.96 

FLASHBACK (1MB) 22.95 

FOOTBALL DIRECTOR 2 (1 MB) 7.95 

FOOTBALL MANAGER 3 18.95 

FORMULA 1 GRAND PRIX (1 MB) 24.95 

GALACTIC WARRIOR RATS 7.95 

GAUNTLET II 6.96 

GLOBAL GLADIATORS (1 MB) 22.95 

GNOME ALONE 18.95 

GOAL (1MB) 22.95 

GOBLIINS 2 (1MB) 21.95 

GRAHAM GOOCH WLD CLASS CRICKET (1 MB) 21.95 
GULP 21.95 

GUNSHIP 2000 (1MB) 24.95 

HAGAR THE HORRIBLE 15.96 

HARDBALL 7.95 

HEROQUEST 7.95 

HEROQUEST 2 18.95 

HIRED GUNS 21.95 

HISTORY LINE (1914-1918) (1MB) 24.95 

HOI 14.95 

HOME ACCOUNTS 2 29.95 

HUCKLEBERRY HOUND 7.95 

HUMANS - Jurassic Levels (Data Disk) (NOT1200) 10.50 
HUMANS - Jurassic Levels (Stand-alone) 21.95 

IK+ 6.96 

INDIANA JONES & FATE ATL. (ACT) (1 MB) 18.95 

INDIANA JONES & FATE ATL. (ADV) (1 MB) 27.95 


MORPH (AMIGA 1200) 

MR NUTZ (AMIGA 1200) 

NAVY MOVES 

NICK FALDOS CHAMPIONSHIP GOLF (1MB) 
NIPPON SAFES INC 
NODDY’S BIG ADVENTURE 
NODDYS PLAYTIME (1MB) 

NORTH & SOUTH 

OMAR SHARIF’S BRIDGE (1MB) 

ONE STEP BEYOND 
OPERATION HARRIER 
OUTLANDER 
OVER THE NET 
OVERDRIVE (1MB) 

PANG (NOT600) 

PANZA KICK BOXING 
PARASOL STARS (1MB) 

PEN PAL 

PERFECT GENERAL (1MB) 

PERFECT GENERAL - WW2 DATA DISK (1MB) 
PGA TOUR GOLF PLUS 
PINBALL FANTASIES (1MB) 

PIRATES 
PIXIE & DIXIE 
PLATINUM (COMP) 

POPEYE 2 
POPEYE 3 

POPULOUS II - DATA DISK 
POPULOUS II PLUS (1 MEG) (1MB) 
POPULOUS/PROMISED LANDS 
POSTMAN PAT 
POSTMAN PAT 3 
POWER UP (COMP) 

PREMIER MANAGER 
PREMIERE (1MB NOT1200) 

PRIME MOVER 

PRINCE OF PERSIA 

PROJECT X - NEW VERSION (1 MB) 

PSYBORG 
PUFFY’S SAGA 

QUATTRO POWER MACHINES (COMP) 

QWAK 

R.B.I. BASEBALL 2 (NOT+) 

RAGNAROK 
RAINBOW ISLANDS 
RAMPART (1MB) 

REACH FOR THE SKIES 
ROAD RASH 
RODLAND 

ROLLING RONNY (NOT+) 

ROOKIES (1MB) 

RUBICON 
RUGBY COACH 
RYDER CUP 

RYDER CUP (AMIGA 1200) 

SABRE TEAM (1MB) 

SABRE TEAM - A1200 

SAMURAI - WAY OF THE WARRIOR 

SCRABBLE 

SECRET OF MONKEY ISLAND II (1MB) 
SENSIBLE SOCCER 92/93 
SHOE PEOPLE 

SHOOT ‘EM UP CONSTRUCTION KIT 
SILENT SERVICE II (1MB) 


Games 

Centre 


Mon - Fri 10am to 8pm 
Saturday 10am to 4pm 

2 mins from Old St. Tube - take exit 2 


i= is 



21.95 

9.95 
18.75 

24.95 

12.95 
25.99 
12.95 

12.95 

24.95 

22.95 

22.95 

24.95 

29.95 

6.96 

18.95 

13.95 
7.95 


INDIANA JONES & L. CRUSADE (ADV) 

12.95 


INTERNATIONAL 5 A SIDE 

6.96 


INTERNATIONAL GOLF 

6.96 


INTERNATIONAL OPEN GOLF (1MB) 

18.95 


INTERNATIONAL OPEN GOLF (AMIGA 1200) 

18.95 


ISHAR 2 (1 MB) 

21.95 


JAMES POND 

6.96 


JIM POWER 

15.96 


JOHN MADDEN’S FOOTBALL 

18.95 


JURASSIC PARK (1MB) 

18.95 


JURASSIC PARK (A1200) 

20.95 


KEYS OF MARAMON 

9.95 


KGB (1MB) 

22.95 


KICK OFF II (1 MEG) 

18.95 


KID PIX (NOT1200) 

18.95 


KILLING MACHINE 

6.96 


KINGDOMS OF GERMANY 

21.95 


KNIGHTS OF THE SKY (1MB) 

24.95 


LEGENDS 

21.95 


LEMMINGS 2 (1MB NOT1500) 

21.95 


LINKS - FIRESTONE 

14.95 


LIONHEART (1 MB) 

20.95 


LOMBARD RAC RALLY 

6.96 


LOST VIKINGS 

21.95 


LOTUS III - THE ULTIMATE CHALLENGE (1 MB) 

18.95 


LOTUS TURBO CHALLENGE II 

7.95 


MAELSTROM 

24.95 


MANCHESTER UNITED - PREMIER LEAGUE 

21.95 


MATRIX MARAUDERS 

7.95 


MAVIS BEACON TEACHES TYPING V.2 (1 MB) 

21.95 


MEAN 18 

7.95 


MEAN ARENAS 

18.95 


MERCENARY 3 

14.95 


MICRO MACHINES 

15.75 


MICROPROSE GOLF (1MB) 

24.95 


MORPH (1 MB NOT1200) 

18.95 




SIM CITY DELUXE 
SIM CITY/POPULOUS 
SIM LIFE (1.5MB) 

SIM LIFE (AMIGA 1200) 

SIMON THE SORCERER (1MB) 

SIMON THE SORCERER (A1200) 
SLEEPWALKER (1MB) 

SLICKS 
SOCCER KID 
SOCCER KID-A1200 
SOCCER MATCH (NOT+) 

SOOTYS FUN WITH NUMBERS 
SOUP TREK 

SPACE CRUSADE - DATA DISK 
SPACE LEGENDS (1MB) 

SPORTS MASTERS (COMP) 

STAR BLADE 
STARDUST (1MB) 

STREET FIGHTER 2 (1MB) 

STRIKE FLEET 
STRIKER MANAGER 

STUNT CAR RACER 

SUBURBAN COMMANDO (+ FREE FILM) 
SUPER FROG (1MB) 

SUPER HEROES (COMP) 

SUPER LEAGUE MANAGER 
SUPER MONACO G.P. 

SUPER TETRIS (1 MB NOT1200) 
SUPERCARS II (NOT1200) 

SUPERHERO (1MB) 

SUSPICIOUS CARGO 
SWAP 

SWITCHBLADE II 
SWIV 

SYNDICATE (1MB) 


Credit card orders 10 am to 10 pm 

071 608 0624 

7 days a week (not an answerphone) 

You can also r/-\A your Oi (J 0 i <.£^£27*7 6 030688 


VISA 



T.N.T. 2 (COMP) 

TFX (AMIGA 1200) 

THE GREATEST (COMP) (1 MB) 
THE PATRICIAN (1MB) 

THE PLAGUE 

THOMAS FUN WITH WORDS 
THOMAS THE TANK ENGINE 
THOMAS THE TANK ENGINE 2 
TINY SKWEEKS 
TOKI 

TOTAL CARNAGE 
TRIPLE ACTION PACK VOL.3 
TRIPLE ACTION PACK VOL.4 
TRIPLE ACTION PACK VOL.5 
TRIVIAL PURSUIT 
TROLLS (1MB) 

TROLLS (AMIGA 1200) 
TURRICAN II 
TWILIGHT 2000 
UNDER PRESSURE 
VALHALLA (1MB) 

WALKER (1MB) 

WAR IN THE GULF (1MB) 
WHALES VOYAGE 
WHALES VOYAGE (A1200) 
WHITE SHARKS 
WONDER DOG 
WOODYS WORLD 
WORLDS OF LEGEND 
ZOOL (1MB) 

ZYCONIX 



25.99 

21.95 

24.95 
24.95 

24.95 

29.95 

21.95 
6.96 

21.95 

21.95 

6.96 

15.75 

21.95 

15.75 
21.95 

21.95 
7.95 

13.95 

20.95 

10.95 
7.95 

7.95 

6.96 

18.75 

19.95 

17.95 

18.95 
7.95 

17.95 

7.95 

21.95 

12.95 

9.95 

7.95 
7.95 

24.95 



Hint Books 

BANE OF THE COSMIC FORGE 

EYE OF THE BEHOLDER I 

EYE OF THE BEHOLDER II 

INDIANA JONES & FATE ATL. (ADV) 

INDIANA JONES & L. CRUSADE (ADV) 

KNIGHTMARE 

LOOM 

MANIAC MANSION 
SECRET OF MONKEY ISLAND 
SECRET OF MONKEY ISLAND II 


21.95 
16.99 

19.95 
19.95 
19.95 
19.95 
19.95 
19.95 
19.95 

19.95 
15.75 
15.75 
15.75 
15.75 

18.95 

18.95 

13.95 

18.95 
18.95 
18.95 
18.95 
18.95 
15.75 

15.75 
18.95 

6.96 

18.75 
18.75 
18.95 
18.95 
18.95 


7.99 

9.99 


3.5" Disks 


Educational 

CAVE MAZE 
FRACTION GOBLINS 
MATHS DRAGONS 
PICTURE FRACTIONS 
REASONING WITH TROLLS 
TIDY THE HOUSE 

ANSWER BACK JUNIOR QUIZ (6-11) 

ANSWER BACK SENIOR QJ 
FRENCH MISTRESS 
GERMAN MASTER 
ITALIAN TUTOR 
MATHS ADVENTURE (6-14) 

SPANISH TUTOR /f 
MEGA MATHS (A LEVEL) 

MICRO ENGLISH (8-GCSE) 

MICRO FRENCH (BEGINNERS- 
MICRO GERMAN (Beginners-G 
MICRO MATHS (11-GCSE) 

MICRO SCIENCE (8-GCSE) 

PRIMARY MATHS COURSE (3-12) \ 

READING WRITING COURSE (3-8) 

ALVINS PUZZLES 
PAINT POT> —\\ 

SHOPPING BASKET __ 

WHICH? WHERE? WHAT? 

BETTER MATHS (12-16) 

BETTER SPELLING (8-ADULT) 

JUNIOR TYPIST (5-10) 

MAGIC MATHS (4-8) 

MATHS MANIA (8-12) 

THE THREE BEARS (5-10) 

ADI ENGLISH (11 -12 or 12-13 or 13-14 or 14-15) 
ADI FRENCH (11 -12 or 12-13 or 13-14 or 14-15) 
ADI JUNIOR COUNTING (4-5 or 6-7) 

ADI JUNIOR READING (4-5 or 6-7) 

ADI MATHS (11 -12 or 12-13 or 13-14 or 14-15) 
FUN SCHOOL 2 (UNDER 6 or 6-8 or OVER 8) 

FUN SCHOOL 3 (UNDER 5 or 5-7 or OVER 7) 

FUN SCHOOL 4 (UNDER 5 or 5-7 or 7-11) 
MERLIN’S MATHS (7-11) 

PAINT AND CREATE (OVER 5'S) 

SPELLING FAIR (7-13) 


Hardware 

A500 Expansion upgrade with clock 0.5Mb 

A500 Expansion upgrade without clock 0.5Mb 
A500plus RAM upgrade 1 Mb 

A600 Expansion upgrade with clock 1 Mb 
Parallel port extension cable 
Parallel printer cable (2m) 

Roboshift (Auto mouse/joystick switch) 

Zi-Fi Stereo Speakers 



Qty 

DSDD 

DSHD 

10 

5.30 

7.80 

20 

10.35 

15.35 

25 

12.65 

18.25 

30 

14.75 

21.80 

35 

16.90 

25.20 

40 

18.95 

28.60 

45 

21.10 

32.10 

50 

22.95 

34.40 

80 

36.35 

52.30 

100 

39.95 

61.90 

120 

49.40 

72.40 

150 

60.95 

90.25 

200 

78.75 

115.75 

250 

97.30 

143.30 

300 

116.30 

170.75 

400 

154.50 

221.70 

500 

184.65 

269.65 

600 

223.50 

320.60 

lOOO 

364.30 

524.40 





All our disks are fully 
guaranteed and include labels * 


Miscellaneous 


4-Player adaptor 
Head Cleaner (3.5") 

Mouse 

Mouse House 
Mouse Mat 
SCART cable 

Workstation for 500 & 500+ 
Workstation for 600 
Workstation for 1200 
(Workstations include mouse mat, 
mouse house and dust cover) 

Disk Boxes 

10 Slimpack 
40 
50 






80 Stackable 
100 
120 
150 

Joysticks 

125+ 

Amiga Analogue Adaptor 
(use any PC analogue joystick on Amiga) 
Competition Pro 5000 - black 
Freewheel - Analogue 
Freewheel - digital 

Maverick 1 (QS128F) or 1M (SQ138F) 
Megastar A/F (SV133) 

Navigator A/F 
Python 1 (QS130F)* 

Python 1M (QS137F) 

Quickjoy 1 Turbo (SV121) 

Speedking A/F 
Speedking Analogue 
Star Probe 

The Bug (black or green) 

Topstar (SV127) 


6.96 ! 
3.75 i 
14.75 j 
2.95 I 
2.95 I 
9.49 1 

42.95 

37.95 j 

39.95 I 


0.94 

4.95 

5.60 

6.30 

14.95 
6.80 
8.75 

10.95 




9.00 

5.95 

13.75 

36.00 

27.00 

13.75 

22.00 

13.75 

9.25 

9.75 

7.95 
11.00 
13.50 
13.50 

13.50 

21.50 


27.95 

24.95 

56.95 

51.95 


14.75 

37.95 


DataGEM 

has supplied computer 
hardware and software to 
tens 

of thousands of satisfied 
customers since 1987 


Trust us to have all you need 


NOBODY DOES IT FASTEH 

tMii mi i’a am said wmmum bsbde VMM m mum mm 



Prices include UK postage and VAT and are effective until 20th October 1993. On overseas 
orders, postage is charged at cost. New titles will be sent as released and are subject to 
manufacturers' price reviews. All orders taken subject to our standard terms and conditions. 
E.&O.E. 


Cheques/postal orders to 

DataGEM L 


Department AA, 23 Pitfield St. 

Orders against cheques with valid guai 
despatched immediately, otherwise upon cheque clearance. 


























































































Whether it’s oriental action, or 
soft fluffy bunnies, Psygnosis 
have something for you. 




W hen you think of large, impressive 
software houses only a few names 
spring to mind. Electronic Arts, US 
Gold and of course Psygnosis. Over the last few 
years, the Liverpool based outfit has grown in 
stature into what must be one of the top 
software houses in the country, and in the 
process, built themselves a healthy reputation 
of only releasing top quality products. 

As software producers around the world 
step up a gear in preparation for the hectic run 
up to Christmas, Psygnosis, determined not to 
be left behind, have a full schedule of releases 
due to appear in the near future. 

Second Samurai is one such game, and 
surprisingly enough, it is the imaginatively 


titled sequel to the award winning First 
Samurai. 

This is basically more of the same, being a 
hack and slash beat 'em-up, but with improved 
graphics and sound, more features including 
simultaneous two player action, three massive 
and different worlds, terrifying end of level 
bosses and many different ways to complete 
the game. 

Plenty of surprises and hidden bonuses 
have been incorporated into the levels to spice 
up the gameplay, and of course to improve the 


▼ If you are into 


rabbits, Wiz n' Liz 


will definitely be 


the game for 


you. The little 


beggars are all 


over the levels. 


life of the game itself. Also available is a very 
handy system of save games and continues, 
enabling you to progress further through the 
game without having to constantly play and 
replay each and every level. 

Second Samurai is billed as the sequel to 
end all sequels. I'm sure that won't turn out to 
be the case, but if Second Samurai comes 
anywhere close to emulating the success of the 
its prequel, it can only be a good thing. 


a A cuddly 
cactus holds 
many prickly 
delights for Wiz ’n’ 
Liz in Wabbit Land. 
Let’s hope they 
don't get prickled. 


»I i 


AMIGA ACTION •BLUM PRINT 






































scariness. 


v/M! '} 

- -.'.'.'UL, S, 1 ^ 

f^Jfe 

^ UIZ-0021S9S0 *»3 

K «•£■*' 

, 


A A two player split screen 
method is incorporated to enable 
you to play with a friend 


▼ Watch where you're sticking that scythe 
mate, you could take someone's eye out 
with that! 


UIZ-0001H950 %*3 

nr- ' 


^TnnfvV;^ , T7-nnnq3Mt;n 


BLUE PRINT • AMIOA ACTION 


Wiz'n'Liz 

Also up and coming from Psygnosis are Wiz 'n' 
Liz in The Frantic Wabbit Wescue, a cutesy 
platformer very much in the mould of a console 
game and featuring two wizards, namely Wiz 
and Liz. The player must rescue their pet 
wabbits who have been inadvertently 
transported to other lands while Wiz 'n' Liz 
were experimenting with a potent mix of magic 
fruit. There is no time to waste though, for the 
longer the wabbits are in these other lands they 
are ever closer to perishing, and that would 
never do! 

The finished game will feature colourful 
graphics through 56 levels and nine different 
worlds, over 20 soundtracks and a wide variety 
of sound effects, more than 100 
magic spells, for which you must 
collect the ingredients if you are 
to cast them, and a split screen 
option for the fast and "furryous" 
two player mode. 

Wiz 'n' Liz has obviously 
been developed with the console 
market in mind, but that doesn't 
mean that this brand of non¬ 
violent action-packed gameplay 
won't appeal to Amiga gamers, 
especially of the younger variety. 

This is generally an all out, fast 
action platform extravaganza, 
with nice graphics and sound and 
an endearing storyline. 

Psygnosis are going all out to 
prove that computer games can 
still be fun, without graphic 
depictions of people's heads 


being torn off or their throats being slashed, 
and hopefully Wiz 'n' Liz will provide a 
welcome breath of fresh air. At least with this 
game people can relax, safe in the knowledge 
that their guts won't be wrenched by the next 
horrifying still picture. 

These are just two of the products that 
Psygnosis have lined up for the coming months, 
and in the very near future we will be taking a 
look at one of their others - Globduel, on 
which hopes are pinned for a massive number 
one seller. Whether this is just hype or the 
game is actually as good as Psygnosis are 
billing it, is unclear at the moment, but 
hopefully we will have a full preview at the 
same time next month. 


PROJECT: [Second Samurai & Wiz ’n’ Liz 
HOUSE: Psygnosis RELEASE Jtba 
TEAM: In House PRICE: jfiTBA 


M£?klTd‘ wo on,Qr P® r| Od whqr«» the games rrmrket is at ih 

V.Unnt,IN I O. most active, companies have almost gat new games 

_ ___ coming out of their ears. Some will sell phenomenally well. 

some will sink without a trace To be honest. I don't think Psygnosis have got a lot 
to worry about in this area Their name on the packaging alone •» enough to 
convince people that what they will get for their quid is a quality product This 
may not always be the case (ie Air support), but there have riot been enough bad 
experience*! to put people off Tor this reason, you can e/peot to see a Psygnosis 
product riding high, around the 

top of the Christmas chart I inspected er Steve 


▼ A ghoulish snake tests the kicking 
power of Samurai as he is about to 
cross the lava filled basin below. 


A Samurai's sword is quick as a flash, as a certain 
former editor launches an attack with a trumpet. 


MD 


















WONDERDOG 




“Now I wonder (ha ha) if anyone’s got a 
can of Chum. It’s no fun being a dog with a 
wet nose, especially when you're lost.’’ 


oooo??o<? 


Roll up, roll up, and 
meet the latest cold 
nosed canine hero. 


E veryone loves a good platform game 

now don't they? Well, to be honest no. 

I used to like them, not as much as 
most I'll admit, but I didn't dislike them. Now, 
I've seen so many of them that it is difficult to 
distinguish one from another. 

It was with great pleasure then, that I 
picked up Wonderdog and began to preview it. 
As with all of these games there is a storyline 
to it, so I suppose I'd better begin there. 
General von Ruffbone and his army of vicious 
dog troopers are sweeping through the galaxy, 
achieving total domination as they go. As they 
approach the tranquil planet K9, a young pup 
is hastily injected with the top secret Wonder 
serum and launched into space in a strange 
bone-shaped capsule. 

So, Wonder Dog is born, and, after 
crashing to Earth years later, he must mature 
and develop his fighting skill he does this by 
completing seven perilous levels, gaining the 
required combat skills and defeating 
adversaries in order to return and save his 
planet from total annihilation. 

The action begins at a place called Bunny 
Meadow where Wonder Dog will learn his 
basic skills. You must collect as many of the 
bonuses and power-ups as possible in order to 
increase the score and gain extra lives. During 
his travels, Wonder Dog will find various items 
that he can pick up, including Wings for 


"...over 60 bonus 
rooms and two 


AMIOA ACTION •BLUM PRINT 


energy, Bones (collect 100 for an extra life), 
and Whirlwinds for short term invincibility. 

The finished game will feature an eight 
way scrolling platform area, multi-layer 
parallax, over 60 bonus rooms and two hidden 
levels. There will also be seven worlds split 
into numerous zones, almost 400 different 
aliens and eventually, it will run at around 50 
frames a second. 


This may well sound very impressive, and 
probably is, but I can't get past the feeling that 
it is going to be just another platform game. If 
it arrives and I'm wrong, and the game 
completely shatters the platform mould, then, 
well, I'll deny I ever said otherwise I suppose, 
and have very stern words with anyone who 
says I did! 


■■ 














































































Software 
Expressions 

Intrnrliminn cnme nf thp hpct mihlir. rinmain A charpuiarp 


Introducing some of the best public domain & shareware 
disks available for the Amiga today. Go on...express yourself! 


+=Plus computable 

UTILITIES 

+U001 ...A-Gene (1 meg).Trace your ancestors 

+U016 ...Biorhythms (1 meg).Chart your feelings 

+U033 Education 1.Learn German 

+U035 ...Education 3.Weather 

+U036 ...Education 4.Evolution 

+U052 ...Business Card Maker.Simple, but useful 

+U092. Cartoon Brushes.Lots of famous characters 

+U098 Database Master.Comprehensive AMOS database 

+U123 ...IQ Tester.How thick are you? 

+U128 Viz Clip Art.Roger Mony in D Paint 

+U130 Label Designer.Various label printers 

+U134 ..Ami Cash.Best accounts package around 

+U136 ...Amibase Prof.Excellent database 

+U140 ..Text Engine.Excellent word processor 

+U142 Super Fonts.Lots of Super Fonts 

+U152 ...PC Task.Emulates IBM + PC programs 

+U153 ...File-a-fax.As it sounds 

+U154 ...QED.Beginners word processor 

+U164 ...World Databank.Creates maps of the world 

+U165 ...A-graph.Creates bar graphs 

+U175 ...Text plus VERSION 4.Excellent word processor 

+U178 ...(2 Discs) Analitic ALC.(2 Discs) Best spreadsheet available 

+U179 ...Calorie Base.Work out your own calorie intake 

+U185 ...Astronomy.Calculates positions of planets 

+U190 ...Shadow demo maker.Create your own demo 

+U194 Total concepts.Learn about dinosaurs 

+U195. .Home Manager.Create an address book 

+U204 ...Race Rator.For horse racing information 

+U206 ...ABC Adventure Creator.Create your own adventure games 

+U210 ...Pools Pools Version 2.Work out your winnings 

+U211 ...Training Log.Keeping fit 

+U212 ...Back Talk.Advise on Commonback Complaints 

+U214 ..The Money Programme.Up to 2500 transactions 

+U217 ...Mastie Niblick.Golf score recorder 

DEMOS 

+D015. .Agatron Star Wars (1 meg/2 disks).Captivating graphics 

+D058 ...Enterprise leaving dock.Famous animation 

+D075 ...Girls of sport.Pretty shots of talented girls 

+D148 ...The Run (1 meg).T. Richter's car-chase animation. Good 

+D162.. Stealthy Manoeuvres (1 meg).Excellent demo 

+D166 ...Star Trek Animations.Anims. of USS Enterprise 

+D177 ...Star Trek Animations.Agatron no.17 More like above. Good 

+D225 ...Reincarnation of Sgt. Pepper (2 disks, 1 meg).Beatles classic 

+D251...Debbie Harry (2 disks).Slideshow Blondie 

+D253.. WWF Wrestlers.Hogan & more 

+D261 ...Red Dwarf (2 disks).The White Hole 

+D271 .Odyssey (5 disks).Excellent space adventure animation 

+D278 ...Desert Storm.Information on Gulf War 

+D280 ...Jesus on “E's’ (2 disks).Excellent rave music 


MUSIC 


+M006.. Batdance remix.Really good disk. Catchy stuff 

+M016 . Depeche Mode.8 Tracks of reasonable quality 

+M032 . Godbrain loves the world.Great acid-house musak 

+M062 Random Access.Art of Noise and more. Startling acid track 

+M080. Pet Shop Boys.Manic mix 

+M081 ...Miami Vice.Theme music remix 

+M084. The Wall.Pink Floyd classic 

+M090 Led Zeppelin.Stairway to Heaven etc. 

+M093 . MC Hammer.You Can't Touch This 

M094.Guns n'Roses.Heavy Metal Freaks 

M101.Magic Roundabout.As it sounds! 


GAMES 


+G005 .All New Star Trek (2 drives).USS Enterprise classic. Best one 

+G008 ...Balloonacy.Drop bombs on city from ballon 

+G010 ...Breakout.Classic bat & ball game 

+G011 ...Blizzard.Horizontal shoot- em-up. High quality 

G012.Boing The Game (2 disks).Good adventure game 

G013.Bullrun.War-game, based on US Civil War. Control army 

+G014 ...Adventure Solutions (2 disks) ..Loads of hints of commercial games 

+G015 . Crossfire (1 meg).Excellent game written in AMOS 

+G019 ..Dungeon Delver (2 disks).Difficult adventure quest 

+G021 Demolition Mission (1 meg).Similar to Balloonacy, good fun 

+G023 ...Electronic Train Set (f meg).Construct own train set 

+G025 ...Entrophy.Shoot-em-up 

+G031 . Gravattack.Control spaceship, picking up keys 

+G043 Learn and Play t.Good for the kids. Blackboard maths, etc. 

+G044 ...Learn & Play 2.More fun for the kids 

+G051 ..Marathon Mine.Great Boulderdash game 

+G053 ...Mayhem.Brilliant shoot-'em-up 

+G061 ..Pick up a puzzle (1 meg/2 disks).Fit the pieces. Good for the kids 

G062 . 3D Pool.Control cue with mouse, and it's all pot luck! 

G063.Pacman.The classic game still here 

+G065 ...Pixie Kingdom (2 disks).Tricky adventure game. Good 

+G071 .Return to Earth (1 meg).Space adventure 

+G072 ..Star Trek: Next Generation.Not as good as G005 

+G074 Snakepit.Classic snake game. Eat the food 

+G076 ..Star Fleet.Addictive shoot'em up 

G077.Seven Tiles.Excellent speedball game from Alpha 

+G081 ...Trek Trivia.Test your Star Trek knowledge 

+G084 . Wet Beaver Tennis.Simple, but good fun bat & ball game 

+G086 ...Wraithed One.Good general knowledge quiz 

+G102 ...Simulation 1 (1 meg).Recommended. 5 games including Metro 

+G109 ...Wheel of Fortune.TV Quiz, computerized 

+G124 ...Napoleonic Warfare.High-quality simulation 

G129.Stock Market.Speculate at no risk! 

G130.Battle Pong.Table tennis game-good 

+G143 Card Shop.Well presented card games 

+G148 Galactic Food Fight.Blow up those burgers 

+G149 ..Raphaels Revenge.Difficult platform adventure 

+G151 Hmmmm That's not on the Syllabus.AMOS adventure 



G152 Leaping Larry.Jump ontralevators 

+G153 ...Growth.Destroy an expanding brain 

+G155 ..Mission X.Quality shoot-‘em-up 

+G157. Quadrix.Difficult puzzle game 

+G162 ...Storyland 2.Create a childrens adventure 

+G165 .. Super Skoda Challenge.Car racing game 

+G170 ...Amos Criket.Owzat! 

+G171 Top Secret.Quality platform game 

+G175 ...Whizz Wall.NEW Wizard shooting game 

+G176 White Knight.NEW Excellent shoot'em up game 

+G180 ...Tank Attack.World War 2 Simulation* 

G181.Quick 'n' Silver.Great platform game 

+G197 All rounder.Cricket game 

G198 Snakes & Ladders.Addictive classic 

+G204 ..Super League Manager.Manage your own Soccer team+ 

+G207 ...Flagcatcher.Find the flags. Very addictive 

+G208 ...Grand Prix Simulator.Excellent 

+G209 ...Games Galore Ten.14 excellent games 

G211.Croak.Frogger clone 

+G214 ...Parachute Joust.Try & catch a parachute 

+G215 Battlements.Hunchback game 

+G217 ...Act of War.Excellent strategy game 

+G218 ...Roulette.Casino Classic 

+G219 ...Space Rescue.Guide Spaceship through Terrain 

+G220 ...Sub Attack.Also landmine + bomber 

+G221 ...Revenge of the mutant camel..Shooting game 

+G222 Neighbours adventure.(2 discs) Bring Paul Robinson to court 

+G223 ...Wizard Wars.Graphics Adventure 

+G224 . Stratigic Games.3 excellent games 

+G225. Addams Family Quiz.Quiz on cult TV programme 

+G226. Dual.2 player shooting game 

+G227 ...Assassins 24.4 games including 3D Maze 

+G230 Assassins 27.Addictive card games 

+G231 ...Assassins 28 These include Dr.Mario, Invaders 2 & Mad Bomber 2 

+G240 ...Assassins 37.Ghost Ship, Claktris etc 

+G241 ..Assassins 38.1 on 1 baldy & transplant 

+G243 ...Tetren.Excellent Tetris clone 

+G244. .Legend Of Lothian.Version 1.02. Adventure 

+G245 ...Iron Clads (2 disks).Graphic adventure 

+G247 Quiz Master.Quiz which includes Editor 

+G248. .Assassins 40.10 Puzzle Games 

+G249 ...Assassins 41.includes 3 Games 

+G250 ...Atlantis.Excellent Adventure Games 

+G251 ..Hell Zone.Shoot 'em up 

+G252 Bombjacky.Rescue the dying planet 

+G254 Airport.Patrol your own airport 

+G255 ...Amos Games.5 Games including Glassback 

+G256. Slamball.Management game of US football.Type Sport 

+G257 ...Relayer.Shareware game. Brand New! 

+ Indicates + Compatability -- or a 600 Compatability 


10 for £5.50 
or 60p each 


75p each 

Details of over 1500 
disks in our library 


UK orders : 75p 
Europe : £1.50 
World : £3.00 


PD....£1.25 per disk 
or 

£1.00 each for 15 or more. 


Send cheque/postal order made payable to: 

SOFTWARE EXPRESSIONS, 

Unit 4, 117 Kennington Avenue, Bishopston, 
Bristol BS7 9EX 
9am-5pm Mon to Fri 


DOWNGRADE 
YOUR A1200 
AND/OR A600 TO 
WORKBENCH 1.3 
YOU CAN NOW 
RUN ALL OUR 
SOFTWARE 





























































































































































































Michel 






Fancy sitting in a cage in the 
middle of Epping Forest? Well 
now’s your chance - only this 
one’s on wheels! 


AMIOA ACTION • BLUE PRINT 


game of that type, even to this day. This game 
was proudly proclaimed to be the first ever 
rollercoaster-type driving game, and featured 
all of the stages from some big rally event or 
other, the name of which sadly escapes me at 
the moment. 


Now, the team are back to bring you what 
is essentially the sequel. Although the game is 
in its very early stages of development on the 
Amiga, we were informed that a working PC 
version was available to be viewed, and we 
thought that as always, our faithful readers 
deserved the first look. So, on a sunny Tuesday 
morning, it was with a stout heart that I set off 
on the long and arduous trek across the 
forbidding car park. 

When I finally fought my way through to 
the entrance the sight that awaited me was 
enough to make even the most laid back 
Amiga user drool with anticipation. I can say, 
in all honestly, that Rally on the PC is one of 
the most stunning looking games I have ever 
seen. The screenshots, which are pretty 
amazing in themselves, really don't do the 
product justice. The way the game moves and 


Y ou could be quite easily forgiven for 

thinking that because this is a Europress 
Software production, its chances of 
getting a fair going over are going to be 
somewhat reduced to say the least. Well, I am 
glad to inform you that you would be wrong, 
so there! Unfortunately, there is absolutely no 
way I can prove this to you. You are just going 
to have to believe me, and even if you don't, 
there is very little anyone can do about it. 

This is not actually Europress's first foray 
into the world of rally driving simulations. 
Around five years ago, Europress Software, 
who at that time were masquerading under the 
name of Mandarin, created Lombard RAC 
Rally, my own, and 
many others favourite 































the way the car 
handles are both 
amazing to say the least! 

The game accurately 
simulates each stage of the 't 
four day Network Q RAC 
Rally, and the game is 
officially endorsed by the 
aforementioned organisation. 

This endorsement has meant that the 
developers have been able to draw on the 
RAC's unrivalled knowledge and experience of 
all aspects of rallying. 

Extensive research was carried out with 
works rally teams to ensure 
that the cars featured in 
the game are as 
accurate and up to 
date as possible. 

Project manager 
Richard Vanner travelled 

around the country 

■WHig filming the various special stages 
along the route (bet that was a 


strain, eh Richard?), and the footage has 
resulted in different road textures like gravel, 
tarmac and mud, being accurately reproduced 
on screen, together with roadside 

features like trees, logs, 

rally roadsigns, 
marshals and of 
course, spectators. 
Players will 
apparently be able to 
select from the latest, 
most technologically advanced 
rally cars in the world, each with its own 
distinctive performance and handling 
characteristics. As you race against the clock, 
a computer co-driver will scream out pace 
notes and directions to you, making sure you 
are always well informed as to what is 
going on. It is said, and I can't 
actually confirm this as I didn't 
B|k see it myself, that you can 

actually roll the car, and of 
K4 course, any damage 
sustained in the race 
will affect the cars 
performance. 

■ So far, it would 
seem that I think that 

■ Rally is the best game 
ever, but that is not 

quite so. I must stress 
the fact that I have only 
seen the PC version up 
and running, and to be 
honest, it looks as though 
converting Rally to the Amiga in 
the form it is now, will be nigh on 
impossible. Hopefully, what will happen is 


Extensive research has been carried out to make 
the handling of the car as realistic as possible. 


▼ Are these not just the best quality 
graphics you have ever seen in a race 
game? Shame it’s a PC shot really! 




that some of the graphical quality and speed 
will be sacrificed in order to maintain the high 
standard of gameplay. If this is the case then 
Europress Software are on to a winner. If not, 
then sadly Amiga owners will be once again 
missing out. As always though, the only way to 
tell what is going to happen is to wait and see. 


All of the road signs you see in Rally are ones 
you would actually see were you taking part. 




PROJECT: 


HOUSE: Europress Software RELEASE: NOV ’93 
TEAM: I In House I PRICE: I £29.99 


COMMENTS: 


There is no doubt that PC owners are in for a treat when 
Rally is released in November. Whether Amiga owners will 
have as much reason to look forward to that is a different 
matter. Maybe I’m just sceptical because I haven’t actually seen a working Amiga 
version, but I will be absolutely astounded if they manage to achieve the same 
high level of quality of graphics, sound, and most of all, gameplay. Europress 
Software deserve a great big pat on the back for the amount of work they have 
put into the research and development of this product, let’s hope they don’t go 
ruining it by releasing a sub - 

standard Amiga version! inspected B> Steve 


BLUM PRINT •AMIGA ACTION 


7T 
























Amiga games magazine! We would have liked to 
have had a bit of a celebration the other month to 
commemorate four years of excellence: 
unfortunately nobody realised that we were four 
years old until after the mag went on sale. We 
determined there and then to make up for this 
abhorrence by putting on a lavish bash for our 50th 
issue. Trouble was, we kinda forgot about that until 
late on too - but, corporate bigwigs that we are, a 
handout was begged, a marquee erected and 
caterers employed to lay on a banquet.Top industry 
figures began arriving as early as dawn to secure a 
good place on our sumptuous lawns, and after a few 
injuries through jostling, a reverent calm settled and 
the festivities began. Several live bands - including 
U2 and the mega Bad Boys Inc. - played set after set 
of rip-roaring tunes, and funny men Bobby Ball and 
Kenny Lynch provided rib-tickling tales aplenty for 
the increasingly merry crowd... 


Having missed out on our fourth birthday 
a couple of months ago, we decided to 
have a bit of a bash to celebrate our 
golden jubilee. Unfortunately, we left 
things a little bit late - but we did our 
best, we did our best... 

BY: PAUL BOUNDELL 


I n the days of old, when Steve McNally was in 
short trousers, John Archer hadn't yet begun to 
look like Ray Daley out of Minder, and Roger still 
had one or two marbles remaining, a little mag by 
the name of Amiga Action crept humbly onto the 
market. It wasn't too long before this unassuming 
pamphlet became a veritable bible for all who 
placed importance on definitive reviews and 
breaking news. Allegedly. 

Anyway, this mag grew and grew, until 
suddenly, one day, it was the world's best selling 


74 














































I can't understand it. 1 mean, I only 
had a couple, and didn't even finish 
those. It must have been that pie, or 
maybe the chocolate bun - no, honest, it was... 
(It has to be said that Paul looks a lot better 
here than he did at the conclusion of the Black 
& White industry party at the ECTS.) 


{ r;ul r>n Tohr : “He looks like Minder. Well no. not Minder - not the 
proper one - but that new bloke. Ray. Actually he's a really good bloke to 
have around. Who else would go out to the sandwich van in all weathers, 
and take your word for it that a bacon and cheese roll really is only 15 
pence? They probably do cost that at the Winchester Club." 


StmMiEB 






Jc . c" “A job working on a games magazine was 

like a dream come true - especially one the size of this 
(teacher's pet - Steve). Mostly I really enjoy myself, despite 
his biting criticism and sarcasm, but sometimes it all gets too 
much and I have to ask Paul to tell him off. He doesn't.” 


Satisfied with our gargantuan feast, it was 
time to relax in the balmy afternoon 
LmhI sunshine and pose for a few photographs 
for the various national newspapers who, er, might 
have attended the bash, had they not been too busy 
doing something more interesting. Sue insisted on 
being at the front, explaining that she needed the 
practise for her forthcoming wedding, while Steve - 
in true Stevelike fashion, steadfastly refused to sit in 
anything other than his silhouette suit. Which is 
probably just as well. 


Erm, actually it wasn't that big a party at 
all, but it's quality that counts, not quantity, 
and we had a whale of a time with our 
chocolate bun and medium sized slice of Asda pork 
and egg pie. Being a harmonious crowd, we were all 
quick to offer our colleagues the choicest morsels, of 
course, and the rumours that I chased Sue twice 
around the car park because she took the egg from 
the middle are completely unfounded. 


The sun was sliding quickly towards the 
horizon as the party took a sinister turn. 
John (he really does look like that bloke out 
of Minder, doesn't he?) found a stash of intoxicating 
beverages - a throwback to his student days - 
underneath the spare wheel of his Fiesta, and as the 
curtains in the management block began to twitch in 
curiosity, we donned our expensive party hats and 
toasted... well, actually we toasted just about 
everything from Amiga Action to Beryl Reid. 


D Drinks drunk and belches belched, we 
remembered the reason for this 
momentous celebration, and moved on 
to another part of our Greek sunken garden (a 
bit like the Blue Peter Italian one, but littered 
with kebab wrappers instead of pizza boxes) to 
wallow in nostalgia and history. What about 
that old coloured logo Eh? - oh dear oh dear. 
Before too long the pages started mingling 
together, and it was all we could do at one 
point to stop Roger toppling into the pond 


FEATURE •AMNIA ACTION 


75 






























Destination: 
Acorn World 


WEMBLEY 

EXHIBITION 
CENTRE 
DATE: 
FRI29TH 
SAT30TH 
SUN31ST 
October ’93 


If you thought computer shows only had the latest word processors and spreadsheets, 

Acorn World will change your perceptions*.,. 


See how a full colour magazine is produced. 
Experience the sights and sounds of a laser light 
show in the best games arcade in Britain. 

See Kodak convert a film onto 
a photo ( 1 \ 

I discover the secrets of 
the talking head. 

( ate h a glimpse of 
the luitire in Acorn’s 
e t incept area. 


Meet the boffins from the Sr ience Museum. 
Discover why children are tumping oil 
cliffs as part of t he cui iu ulum. 
New concepts 

New prod ik is 
New solut i< nr, 

Acorn World: 

A TOTAI 
EXPERIENt I 


Juggling, face painting, theatre seminars, special needs area... and the latest word processors and spreadsheets! 

And so much more... 

Book today and SAVE £££s plus have the chance to WIN a fabulous Acorn Pocket Book. 


Acorn $ 
WORLD 



*nnB SPONSOREDBY 

Acornuser 


NAME 


1 



ADDRESS 


POSTCODE 


SAVE MONEY BY BOOKING TICKETS NOW 

TICKET TYPE 

PRICE 

NO. OF 
TICKETS 

AMOUNT 

ADULTS 

£5.00 


£ 

CHILDREN 

£3.00 


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FAMILY 

£15.00 


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TOTAL 

£ 


TICKET HOTLINE: 


All cheques made payable to 
Acorn Computers Ltd. 

Please return your 
booking form to 
ACORN WORLD, C/O 
EXHIBITION PLANNING 
SERVICES, PO BOX 162, 
STAINES TW195JX. 

EURO 


0295 788386 


WIN A POCKET BOOK!* 


Return your 
booking form now 
and you will be 
entered in our 
special prize draw! 























Morph games and Global 

Hypercolour T-shirts 
to give away! 


M illennium wanted to give away some 
prizes in conjunction with the release 
of Morph on the A1200. There are 
50% more levels you know, but this is neither 
the time nor the place to go into that. 

Keith - he works for Millennium he does 
- said to us that he wanted to give away 
some copies of the game. Of course, we 
j were only too happy to accommodate him, 
but we wanted something more. Well, he 
hummed and hawed, and he hawed and he 
hummed, then suddenly a look of delight 
spread over his face, and with a cry of Tm 
delighted!", he promptly offered us some T- 
shirts too. 

But not just any old T-shirts - no sir. 

| These are those funny coloured ones that 
mould themselves to your sweaty torso and 
become even more strangely coloured as you 
jump around. And stuff. 

Global Hypercolour, they're called, and 
they don't come cheap. Luckily, this isn't a 
consideration for five lucky readers, who, on 
answering just ONE simple question below, 
could find themselves in possession of such a 
treasured item, PLUS a copy of the game - 
either the A1200 specific version or the good 
old standard job. 

So, for those hipsters who fancy, er, 
playing a really good game, and then, ah, 
going out in a dead smart shirt, this is the 
competition for you. Oh yes it is. Somewhere 
below you'll find a question. You can answer 
it if you want, and send in the form to us in 
the vague hope that from the hundreds of 
entries we receive, yours will be drawn. It 
probably won't, but give it a go... 


Complete this age-old popular children’s song from 
the options below. Red and yellow and pink and j 

green, orange and purple and - ? 

A/ Blue 
B/ Custard 

C/ A small man in flannelette trousers with a waxed | 
moustache. 


THE REALLY WEIRD COHPO 

Answer B □ Answer CJ 


Please tick: 

Answer A □ 





Name:. 

Address:. 

Postcode:.Age:. 

Send your entries by the 29th October to “Really Weird”, 

Amiga Action, Europe House, Adlington Park, Macclesfield SK10 4NP. 

r~| PLEASE TICK THIS SOX IF YOU DO NOT WISH TO RECEIVE ANY PROMOTIONAL MATERIAL FROM OTHER COMPANIES 













GRAHAM GOOCH’S 


Will you survive the wrath of the new 
improved batsmen and county teams? Will 
the opposition hit you for six? Will you get 
bored before teatime? Not with Jim’s 
invaluable players guide you won’t, mate. 


Tough cookies 



The most noticeable improvement in this game is the 
batsman’s ability to judge whether a ball is going to 
hit his wickets or not. In the original version any 
ball leaving the bat away from off stump 
confused him and he’d often end up edging 
the ball to the slip fielders and get caught 
behind. The new version has now an 
improved backward defensive stroke 
which virtually never fails in middling the 
ball and dropping safely in front of him. 

It also has learned to leave any ball 
which is missing the stumps, although 
this however contributes to the 
batsman’s new, if less obvious 
weakness. Select a spinner from your 
team and bowl from around the wicket 
to a right handed batsman, or over the 
wicket to a left hander, as this will 
increase the angle of the delivery. 

Choose an offbreak which spins the ball 
towards the bat, and pitch the ball at a 
medium length just missing the stumps. Just 
before the bowler releases the ball apply a 
small amount of spin which should skim the bat on 
the way through for a catch to the wicketkeeper or 
slip fielders. The batsman will have already committed 
himself to leaving the ball and doesn’t have time to adjust his shot. This method requires a little 
patience on the top order batsmen but gains momentum and effectiveness against the tailenders. 
Inswingers or off breaks can be effective outside the off stump from over the wicket as well, and 
the occasional ball with no swing or spin applied can fool a batsman into edging the ball behind. 
Such variations are even more useful in a two player game which can surprise your opponent. 


Butter fingers 

When setting fields against the computer two 
slip fielders are essentail. If you bowl 
conventional outswingers, a first and second 
slip are required. If you bowl inswingers or 
strong offbreaks, a legslip is useful for taking 
catches off the inside edge of the bat as well 
as stopping annoying byes if the ball is missed. 
The outfield consists of mainly defensive 
positions including a long on and long.off to 
save the drives, a man at cover point to save 
the cut and the rest roughly in a circle around 
the square to mop up the nudges and pushes. 
The only true attacking outfielder is one 
positioned next the slips who can swiftly gather 
the ball which trickles behind the wickets for a 
potential run out. 



rmsm sew m n.mmmr 





BEATING THE BAT 


▼ 1: If you make the batsman believe the ball is wide enough to 

not play a shot, he won ’t. A touch of off spin at the last minute will 
make the ball brush past the bat for a simple catch behind! 


▼ 2: Howzat! The improved batsman never anticipated such 

canny bowling. This technique works best using a spinner but 
swingers can also perform this bowling marvel 






78 


• GIVING THE GAME AWAY 








































The backward defensive stroke is the safest 
and most effective way of accumulating a big 
score in the early stages of an innings. 



It’s more fun with two 

Any video game is given infinite variation with 
a two player mode and this is no 
exception. Test matches require 
patience, strategy, skill and an awful 
lot of rainy afternoons. Always select 
a team with at least two good 
specialist spinners, a swinger and 
a fast bowler so you have a varied 
attack in case your friend works 
out your tactics. The same applies 
for limited overs matches where 
economical bowling is crucial. 

Short outswingers are difficult to 
score from safely and force the 
opponent to play the risky cut shot 
which gives the slips many chances. 

Outswingers (from swing bowlers) and 
legbrakes (from spin bowlers) make it 
difficult for runs to be scored on the on 1 side 
(the right hand side of the screen for a right handed 
batsman) because the ball is moving away from the bat. 

This means you can cram the offside of the field (the left of the screen) with most of your fielders 
which can save runs and make batting a tricky business. 





Cream sleeves 

Another more cheaty bowling technique is to pitch 
the ball as short as possible using a spinner with no 
spin applied. With a bit of luck the batsman will get 
bored with waiting for the ball and do something 
stupid like play on to his stumps. This method cannot 
be applied when using fast bowlers however as this 
will result in asking the crowd for the ball back after 
it’s been hit for six. 

Pitching the ball up to the bat generally results in the 
computer scoring easy runs, although if the ball is just 
missing the stumps it can result in the occasional 
catch behind. This method works best using a fast 
bowler and varying the pace, particularly effective 
against amateur batsmen. 


Down the line 

When batting against the computer the same methods apply from the first version. Change the 
batting order and put two defensive batsmen as openers, as this will protect the best batters for 
when you’ve really got your eye in once the first few overs have been bowled. Playing the big 
shots early on can be disastrous because timing is essential. At least one single can be run off most 
forward defensives and two or three off a well timed backward defensive. When playing a drive, 
hitting the ball early and on the up is the best way to score a boundary and leaves less of a margin 
of error opposed to playing late. If a stroke is played too late (especially dangerous against well 
pitched up deliveries) it can result in virtually any form of dismissal, playing onto your stumps being 
a new way to get out. A full toss can be driven for four but the timing must be perfect. Half volleys 
and short balls are far safer to smash around. Cutting or hooking is generally a risky business 
unless the ball is extremely short, in which case a juicy six is on the cards. 


INFINITE 


RUNS 


Fancy scoring as many runs as you like 
against the computer off any ball? Well 
you can if you read on. After you have hit 
the ball and the fielder collects it, press the 
P key on the keyboard which will pause 
the fielder. Unfortunately for the computer 
it does not pause the batsman running (just 
press the fire button to set them off) and 
press the Escape key when you’re too 
guilty to continue cheating. 




GIVING THE GAME AWAY • 



ND INNIN< 






















































GOAL! 


_GIVING THE GA 


Be it the Wimbledon wobbles 
or the Evert on blues, despair 
no longer - we’re here to put 
you back in control... 





Stagger turn 

Another tricky way of changing direction at high speed. Kick the ball 
ahead then alter your course slightly, enabling you to approach the ball 
from a different angle. A good Idea for those not yet able to bring off the 
fast turn, and as long as you’re aware of what’s ahead on the pitch, 
reduces the chance of being tackled or losing control. 


General Control 


Not much point In being the world’s best dribbler If 
you don’t know what to do with the ball - just ask 
Franz Carrl Here’s how to keep In control... 


Whether you lend your voice to the Sensible Soccer or Kick Off 2 crowd, 
It’s difficult to deny that Dlno Dlnl has produced another masterpiece In 
the glorious form of GoalI Cynics might say that It’s Kick Off 2 with knobs 
on, while fans Insist It combines the virtues of the other two greats. We’ll 
leave the arguments to rage on for now, and get on with doing what we 
do best - help you to get the most from your games! 

Dribbling 

The fundamental of any football game - or Indeed the real thingI - good 
dribbling Is of utmost Importance If you are to achieve any success at all. 

Close dribble 

Push the joystick In the direction you wish to travel with the ball. Sounds 
easy - and It Is, provided you follow a few simple guidelines. Don’t travel 
too fast, for Instance, or you’ll find the ball runs away from you. Also, 
running fast means you are less In control, and It will prove difficult to 
slow down or stop. 

Keep your speed down by centering the joystick mid run. A 
disadvantage of this tactic Is that you are more vulnerable to tackles, but 
It will be particularly handy for getting Into a precise position, such as 
when lining up a shot. 

Trap turn 

Trapping the ball Is detailed below, and the trap turn Is a tricky 
movement, whereby you change course while In possession of the ball 
and head off In a new direction. Slow down by centering the joystick, as 


Trap 

When receiving the ball, hold down the fire 
button. You will slow down In full control of the 
ball, and can pass In whichever direction you 
choose by pushing that way and releasing the 
joystick. Alternatively, you can begin dribbling 
by releasing the fire button and centering the 
joystick, before moving off. 

Turn trap 

Trapping the ball close to the line may result In either you 
or the ball crossing the line. The turn trap prevents this. When 


outlined above, then just as you are about to 
stop, hold down the fire button, thus trapping 
the ball. Centre the joystick, then release the 
fire button and push the joystick In the 
direction you wish to travel. Beware of 
Incoming tackles, as slowing down renders 
you vulnerable. 

Stop turn 

Keeps the play flowing more quickly than the 
trap turn, but Is tricky to Implement. When 
chasing the ball, by centering the Joystick at 
the precise moment of contact with It, It is 
possible to turn up to 160 degrees and head 
off. Careful Judgement of speed and exact 
timing are required to carry It out. 

Fast turn 

The fast turn Is an advanced technique, but 
once mastered can give you a vital few yards 
head start on opposition players, since It 
Involves (surprise surprise) quick turns at high 


speeds. Much practise is needed to learn the 
timing required to turn at precisely the right moment without slowing 
down. Turns of up to 45 degrees are possible, and It's worth the effort In 
practise when It pays off... 


80 


AMIGA ACTION • GIVING THE GAME AWAIT 

























which, if you are close enough, will result in a tackle. Provided you are 
moving slowly enough, you will control the ball after the slide tackle. 

Header 

An approaching airborne ball can be headed by tapping the fire button 
the moment it reaches you. Timing is all important, but since your speed 
and direction can influence the path of the headed ball, once mastered, 
this technique gives you a distinct advantage over opponents. 

Passing 

With good dribbling and control, you have the basic requirements for a 
decent team, but without passing, your promise will remain untapped... 

Controlled pass 

This is one of the easiest techniques to master in the game, but remains a 
valuable way of keeping the action flowing, and your team on top. First, 
control the ball using the ‘trap’ method, then, with the fire button still held 
down, face the direction you wish to pass, release the button, and the 
ball will be passed to your nearest team member. The controlled pass 
depends to some extent on the passing skills of the players involved... 

Through ball 

Bringing your player to a stop, while the ball has run in front of him during 
a dribble, will allow the ball to run through to another player further up 
the field. Obviously, this is a tactic to use with midfield and defensive 
players, as a through ball from a forward will roll tamely into the arms of 
the keeper! 

Chip pass 

When in contact with the ball, and moving, reversing the direction of the 
joystick will chip the ball. After the ball has been chipped, moving the 
joystick will dictate the height or swerve imposed upon the ball, allowing 
you to pass the ball to a team member in an awkward position, such as 
when an opposing player stands between you. 

Again, the chip pass needs much practise to perfect, but with enough 
implementation, you should even be able to use it to lob the keeper from 
just beyond the edge of the box! 

Long ball 

The best way to make a quick break after some opposition pressure in 
your half, is to use the long ball. Basically, this entails little more than 
shooting the ball upfield to a team member, either along the ground or in 
the air, and using the aftertouch to swerve or bend the ball as required. 


you have trapped the ball near the line, then as soon as you are in 
control, turn your player away from the line to keep possession. This is 
another move which takes a lot of practise. 

Chest down 

If you are facing the ball, and it arrives at chest height, you will 
automatically chest it down and bring it under control. If you are facing 
away, then the ball will rebound from you, so keep aware of the ball’s 
whereabouts in order to gain control. 

Slide 

Use this technique when closing in on an opponent who is carrying the 
ball. A quick tap of the fire button will send your player into a slide, 



GIVING THE GAME AWAY • AMIGA ACTION 


81 


GOAL! 































Good use of the long ball can swing the play in a matter of seconds, but 
it is important to place the ball well, as this technique makes you 
vulnerable to tackles. 

Shooting 

You can be as talentedas you like, but it’s goals that win games! Here’s 
how to score a few... 

Normal shot 

Exactly what it says, this is a straight shot in any of the conventional 
joystick directions. While running, tap the joystick button (facing 
goalwards, of course) and quickly release it. Aftertouch can be applied 
to slightly adjust the course of the ball. 

Super shot 

One of the few aspects of Goal which requires little or no practise at all, 
the super shot almost assures a goal every time it’s used. The super shot 
comes into operation when you are closer than nine yards to the goal 
and unleash a shot. The computer calculates the best angle of shot with 
which to beat the keeper, and directs the ball into that area, so when 
you’re nearing the six yard box, simply press the button and hope - if 
your striker’s shooting skill is anything above dire, the result will be 
favourable. 

Overhead kick 

A hell of a shot to master, but one which adds a new dimension to your 
play should you become proficient at it. While facing a head-high ball, 
tap the fire button and reverse the joystick. The player will leap into the 
air and belt the ball in the opposite direction, over his own head. Practise 
at this can result in radical swings in the state of play, and even the odd 
surprise goal too. Takes timing though... 

Tackling 

But what about whenfhe opposition do manage to break out of their 
own half? Well here’s what to do... 

Block tackle 

The easiest to implement, but at the same time, not too difficult to avoid. 
Standing in your opponent’s way as he charges towards you will, if he 


keeps his direction, result in your taking the ball from him, thus enabling 
you to run around that player and hare off in the opposite direction. You 
may look a bit foolish if he swivels his hips and leaves you standing 
though. Good safe bet for the occasions when you’re too close to goal to 
risk a penalty. 

Slide tackle 

A tackle which, if successful, almost certainly takes the ball a good 
distance from your opponent, but one which is likely to result in the odd 
card too! Tap the fire button when the ball is travelling close to the 
ground, and your player will immediately initiate a slide in the direction 
he is facing, or running. Unsuspecting opponents may be ‘de-balled’ 


mm 








» 






i 


~»r 





82 


AMIGA ACTION • GIVING THE GAME AWAY 
































quite easily by this method, provided you time the tackle well and make 
contact with the ball before the player. If you don’t, you might find it’s 
time for an early bath! 


Interception 

Passes between opposing players can be intercepted - again, if timed 
correctly - by running onto the ball, if you have a player close enough, 
or by sliding into the ball if you don’t. Sliding gives you more chance of 
actually reaching the ball, though controlling it when sliding is tricky 
unless your player is travelling slowly enough. 


Aftertouch 

Let’s face it - in reality no-one can bend or 
swerve the ball to the extent an aftertouch 
option allows. But neither are real players 
restricted in their movements by rigidly fixed 
joystick controls, and in a game such as Goal!, 
the aftertouch makes all the difference 
between a good and a great player. 

It can be applied at any time after the ball is 
kicked. For a more exaggerated bend, move 
the joystick left or right as soon as the ball 
leaves your player’s foot. This type of aftertouch 
is useful when you are running full tilt towards 
goal, and may be unable to change direction 
before shooting. 

Milder aftertouch is a good idea when your 
player is directly facing the goal, and about to 
shoot. A slight bend to the one side is likely to 
beat the keeper and end up in the net. The ball 
can kicked higher by a slight backwards pull 
on the joystick (if the keeper is off his line, or an 
opponent is blocking pass), or kept on the 
ground by pushing forward slightly (easily 
controlled pass, but especially good in penalty 
situations). 

Aftertouch is particularly useful for free kicks, 
whereby the direction, height and power of the 
ball can be controlled far more closely than 
simply using normal kicks. 


GIVING THE GAME AWAY • AMIGA ACTION 


87 


GOAL! 



































;har 2 


GIVINGTHE 



It might not be Bali or the sun kissed beaches 
of Hawaii, but if you missed out on a holiday 
this year, get ready for a spot of island 
hopping with this epic adventure from Daze. 
And at least you won 't get sunburnt! 






• GIVING THE GAME AWAY 


IRVAN’S ISLAND 

From the start go West and then North. It is best if you avoid the fight at 
this point. You will see a pump-handle, play with it for a while if you like. 
Recruit Kudsac, pick up his possessions and then kill him. Your next task 
is to visit the two inns to recruit four characters (choose one scholar - 
namely Eliandr, one magician - Zeloran, one archer - Fandhir and a 
warrior of your choice). Buy a sword, a bow and some arrows from the 
armourer and food from the shopkeeper to recover physical strength 
after fights. 

Next go to the harbour (S-SW) and force a passage. You will be captured 
and handed over to the village chief who will tell you of your mission. 
Return to the starting point and then go S and then E. Kill the three thieves 
and find the dead woman, pick up the pendant and eat if necessary. 
Return to the village to recruit and buy helmets and shields. 

Go to the extreme East and into the forest, then go North to pick the 
black and white mushrooms, then the dandelions which are surrounded 
by stones in the extreme North. Fight the wasps and enter the forest 
clearing on the South side. Kill the ores and the chief ore using arrows as 
much as possible, then pick up the necklace. 

Return to the village and hand the necklace to the chief to recover the 
boat. Eat, sleep, buy arrows, arms and food. Go to the harbour and 
select the town landing-stage. 


ZACH’S ISLAND 

Go right through the town to the library at the 
extreme NE and pick up the fortress parchment. 
Kill as many enemies as posssible to gain 
money and experience. Buy arms, helmets 
and food. Recruit if necessary, eat and sleep 
to recover psychic strength and return to the 
harbour in the direction of the fortress. 


AKEER’S ISLAND 

Follow the wall on the right and try to keep 
moving East at all times. You will come across 
many skeletons to fight. There is a passage to the 
South. There you should pick up the treasure in the 
cul-de-sac at the South end and the skull in the cul-de- 
sac to the East. Leave the passage again and continue East 
and then South. In the large room take the extreme South East, then S, E, 
and corridor to the North to activate two handle - one on the right hand 
wall and one on the left hand wall. 

Continue due North into the passage and follow the corridor into the 
large room. Activate the handle on the wall to the North and leave the 
passage again, take the extreme SE, follow the corridor and pick up a 
skull in the cul-de-sac. Re-enter the corridor with the handles and walk 
around the West wall. On the other side, enter the room, pick up treasure, 
skull and arms. Return to the landing stage and then to the town. 


ZACH’S ISLAND 

Buy fighting gear, arrows and as much food as possible because big 
fights are just around the corner. Buy two monk’s habits and five fur coats 
from the clothes shop (not far from the harbour, in a road leading to a 
little square to the North). Go to the library and examine a parchment on 
potions. Go to the bank (West of the library), enter the street with the 
guards and kill all of the guards in one go (you can’t make a return trip), 
using arrows and spells. Take the door opposite and pick up the 100,000 
po. Deposit 10 000 in the bank (on the other side). 

Go shopping: buy a magpie, a monkey, an eagle and a parrot from the 
pet shop (extreme SE of the town). Opposite is an armourer. Depending 
on your budget, buy arms, helmets and shields. Go down to the S, after 
the bend and buy five ropes from the shopkeeper. Move West, buy 
potions for the troublesome priest (Humbolg) and ent reviver (Jablou). 
Continue to the West and you will come to three crossroads, North, then 
West, then first East. Kill the giant guard, then if necessary, regain strength 
because there are more difficult fights to come. 

Enter the Blue Velvet nightclub (only open at night, hence the phrase 
nightclub I presume) and you will get thrown in prison. Release the 
magpie through the bars and pick up the key. Open the cell and put on 
five monk’s habits. In the fortress take the passage (open between 


midnight and 4am). Pass the monk and enter the sacrifice. Recover the 
prison key from the monk’s belt and leave the passage again. Find the 
invisible wall and cross it (where one of the characters notices a 
draught). Leave the prison and you will have to fight with the guards. 
Return to the harbour where you will need at least 10,000 po and an iron 
shield. Take the boat for the island where you started. 


IRVAN’S ISLAND 

Go extreme East. Follow the East coast and find a magician. Give him 
10,000 po, then send out the eagle to pick up the mountain parchment. 
Return to the extreme West, along the coast, find the standing stones and 
continue to the West end. Pick up the relic at the foot of the standing 
stone and Golem will wake up. Kill him (most spells will have no effect). 
Turn round and fight Golem a second time. 

Return to the harbour. In the direction of the mountains, take the landing 
stage to the South. 


JON’S ISLAND 

In the mountains you must put on the fur coats (take off armour) and 
attach the ropes to avoid falling. Move East and pick up the cauldron in 
the snow. Set off again in the opposite direction following the mountain 
road along the precipice. Go into the mountains and find a 
rhinoceros. Kill it and take its horn. 

Return to the landing stage, select mountains, landing 
stage to the NW. If necessary make a return trip to 
the town for repairs. 

On leaving the harbour, travel East. Follow the 
coast then take the passage to the West 
where you will get involved in a fight with two 
giants. Pick up the living sword in a mountain 
hollow and leave the passage again. 
Continue Northwards and at the end you will 
find a priest in cul-de-sac. Prepare the 
Humbolg potion and give it to him, then pick 
up the tree island parchment. 

Return to the harbour, select the tree island and if 
necessary make a return trip to the town for repairs. 


THORM’S ISLAND 

Put on the pendant recovered from the dead woman and take the 
crossroads to the left, then to the North and scond on the right. At the end 
find an ent. Prepare the Jablou potion and give it to him to drink, then 
pick up the pendant. Go down to the South again, then to the West and 
enter the village. Visit the huts: two open huts give various information. 
Return to the harbour and take the extreme East. Here you will have to 
fight some Ewoks. At the end pick up the relic and return towards the 
harbour. Take N, E, N, E and follow the road. At the end is a stone druid, 
place the horn on it and it will wake up. Next give it the iron shield and 
pick up the magic shield (protects against fire). Turn round. At the 
crossing, go North then East and first North. Fight with the monster and 
take first West. Negotiate the labyrinth, avoiding false tarils and 
aggressive eagles to arrive close to the dead woman at the end to the 




















GfWNG THE GAME AWAY • 


West. Collect the key to the Town Hall from around her neck and return to 
the harbour. Oh, by the way, you'd better hurryl 


ZACH’S ISLAND 

Go to the town hall (extreme NW). Enter the town hall 
and pick up the Idol. Go to the temple (West of the 
bank) and give the Idol back to the monk, now 
pick up the Air Elemental Pendant. Go on to the 
bank and draw out money. Buy arms and food, 
then eat and sleep... Keep 7100 po, then 
return to the harbour and go to the fortress. 


AKEER’S ISLAND 

Follow the left hand wall, always moving North 
as far as the passage. In the circular corridor 
take the Invisible wall to the North. Follow the 
corridors and enter the flooded area. In the maze 
keep taking the corridors to the North until you 
leave the catacombs. Find three weighing scales. Put 
exactly 3650 po In the first two scales and return to the 
catacombs. The water should have disappeared. Take the second 
totheSE and at the end follow the small underground passage. 

In the large room activate the handle at the SE end. Take the treasure at 
the NW end and put on the Air Elemental Pendant. Continue to the NE 
end and take the first turning to the right. Here you will fight with some 
mummies (llre-cloud and lightning are effective). At the very end to the 
South, pick up a skull. Return to the North and take the access to the 
East. Stop In front of the wall and take the Invisible wall to the South. Pick 
up the treasure and the skull and return to your Initial position in front of 
the wall. Cross the Invisible wall still moving East. If blocked take a 
sidestep to the South then continue East. Enter the prisons (you can find 
other treasures If you pass other Invisible walls at the end of the maze). 
Follow the corridor to the East and kill the lion guard. At the Eastern end, 
click the prison key In the lock: all cells will open. Turn round. In the first 
cell to the right you find treasures behind an invisible wall. In one of the 
cells Is a blind girl. You must recruit her, so you must dismiss one of the 
characters (archer or warrior). In the second cell to the South, starting 
from the West, Is a secret passage through an Invisible wall. 

Follow the corridor and enter a vast room. Beware, this area is cursed 
and some characters will be Inverted. To un-Invert them you must cast 
the curse lifting spell. 

Go to the middle of the columns and pick up the living sword. From the 
centre make return trips to the North, then South, then West. At the end 
you will find either Invisible walls with treasures, or a secret passage 
(click on the plate In the middle) with a handle to be activated. Lastly 
take the passage to the SE (beware of the hooks In the celling), pass the 
door, follow the corridor to the South. In front of the grille, release the 
monkey who will open the passage. Reach the landing stage and select 
the entrance to the fortress again. 


AKEER’S ISLAND 


Return SE to the corridor with handle (see above). Go due North into the 
passgae and follow the corridors to the West. Beware of the destroying 


wizard of chaos (prepare psychic protection). Kill the wizard and pick up 
the treasures and skull. 

Return to the passage entrance and take the corridor to the SE. 

Beware the dangerous magician. Kill the magician. To find 
the secret passage in one of the walls click on the 
button under the eagle heads. Continue along the 
corridor to the North and place the six skulls on 
the six scales. Continue along the corridor, kill 
the guard and pick up the relic. 

Return to the landing stage and re-enter the 
town. 


ZACH’S ISLAND 

Buy five evening tunics from the clothes shop. 
Put on the tunics and the ent pendant and 
enter the nightclub. Pick up the end of fortress 
parchment. 

With 20 000 po, go to the cul-de-sac of the four 
towers (NE of the harbour) between one and two in the 
morning. Give 20 000 po to a dodgy looking character and 
pick up a relic. 

Buy the ingredients for five anti-vertigo potions (Mildong). Eat, sleep... 

At the harbour select the mountains, NE landing stage. 


JON’S ISLAND 

Find a passage to the West. Follow the road and kill the dwarves. Enter 
the mountains to the North and pick up two Eidelweiss plants (one in a 
cul-de-sac to the West, the other in a cul-de-sac to the East). Return to 
the passage entrance. 

Continue East and kill the vultures. Enter the mountains to the North and 
pick up one Eidelweiss plant, return to the passage entrance. Continue 
East then North. Take the passage to the East and pick up two Eidelweiss 
plants. Beware, this place is cursed. Cast a curse-lifting spell. To continue, 
have each character drink an anti-vertigo potion. Follow the road, pick 
up a relic and return to the harbour. Select the mountains from the NW 
landing stage. 


JON’S ISLAND 

Travel West along the coast and fight the guards. Get rid of one of the 
characters (dismiss or cast into the void). Enter the mountains to the East 
and kill the guards. 

At the end, leave five relics on five pillars. This will revive the druid, recruit 
him (essential for his fire-protection). 

Return to the landing stage and select end of fortress. 

Return trip to the town If you need to replenish supplies. 


OLBAR’S ISLAND 

Fight against the Fire Elemental: put the magic shield on one of your 
characters, activate the fire protection spell, approach the Elemental 
and strike. 

First crossroads turn right and travel round the block, then take the 
access open to the North. At the next crossroads go West (not essential), 
there is a maze where you will fight with ores and pick up arms and 
treasures, to the North is a fight with a dragon. To kill the dragon use the 
same principles as for your fight with the Fire elemental, the protection 
spell must always be validated, otherwise you’ve had it. Use the healing 
spell as often as necessary. The dragon is so more-ish - you can have 
several goes at killing It. 

Continue North and pick up treasures in the crannies. At the next 
crossroads go North. There is a secret passage in the North wall. 
Continue. You will fight wizards and skeletons. You then come 
across a maze with Invisible walls. At the end, activate the 
handle. Return to the crossroads and go down to the South. 
Beware, slalom into the room because there are spikes in the 
walls. 

Reach Shandar’s fortress. In the large room move along the 
edges as there are missiles in the ceiling. At the SE end, pick 
up the treasure At the NW end, activate the handle. At the NW 
end fight the knight and take access behind him. 

In the next room take the access to the North. Follow the 
corridor and there is a mechanism to be activated in a samll 
room to the West. At the end, fight against the Gorgon, then go 
into the large room containing the fountain which raises life points. 
Take the passage to the South then to the East, 
there is a mechanism in a small room to the West which needs to be 
activated, carry on and fight the lion guards. The grille is closed and the 
trap door needs to be activated to open it. At the next crossroads take 
the North passage and at the end there will be treasures and a 
mechanism. Return to the crossroads and go down to the South 
Follow the corridors to the end and find a small room with a magician. 
Listen to what he says (don’t hit him!), then take the North access in the 
previous corridor. Put the parrot in front of the ear and the passage will 
open. In the next room slalom because you’ll bash your head. In the next 
room move along the edges and prepare psychic shelter, fight against 
Shandar in the North access. Now simply kill Shandar and go back to the 
country. 

And that about wraps it up. Respect to the guys (and the Hennerleys!) at 
Daze for that - If you have any problems, don't hesitate to... er, try again. 




ISHAR 2 








BEAVERS 


GIVING THE <3S 

Are you experiencing platform problems 
aplenty? Are you finding Beavers too difficult 
to complete without aid? If the answer is “yes”, 
then read this definitive Goodyear guide. 



▼ Many levels will hold 
several secrets for you to 
uncover, such as these secret 
passages. They can be 
spotted by the slight change 
in colour in the graphics. 


* 






. 


A Throughout the first stage, and many others, you’ll 
encounter these two troublesome obstacles. The first is 
the green fish that leaps up from the bottom of the 
screen, causing all kinds of mayhem. Try to keep ahead 
on the screen to dodge this attack. The second is the 
boxing glove that springs out from those grey tubes. 
Avoid these by waiting a while next to the tube. 


A Another monster who can 
cause untold damage if you’re 
not careful, is the infamous Rock 
Monster. Suddenly appearing 
from the scenery, it can surprise 
even the most alert of beavers - 
very dangerous so watch out! 


▼ The first guardian you will encounter 
during the game is the the big forest bear. 
He’ll either try to throw rocks at you, jump on 
you, or simply pelt you with acorns. 




A Some levels contain several swarms of these 
here wasps, which are very quick and deadly. 
There are no real tactics to adopt to avoid these 
sort of onslaughts, so just keep moving along... 



▼ The only way to harm this large predator is to 
spin when one of the acorns is about to hit you. 
This will knock back the offending seed and hit 
the bear, causing damage. You’ll know when 
you’ve successfully done this because there 
will be several signs that appear around the 
bear. 


A Once the beast has been thwarted 
by your unusual tactics you may 
proceed to the next level by walking 
past the exit sign up at the top right of 
the screen. 


▼ If you don’t wish to play the first 
set of levels then enter this code 
on the main title screen. If you 
have entered the code correctly 
the screen will flash in large 
vibrant colours. 


Password # 1 


ZEGOOLI 


(Type this on the title screen) 


86 


AMIGA ACTION • GIVING THE GAME AWAY 



































▼ There’s 


^ In the icy levels of the 
tundra you’ll inevitably meet 
up with quite a few 
snowmen. Although this 
k doesn ’t sound too 
threatening they are 
[ 1 quite a formidable 
•“J opponent, and their 
If main offensive attack 
y is to throw several 
f snowballs, which soon 
daze our little hero. 


a couple of levels where you have no 
choice but to swim around. This is fine, but 
remember that you can only hold your breath for 
a short period of time. 


^ The second 
guardian is a distant 
cousin of the first. 
Living on the polar 
caps, the polar bear 
attacks with large 
chunks of rock and 
with a large supply of 
snowballs. Treat this 
bear like the former 
one and spin against 
the snowballs. 


▼ Once again you 
have the option to 
skip almost all of the 
levels by entering 
this password on the 
main title screen. 


^ Bears with large shades, and 
floating grey creatures can also 
stir up quite a storm. The bears 
with shades aren’t so bad but 
unfortunately whenever they 
appear the floating creatures 

whizz on, giving 
NJM] grief. So cautious 
>Jm| steps on the later 
Bv m levels! 


▼ If you’re finding it hard to reach the higher plinths in any level, 
then maybe you should consider repairing the machine with a 
spanner. Once it has been fixed, you can leap onto the hot 
streams of air to get a free lift up to the higher platforms. 


^ The last guardian is 
dead hard! Not to 
mention it’s a marsupial! 
k The acorns are your 
^ only offensive weapon 
R here, but keep an eye 

■ out for those bullets 
H that the rabbit is firing, 

■ and the rocks that the 
jH bear is throwing. 


If this is some sort of ► 
degenerate joke from \ 
pornographic magazines, 
then I for one support it. But 
all of this aside, it’s your 
reward for the endless hours 
of Beavering! 


A big “Thank you” goes to Richard from Grandslam 
for helping us out with our enquiries. 



GIVING THE GAME AWAY • AMIGA ACTION 


87 


BEAVERS 











































































Not content with merely doing PD, 
Andy Maddock steps up to help 
out any frustrated Amiga gamers in 
search of that elusive cheat mode. 




ASSASSIN 

T o access some rather weird results to Team 
17's rather good platform malarky, try 
entering...Psionic Systems, Assassin, 
Superfrog, Body Blows, The one and only, 
Project X and Alien Breed on the high score 
table! 


LEMMINGS 2 


SLEEPWALKER 


N ow you can save all the little greeny haired wonders with this cheat from 
Matthew Cridland. He says press LOAD then CANCEL to stop the music, 
then click on all four corners of the screen until you hear "Let's go" You 
can now start on any level with a full 60 Lemmings... Wa-hey 



WALKER 


A ccording to Paul Hollingworth, 
and we all know what he's 
like don't we. At the start of 
the second level type 'Eat lead muddy 
funter' (with spaces) before moving. 
Now lots of extremely funny things 
should then occur. 


WOODY'S WORLD 



I t's that man again - Mr Hollingworth. 
This time he's sent us some ace codes. 

Steam Castle - AHJBEAEA 
Fishy Castle - MODNAAOG 
Lava Castle - OKDNFAPK 
Cog Castle - MKDNCAIK 
Conveyor belts - OIHMOAC 


GODS 


Y ou can't be much of a God if you are having problems with a mere 

computer game. Still, we can't all be omnipotent and doubtless some of 
you mere mortals do need a helping hand. 

On the password screen type in SORCERY. This will give you infinite energy to 
defeat the guardian who is such a pain at the end of level 4. 


I f you really are a bit of a closet insomniac and are struggling to 
get going in Ocean's Sleepwalker, then this little tip should 
certainly help you out here. 

On the title screen, when Ralph is chasing Lee, press CAPS LOCK, 
and type in HOLY.ZARQUONS.SINGING.FISH 
Make sure you have the full stops in between the words. If the cheat 
has worked then Ralph's and Lee's noses will have turned green. 
Now, when the sleep bar gets low press the L key to return it to full. 
Also, press RETURN to advance to the next level. 



FLASHBACK 

I don't believe it!! He's back once again. You just can't keep this 
fella' away. It's that Good old Paul Hollingworth, what a guy! He 
has quite wonderfully sent us codes for Dephine's fantastic 
platformer! Here goes then. 

Easy 1 -Back 2- Loup 3- Cine 4- Good 5- Spiz 6- Bios 7- Hall 
Medium 1 - Play 2- Toit 3- Zapp 4- Lynx 5- Scsi 6- Gary 7- Pont 
Hard 1 - Clop 2- Cara 3- Cale 4- Font 5- Hash 6- Fibe 7- Tips. 


88 


AMIOA ACTION •SMALL TIPS 























MICROLAND BULLETIN 
BOARDSYSTEM 

0891 990 505 V0483 725 905 
To Download m To View 

Amiga shareware including files from the 
Fred Fish Collection plus lots more to 
download at V32bis, V32, V22bis, V22, 
V23, & HST 8 data bits, no parity. 


fWhy wait for4 your software when you can download now direct to your^ 
computer. Microland offers high speed connections and most files are 
| compressed to minimise the cost. Check it out on 0483 725 905 at normal | 
call charges. So much software you are spoilt for choice. 

^Over 30 file areas including Animations, ARexx Files, Badge" 
Killer Demos, Business. Clocks & Calculators, Commands 
Database Directory & Disk Utilities, Fonts, Fractal & 
|Mandlebrots, Games, Graphics, Icons, Libraries, Programming | 
& Communications. Area 1 contains file lists for all areas to 
help you find what you are looking for. 

Calls to 0891 990 505 charged at 36p per minute cheap 
rate, 48p per minute at all other times. 

Trevan Designs Ltd 

PO Box 13, Aldershot, Hants, GUI 2 6YX 





You can buy any game and return it 
after 7 days and you only pay a 
fraction of the price. 

Join the club - Newsletter. 

For details and price list send 
a stamped S.A.E. to: 



★ 



SOFTSELL (ACT) MAIL ORDER* 
32 Dursley Road, Trowbridge, 
Wilts, BA14 ONP 



Amivision Software present the NEW 


An incredibly addictive and detailed Formula One simulation for 1 to 4 players. 

Watch the races as they unfold with three levels of highlights. Crashes, spins, pile ups, 
car failures, pitstops, weather changes, fastest & record laps. Four independent 
levels of difficulty. Accurate and detailed graphics of the teams, circuits etc. 

15 teams, 2 cars per team, 50 drivers with varying skills, complete engine and tyre contracts. 
Choose tyre compounds, tune your engines, change wing settings, even train your pit crew! 
Qualifying, 16 accurate championship circuits, news section, realistic sound fx, 
load/save games, weather forecasts, statistics saved, latest FISA rules, full drivers and 
constructors championships (redesigned). 

Full 1993 season. Details can be easily updated each year. Incredibly addictive, produced 
by true Formula One fans. This is the most realisticFormula One simulation, guaranteed. 


JUST £14.95! INCLUDES 
INSTRUCTION MANUAL 


PLEASE MAKE CHEQUES/POSTAL ORDERS PAYABLE TO: S.RENNOCKS 


Vastly updated since v3 , 
/T 7 \full details available./T>\ 
A1200 compatible vTV 


Dept. AA, 1 Cherrington Drive, Great Wyrley, Walsall WS6 6NE 


JEHBSH- 


FOOTBALL 

TACTICIAN 2 


New 93/94 version sets even higher 
standards and breaks more records . 

Firmly established as the definitive football strategy game, 

FOOTBALL TACTICIAN 2 is now available in three superb versions: 

FT2 ENGLAND the original and the first ever management game where 
tactics and real-time match intervention are the mam requirements for a 
successful campaign. FT2 SCOTLAND the first ever simulation covering 
the soccer scene north of the border featuring the Premier and First 
divisions. FT2 ITALIA with the fabulous serie A and serie B for the thrills, 
the passion and the glory of the world’s most exciting league! 

Three great games with the latest 93/94 stats. One soon realises that 
FT2 is no ordinary soccer manager. THIS is the REAL THING. You’re in 
charge. Events on the field are the direct result of your inputs. Even 
when trailing badly, a match can still be retrieved if you make shrewd 
tactical interventions. There are risks involved, uncertainty and even 
luck. But in the end, it’s all down to you! Can you rise to the challenge? 
Try FOOTBALL TACTICIAN 2 for the ultimate football experience! 

What makes Football Tactician 2 so special? 

* Biggest ever multi-user system: up to 46 users! (who said four was the limit?) Now 
with new rating system reflecting managers’ ability and achievements. 

* First ever fully interactive management game: intervene at any time during a match 
to change tactics, make substitutions, adjust formation or mark players. 

* Most accurate player definition: 30 parameters including real ages, aptitudes, skills, 
caps, playing positions, fitness, morale and market valuation. 

* Largest results database: 21290 match results and league positions going back 20 
seasons all instantly retrievable. All of which may be printed out. 

* Professional recording: 36 matches always recorded IN FULL for full-scale replay. 

* First ever referee involvement: true to life behaviour. Beware of adopting ’rough 
tactics’ when Jim Parker is in charge! The message is clear: know your refs. 

* Fastest ever setting-up time: initial start-up in less than two seconds, thanks to 
900K of super-fast machine code. Smoothness of action is FT2’s hallmark. 

* Most accurate editor: built-in intuitive editor capable of entering new players and 
fine-tuning all parameters. Essential for the serious user. 

* 16 different tactics from rough play to offside-trap adjustable throughout the match. 
You manage your side before AND during the match. 

* Three levels of match reporting, from highlights only to ball-by-ball commentary. 

What are the new features? 

* FA Premier League and Division One permanently in memory with full interaction, 
promotions, transfers. European pool, play-offs, local and European Cups. 

* Man of the Match. Player of the Year. Manager of the Year. Transfer deadline. Pitch 
invasions. Fights between players. 

* Easy selection of penalty takers, free-kick takers, wingers, captains, ball winners, 
play-makers, overlapping full backs, reserves, substitutes... 

* Unique database-type search facility to locate any player in the league. 

* Full-scale printing facilities: highly suitable for Play-by-Mail. 

* Intelligent behaviour of computer sides capable of changing tactics to respond to 
situation on the field or making substitutions based on fitness and fatigue. 

Pius mid-week transfer and fitness news. 

* Friendlies, top scorers charts, precise transfer markets, club history, financial 
position and much much more! 



Why is FT2 not in the shops? 

The very essence of a football strategy game is its accuracy. With transfers 
happening every day. rules being changed and players being injured, shop games are 
out-of-date the moment they come out. Some publishers issue yearly revisions. That 
may be fine but not fine enough for us. The FT2 you buy is 100% up-to-date. We 
revise the program and data weekly. There are no compromises. Who wants to play a 
game that says that Fiorentina are in serie A, or Forest in the Premier League? Who 
wants to play a game that features Eric Cantona at Leeds or Ruud Gullit still at 
football game is more up-to-date than FT2 and that’s a fact! 


Please rush 1 copy of 

FOOTBALL TACTICIAN 2 £22.93 □ 

FT2 lScotlandt £ 22.93 □ 

FT2 Italia (serie A and serie B) £22.93 □ 


Name 


Address 


I enclose cheque for. My Visa number is. 

Visa or Access orders: same-day dispatch. Overseas please add £1 p&p 


FT2 Double Pack (tick any two) 


£29.93 □ 


My machine is an 
AMIGA A500 (one meg) □ 
A1200 □ 


A6OO □ 
ATARI ST/STE □ 


TALKING BIRDS 0702 523607 

5 Minster Close Rayleigh Essex SS6 8SF 




















■reader f? s 


PHAZER GUN & GAMES 


The Trojan Phazer Gun opens up a whole new phase of computer 
entertainment. This advanced light phazer presents a challenge of skill 
and accuracy for Amiga 
gamesplayersofall ages. The 
pack includes two free games, 

Orbital Destroyer and 
skeetshoot, which test your 
shooting skills to the extreme, 
and a full manual. 

Advanced features of the Trojan Phazer include: 

‘Opto - electrical circuitry to give excellent accuracy 
‘Plugs into the Amiga joystick port 
‘Long (1.5 meter) lead 
‘Comfortable hand grip 




TECHNO SOUND TURBO 


A fun-to-use sampler and sequencing package all in one! Now you 
can take sounds anywhere - tape, CD, microphone - and arrange 
them into songs and creations which are entirely your own. There are 
loads of special effects to spice up your sound too! Includes pre¬ 
recorded sampler cartridge. 



ONLY 


Product 


Techno Sound Turbo 


DALEK ATTACK 



It's the year 2254 and 
Earth has been 
invaded by the most 
ruthless and vicious 
race in the universe - 
THE DALEKS. The evil 
Davros is attempting to 
destroy the ozone 
layer of the earth and, 
as Dr Who, you must 
foil his deadly plans 
before it's too late. 
Good luck! 



REAL TIME 3D GRAPHICS 


Learn how to write programs with smooth flowing 3D effects 
and produce high speed animation in real time controlled by 
the Amiga joystick with this book. At the same time, learn 
about Amiga assembly language painlessly and enjoyably. 


(Listings disk also available to avoid the effort of typing them 
all out.) 




Order Hotline: 051-357 1275 

Fax: 051-357 2813 General Enquiries: 051-357 2961 

Order at any time of the day or night. Don't forget to give your name, address and credit card number 


AMIGA MADE EASY 



Make the most of your Amiga and use it to its full potential. 
This book explains exactly how to use the Amiga effectively 
even for newcomers with no previous experience. Existing 
owners will also benifit as a comprehensive guide to more 
advanced applications is included 



GAME MAKERS MANUAL 


As author of several authoritive computer manuals, Steven Hill is well 
placed to offer page after page of invaluble information covering 
every aspect of writing games, from high speed sprites to simulation, 
animation to assembler - all you need to know to design and create 
your masterpiece. 


TURBO TOUCH JOYPAD 



This is a radical new style of hand held controller. Just pass your finger over 
the sensor - No more finger fatigue or blisters. And thanks to better diagonal 
and circular (360°) control, the newest and most challenging games are 
easier to control and more fun to play. The Turbo Touch 360 brings a new 
dimension of control and comfort to video game play. 

































READER OFFERel 


FUN SCHOOL SPECIALS ■ CORISH S GAMES GUIDE 


From the makers of Fun School, these top rated educational packages 
are just the ticket to give the younger members of the family a flying 
start! Paint 'n Create exercises practical creative skills, Merlins Maths 
enthrals children while covering basic maths skills and Spelling Fair 
guides children through the intricacies of basic grammar. 



TROJAN LIGHT PEN 


Would'nt it be good to really "draw'' when using paint and graphics 
pakages? Well now you can, by plugging the amazing Light Pen in 
instead of your cumbersome mouse. It comes with a specially 
designed drwaing package, Kwikdraw, as well as compatability 
software for most workbench-run programs 



This book helps on just about any game you care to name on 
a wide variety of computer formats. Covers backdoor codes 
left by the programmers, cheats and tips to get past your 
opponents, how to skip levels, pokes for infinite lives, time etc 
plus many other options. This is the ultimate hint book with in 
excess of 750 pages, in excess of 1250 games, in excess of 
20Q adventures, more than 12000 hints, tips and pokes. 


Cornish's Computer Games Guide£ 14.95 



ACTION REPLAY 


THE WORLDS MOST POWERFUL FREEZER - UTILITY CARTRIDGE 




VGA MONITOR ADAPTOR 


Features include: Save entire program in memory to disk ‘Super powerful trainer mode ‘Improved 
Sprite Editor ‘Virus detection ‘Burst nibbler ‘Save picture and music to disk ‘PAL or NTSC modes 
selectable ‘Slow motion mode ‘Many more instant CU commands ‘Restart the program ‘Full status 
reporting ‘Powerful picture editor ‘Improved debugger commands ‘Music sound tracker ‘Autofire 
manager ‘Joystick handler ‘Diskcoder ‘Set map ‘Preferences ‘Disk monitor ‘improved printer 
support ‘Dos commands ‘File requester ‘Boot selector 

A500/500+ £57.95 
1500/200 £67.95 


The VGA monitor adaptor is a handy little gadget which gives most Amiga 
owners easy access to the higher resolution display of a VGA monitor. 

It is very easy to use - just plug in and off you go. Works with any standard 
VGA or Multisync monitor. Use screens of up to 640 pixels x 480 lines 
without interface and without flicker. Compatible with Amiga 500, 500+, 
600, 1200, 1500, 2000. Operates with Kickstart 1.3, 2.04 and 3.0. 

Screen driver software supplied. Through port allows the cdonnection of a 
CGA display. Full technical support telephone service. 



BACK ISSUES 


Amiga Action back issues are still available. 
January 1993 £3.00 
February 1993 £3.00 


March 1993 £3.00 
April 1993 £3.00 


May 1993 £3.00 
June 1993 £3.00 
July 1993 £3.00 


VIDI AMIGA 12 


The ultimate low cost colour digitiser for the Amiga! No RGB splitters or 
optical filters are required and you can grab full-colour images in less 
than a second. (Mono are grabbed in real time) With an abundance of 
file formats, full multitasking and composite of S-video output, its 
versatile and powerful. 



ONLY 






READER OFFERS 


Offers subject to availability. 

All prices include UK postage, packing 
and VAT. For orders over £10 please 
add £5 for Eire/EEC, £10 for overseas 
unless specified above. Overseas 
orders despatched by Airmail. 

Valid to 23rd Oct 1993 


PRODUCT 

ORDER NO. 

PRICE 













Please add postage as detailed 



j| [i Please tick if you do not wish to receive promotional material from other companies. TOTAL 

£ 


Name . 


I wish to pay by: 

| Cheque/Eurocheque made payable to Europress Direct Address _ 

□ Access/Mastercard/Eurocard/ 

BarclaycardA/isa/Connect 


.Signed _ 


Expiry 

Date 


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□□□□□□□□□□□□□□□□ 


Daytime telephone number in case of queries- 


-Post Code . 


- I 

Send to: Europress Direct, FREEPOST, Ellesmere Port, South Wirral L65 3EB (No stamp needed if posted in UK) I 

Products are normally despatched within 48 hours of receipt but delivery of certain items could take up to 28 days 

































































SUPER SPACE 
INVADERS 


i 


THE WINNING POST 


HARP PRIVIN* II 

Publisher: Hit Squad 
Price: £9.99 

I f there's one thing I could say about Hard Drivin' II, it would 
be that it's versatile. A serial link allows you to double the fun 
with a friend, and compete against each other on two 
screens, even if your friends own a PC or an ST! Of course, they 
also have to own the game, but it's a small price to pay for 
gaming heaven! 

Or is it? HD II provides the budding Stirling not only with four 
tracks to race on, but also an editor to make up your own - 
which is actually quite good - but despite all this, the whole thing 
is a bit of a slug! No, I don't mean it leaves a silvery trail behind 
it on your path in the morning - it's a bit, well, slow. 

The idea is a good one - the standard races pit you against 
computer controlled cars, or you can race against a mate with 
the aforementioned link. There are even various stunts set up to 
perform along the way. Trouble is though, despite the impressive 
140 mph on the speedometer, it's difficult to believe you're 
travelling anywhere above thirty, and even an old lady in a 
Metro can match that. 


REVIEWED BY: 

Steve 


Publisher: Mental Image 
Price: £5.99 registration 


Publisher: Hit Squad 
Price: £9.99 


T he box boldly claims: " In 1979 a strange phenomenon 
shook the world". A rather extravagant claim in the age of 
space travel, miracle cures and non-stick pans, but really not 
too far off the mark. 

Super Space Invaders hails back to those halcyon days of ten 
pence pieces and men in vests changing five pound notes for six- 
year-old kids, but adds a touch of spice in the form of enhanced 
graphics, varied levels and bonus stages. Domark's effort 
incorporates 1 2 levels, with the added bonus for fans of the 
original of more than one colour. The sounds of the original are 
faithfully recreated, but unfortunately so is the tedium of the One 
Bullet At A Time syndrome. 

Still, it's easy to play and addictive to a point - even if the 
sprites do tend to get lost in the background occasionally - and 
ten quid's worth of fun for anyone. 


REVIEWED BY: 

John 


E rm, this isn't really a budget game to be honest. It's shareware. 
But we were all quite taken with the version on our coverdisk 
last month, and decided to give it a place all of its own. 

Well, it's a fruit machine game, and it's well documented that 
many people steer clear, preferring the real thing. Mental Image are 
very aware of this, but pressed ahead with it anyway, in an attempt 
to satisfy themselves (and the rest of us, I suspect) that a good 
graphical and playable representation is possible. 

They've succeeded. The game revolves around the world of horse 
racing, and the reels are gorgeously shaded to give maximum effect. 
The sound, while not quite your Saturday-night-at-the-pub fayre, is 
good, and there is even a hidden bonus game for those who need 
the extra credits. At the end of it all you'll come out no richer, but 
given the game's nature, you wont be too much poorer if you buy it! 

MIOA ACTION •BUDGET GAMES 


REVIEWED BY: 

John 



1 






























































THOMAS THE TANK ENGINE II 


Publisher: Alternative Software 

Price: £9.99 

B e honest - who's never dreamed of taking the, er, wheel of 
Thomas The Tank Engine and racing pell mell against one of 
several cartoon favourite locomotives (and a bus called Bertie 
too, apparently) across a number of Utopian Chigley landscapes full 
of grinning buffers, friendly landslides and smiling signals. OK, so 
that's 97% of you, but this is one for the kids... 

It all starts when Thomas and Gordon (he's another one of those 
engines with a face) have a bit of a quarrel, and escalates into a one 
or two player split screen race, with you (ahem, or your kids) in 
charge of steering the engine - or bus - of your choice to a winning 
post several miles down the track. 

Diesel fuel is in short supply, and it's essential to choose the right 
route through the points. Bonus stages are dotted around the tracks, 
and all in all, provided you're a pre-teen fan of the cartoon, this is a 
riot of colour, co-ordination and coal shovelling cuteness. 



REVIEWED BY: 

Steve 



SHADOWLANDS 


Publisher: Hit Squad 
Price: £7.99 


A s the forerunner to the excellent Krisalis adventure, 
Shadoworlds, Shadowlands takes us back into the dark 
ages where a dead prince controls the minds of his 
subjects in a quest to avenge his death. Sound heavy? Well it is 
quite - in fact this is just one of the recent titles that have been 
providing us with genuine top quality entertainment at a cut 
down price from Ocean's offspring. 

A point and click icon system controls the four bemused 
warriors as they trudge in sheeplike fashion across endless 
generated (and very well detailed) terrain in an attempt to 
avenge their master and spare their own lives. 

More than just an adventure, Shadowlands demands careful 
planning if you are to succeed, though luckily the isometric 
landscape and dozens of tasks ensures that only those with itchier 
pants than a ringmaster at a flea circus will become bored too 
soon. As good a budget game as you are likely to come across. 


REVIEWED BY: 

Steve 




G. P. CIRCUIT 



Publisher: Hit Squad 
Price: £9.99 

L ook at this - the last game review of the mag and we still 
haven't had a bad score! This must be some kind of record, 
and I'm sorry to inform the evil ones among you that the 
situation won't change with this. 

Grand Prix Circuit is much better suited to a budget price tag 
than one of over 20 pounds, but now that it's arrived in the new 
small box, it's more than worth the money. 

Seven of the current Grand Prix tracks, plus Detroit - which 
may have been the US venue before Arizona (I couldn't be 
bothered to check, sorry) - are yours for the racing, either singly 
or part of the good ol' championship season. Cars are up for 
grabs too. There's a Williams, a McLaren or a Ferrari to smash 
up on your travels, and a number of competing drivers who 
obviously want you to do just that. 

Qualifying for a race is essential, and the speed and 
response are more than acceptable, but after one major crash 
per race the pit lane beckons which does seem a little strict. 


REVIEWED BY: 

Paul 


BUDGET GAMES •AMIGA ACTtOk 






































. = RE-ENTRY O = NEW ENTRY 


1 


PROJECT X 

TEAM 17 


£12,99 

SHOOT'EM-UP 

2 

2 

ALIEN BREED: SPECIAL EDITION 92 

TEAM 17 


£10.99 

SHOOT'EM-UP 

3 

O 

FI 7 CHALLENGE 

TEAM 17 


£12.99 

RACING 

4 

O 

FIRST DIVISION MANAGER 

CODE MASTERS 


£7.99 

SPORTS SIM 

5 

9 

TRIVIAL PURSUIT 

HIT SQUAD 


£7.99 

PUZZLE & QUIZ 

6 

V 

RBI 2 

HIT SQUAD 


£7.99 

SPORTS SIM 

7 

10 

WWF WRESTLEMANIA 

HIT SQUAD 


£9,99 

SPORTS SIM 

8 

G 

DIZZY: PRINCE OF THE YOLKFOLK 

CODE MASTERS 


£7.99 

PLATFORM 

9 

4 

POPULOUS & PROMISED LANDS 

HIT SQUAD 


£12.99 

STRATEGY 

10 

O 

THE ADDAMS FAMILY 

HIT SQUAD 


£9.99 

PLATFORM 

11 

20 

JAMES POND 

GBH 


£7.99 

PLATFORM 

12 

14 

PIRATES! 

KIXX 


£12.99 

STRATEGY 

13 


LOTUS TURBO CHALLENGE 2 

GBH 


£9.99 

RACING 

14 

12 

FI 6 COMBAT PILOT 

ACTION 16 


£9.99 

FLIGHT SIM 

15 


MIG-29 FULCRUM 

HIT SQUAD 


£12.99 

FLIGHT SIM 

16 


TENNIS CUP 2 

KIXX 


£9.99 

SPORTS SIM 

17 


MANCHESTER UNITED EUROPE 

BUZZ 


£9.99 

SPORTS SIM 

18 


HERO QUEST 

GBH 


£9.99 

RPG 

19 

G 

TEST DRIVE 2 

HIT SQUAD 


£7.99 

RACING 

20 


TERMINATOR 2 

HIT SQUAD 


£7.99 

SHOOT'EM-UP 



T here's a lot of movement in the 
budget chart again this month - 
except at the top. Team 17 have kept 
a firm grasp on the number one and two 
spots, and have even had the nerve to 
pinch third as well! The Hit Squad again 
claim the highest number of games in the 
chart, but they must be wondering what 
they have to do to knock Team 17 off 
their lofty perch. Meanwhile Codemasters 
make clear their intentions for the coming 
months by bursting in with two of the 
month's highest new entries. And that's 
even before they've released their ace¬ 
looking Micro Machines! (But that isn't a 
budget game John, you spoon! - Ed.) 











































SCREENSHOTS 

SHOW 

AMICA-VERSiON 


The "Black Sect" is a secret society whose aim is absolute world domination. Count 
Cosimo, Meanotaurus, Marcos Cane, Sheebop and their cunning leader, Professor X, 
are all evil villains who would sell their grandmother to get what they want. 
Accompany Joe and Nat through 6 gigantic levels with hundreds of opponents. 
Discover secret rooms and hidden Bonuses, confront the supreme villain, Professor X 
in a frenzied showdown and let him know who’s the real boss. Play on your own or with 
a friend, listen to 9 hot tunes and let Joe and Nat fight with 6 different weapons, as you 
battle your way towards the final confrontation. 

So, what are you waiting for - get in there! 

Amiga Format Gold 91% 

"Don't let this one pass you by... YO! JOE! is a complete stunner" 

Amiga Power 91% 

" YO! JOE! is one the finest games of the year to date." 


KOMPART UK LTD. • 20 Guildford Road 
AL15JY • St. Albans, Herts. 

Tel: 0727 868005 
Fax: 0727 845202 


Copyright © 1993 Hudson Soft (Europe) GmbH. All rights reserve d. Published 
by Blue Byte / Play Byte under the license from Hudson Soft (Europe) GmbH. 



SHOP OPEN SEVEN DAYS A WEEK 


897 DUMBARTON RD.WHITEINCH, 
GLASGOW Gil 6NB 
TEL: 041 337 1313 FAX: 041 339 6946 



AMIGA 

COMPUTERS 


A500 +. £199.99 

A500 + CARTOON.....£229.99 
A600 CARTOON PACK£249.99 
A1200 CARTOON. . £299.99 

i 

■L 

PRINTER CABLES. . £3.99 

NULL MODEM . £ 3.99 

JOYSTICK EXTENDER . £3.99 

AMIGA TO SCART. . £7.99 

ANALOGUE AMIGA . £ 1.99 

PC ANALOGUE DIGITAL ADAPTOR £4.99 



|#7iwj|jflr*U4dJ 

A500. . £3.50 

A500 +. £ 3.50 

A600. . £ 3.50 

A1200 . £3.50 

. - 

QUICKSHOTII PLUS . £6.50 

INTRUDER 1 . £21.50 

AVAITOR 1 . £22.50 

MAVERICK 1M. . £12.95 

ZIPSTICK . £12.95 

COMP PRO 5000 . £10.95 

COMP PRO EXTRA . £12.95 

COMP PRO STAR . £12.95 

CRUISER COLOUR . £9.95 

CRUISER BLACK . £9.95 

CRUISER TURBO . £10.95 

SPEEDKING . £10.50 

NAVIGATOR . £13.95 

BUG . £ 12.00 

APACHE . £5.95 

COMP PRO 5000 MINI..£14.99 
COMP PRO STAR MINI.£16.99 

FREEWHEEL . £27.99 

FREEWHEEL ANLGE...£37.99 
PYTHON 1M . £7.99 


BEETLE MOUSE. 

PC SERIAL MOUSE.... 
MEGA MOUSE. 
ZYDECK MOUSE. 


PRINTERS 


STAR LC - 20. . £133 00 

STAR LC ■ 24 200 C0L0UR£274.00 
STAR LC - 200 COLOUR.£l 95.00 
H.P. 500C . £309.00 





STORAGE 




10 CAPACITY. . £0.99 

20 CAPACITY. . £2.70 

40 CAPACITY. . £3.49 

50 CAPACITY. . £3.95 

80 CAPACITY BANX. . £8.49 

100 CAPACITY. . £4.50 

150 CAPACITY . £14.99 


....£0.99 


....£2.70 


....£3.49 


....£3.95 


....£8.49 


....£4.50 


.£14.99 


.£19.50 




3.5" DS/DD. . £0.37 

3.5" DS/HD . £0.58 

35" DS/DD FUJI BOX 10.£4.90 
ALL DISKS GUARANTEED 

PLEASE ADD £2 P&P ON ALL ORDERS 
ALL CHEQUES, P/O'S PAYABLE TO: 
COMPUTERS TV' DREAMS. 






































































with the latest 

| 

fact-packed 

Amiga 

Computing... 


..this special 
supplement 
on the CD32 

Iga-games 

machine or 
the future 















CANDY OR CAN’T HE? 

How mad it makes me feel to know 
that Zool will soon be appearing on 
the consoles, as listed in issue 42 of 
Amiga Actiion. 

I think it really stinks because I 
thought Zool was the Amiga's very 
own character, just like Sonic for 
Sega and Mario for Nintendo, but I 
guess I was wrong. For instance 
what if Zool is better on the 
consoles than on the Amiga - I 
mean, it's quite all right to do a 
coin-op of Zool but this time 
Gremlin have gone too far, which 
just goes to prove they really are 
fools with Zool. 

I'm quite sure a lot of people will 
agree. 

Matthew Oakes, Tasmania. 

PS. I've also noticed that you're the 
first Amiga magazine to show 
pictures of Zool 2 which is pretty 
good. Well done guys! 

What? Zool the Amiga's own 
special character? Does it really 
matter what machine a collection of 
pixels on a computer monitor 
appears on? And if Zool is better 
on the consoles than it is on the 
Amiga (it isn't much - I've played 
it), so what? Besides, 7 hardly think 


Gremlin are being fools with Zool 
as they're bound to sell bucketloads 
of the game on the Mega Drive. 
Which is more foolish - making 
money on one machine or making 
it on the other? I fail to see what all 
the worry is about. 

ZOOL TOO 

Can you please tell me why you are 
following the progress of Zool 2? 
Can't you see that it's a waste of 
time? If the first game is anything to 
go by it is going to be a very bad 
and easy game. 

The interview with Gremlin's 
Nick Clarkson and Pete Cook really 
just pointed out that it's going to be 
Zool 1 with different levels, a super 
enemy (Mental Block), some big 
bonuses and a few new characters. 
People that say Zool is the figure for 
the Amiga are totally mad. It's a 
hyped-up platform game. 

I needed to get that off my chest so I 
could tell you about the valuable 
space you wasted which could have 
been used to review several games. 

Peter Hume, Dairy Ayrshire. 

OK, so Zool isn't your favourite 
game. To be honest, it isn't mine 
either (oh, all right, it sucks) but that 
doesn't change the fact that 


1 m m e tas * some 
Wl v ^ ecen ^ Otters! Read 

w W on and decide for 

yourself if all the pain was 

worth it.. 


7 80,000 people went out and 
spent £25 on it. And as for wasting 
space that could otherwise have 
been used to review games - how 
many times do we have to say that 
the number of games we review is 
outside our control. We don't make 
them, program them or send them 
into ourselves to review, you know! 
We do our best. 

AMIGA MOANER 

Since the release of the A1200 I 
have tried to sell my A500 but have 
had no luck yet. Eventually I will 
have to find enough money to buy 
an A1200 or better still a CD32. I 
paid £340 for my A500 and would 
have been better off buying a 
Mega Drive. 

If Commodore would just make 
all future machines compatible with 
each other then there would be 
more Amiga owners but as it is, I 
know loads of A500 owners in my 
position who are buying Mega 
Drives and SNESs as they know 
they won't be 'ripped off' by them. 
I'm sure Commodore can make an 
add-on for the A500/600 so as to 
turn it into an A1200 or CD32. As 


it is possible to turn the Amiga into 
a PC286 for about £200, 

Commodore should really get their 
act together and release an A500- 
A1200 transformer, otherwise there 
could be fewer Amiga owners than 
ever before. 

Ayman Agabani, London. 

Don't think console owners don't 
have to upgrade too, you know. 

Before the Mega Drive and the 
SNES came the Master System and 
the NES. Making future machines 
'backward compatible' just isn't 
feasible - don't think this is just the 
case for us home computer people 
either - try getting some new 
software to run on the Macintosh 
Classic! 

As far as making the A500 into 
an A1200 -1 know of no kits to do 
this job. The A 7 200 is a complete 
redesign from the A500, and there 
are various engineering reasons 
why this would be a practically 
impossible thing to do, as well as 
being uneconomic for Commodore. 
After all they want you to buy their 
new machine, not add bits on to an ^ 
old system. W' 



TALKBACK •AMIGA ACTION 


















BOXING CLEVER 


Why do software companies make 
their games' boxes so big? Is it in 
an effort to outdo their rivals? Why 
don't they spare a thought for us - 
we have to store the damn things! 
Bring back the good old days of 
1984 when all games came in 
standard cassette boxes and you 
could store them in those racks you 
screwed to the wall. 


Steve Grew, Birmingham. 



I guess it's because floppy disks 

won't fit into cassette cases! 
(Joke.) I suppose it's to 
do with in-store 
displaying reasons - a 
big box will stand out 
on the shelf better. Have 
you tried screwing a 
bigger rack to the wall ? 

TANSTAAFL 


Don't be so mean! Give 
away a freebie and you 
might get some good 
letters. I mean you 
boast that you're 'The 
world's Number One 
best-seller' so surely you 
can afford one free 
game a month. 

Anyway, on to my 
proper point. Those in 
the computer press are 
very keen to blame the 
decline in the home 
computer market on piracy, 
meaning that consoles are 
becoming more popular. 

But surely part of the blame has to 
go to companies that just throw out 
the same old game in a different 
guise. Many of these games aren't 
anywhere nearly as good as the 
originals they are ripping off. 


worst being humiliated mercilessly, 
so don't say I didn't warn you. 

As far as your other point 
about bad games being the cause 
of piracy: who would want to 
pirate bad games? You'll have to 
do better than that! 

SEEDY TV 


My grandfather recently bought me 
a Commodore CDTV. I have been 
around all of the software shops 
and I have not seen one single 
game anywhere. 

If Commodore are not bringing 
out anything else, my grandad has 
spent a lot of money on a system 
that I cannot fully use. 

Aaron Johnson, Plymouth. 

My commiserations. But if you'd 
been a regular reader of this 
column, you'd have heard me say 
not to touch the beggar. Are there 
any other CDTV suckers out there ? 
Send your letters in and I'll put you 
in touch. Please mark your 
envelopes 'CD sucker' just to make 
it easier for us to shake our heads 
sadly in the office when the post 
arrives. 

CD OR NOT CD? 


I have been reading in many mags 
that CDs will be the format of the 
1990s. So I am calling on you, the 
best mag in the world to give me 
some advice: 

I have £400 to spend on a new 
CD machine. Should I choose 
CD32, 3DO or Nintendo's long- 
awaited Super CD? I want a 
machine with a fast processing 
chip, good on-screen colours and 
most important, good cheap 
software (£20-35). 

PS. Mega CD is rubbish. 

N. Woodford, No address. 


Niall O'Flagherty, Worcestershire. 

As far as the freebie goes - good 
point. As a result from next month 
there'll be a free game to the 
person who writes in with the most 
entertaining blag as to why they 
should get a free game. And 
please, no routines based on sick 
grandparents - they can't be any 
sicker than mine. (PS. Anyone who 
meets that grandad in the 
Werther's Originals toffee ad, kick 
the smug git.) By the way; the really 
bad ones will get printed, with the 


Hummmmmmm . It looks as if 

CDs will be the format of the 1990s 
- but who can say? The only CD 
anyone is using at the moment (that 
matters) is Mega CD - and that 
barely brings the Mega Drive up to 
the standard of the basic SNES. 
Even Mega CD sales have been a 
bit flat. 

So, as for my advice: Don't buy 
anything yet. Several reasons: 
CD32 is produced by Commodore 
so avoid it until some other people 
start to buy it, 3DO isn't available 
yet (there's a rumour that recently 


^98 


Note to our overseas readers 

YOU WIN! You will now receive both coverdisks on every issue of 
Amiga Action. You can write and thank our Publisher, once we've dug 
him out from under the pile of letters you sent in. Whenever that will be. 


the demo at a big show hooked up 
several Macintosh machines 
together behind the 3DO case) and 
as for Super CD - Nintendo won't 
release it until they're sure there's a 
market for it - ie when Sega starts 
to sell a few more. 

We've just had a CD32 
delivered - it's hard to tell how 
good it is at the moment, but its 
advantages will be: cheap software 
(£20-30), high tech (32 bit) and it 
will be able to fit into your Amiga 
with an expansion dongle. But as I 
said before, wait until someone else 
buys it first! Remember, there's no 
rush and there's absolutely no 
software. 

EASY QUESTIONS 

I have bought a few Amiga mags 
in my time and I can safely say that 
Amiga Action storms ahead of the 
competition. I have had my Amiga 
for three years now. The main 
reason I bought it was for the 
software - far better than any of 
this console rubbish. Could you 
answer a few queries for me? 

1 / Has there ever been a 
publication with every Amiga title 
listed in it? 

2/ How much memory would I 
need to get the best results from 
games software? I already have 1 
Meg for my A500. 

Gary Somers, Paisley. 

Well, two short answers here: 

1/Amiga Action's Super Leagues 
list just about every game ever. 

2/ You already have all the 
memory you need. A better 
question might involve disk space - 
if you're a heavy adventurer, try 
getting a hard disk. Check out our 
feature back in AA43 for some 
advice on drives to buy. 

NOT FUNNY 

I'm not going to suck up to you and 
say that Amiga Action is the best 
and all that. But you are getting 
better. I keep buying The One, but 
when they sell poor coverdisks and 
review limited games I like to know 
I can at least buy a mag which has 
it all, except the humour. 


Point: In September's issue, Boggit's 
Domain had a caption pointing to 
Hired Guns, instead Ambermoon 
was mentioned. Surely Hired Guns 
hasn't changed its name? 

I've also noticed that there are a 
lot of companies being advertised 
in AA. Do these companies pay 
you or do they give you deals? 

Take Special Reserve for instance! 

If you do publish this, don't you 
dare give a remark like sad sad 
man (even though I'm 18). 

Andrew Nelson, Devon. 

Thanks you for those thoughtful 
comments Andrew. The words 'sad 
sad man' would definitely be the 
last to spring into my head, 
especially when there are so many 
better ones to choose from. 

Anyway, as for the humour, 
well everyone knows the AA guys 
are far too busy to have time for 
gags, fun, a social life etc. Luckily I 
work for a different mag these 
days, so things are still sunny with 
me. (up yours - Ed) 

Boggit - well, that's just an 
honest mistake. Our art person is 
well-known for the pleasure he gets 
out of setting those five pages each 
month, (up yours - Roger) 

As for Special Reserve, it is the 
money donated by these kind 
companies that allows us to keep 
the cover price under £10. Sol 
wouldn't complain about the 
advertising too much - it is the way 
of the business. 


Send your 
letters to: 


Nick Merritt, 
Talkback, 

Amiga Action, 
Europa House, 
Adlington Park, 
Macclesfield, 
SK10 4NP. 

You can also 
reach us on fax no: 

^ 876669 


•TALKBACK 












f you have tears to shed, prepare to shed 
them now. It's been a long and happy 
road, but - sob! - the Boggit is off to 
pastures new... (hoary old goat!) 


E very few years we Boggits become restless. It's not 

something we can fight, it's an irresistible force which we all 
know and have come to accept. It's been many years since 
last the restless urge filled my mind, but I fear that time has come 
i again. Come the dawn I must reluctantly pack up my few treasures, 
j close up my beloved tree-house, and take the path which leads to 
the horizon. My friend Archimedes won't mind leaving because one 
forest is much like another to him, but I must confess that this time 
I will shed a tear at all I must leave behind. 


Blade of Destiny. 

For my final fling I picked Blade of Destiny from U.S. Gold to kick 
around the tree-house. This game comes on 8 floppies, which of 
course doesn't frighten me for I have a hard drive, but wait a 
moment, it says here that hard drive owners must also have 1.5Mb 
memory... rats! 

Luckily loading from floppy isn't too bad, in fact it is pretty 
painless in the initial stages, so you won't get too upset having to 
revert to ancient technology. 

Role playing fans are blessed with lively imaginations. They 
spend a large part of their lives in a daydream conjuring up strange 
worlds populated with fantastic characters, and this is extremely 
fortuitous because Blade of Destiny requires quite a lot of 
imagination on the part of the player. The graphics which are used 
for the towns and cities are basic to say the least - in fact they 
remind me of the Bard's Tale which is hardly state of the art. Knock 
on any one of the doors in the long rows of identical hovels and 
1 you'll be interested to find out that one 
is a vast tower with guards, another is a 
tavern, whilst yet another is a mansion. 

Hmmm... 





U.S. Gold continue 
to scour the world to 
bring us larger and 
larger RPGs and we 
should be grateful for 
that, but it would 
appear that Blade of 
Destiny contains 
nothing really new to 
whet the Boggit s 
appetite. 


Okay, I'll accept that RPG's are not supposed to excel in 
I graphics, and their charm is to be found in other directions, but this 
German game is pushing its luck! Adorning the box is an impressive 
boast that this game has won the 'Best RPG of the Year' award, 
(you'll note that it doesn't mention which year). It also says that the 
award was given in Germany, which means it won't exactly be 
bursting with laughs either. In fact it is my understanding that this 
game is a few years old now - and it shows. There is nothing wrong 
with it - it's just old hat. You will be viewing the picture of a bald- 
headed innkeeper - the same graphic which is used to illustrate 
every inn - while at the same time the text will describe a 
completely different scene. The whole thing reminds me of the 
Might and Magic series, which was very good, but we've seen it, 
read the book and bought the T shirt. 


I Alternate Reality - 
The Dungeon. 


Many thanks for your BOB II tips which have been of great use to 
[ me over recent months. In return I offer you the answers to the 
three riddles from Alternate Reality - The Dungeon which felled the 
1 great adventurer Fred Naisby (Issue 48). 

I was most distressed to hear that you had not encountered this 
I astounding series on which I earned my first set of adventuring 
wings , so to speak. And what's all this elder reader biz? I'm only 
eighteen and own a copy of the first A.R. epic - The City. 

The answers to the three riddles are:- SHIPWRECK , 
BLOODSTONE & ORACLE. 

Till our paths cross again my friend... 


Mark Rooney, Oldham. 


Well let's hope old Fred Naisby is happy now, I've certainly got a 
warm feeling of happiness knowing that someone out there was 
listening to me. 



Indiana Jones and the Fate 
of Atlantis. 


I can get into the temple in South America, but there 
seems to be nothing I can do. I have tried to get the 
etched spiral design off the wall, but it is gummed up 
with dirt. What should I do? 


Richard Pett, Enfield. 


Your curvy friend, (no I don't mean Ginger Smith from the 
chip shop!) can be used to distract the professor who keeps 
getting in your way. Once he has eyes for someone other than 
yourself you can nip outside and grab the oil lamp which is 
hanging up on the stall. Return to the temple, open the lamp, and 


.VI J 


ACTION 































■ use the contents to loosen the design. It appears that kerosine is 

■ capable of loosening age-old dirt from most surfaces. I believe they 
■sell gallons of it in France. 


\Rocket Ranger 

I / have been playing games for several years and I can say with all 
I conviction that I am a diabolical games player. I even have trouble 
I opening the game box. I need help and I've been told that you know \ 
I everything. I bought Rocket Ranger a long time ago - God I was a 
\ teenager, know what I mean? Since then I have been trying to 
I complete it, but the result is always the same: the Nazis reach the 
1 Whitehouse and the game ends. I ask you as a fellow... thingy, er... 

I what exactly are you? Please help me. 

P.S. Tell the editor that you need a raise. I had one of them and 
I it does wonders for your voice. 

Geoff Kirk, Exeter. 

I think it's time you increased your medicine to two of the big, blue 
Itablets each day. How well I remember being invited to the National | 
I Film Theatre in London to see an episode of the original Rocket 
I Ranger. Mirrorsoft thought it would be a great idea to launch the 
■game by inviting the great and the good to share a morning with an 
laudience of children watching the old movie. It was a bad move. In 
I my list of the ten most repulsive things in the universe, children 
I come third. All children should be quietly beheaded when they are 
■twelve - it would improve them no end. 

There's no room to give the full solution so here are some hints:- I 

I Bases. 

■The Temple is usually in South America and is easy to find. Organise 

■ resistance so the partisans can ship it home to Fort Dix. The desert 

■ base is usually in Africa. 

I War Room. 

IKeep all your agents in low profile, if any are killed after your return 
■from the zeppelin, restart the game. Spread your agents out and 
■they'll detect bases more easily. If there is a high level of activity in a I 

■ country keep your agent's head down. When he is ready to report, 
■click on his country and remove him. Read the report, then return 
lhim to his country. If you only have one agent left, put him on high 
I profile and instruct him to form a resistance group if either the 

■ country is free or it has a base in it.The Zeppelin. Position RR well 
lbelow the zeppelin and fire a shot. Move upwards a tiny bit and fire 
■again. Repeat this until you take out the men in the gondola. Aim to 

■ hit just below the gondola. Captured? If you get captured, tell Hitler 
Ito eat babies and you will escape to a nearby country. Fighting with 
| Fritz. 

Don't bother using parrying moves. Each time you fight the man 
I becomes tougher, so don't visit the same base twice. To defeat the 
Ifinal guard, push the joystick up until his hands drop, then press fire. | 

\Operation Stealth. 

I / have a problem with Operation Stealth. It is after I have met my 
I contact in the park that I am stuck. After he gives me the card and 
I the key I get arrested. If I leave the park I get arrested and if I stay I 
I get arrested. It's just not fair. 

Lewis Barlow, Willenhall 

I really thought we had finished with this French 
Fancy, but I'm still receiving letters for it months 
after it should have been buried and forgotten 
about. The simple answer is that you are too slow. 

Once you have grabbed the keycard from the agent 
you must hustle your butt out of there. There is time 
to run to the bank and get inside before the fuzz slap 
the cuffs on you. Mind you, you aren't going to get far, 
because once you have used the card on the employee to get 
the safety box open the bad guys are going to re-appear and 
arrest you. 

Your real problem is how to escape from the underground cave 
that you are taken to. If you 'operate' the ground you're going to 
find a piece of metal which will cut through your bonds. Once you 


The sign on the pork 
roilings clearly shows 
that you mustn't allow 
your dog to foul the 
flowerbeds, but there 
doesn t appear to be 
any byelaw which bans 


large thugs 


have cut through the ropes, you can 
again operate the ground and you'll dig 
up a handy pickaxe. Search the middle 
of the back wall until you find a small 
crack and that's the place to use the 
'knockometer' to smash your way out. 

Future Wars 

I am aware that you have already helped two other people in their 
quest with Future Wars, but I too would be glad of your help. After 
hours of climbing trees, stealing clothes and killing wolves I have 
now found myself stuck in a monastery (dressed as a monk!). All I 
have in my possession is:- a pendant, key, lance, control device, 
magnetic card and some documents. 

Could you please tell me if I have found everything possible, 
and how do I escape from the monastery as every time I attempt to 
leave I am called a spy and captured. 

R. King, Berkhamsted. 

No doubt you have already found that you must only walk in a 
clockwise direction around the central courtyard or else you will 
attract the unwelcome attention of the brother monks. You should 
also ignore the white circle of light in the middle of the courtyard 
as it is not a transporter beam that it would appear to be, but 
merely a trap to attract the foolish and innocent. The fact that you 
have the remote control and the magnetic card tells me that you 
succeeded in getting the Father Superior smashed on wine, so 
what you must do now is find the way out of the place. 

Return to the Wine Cellar and use the remote control on the 
barrel at the top of the ladder. You'll easily figure out what to do 
to escape from the monastery, but what you will almost certainly 
miss, (because everyone else does!) is a special object which can 
be found in the room beyond the barrel. Make sure you don't 
leave leave without a cannister! 

Legend of Kyrandia. 

Here I am stuck in the middle ( I think) of Legend of Kyrandia. I've 
found Zanthia's empty hut, now what? I've tried putting the yellow 
tulip and the topaz in her laundry water (I wondered why her 
underwear had turned yellow! - Bogg.) Was I right to do it? Then l 
used the water to fill an empty flask. What should I do with it? (For 
God's sake don't drink it! - Bogg.) How 
do I get the last spell on my 
amulet? What should I do 
with the red orchid? How 
do I use the third spell, 
(the blue gem) and 
what does it do? 


Bjorn Christian, 


Old wizards turned to 
stone, talking trees, and a 
crazy tester who is out to 
destroy everyone who 
stands in his way. It s a 
tough life in Kyrandia 


Oslo 


Correct me if I am wrong, (go 
on, I dare you!) but didn't the 
poor fools in the front office 
print the complete solution to 
this game only a few short 
months ago? Are we to assume 


•Til AJMfOA ACT!ON 
















Waxworks. 


that you had your head in a herring barrel at the time and were too 
busy to spare the time to row across a couple of fjords and pick up 
a copy of Amiga Action? (Which as everyone knows is the only bit 
of action to be found in the Arctic Circle.) You're 
lucky I'm in a good mood, or else I'd... Well as I said, 

I'm in a good mood, so I'll let you off this time. 

As you've realised you must place a crystal and a 
flower of the same colour in the tub to produce a 
potion. Using the right combinations you'll be able to 
make the red, yellow and blue potions quite easily. The 
next trick is to take these potions to a spot to the south 
of Zanthia's laboratory called the Crystals of Alchemy, 
for here you can combine the simple potions to make 
the really heavy stuff. Mixing Red and Yellow produces 
Orange, Yellow and Blue makes Green, and Blue and 
Red makes Purple. 

No doubt you noticed a Chalice floating in mid air 
as you wandered through the woods. You can't miss it there are 
very few places where crockery floats around in the breeze. The 
blue gem in your pretty bracelet contains the power to release this 
flying cup into your hands, but don't get too excited because 
before you have time to fill it with spiced wine a thieving faun will 
steal it away. Try out your potions to find the solution to that 
problem. Save your game and try out all of your potions at 
important looking spots to find the next stage of your journey. 

A final word on this game for Brandon Back who can't solve 
the birthstone problem - look in the bubbling spring for the 
Sunstone. 

Wyrd or What? j| 

The other day I was quietly reading 'Wyrd Sisters' by Terry 
Pratchett , (featuring the lovely Granny Weatherwax) when Amiga 
Action pooped through the letterbox, (don't you mean popped! - 
Bogg) bounced off the "Wipe Your Feet or Clear Off" mat and 
straight into my lap. Imagine my joy when, as always, I thumbed 
through to your pages to find that your reading it too! Amazing! 

And since someone is making a game out of the Xanth series, this 
got me thinking, "Will anyone do a game about Discworld?" 

Maybe a graphic adventure in the style of Loom, or a platform 
game with an in-between level of trying to get Granny 
Weatherwax airborne on her broomstick?) Hint, hint, to all you 
software houses out there. 

Richard Burke, Nottingham. 

Now it's really eerie that you should mention that because a 
strange thing happened yesterday morning. I was lying in bed just 
thinking that was it was time to be getting up - approx 2pm - when 
the brass doorbell clanged. Shuffling to the door I was just in time 
to see a large wooden chest mounted on little stumpy legs running 
off down the path. Lying on the doormat was a piece of paper. 

'That's very strange', I thought to myself. 'That doorbell hasn't 
worked for months...' 

Picking up the mysterious note, I discovered that my instincts 
had been correct. The news that greeted me was that a company 
called Teeny Weeny Games Ltd. has won the rights to create an 
adventure game based on the hilarious books of Terry Pratchett. 

I've never heard of Teeny Weeny Games before, (and believe me I 
would have remembered a naff name like that) but it appears they 
will be producing an Amiga version of the game around the middle 
of next year. 


Well actually they tell me to leave their drinks alone, but it's 
pretty much the same thing. I think the unsociable type you are 
trying to chat up is not 'Willy the Dip' at all. but someone who has 

some information in his 


pocket that you need. To 
get that information you'll 
need 'Willy the Dip' to 
pick his pockets. (That's 
what a 'Dip' is you know 
- a pickpocket.) Before 
you go to the Black Bull 
you must visit the Ship 
Inn. Your first visit will 
get a little awkward as 
there are some characters 
there who will give you a 
bad time unless you are 
ready for them. Take the 
whistle or shotgun from 
the Pawnshop and when 
the men try to attack you 
outside the Inn you can 
scare them off. The noise will be loud enough to attract the police, 
but hopefully not loud enough to wake the dead. (We've had quite 
enough of that nastiness thank you very much!) Run and hide on 
the pier until the police arrest the men and make it safe for you to 
return to the Ship Inn. 

Hint Books. 

I bought Eye of the Beholder and Eye of the Beholder II a couple 
of months ago and I am stuck in both of them. In the back of the 
instruction books there are advertisments for the the Clue Books. I 
have looked everywhere for these and can't find them and now I 
don't know where else to look. Do you know where these books 
can be acquired? If you can tell me I promise to buy the next 100 
editions of Amiga Action. 


■ n 




The sun is slowly sinking 
beneoth the horizon, bathing 
the Waworks in a sea of blood- 
red light. This is no time to think 
of turning back, you wanted to 
be a hero, so get in there. 




Could you please help me with the Jack the Ripper section of the 
Horrorsoft game - Waxworks. I have obtained both of the pocket 
watches from the Pawnbrokers and have then gone to the Black 
Bull pub to find 'Willy the Dip', but the only person in the pub tells 
me to leave him alone. 

Alan Reed, Weston Super Mare. 

That's strange, people in pubs tell me to leave them alone as well. 


I. Letchford, Gosport. 

* You are but one of many bewildered souls who have written to me 
with this question, so this time I have the complete answer for all 
of you. Both of the Eye of Beholder hintbooks can be bought 
y through mail-order directly from the following address:- 

U.S. Gold Ltd., Units 2 & 3, Holford Way, Holford, 
j Birmingham B6 7AX. The prices are £7.99 and £9.99 respectively. 
You can also phone and make a credit card purchase on 021- 
6253388. You should also ring this number for all of the other hint 
books for games sold through U.S. Gold, including the Lucasfilm 
games such as Monkey Island. 

If you are having trouble obtaining hint books for some of the 
Mindscape epics (e.g. Maniac Mansion, Knightmare, Captive, 
Legend and Zak McKracken) you should ring 0444-246333. 

And now the moment has finally come. No time for tears, no 
words of sorrow. We've supped deep from the goblet of fun and 
now we must part. The quill dips into the ink, then moves across 
the scroll for the last time. Outside in the Great Wood the first 
rays of the morning sun are already beginning to lighten the sky, 
and it's time I was away. There are mountains to climb and new 
horizons to explore. Somewhere out there I know there are giants 
who need a punch in the nose and treasures that require stealing, 
and I want to see them all before my knees give out. Perhaps one 
day you'll catch a glimpse of me on some far hilltop, or find my 
footprints in the sand. One thing you can be sure, wherever the 
fireballs fly and the dragons roar, I won't be far away. 

Till we meet again. 

The Boggit. 

The Boggit has been with Amiga Action right from the start, 
and Andy Mitchell's wit and wisdom have made it a prominent 
feature of the mag. We wish him all the best for the future, but as 
for those remaining - look out for new developments soon in the 
world's best selling Amiga games magazine. 



ROGGIT'S DOMAIN •AMMOA ACTION 







BACK ISSUES 


At just three quid a chuck, no-one should be without their very own library 
of Amiga Actions. Fill in the coupon with the couple of dozen or so you 
require, and send it - along with some dosh, of course - to the address 
below. Don't ring us, because we’ve probably got less copies than you. 


Features - War Games Part 2, 
Realms of Darkness 
Reviews - Animation Classics, 
Beastlord, Campaign Data Disk, 
D-Day, Global Gladiators, Lost 
Vikings, Nicky 2, Robocod A1200, 
Scrabble, Yo! Joe! 

GTGA - Civilization, Reach fo the 
Skies, Gunship 2000, Dune II 



ISSUE 40 JANUARY 1993. 

CODE 8481. 

Cover - Streetfighter II 
Features - Blister (!) 

Coverdisk Demos - Road Rash, 
Gobliins 2 

Reviews - Alien Breed 92, BC Kid, 
Bill's Tomato Game, Campaign, 
Gobliins 2, Gunship 2000, KGB, 
Sensible Soccer 1.1, Streetfighter II, 
Tearaway Thomas 
GTGAs - Legend of Kyrandia, 

Plan 9 from Outer Space 

ISSUE 41 FEBRUARY 1993. 

CODE 8482. 

Cover - Darkseed 
Coverdisk demos - ZooIA1200, 
Nigel Mansell, Robin Hood, 

Elevation 

Features - GamesMaster Live, 

Future Zone 

Reviews - Dalek Attack, Dark Seed, 
Dragon's lair III, Harrier, Fate of 
Atlantis, Joe and Mac, Trolls, Voyage 
Beyond, WWFII 
GTGAs - FULL SOLUTIONS: 


Indiana Jones and the Fate of Atlantis 
(The Graphic Adventure), 

The Curse of Enchantia 

ISSUE 42 MARCH 1993. 

CODE 8483. 

Cover - Altern 8 
Coverdisk Demos - Body Blows, 
Furmyre, Creatures, Unsensible Socc 
Features - Altern 8, Zoo! 2 
Reviews - Combat Air Patrol, 
Creatures, Li on heart, Nick Faldo, 
Sleepwalker, The Chaos Engine, 
Transarctica, Waxworks, Wing 
Commander 

GTGAs - Dark Seed, Ween 

ISSUE 43 APRIL 1993. 

CODE 8484. 

Cover - Lemmings 2 
Coverdisk Demos - Abandoned 
Places 2, Lemmings 2, Walker 
Free GTGA Book - Alien Breed 92, 
Gobliins 2, Classic Tips. Games 
Index, Classic Tips 
Features - Arcade Show, Zoo! 
coin-op, On-Line, Hard Drives, 
Virtual Quest Virtual Reality 
Reviews - Body Blows, Crystal 
Kingdom Dizzy, DPaint IV, Legends 
of Valour, Lemmings 2, Lethal Xcess, 
Sim City DeLuxe, Son of Chuck, The 
Greatest, Walker, Universal Monsters 
GTGAs - Waxworks 

ISSUE 44 MAY 1993. 

CODE 8485. 

Cover - Desert Strike 
Three huge coverdisks! - Superfrog, 
Chuck Rock II, Dizzy, Sink or Swim, 
Super Cauldron, Deluxe Pacman. 
Features - Amiga CD-ROM, 
CompuServe, Bullfrog. 

Reviews - Desert Strike, Jurassic 
Levels, B17, Abandoned Places 2, 
Arabian Nights, A-Train, Historyline. 
GTGA - Sabre Team, Dragon 's Lair III 


Darts, Match of the Day, Gunship 
2000, Amiga Worm, Pharoah 's 
Curse, Mutants from Mars, Battle 
Cars 3D, Trek-Trivia 
Features - Zoo12, CompuServe 
Reviews - Ancient Art / War in the 
Skies, Beavers, Champ Manager '93, 
Goal!, International Rugby, Morph, 
Nippon Safes Inc., War in the Gulf, 
Woody's World, Worlds of Legend. 
GTGAs - Desert Strike, Flashback, 
Trolls 

ISSUE 47 AUGUST 1993. 

CODE 8488. 

Cover - Zoo! 2 

Coverdisk Demos - Syndicate, 
Blastar, FI Challenge, Battle Cars 2 
Features - Zoo! 2, War Games, 
Manga Video 

Reviews - 1869, Battle Isle, Dune II, 
Firehawk, Gunship 2000, Ishar 2, 
Mean Arenas, Space Legends, Super 
Cauldron, Syndicate, Whale's 
Voyage. 

GTGA - Civilization, Arabian Nights, 
Morph 

ISSUE 48 SEPTEMBER 1993. 

CODE 8489. 

Cover - Dracula 

Coverdisk Demos - Stardust, Tensai, 
Universal Warrior, Grav Attack, 

Jump V Roll 


ISSUE 49 OCTOBER 1993. 

CODE 8490. 

Cover - SOCCER KID 
Coverdisk Demos - FI 17A, Deep 
Core, Nicky 2, Suburban 
Commando, Smurf Hunt, Winning 
Post, Defender 

Features - CD Console, Making of 
Amiga Action, Beneath A Steel Sky 
Reviews - A320 Airbus USA, 
American Gladiators, Blob, Deep 
Core, Hired Guns, Napoleonics, The 
Patrician, Sim Life A1200, Soccer 
Kid, Super Sport Challenge 
GTGAs - Syndicate, War in the Gulf, 
Transarctica 



[" ©end me my back issues! 

Please write the code of the magazines you want. Each issue costs £3. 
Send this form and a cheque or postal order payable to Database 
Direct, to: Amiga Action Back Issues, Database Direct, Ellesmere Port, 
South Wirral, L65 3BN. Offer subject to availability. 

I Issue/Code: 



ISSUE 45 JUNE 1993. 

CODE 8486. 

Cover - Superfrog 
Coverdisk Demos - Hired Guns, 
Deathbringer, Donk, Assault, Crazy 
Sue, AmigaQ, Isolation 
Features - Lemmings 2, Superfrog, 
Zoo12, CompuServe 
Reviews - Cohort II, Flashback, 
Graham Gooch Cricket, Sink or 
Swim, Superfrog. 

GTGA - Flashback, Body Blows, 
Superfrog 

ISSUE 46 JULY 1993. 

CODE 8487. 

Cover - Goal! 

Coverdisk Demos - Bully's Sporting 


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It’s time now for the definitive guide 
to the Amigo games market, yes, 
the Super Leagues have once more 
burst forth onto the pages of Amiga 
Action in all their glory. 


ARCADE ADVENTURE 


1 FIRST SAMURAI 

Mirrorsoft 

3 ROBOCOP 3 

Ocean 

3 D/GENERATION 

Mindscape 

4 HUNTER 

Activision 

5 ANOTHER WORLD 

US Gold 

6 JURASSIC PARK 

Ocean 

7 HEIMDALL 

Core Design 

S THE IMMORTAL 

Electronic Arts 

9 GOLD OF THE AZTECS 

US Gold 

I 10 CADAVER 

Renegade 

11 MOONSTONE 

Mindscape 

1 2 CORPORATION + Mission Disk 
Core Design 

13 SPACE CRUSADE 

Gremlin 

14 HERO QUEST + Data Disk 
Gremlin 

15 ASHES OF EMPIRE 

Mirage 

1 6 CYBERCON III 

US Gold 

17 SWORD OF HONOUR 

DMI 

18 LORDS OF TIME 

Ubisoft 

19 XENOMORPH 

Ubisoft 

| 30 BARBARIAN II 

Palace 

| 31 SHADOW OF THE BEAST III 

Psygnosis 

1 33 ROCKET RANGER 

Cinemaware 

| 33 CAME FROM THE DESERT + Ant Head | 
Cinemaware 

| 34 HORROR ZOMBIES/THE CRYPT | 

Millennium 

I 35 UNREAL 

Ubisoft 

I 36 KULT 

Ubisoft 

| 37 OBITUS 

Psygnosis 

| 38 CRYSTALS OF ARBOREA 

Silmarils 

| 39 VOODOO NIGHTMARE 

Activision 

| 30 LAST NINJA 3 

System 3 

| 31 ABANDONED PLACES 

Electronic Zoo 

I 33 ZOMBI 

Ubisoft 

I 33 NINJA REMIX 

System 3 

34 COLORADO 

Ubisoft 


35 BLOODWYCH +Data Disks 
Mirrorsoft 

36 COLDITZ 

Digital Magic 

37 HEAD OVER HEELS 

Ocean 

38 INDY/FATE OF ATLANTIS 

Lucasfilm 

39 HARE RAISING HAVOC 

Infoqrames 

I 40 B.A.T. 

Ubi Soft 

| 41 MERCENARY III 

Novagen 

I 43 SHADOW OF THE BEAST II 

Psygnosis 

43 DIZZY'S EXCELLENT ADV 

CodeMasters 

I 44 THE SIMPSONS 

Ocean 

| 45 DEATH TRAP 

Anco 

| 46 DRAGON'S LAIR III 

Readysoft 


■J? 


I 47 TREASURE TRAP 

CodeMasters 

| 48 SHADOW OF THE BEAST 

Psygnosis 

| 49 INFESTATION 

Ubisoft 

| 50 RESOLUTION 101 

Millennium/UBI 

| 51 NEUROMANCER 

Ubisoft 

| 53 RAN XEROX 

UbiSoft 

| 53 BATMAN - CAPED CRUSADER 

Ocean 

54 WEIRD DREAMS 

Ubisoft 

55 SPACE ACE II 

Readysoft 

56 SIR FRED 

Ubisoft 

57 HEROES OF THE LANCE 

US Gold 

58 STORMLORD 

Ubisoft 

59 THUNDERBIRDS 

Teque/UBI 

I 60 GHOSTBUSTERS 3 

Activision 

| 61 BOROBODUR 

Thalamus 


63 BRIDES OF DRACULA 

Gonzo Games 

63 NIGHTBREED (INTERACTIVE) 

Ocean 

64 GUY SPY 

Readysoft 

65 THE RETURN OF MEDUSA 

Ubisoft 

66 OMNICRON CONSPIRACY 

Ubisoft 

| 67 BLADE WARRIOR 

Ubisoft 

| 68 CHAOS IN ANDROMEDA 

Arc 

| 69 BADLANDS PETE 

Arc 

| 70 UNIVERSAL MONSTERS 

Ocean 

| 71 SPACE ACE 

Readysoft 

| 73 DRAGONS LAIR 3 

Readysoft 

| 73 SINGE'S CASTLE 

Readysoft 

| 74 DRAGON'S LAIR 

Readysoft 

| 75 BARBARIAN 

Palace 

| 76 OBLITERATOR 

Ubisoft 

| 77 CRIME DOES NOT PAY 

Empire 

| 78 KR1STAL 
Ubisoft 

| 79 GALDREGON 1 S DOMAIN 

Ubisoft 

| 80 OF HORUS 

Millenium 

| 81 PYRAMAX 
Ubisoft 

| 83 THEME PARK MYSTERY 

Mirrorsoft 

1 83 BARBARIAN II 

Psygnosis 

| 84 PA f UND 
Ubisoft 

1 85 THREE STOOGES 

Cinemaware 

1 36 HEART OF THE DRAGON 

Dynamix 

1 87 MICKEY MOUSE 

US Gold 

| 88 BIASTLORD 

Grandslam 

1 80 AQUANAUT 

Fission Chips 

| 90 STARBLADE 

Silmarils 


ADVENTURE 


1 MONKEY ISLAND 3 

Lucasfilm 

3 INDY/FATE OF ATLANTIS 

Lucasfilm 

3 LEGEND OF KYRANDIA 

Virgin 

4 LURE OF THE TEMPTRESS 

Virgin 

5 SECRET OF MONKEY ISLAND 

Lucasfilm 

6 CURSE OF ENCHANTIA 

Core Design 

7 RISE OF THE DRAGON 

Dynamix 

8 DARK SEED 

Cyberdreams 

9 MADDOG WILLIAMS 

Game Crafters 

| 10 INDY/LAST CRUSADE 

Lucasfilm 


11 MEAN STREETS 

US Gold 

13 OPERATION STEALTH 

US Gold 

13 LEISURE SUIT LARRY 5 

Sierra 

14 CRUISE FOR A CORPSE 

Ubi Soft 

15 WAXWORKS 

Accolade 

16 ELVIRA/MISTRESS OF DARK 

Accolade 

17 ELVIRA ll/JAWS OF CERBERUS 

Accolade 

18 KGB 

Virgin 

19 KING'S QUEST SERIES 

Sierra 

| 30 HEART OF CHINA 

Dynamix 

| 31 MANIAC MANSION 

Eldersoft 

| 33 NIPPON SAFES INC 

DMI 

| 33 LOOM 

US Gold 

| 34 WILLY BEAMISH 

Sierra 

| 35 HITCHHIKERS GUIDE 

Infocom 

| 36 CODENAME: ICEMAN 

Sierra 

| 37 POLICE QUEST SERIES 

Sierra 

| 38 FUTURE WARS 

US Gold 

| 39 LEATHER GODDESSES 

Infocom 

| 30 LEISURE SUIT LARRY 1, 3 & 3 

Sierra 

| 31 SPACE QUEST IV 

Sierra 

| 33 SPACE QUEST 1,363 

Sierra 

| 33 DUNE 

Virgin 




| 34 TRIAL BY FIRE 

Sierra 

| 35 ZAK MCKRAKEN 

Lucasfilm 

| 36 ZORK TRILOGY 

Infocom 

| 37 SUSPICIOUS CARGO 

Gremlin 

| 38 WONDERLAND 

Virgin 

| 39 DEMONIAK 

Silmarils 

| 40 PUN 9 FROM OUTER SPACE 

Gremlin 

| 41 MAUPITIISUND 

Lankhor 

| 43 PUNETFALL 

Infocom 

| 43 GUILD OF THIEVES 

Rainbird 

| 44 STATIONFALL 

Infocom 

| 45 B.A.T. II 

UbiSoft 


(1 04 AMIGA ACTION 
























46 CONQUESTS < 


OF CAMELOT 

Sierra 

| 47 LURKING HORROR 

Ubisoft 

| 48 ULTIMA SERIES 

Origin Mindscape 

| 49 MANHUNTER SERIES 

Sierra 

| 80 HOOK 

Ocean 

81 B.A.T. 

Ubi Soft 

88 DEJA-VU 1+2 

Mirrorsoft 

88 SHOGUN 

Infocom 

| 84 SPELLBREAKER 

Infocom 

| 88 WISHBRINGER 

Infocom 

86 CHRONOQUEST SERIES 

Psygnosis 

87 ENCHANTER 

Infocom 

88 SORCEROR 

Infocom 

| 89 BEYOND ZORK 

Infocom 

| 60 ZORK ZERO 

Infocom 

| 61 SUSPECT 

Infocom 

| 62 BUREAUCRACY 

Rainbow Arts 

| 62 DEADLINE 

Infocom 

| 64 TIME 

Rainbird 

| 68 INFIDEL 

Infocom 

| 66 CORRUPTION 

Rainbird 

| 67 FISH 

Rainbird 

| 68 JINXTBR 

Rainbird 

| 69 THE PAWN 

Rainbird 

| 70 SUSPENDED 

Infocom 

| 71 TIMES OF LORE 

Origin 

| 72 COLONEL'S BEQUEST 

Sierra 

| 73 WEEN 

Loriciel 

| 74 GOLDRUSHI 

Sierra 

| 78 FASCINATION 

Digital Integration 

| 76 STARCROSS 

Ubisoft 

| 77 HOLLYWOOD HI-JINX 

Infocom 

I 78 TRINITY 

Ubisoft 

79 A MIND FOREVER VOYAGING 

Infocom 

| 80 BLACK CAULDRON 

Infocom 

| 81 NIGHT ORC 

Rainbird 

| 82 SEA STALKER 

Infocom 

| 83 CUT-THROATS 

Ubisoft 

| 84 KEEF THE THIEF 

Electronic Arts 

| 88 LANCELOT 

Ubisoft 

| 86 WITNESS 

Infocom 




| 87 THE FAMOUS FIVE 

Electronic Zoo 

88 QUEST FOR THE TIME BIRD 

CDS 

89 ISLAND OF LOST HOPE 

Ubisoft 

90 DEMON'S TOMB 

Ubisoft 


SHOOT’EM-UP 


1 CHAOS ENGINE 

Renegade 

2 PROJECT-X 

Team 17 

3 ALIEN BREED *92 

Team 17 

4 BLOOD MONEY 

Psygnosis 

8 DESERT STRIKE 

Electronic Arts 

6 ALIEN BREED 

Team 17 

7 WALKER 

Psygnosis 

8 SILKWORM 

Virgin 

9SWIV 

The Sales Curve 

10 TURRICAN 2 

Rainbow Arts 

11 TURRICAN 

Rainbow Arts 

12 SIMULCRA 

MicroStyle 

13 XENON II - MEGABUST 

Renegade 

14 THE KILLING GAME SHOW 

Psygnosis 

13X-0UT 

Rainbow Arts 

16Z-0UT 

Rainbow Arts 

17APIDYA 

Blue Byte 

18 R-TYPE II 

Activision 

19 MIDNIGHT RESISTANCE 

Ocean 

20 FIRIFORCE 

ICE 

21 ALCATRAZ 

Infogrames 

22 PANG 

Ocean 

23 DISPOSABLE HERO 

Gremlin 

I 24 VENUS 

Gremlin 

| 28 EPIC 

Ocean 

| 26 R-TYPE 

Activision 

| 27 BATTLE SQUADRON 

Ubisoft 

| 28 AMNIOS 

Psygnosis 

29 WOLFCHILD 

Core Design 

30 SPACE GUN 

Ocean 

31 LETHAL XCESS 

Grandslam 

32 RUBICON 

21st Century 

| 33 WING COMMANDER 

Mindscape 

34 ANARCHY 

Ubisoft 

38 OPERATION THUNDERBOLT 

Ocean 


■ 36 MEAN ARENAS 

m Ice 

| 37 WINGS OF DEATH 

Thalion 

| 38 WARZONE 

Core Design 

| 39 ESCAPE FROM THE ROBOT 

Ubisoft 

| 40 MONSTERS 

Ubisoft 

| 41 STELLAR 7 

Ubisoft 

I 42 ORK 

Ubisoft 




8 8 


43 VIDEO KID 

Gremlin 

44 PEGASUS 

Gremlin 

48 HOSTILE BREED 

Palace 

46 BONANZA BROS 

US Gold 

47 FIREHAWK 

Codemasters 

48 FANTASTIC VOYAGE 

Ubisoft 

49 STRIDBR II 

US Gold 

80 ATOMIC ROBO-KID 

Activision 

81 THE EXECUTIONER 

Audiogenic 

82 ARMALYTE 

Thalamus 

83 OPERATION WOLF 

Ocean 

84 SHADOW DANCER 

US Gold 

88 SUPER SPACE INVADERS 

Domark 

86 LINE OF FIRE 

US Gold 

87 XENON 

Renegade 

88 MONTY PYTHON 

Virgin 

89 TERMINATOR 2 

Ubisoft 

60 SUPER SKWEEK 

Loriciel 

61 BATTLESTORM 

Ubisoft 

62 ROBOCOP 2 

Ocean 

63 AGONY 

Psygnosis 

64 STARUSH 

Ubisoft 

68 MERCS 

US Gold 

66 BAAL 

Ubisoft 

67 CA VITAS 

Ubisoft 

68 ALIEN STORM 

US Gold 

69 WARLOCK THE AVENGER 

I Millennium 

I CARDIAXX 

Electronic Zoo 


| 71 WESTPHASER 

Loriciel 

| 72 FIRE AND FORGET 

Titus 

| 73 STARRAY 

Logotron 

| 74 PREDATOR II 

Mirrorsoft 

| 78 GHOST BATTLE 

Thalion 

| 76 FRENETIC 

Audiogenic 

| 77 THE SPY WHO LOVED ME 

Domark 

| 78 TOTAL RECALL 

Ocean 

| 79 UNDER PRESSURE 

Electronic Zoo 

| 80 BACK TO THE FUTURE 3 

Mirrorsoft 

| 81 MENACE 

Ubisoft 

| 82 SAINT DRAGON 

Domark 

| 83 DALEK ATTACK 

Alternative 

| 84 THUNDERJAWS 

Domark 

| 88 ZONE WARRIOR 

Electronic Arts 

| 86 U.N. SQUADRON 

US Gold 

| 87 VAXINE 

Activision 

| 88 DAN DARE II 

Virgin 

| 89 GAUNTLET 3 

US Gold 

| 90 STARGLIDIR 

Rainbird 

| 91 DRAGONSTRIKE 

Ubisoft 

| 92 DEFENDER II 

Arc 

| 93 ESWAT 

Ubisoft 

| 94 ROBOCOP 

Ocean 

| 98 MYSTICAL 

Infogrames 

| 96 DRAGON FIGHTER 

Ubisoft 

| 97 ELIMINATOR 

Ubisoft 

| 98 P-47 

US Gold 

| 99 DAN DARE III 

Virgin 

|100 CRIME WAVE 

US Gold 






SPORTS SIMULATION 


70 


1 SENSIBLE SOCCER V 1.1 

Renegade 

2 GOAL 

Virgin 

3 SPEEDBALL 2 

Renegade 

4 PRO TENNIS TOUR 2 

Ubi Soft 

8 BRUTAL SPORTS FOOTBALL 

Millennium 

6 JOHN MADDEN 

Electronic Arts 

7 PGA TOUR GOLF + Data Disk 
Electronic Arts 

8 PREMIER MANAGER 2 

Gremlin 

9 GRAHAM GOOCH CRICKET 

Audiogenic 


AMIGA ACTION (105 
































k I 10 PREMIER MANAGER 

Gremlin 

11 MICROPROSE GOLF 

MicroProse 

13 WORLD CLASS RUGBY 

Audiogenic 

13 SENSIBLE SOCCER 

Renegade 

14 BULLY'S SPORTING DARTS 

Admiral 

15 AMERICAN GLADIATORS 

Gametek 

16 EUROPEAN CHAMPIONS 

Ocean 

IT PLAYER MANAGER 

Anco 

1S SPEEDBALL 

Renegade 

19 JIMMY WHITE'S SNOOKER 

Virgin 

30 ARCHER MACLEAN'S POOL 

Virgin 

31 WORLD CLASS LEADERBOARD 

US Gold 

33 LINKS 

US Gold 

33 THE MANAGER 

US Gold 

34 GAMES: SUMMER EDITION 

US Gold 


_ 




as CHAMP MANAGER '93 

Domark 

36 NICK FALDO'S CHAMP GOLF 

Grandslam 

| 37 CHAMPIONSHIP MANAGER 

Domark 

3S TENNIS CUP 

Loriciel 

| 39 TV SPORTS FOOTBALL 

Mindscape 

\ 30 CALIFORNIA GAMES 

US Gold 

| 31 PRO TENNIS TOUR 

UbiSoft 

| 33 JAHANGIR KHAN SQUASH 

Krisalis 

33 GRAHAM TAYLOR'S 

Krisalis 

34 RBI 2 BASEBALL 

Mindscape 

| 35 KICK OFF 2 

Anco 

| 36 DISC 

Loriciel 

| 37 THE AQUATIC GAMES 

Millennium 

38 TV SPORTS BASKETBALL 

Mindscape 

39 SUPER SPORT CHALLENGE 

Daze 

I 40 STRIKER 

Rage 

\ 41 TENNIS CUP 2 

Loriciel 

43 LIVERPOOL 

Grandslam 

| 43 WINTER SUPERSPORTS '92 

Flair 

| 44 J BARNES EURO FOOTBALL 

Krisalis 

| 45 ZANY GOLF 

Ubisoft 

| 46 EURO SOCCER 

Flair 


47 MAN UNITED - EUROPE 

Krislais 

48 TV SPORTS BASEBALL 

Mindscape 

49 FIENDISH FREDDY 

Tynesoft 

50 INTERNATIONAL SPORTS 

Empire 

51 MASTER BLAZER 

Rainbow Arts 

S3 TIP OFF 


Anco 


53 EUROPEAN FOOTBALL CHAMP 

Krysalis 

54 WAYNE GRETZKY HOCKEY 2 

Bethesda 

55 MICROPROSE SOCCER 

MicroProse 

56 INTERNATIONAL SOCCER 

MicroProse 

57 SUPERSKI 2 

Microids 

58 THE CARL LEWIS CHALLENGE 

Psygnosis 

59 CALIFORNIA GAMES II 

US Gold 

60 MEGA SPORTS 

Ubisoft 

61 GRAND MONSTER SUM 

Rainbow Arts 

63 WORLD GAMES 

US Gold 

63 PROJECTYLE 

Electronic Arts 

64 PURPLE SATURN DAY 

Infograms 

65 ADVANTAGE TENNIS 

Ubisoft 

66 WWF WRESTLEMANIA 

Ocean 

67 STORMBALL 

Millennium 

68 ITALY 1990 

US Gold 

69 FACE OFF ICE HOCKEY 

Krisalis 

70 BILLIARDS II 

Infograms 

71 REBEL RACER 

Ubisoft 

731 PUY 3D SOCCER 

/-Play 

73 WORLD CHAMP SOCCER 

Ubisoft 

74 STEVE DAVIS SNOOKER 

Telecom Soft 

75 FOOTBALL MANAGER 2 

Addictive 

76 JACK NICKUUS GOLF 

Gremlin 

77 FOOTBALLER OF THE YEAR 2 

Gremlin 

78 3D TENNIS 

Ubisoft 

79 WILD WHEELS 

Ocean 

80 RUGBY/THE WORLD CUP 

Infogrames 

I 81 SUPER LEAGUE MANAGER 

Ubisoft 

| 83 EUROPEAN SUPERLEAGUE 

Ubisoft 

| 83 TOURNAMENT GOLF 

Ubisoft 

84 MANCHESTER UNITED 

Krisalis 

85 CIRCUS GAMES 

Ubisoft 

86 ADIDAS SOCCER 

Ocean 

| 87 SLIDERS 

Palace 

| 88 INTER. RUGBY CHALLENGE 

Domark 

| 89 SUPERSOCCER 

Ubisoft 


| 90 PASSING SHOT 

Ubisoft 

| 91 GRAND NATIONAL 

Ubisoft 

| 93 MEAN 18 

Accolade 

I 93 THE GAMES ESPANIA <92 

Oceon 

| 94 ADIDAS TENNIS 

Ocean 

| 9S ITALIA '90 

US Gold 

| 96 M.U.D.S. 

Rainbow Arts 

| 97 CYBERBALL 

Ubisoft 

| 98 FIGHTING SOCCER 

Ubisoft 

1 99 STREET HOCKEY 

Telecomsoft 

J100 3D POOL 

Telecomsoft 


FLIGHT SIMULATION 


1 REACH FOR THE SKIES 

Virgin 

2 FLIGHT OF THE INTRUDER 

Mirrorsoft 

3GUNSHIP 2000 

MicroProse 

4 FALCON & MISSION Disks 1 & 2 
Mirrorsoft 

5 COMBAT AIR PATROL 

Psygnosis 


6B1 7 FLYING FORTRESS 

MicroProse 

7 DOGFIGHT 

MicroProse 

• THUNDERHAWK 

Core Design 

OF- 19 STEALTH FIGHTER 

MicroProse 

10 THEIR FINEST HOUR + Data Disk 
Lucosfilm 

11 F-l 6 COMBAT PILOT 

Digital Integration 

12 A3 20 AIRBUS USA 

Thalion 

13 BATTLEHAWKS 1942 

Lucasfilm 

14 FIGHTER BOMBER 

Activision 

15A320 AIRBUS 

Thalion 

16 A-l0 TANK KILLER VI.5 

Sierra 

17GUNSHIP 

MicroProse 

13 BIRDS OF PREY 

Electronic Arts 

10 SHUTTLE 

Virgin 

| 20 PROFLIGHT 

Hi Soft 

| 21 INTERCEPTOR 

Ubisoft 

| 22 FLIGHT SIMULATOR 2 

Sublogic 

| 23 KNIGHTS OF THE SKY 

MicroProse 

| 34MIG-29M SUPER FULCRUM 

Domark 


25 F-29 RETALIATOR 

Ocean 

26 F-l 5 STRIKE EAGLE II 

MicroProse 

27 A-10 TANK KILLER 

Sierra 

20 MIG-29 FULCRUM 

Domark 

29 TOWER FRA 

Ubisoft 

30 WINGS 

Cinemaware 

31 SKYCHASE 

Microprose 

32 F-l 5 STRIKE EAGLE 

MicroProse 

33 ATF II 

Digital Integration 

34 FIGHTER DUEL PRO 

Jaeger Software 

I 35 CHUCK YEAGER 

Electronic Arts 

36 RED BARON 

Dynamix 

37 STRIKE FORCE HARRIER 

Digital Integration 

30 BLUE MAX 

Ubisoft 

39 AV-8B HARRIER ASSAULT 

Domark 

I 40 BLUE ANGELS 

Accolade 


RACING 


1 LOTUS ESPRIT TURBO CHALL 

Gremlin 

2 FORMULA ONE GRAND PRIX 

MicroProse 

3 SUPERCARS 2 

Gremlin 

4 LOTUS TURBO CHALLENGE II 

Gremlin 

5 MICRO MACHINES 

CodeMasters 

6 STUNT CAR RACER 

MicroStyle 

7 NO SECOND PRIZE 

Thalion 

0 NITRO 

Psygnosis 

9 LOTUS III 

Gremlin 

10 FI 7 CHALLENGE 

Team 17 

11 JAGUAR XJ220 

Core Design 

12 HARLEY DAVIDSON 

Mindscape 

13 VROOM 

Ubi Soft 

14 CRAZY CARS 3 

Titus 

15 INDIANAPOLIS 500 

Electronic Arts 

16 NIGEL MANSELL 

Gremlin 

17 SUPER MONACO GP 

US Gold 

10 TEST DRIVE 2 

Accolade 

19 TOYOTA RALLY 

Gremlin 

| 20 COMBO RACER 

Gremlin 

| 21 SUPER OFF ROAD RACER 

Virgin 

22 SUPER CARS 

Gremlin 

| 23 TEAM SUZUKI 

Gremlin 

| 24 LOMBARD RAC RALLY 

Mandarin 

| 25 SUPER HANG-ON 

Activision 


106 AMIGA ACTION 






























_ 




HIM JUPITER'S MASTERDRIVE 

Ubi Soft 

27 RVF HONDA 

MicroStyle 

33 INDY HEAT 

The Soles Curve 

29 PSYBORG 

Loriciel 

20 4D SPORTS DRIVING 

Mindscape 

31 OUTRUN EUROPA 

US Gold 

22 HARD DRIVIN * 1 II 

Domarl c 

33 ROAD RASH 

Electronic Arts 




— 


V 


1 34 GRAND PRIX CIRCUIT 

Ubisoft 

1 33 TURBO OUTRUN 

US Cold 

1 34 HARD DRIVIN' 

Domark 

| 37 BADLANDS 

Domork 

1 33 THE CYCLES 

Ubisoft 

| 39 CHASE HQ II 

Ocean 

1 40 POWERDROME 

Ubisoft 

1 41 OVERLANDER 

Elite 

1 43 TEST DRIVE 

Accolade 

1 43 RED ZONE 

Psygnosis 

1 44 CISCO HEAT 

Mirrorsoft 

| 43 RACE DRIVIN' 

Domark 

1 44 MOONSHINE RACERS 

Millennium 

1 47 FERRARI FORMULA 1 

Virgin 

1 43 THE ULTIMATE RIDE 

Mindscape 

1 49 HOTROD 

Activision 

| 30 GRAND PRIX MASTER 

Codemasters 

| 31 CHASE HQ 

Ocean 

| 33 HIGHWAY PATROL 3 

Infograms 

| 33 DRIVIN' FORCE 

Digital Magic 

| 34 5TH GEAR 

Hewson 

| S3 TURBO CUP 

Loriciel 

| 34 CHAMPION DRIVER 

Zeppelin 

| 37 DAYS OF THUNDER 

Mindscape 

| 33 OUTRUN 

US Gold 

1 39 RALLY CROSS 

Ubisoft 

1 40 POWERDRIFT 

Virgin 


Dynt 

9 VIC 


BEAT’EM-UP 


1 IK+ 

System 3 

2 BODY BLOWS 

Team 17 

2 PANZA KICK BOXING 

Futura 

4 TORVAK THE WARRIOR 

Core Design 

3 BUDOKAN 

Electronic Arts 

4 STREETFIGHTER II 

US Gold 

7 ORIENTAL GAMES 

Ubisoft 

3 AFTER THE WAR 

dynamic 

ZlGILANTE 

US Gold 

| 10 WRATH OF THE DEMON 

Readysoft 

I 11 SHADOW WARRIORS 

Ocean 

| 13 FINAL FIGHT 

US Gold 

13 NINJA WARRIORS 

Virgin 

14 GOLDEN AXE 

Virgin 

| 13 SWORD OF THE SODAN 

Activision 

| 14 CHAMBERS OF SHAOLIN 

Grandslam 

| 17 METAL MASTERS 

Infogrames 

13 BLACK TIGER 

US Gold 

| 19 DARKMAN 

Ocean 

I 30 SKULL AND CROSSBONES 

Domark 

I 31 DOUBLE DRAGON III 

Virgin 

| 33 WWF II 

Ocean 


i IK 

BritminicAre-na ■- 


v . 


~asr 


| 33 DYNASTY WARS 

US Gold 

| 34 PITFIGHTER 

Domark 

| 33 FULL CONTACT 

Team 17 

| 34 TMHT 

Mirrorsoft 

3 37 DINOWARS 

Ubisoft 

33 NIGHTBREED (ARCADE) 

I Ocean 

l 29 ROGUE TROOPER 

Krysalis 

| 30 DOUBLE DRAGON II 

Virgin 

I 31 LAST NINJA 2 

System 3 

| 33 IVANHOE 

Ocean 

| 33 WILD STREETS 

Titus 

| 34 DR DOOMS REVENGE 

Entertainment International 

I 33 COUGAR FORCE 

Tomahawk 

j 34 TURTLES 2/ARCADE GAME 

Mirrorsoft 




I 37 ALTERED BEAST 


Ubisoft 


33 DOUBLE DRAGON 


1 Virgin 


29 FINAL BLOW 


The Sales Curve 


1 40 BANGKOK KNIGHTS 


System 3 



STRATEGY 


1 POWERMONGER + Data Disk 
Electronic Arts 

2 UTOPIA + Data Disk 
Gremlin 

2 PERFECT GENERAL 

Impressions 

4 MEGA LO MANIA 

Mirrorsoft 

5 POPULOUS II 

Electronic Arts 

4 CIVILISATION 

MicroProse 

7 DUNE II 

Virgin 

3 CAESAR 

Impressions 

9 SABRE TEAM 

Krisalis 

10 GLOBAL EFFECT 

Electronic Arts 

11 DREADNOUGHTS 

Turcan Research 

13 CASTLES 2 

Interplay 

13 GENGHIS KHAN 

Infograms 

14 SIM CITY DELUXE 

Infogrames 

13 SlMCITY+Ierra/n Editor 
Infogrames 

14 CAESAR DELUXE 

Impressions 

17 SUPREMACY 

Ubisoft 

13 CELTIC LEGENDS 

Ubi Soft 

| 19 BANDIT KINGS 

Ubisoft 

| 30 BATTLE ISLE + Data Disk 
Blue Byte 

| 31 POPULOUS -(-Promised Lands 
Electronic Arts 

| 33 RAILROAD TYCOON 

MicroProse 

| 33 A-TRAIN 

Max/s 

| 34 RAGNAROK 

Mirage 

| 35 CAMPAIGN + Data Disk 
Empire 

| 34 REALMS 

Virgin 

| 37 THE PATRICIAN 

Daze 

| 33 CENTURION 

CCS 

| 39 BREACH 2 

Impressions 

| 30 HARPOON + Data Disk 
Mirrorsoft 

| 31 MURDER 

US Gold 

| 33 LASER SQUAD 

Krisalis 

| 33 ROME AD92 

Millennium 

| 34 VIKINGS 

Thalamus 

| 35 BREACH 

Impressions 

| 34 PALADIN 

Impressions 

| 37 SIM EARTH 

Ocean 


I 33 DEUTEROS 

Activision 

| 39 HISTORYLINE 1914-1918 

Blue Byte 

| 40 SIMANT 

Ocean 

| 41 WARLORDS 

Ubisoft 

| 43 1869 

Flair 

| 43 GETTYSBURG 

Mirrorsoft 

I ARMADA 

Mirrorsoft 

| 45 BORODINO 

Mirrorsoft 

| 44 MONOPOLY 

Ubisoft 

| 47 RISK 

Ubisoft 

| 43 BATTLE CHESS II 

Intercom 

| 49 BATTLEMASTER 

Ubisoft 

50 MOONBASE 

CRL 

51 BATTLE CHESS 

Electronic Arts 

53 LORDS OF CHAOS 

DMI 

| 53 BRIGADE COMMANDER 

Ubisoft 

54 HILL STREET BLUES 

Krisalis 

55 AIR BUCKS 

Impressions 

54 GOLD OF THE AMERICAS 

Starbyte 

| 57 HALLS OF MONTEZUMA 

US Gold 

| 53 ARNHEM 

CCS 

| 59 GERM CRAZY 

Electronic Zoo 

| 40 TOWER OF BABEL 

Microprose 

| 41 CHESS CHAMPION 2175 

CDS 

| 43 FLOOR 13 

Virgin 

I 43 FIGHTER COMMAND 

Impressions 

| 44 FORT APACHE 

Impressions 

| 45 LIFE AND DEATH 

Mindscape 

| 44 INTERCEPTOR 

Electronic Arts 

| 47 RED LIGHTNING 

SSI 

| 43 CONFLICT EUROPE 

Mirrorsoft 

| 49 COHORT 

Impressions 

| 70 SEIGEMASTER 

CCS 

| 71 STORM ACROSS EUROPE 

SSI 


| SELECT I s 

i f! BATTLEFIELD | 


| 73 CONFLICT: MIDDLE EAST 

Ubisoft 

| 73 NAPOLEON I 

Impressions 






























74 AFRIKA KORPS 

Impressions 

78 BIG BUSINESS 

Rainbow Arts 

74 RAMPART 

Domark 

77 CASTLES 

Electronic Arts 

7$ CRIME CITY 

Impressions 

79 'NAM 

Domark 

| SO TRADERS 

Ubisoft 

| 81 NUCLEAR WAR 

US Cold 

I 88 CHARGE OF LIGHT BRIGADE 

Impressions 

| S3 CHAMPION OF THE RAJ 

Mirrorsoft 

| 84 DRAGON FORCE 

Phalion 

! 88 OVERRUN 

US Gold 

| 84 WATERLOO 

Mirrorsoft 

E 87 FIRETEAM 2200 

Ubisoft 

[ 88 AUSTERLITZ 

Mirrorsoft 

89 NO GREATER GLORY 

Ubisoft 

| 90UMS 1+2 

MicroProse 

| 91 ACTION STATIONS 

Lazer 

| 93 BLITZKRIEG 

Mirrorsoft 

| 93 MEDIEVAL WARRIORS 

Ubisoft 

I 94 WHITE DEATH 

Ubisoft 

! 98 FINAL CONFLICT 

Mirrorsoft 

[ 94 VENGEANCE OF EXCALIBUR 

Virgin 

I 97 RINGS OF MEDUSA 

Rainbow Arts 

98 SPIRIT OF EXCALIBUR 

Virgin 

99 COHORT II 

Impressions 

|100 COVER OIRL STRIP POKIR 

The Soles C urve 


ARCADE STRATEGY 


1 KUTR 

Rainbird 

2 SYNDICATE 

Electronic Arts 

3 ARMOUR-GEDDON 

Psygnosis 

4DYNABLASTER 

3 THE KILLING CLOUD 

Mirrorsoft 

6 METAL MUTANT 

Silmorils 

7 FUMES OF FREEDOM 

MicroProse 

8 HIRED GUNS 

Psygnosis 

9 STARGLIDER 2 

Rainbird 

10 STORM MASTER 

Silmorils 

11 SPECIAL FORCES 

MicroProse 

12 NORTH AND SOUTH 

Infogrames 

13 WAR IN THE GULF 

Empire 

14 PIRATES 

US Gold 


18 TRANS ARCTIC A 

Silmorils 

16 INTERPHASE 

Mirrorsoft 

17 DRAGON'S BREATH 

Palace 

18 MIDWINTER 

MicroProse 

19 IRON LORD 

Ubisoft 

20 MILLENIUM 2.2 

Activision 

21 DAMOCLES + Mission Disk 
Novagen 

22 COVERT ACTION 

MicroProse 

23 VOYAGE BEYOND 

Ubisoft 

24 LORDS OF THE RISING SUN 

Cinemaware 

28 ROBIN HOOD 

Millennium 

26 ANCIENT ART/WAR IN SKIES 

MicroProse 

27 NARCO POLICE 

Dynamix 

28 STAR CONTROL 

Ubisoft 

29 TEAM YANKEE 

Empire 

jr r \i - 


I 


Jij 


I p&Ji 


30 MOONFALL 

Hewson 

31 TIME MACHINE 

Activision 

32 MAGIC FLY 

Activision 

33 PACIFIC ISUNDS 

Empire 

34 CYTRON 

Psygnosis 

38 STRIKE FLEET 

Electronic Arts 

I 36 STARFLIGHT 

SSI 

37 SPACE ROGUE 

Ubisoft 

38 RULES OF ENGAGEMENT 

Impressions 

39 MAGIC GARDENS 

Electronic Zoo 

40 ECO PHANTOM 

Elec Zoo 

41 VOLFIED 

Empire 

I 42 AIR SUPPORT 

Psygnosis 

43 SWORDS AND GALLEONS 

Silver 

44 D-DAY 

US Gold 

48 CARTHAGE 

Psygnosis 

46 LOST PATROL 

Ocean 

I 47 MURDERS IN SPACE 

Infogrames 

48 FEDERATION OF FREE TRADERS | 

Gremlin 

49 DAY OF THE PHAROAH 

Rainbow arts 

80 VOYAGER 

Ubisoft 


PLATFORM 


1 FLASHBACK 

US Cold 

2 SOCCER KID 

Krisalis 

3 SUPERFROG 

Team 17 

4Z00L 

Gremlin 

8 THE ADDAMS FAMILY 

Ocean 

4 ASSASSIN 

Team 17 


7 PREMIERE 

Core Design 

8 GODS 

Renegade 

9 RAINBOW ISUNDS 

Ocean 

| 10 PARASOL STARS 

Ocean 

11 FIRE & ICE 

Renegade 

| 12 ROBOCOD 

Millennium 

13 LEANDER 

Psygnosis 

I 14 PUTTY 

System 3 

I 18 RICK DANGEROUS 1+2 

MicroProse 

14 TITUS THE FOX 

Titus 

17 OSCAR 

Flair 

18 SLEEPWALKER 

Ocean 

19 DELIVERANCE 

21 st Century 

| 20 FUZZBALL 

System 3 

| 21 RODLAND 

The Sales Curve 

| 22 JAMES POND 

Millennium 

| 23 9-LIVES 

Arc 

I 24 ELF 

Ocean 

| 28 MYTH 

System 3 

| 24 SWITCHBUDE 2 

Gremlin 

| 27 ARABIAN NIGHTS 

Krisalis 

| 28 BEAVERS 

Grandslam 

| 29 JIM POWER 

Loriciel 

| 30 WOODY'S WORLD 

Global 

I 31 GLOBAL GUDIATORS 

Virgin ^ 

I 32 TROLLS 

Flair 

| 33 SWITCHBUDE 

Gremlin 

I 34 MAGIC POCKETS 

Renegade 

! 38 TOKI 

Ocean 


34 ELVIRA THE ARCADE GAME 

Flair 

37 THE BLUES BROTHERS 

Titus 

38 CHUCK ROCK 

Core Design 

39 P.P. HAMMER 

DMI 

40 CREATURES 

Thalamus 

41 DEEP CORE 

Ice 

42 LIONHEART 

Thalion 

43 MCDONALD'S UND 

Virgin 

44 BC KID 

Ubi Soft 

48 BUBBLE BOBBLE 

Firebird 

44 HARLEQUIN 

Gremlin 

47 FLOOD 

Electronic Arts 

48 NEW ZEAUND STORY 

Ocean 

49 VIKING CHILD 

Ubisoft 

80 CAR-VUP 

Core Design 

81 RISKY WOODS 

Electronic Arts 

82 CHUCK ROCK II 

Core Design 

S3 YO JOE! 

Hudson Soft 
84 JOE & MAC 

Elite 

SB NIGHT SHIFT 

Lucasfilm 

84 NEBULUS II 

Hewson 

87 UGH! 

Blue Byte 

88 MEGA TWINS 

US Gold 

89 ROLLING RONNY 

Virgin 

40 TEARAWAY THOMAS 

Soundware 

41 BABY JO 

Loriciel 

42 LETHAL WEAPON 

Ocean 

43 GHOULS'N'GHOSTS 

Elite 

44 PREHISTORIK 

Titus 

48 NICKY 2 

Daze 

44 DOJO DAN 

Europress Software 

47 HUDSON HAWK 

Ocean 

48 NAVY SEALS 

Ocean 

49 HOI 

Kompart 

70 CAPTAIN PUNET 

Mindscape 

71 EDD THE DUCK 

Zeppelin 

72 SUPER CAULDRON 

Titus 

73 KID GLOVES 

Ubisoft 

74 LITTLE BEAU 

Digital Magic 

| 78 IMPOSSAMOLE 

Gremlin 

| 74 THE AMAZING SPIDERMAN 

Ubisoft 

| 77 BATMAN - THE MOVIE 

Ocean 

| 78 STRIDER 

US Gold 


108 AMIGA ACTION 
























| 79 BUILDER LAND 

Loriciel 

| 80 AXIL'S MAGIC HAMMER 

Gremlin 

| 81 MIGHTY BOMBJACK 

Elite 

| 88 HAGAR 

Kingsoft 

| 88 DOODLE BUG 

Core Design 

| 84 CAPTAIN DYNAMO 

CodeMasters 

| 88 EIRE AND BRIMSTONE 

Microprose 

| 88 SUPER WONDERBOY 

Activision 

| 87 ONSLAUGHT 

Hewson 

| 88 CHRONICLES OF OMEGA 

Arc 

| 89 CRYSTAL KINGDOM DIZZY 

CodeMasters 

| 90 THE COOL CROC TWINS 

Empire 

| 91 APPRENTICE 

Ubisoft 

| 98 STRYX 

Ubisoft 

| 98 FLIMBO'S QUEST 

System 3 

I 94 1WIN WORLDS 

Ubisoft 

| 98 SPELLBOUND 

Virgin 


PUZZLE & QUIZ 


1 LEMMINGS 8 

Psygnosis 

8 OH NO! MORE LEMMINGS 

Psygnosis 

8 LOST VIKINGS 

Interplay 

4 PIPEMANIA 

US Gold 

8 PUSH-OVER 

Ocean 

6 HUMANS JURASSIC LEVELS 

Mirage 

7 BILL’S TOMATO GAME 

Psygnosis 

8 GOB U INS 8 

Coktel Vision 


^ i. ^ 










9 KLAX 

Domark 

10 CHIPS CHALLENGE 
US Go/c/ 

11 TETRIS 
Infogrames 

18 BRAT 
Mirror soft 
18 WIZKID 
Ocean 
14 B LO B 
Core 

18 MORPH 

Millennium 

18 GOBLIHNS 

Coktel Vision 


17 TRODDLERS 

The Sales Curve 

18 SINK OR SWIM 

Zeppelin 

19 TINY SKWEEKS 

Loriciel 

| 80 LOOPZ 

Audiogenic 

| 81 SU P ER TETRIS 

MicroProse 

I88STEG 

CodeMasters 

188 BLOCKOUT 

Ubisoft 

84 LOCOMOTION 

Global 

| 88 WELLTRIS 

Ubisoft 

| 88 BUG SOMBER 

Ubisoft 

| 87 ISHIDO 

Palace 

| 88 PUZZNIC 

Ocean 

| 89 NEVERMIND 

Psyygnosis 

| 80 E-MOTION 

US Gold 

| 81 TRIVIAL PURSUIT 

Domark 

| 88 CASTLE OF DR. BRAIN 

Sierra 

| 88 STONE AGE 

Grandslam 

| 84 ATOMINO 

Psygnosis 

| 88 SUPAPLEX 

Digital Integration 

| 88 LOGICAL 

Rainbow Arts 

| 87 GEM'X 

Ubisoft 

| 88 BRAIN BLASTERS 

Psygnosis 

| 89 ATOMIX 

Ubisoft 

| 40 REVELATIONS 

Krisalis 

I 41 PtCK’N'PtU 

Ubi Soft 

| 48 c U 

Krisalis 

| 48 CATCH’IM 

DMI 

| 44 PLOTTING 

Ocean 

| 48 7 COLORS 

Infogrames 

| 48 K WIK SNAK 

Ubisoft 

| 47 SPiNDlZZT WORLDS 

CodeMasters 

| 48 JUMPING JACKSON 

Ubisoft 

| 49 CIOWN’O’MAINA 

Ubisoft 

| 80 SCRABBLE 

Melbourne House 

| 81 MAtHX 

Millenium 

| 88 MANK MARBLE 

Ubisoft 

| S3 : C 

I US Gold 
84 TILT 
Ubisoft 

! 88 BOULDERDASH 

First Star 

| 88 BOSTON BOMB CLUB 
Silmarils 
1 57 : 

Demonware 

| 88 RA 

Re-line 

| 89 PKHOMARY 

Domark 


| 60 ARCADE TRIVIA QUIZ 

Audio Genic 

| 81 HOYLE’S BOOK OF GAMES 

Sierra 

I 88 MIKE READ'S POP QUIZ 

Elite 

| 68 STACK UP 

DMI 

I 64 SPORTING TRIANGLES 

CDS 

| 68 SWAP 

Palace 


ROLE f*LAYING 


1 DUNGEON MASTER 

Psygnosis 

8 CHAOS STRIKES BACK 

Psygnosis 

8 EYE OF THE BEHOLDER II 

US Gold 

4 LEGEND 
Mindscape 

8 K NIGHTMARE 
Mindscape 

6 AMBER STAR 
Thalion 

7 BLACK CRYPT 

Electronic Arts 

• MIGHT AND MAGIC ill 

US Gold 

9 PALADIN II 

Impressions 

10BANI OF THE COSMIC FORGE 

US Gold 

11 EYE OF THE BEHOLDER 

US Go/c/ 

18 MIGHT AND MAGIC II 

US Gold 

18 S H A D 0 W O R LD 5 

Krisalis 



| 14 WORLDS OF LEGEND 

Mindscape 

1 18 POOLS OF DARKNESS 

US Gold 

1 1# DRAIN KNIGHTS OF RRYNN 

US Gold 

| 17 CHAMP IONS OF KKYMM 

US Gold 

1 18 BLADE OF DtSHNY 

US Gold 

| 19 BARD’S TALE III 

Electronic Arts 

1 80 BARD'S TALE II 

Electronic Arts 

1 81 ABANDONED PLACES 8 

ICE 

1 88 ISH AR 8 

Daze 

1 88 ULTIMA VI 
Mindscape 
1 84 E XODUS 

Global 

1 88 STAR FLIGHT II 

US Gold 

1 86 WHALE'S VOYAGE 

Flair 

1 87 STAtFUGNT 

US Gold 

1 88 S H ADO W LANDS 

Domark 

1 89 S ECRET OF THE ALTER B LA D E S 

Infocom 


| 80 H ARD NOVA 
Electronic Arts 
81 SHADOW SORCERER 

US Gold 

88 ISHAR LEGEND OF FORTRESS 

Daze 

88 LEGENDS OF VALOUR 

US Gold 

84 LO RD OF TH E RINGS 

Electronic Arts 

88 SPACE 1889 

Empire 

86 MEGA1RAVBUER 1 

Empire 

87 BUCK ROGERS 

US Gold 

88 DRAGON WARS 

Ubisoft 

89 AZURE BONDS 

US Gold 

40 POOL OF RADIANCE 

US Gold 

41 LEGEND OF FAIIGHAN. 

Rainbow Arts 

48 TREASURES/SAVAGE FRONT 

US Gold 

48 GATEWAY SAVAGE FRONT 

US Gold 

| 44 DRAGON FLIGHT 

Ubisoft 

| 48 DR AGONS OF FLAME 

US Gold 


BAT & BALL 


1 PINBALL FANTASIES 

21st Century 

8 PENBAUL DREAMS 

21st Century 

3 ARKANOID 3/REV OF 

Ocean 

4 SHUFFLEPUCK CAFE 

Ubisoft 

8 ARKANOID 

Ocean 

6 KRYPTON 8GG 

Roinbird 

7 BUNNY BRICKS 

Silmarils 



• LORDS OF WAR 

Rainbow Arts 

9 SOTKS 
Krisalis 
10 TITAN 

Titus 


If you still can't 
decide cn 
whether to 
plump for Starush 
or Baal, we can’t 
do anything 
mare to help you 
out really. 



SUM# 




AMIGA ACTION vl09 









































Groucho Marx 
(1890-1977) 











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you call. Get more correct 
answers in 7 minutes than 
anyone else and you’ve won 
this week’s £555. 

This is beyond virtual reality. 





THE WEEKLY QUIZ GAME THAT'S 555 TIMES MO HE SEHIOUS 


Callers must answer as many multiple choice questions as they can in 7 minutes. Tiebreak decided by the least wrong answers and fastest time. 
Each game ends at midnight on Sunday. Please ask permission of person who pays the bill before calling. Max possible cost: £2.70 (cheap), £3.60 
(other times). For rules and names of last week’s prize winners call 0891 228501. The Picture Phone Co. 19/20 Poland St, London W1V 3DD. 















To swap: Indiana Jones and the Last Crusade 
and Pushover for A320 Air-Bus. Write to 
James Webb, 18 Meallard, Balivanich 
Benbecula, Western Isles, Scotland, PA88 
5NF 

I have Wing Commander, Road Rash and 
Desert Strike. Would like to swap for Chaos 
Engine, Assassin, Harlequin, Zool, Pinball 
Fantasies or Monkey Island II. Would like an 
answer fairly quickly! Write to Sandra 
Grose, 1 00 Lindridge Road, Sutton Coldfield, 
West Midlands, B75 6HT 
Amiga A500 - I meg, Phillips CM 8833 
monitor, Workstation, Action Replay Mk II, 
2Y-FI stereo speaker system, Cumana second 
drive and 70+ original titles and magazines 
and coverdisks. Offers welcome. Phone Paul 
Lawn on 0953-455 7 33 
A 7 200 contacts wanted: Any age, British 
(call the xenophobia police). Send lists to: 
Andrew Fletcher, 24 Park Close, Burgess Hill, 
West Sussex, BH15 8HL 
For sale, Atari Lynx with 7 2 games, Kit Case, 
PSV and all manuals. Excellent condition, 
worth £450 - will sell for £200 ONO or 
swap for Amiga 500+. Also swap Mega 
Drive with games for Amiga 500+ or 600. 
Phone Harmal Singh on 02 7 -5547920 after 
4pm. 

Wanted: Amiga contacts worldwide. Fast 
101% reply. Send all lists, letters and disks to 
Alan Parr, 43 Dene Drive, Winsford, 
Cheshire, CW7 1BL 

Amiga contacts wanted. (Short and sweet. I 
like it). Write to W Clark, 46 Cecil Street, 
Liverpool, Li5 1HR 

29 Spectrum (crikey) games for sale, all 
boxed with instructions. £1 each or £20 for 
the lot. Phone Mr Bird on 0384-372561 
I have heard there is a way to play as the 
Masters on Street Fighter 2 (hmm, I think not. 
But hey, what do I know?). Does anyone 
know how? I have tried the one with te 2nd 
disk drive but it didn't work. PS I would like 
to sell or swap some speccy (another one! 

This bad taste revival is going too far) games 
and I have some sprites for SEUCK for £1. 
Write to Matthew Fletcher, 38 Londgate Rd, 
Handsworth, Birmingham, BD1 8JH 
I would like to swap: Chaos Engine, Body 
Blows, Sensible Soccer 1.1, WWF European 
Rampage, Toki for any decent games. Phone 
Chris Hopkinson on 0788-567172 after 4pm 
Wrestlemania, Archer Maclean's Pool, Black 
Crypt, Home Alone. Swap for decent Flight 
sims or Dune 1 or II, Syndicate, Celtic 
Legends, War in the Gulf, Campaign, Dark 
Seed, Waxworks - all offers considered. 
Phone Simon Monkman on 0287-624177 
after 4pm. 

Sell/Swap Grand Monster Slam, Data Storm, 
Powerplay, Tower of Babel, kid Gloves, 
Seconds Out Boxing, Harlequin, Battlebound 
(£5 each) for FI Grand Prix, Willy Beamish, 
Creatures, Monkey Island 1 or II or send 
game list to Kerry Skinner at 11 Marcus 
Crescent, Blackburn, Aberdeen, Scotland. 


I want Sabre Team, Dune II or Syndicate. 

Will swap for Wild Wheels, Untouchables, 
Double Dragon 3, Hollywood Poker Pro & 
Wizball. That's 5 originals (he's not wrong) 
for 1 . Also swap SEUCK for North& South. 
Write to James Brown (yow!) at 20 
Ladymead Lane, Langford, Nr Bristol, Avon, 
BS18 7E6. 

I will swap Elite, Storm Master, Graham 
Taylors, Championship Manager and Int. 
Rugby Challenge. Any two for Reach for the 
Skies, Ragnarok, Railroad Tycoon, Walker or 
Air Bucks. Write to Leighton Armstrong at 
12 Hey Street, Brighouse, W. Yorks, HD6 
4AT 

Amiga contacts wanted worldwide. Please 
send lists to Bill Starbakken, 3410-31 St. 

SW, Calgary, AB Canada, T3E 2P2 
UK SNES for sale - only 2 months old. 7 
games, inc. SFII, Mario Kart, Tiny Toons, 
and Another World. 2 Competition Pro 
Joypads, carrycase and loads of mags. 
Excellent condition. £300. Phone Scott 
Newman on 0227-261385 
Wanted: Indy Jones IV, any of the Eye of the 
Beholders, Zool, Heimdall, Pushover or One 
Step Beyond. I'd prefer the adventures 
though, cos although I like puzzlers I'm crap 
at them (cue violins). Oh yes, and 
Waxworks (anything else?). And (jees) can 
you get a windows package for the Amiga 
500? Has anyone got one? Or how about a 
scanner? Oh, and I've got Monkey Island 
1 &2, Curse of Enchantia and Lemmings 2 
and am willing to swap. Alternatively pay up 
to £2 a disk. (There is more, but I'm totally 
fed up with typing it. But, hey, Sarah, what 
do you mean "I've a cat's hope in hell of 
having anything printed in Swap Shop"? 
And, of course, you do realise that your 
slurpy-slurpy letter to "dearest darling 
Nicholas" has duly been read by everyone in 
the office and laughed at. But we still love 
you, and please don't commit suicide). 
(Anyway) write to Sarah Balfour, Craigy, 
Fulmer Road, Gerrard's Cross, Bucks, SL9 
7EE 

I would like to swap Goblins 2 and Another 
World for Megalomania. Phone Kieran 
Newton on 0843-46010 
For sale: Atari Lynx 2, carry case, 4 top class 
games, 2 power packs. Hardly used and 
only a few months old. Sell for £110 or will 
swap for Super Nintendo with Super Mario- 
land. Phone Michael Sellwood on 0324- 
23769. 

Swap: D-Generation for Populous 2, 
Kyrandia for Darkseed or Waxworks, KGB 
for Desert Strike, Ishira 2 or any other good 
RPG. Kick Off 2 for anything. Phone Scott 
Bennett on 0342-835204. 

Wanted: Word worth 2 (AGA or non AG A), 
Professional Calc or Advantage. Any 
reasonable price paid. Phone Mark Warner 
on 0275-836732. 

I want Monkey Island 1 & 2, Indy Fate 
Atlantis, Darkseed and Cruise for a Corpse. 


Will swap for Goal and other games. Also 
Amiga contacts are wanted. 100% reply. 
Send your list/disks to Leon Wonnacott, 50 
Baggeholme Rd, Lincoln, LN2 5BQ 
Amiga contacts wanted. I have about 300 
games (blimey! Are you rich, or something?). 

100% reply, must be aged between 12 and 
14. I will swap games for games (nice one). 
Also I have Total Recall and Captain Planet, 
and I would like to swap both for any 2 Larry 
games, apart from Part 1. Write to Kieren 
Parsons, 42 Hockley Rd, Wilnecote, 
Tamworth, Staffs, B77 5EE. 

I have Bill's Tomato Game and would like to 
swap it for either Body Blows, Nigel 
Mansell's or Sim City Deluxe. Phone Thomas 
Sheasby on 0367-710446. 

SNES Contacts wanted. 100% reply. Write 
to Allan, 67 Frinton Road, Broxtowe, 
Nottingham, NG8 6GQ. 

Swap: Lure of Temptress, Pinball Fantasies, 
Heimdall, Vikings, Prem Manager, G 
Taylor's, Knights of the Sky, Abandoned 
Places, Legend with hint-book, Celtic Legends 
- all boxed. Want Perfect General, 
Civilisation, Caesar, Great Naval Battles, 
Dreadnoughts. Boxed only please. Phone 
Barry Sheridan on 0268-691716. 


Contacts wanted. Also, boxed games for 
sale: Formula 1 GP £10, F-15II £7, Space 
Crusade £ 10, Special Forces £8, 
Megatraveller 1 £5, Superfrog £ 10. Write to 
W. Usher (I hope your house isn't falling), 37 
Cassiobridge Rd, Watford, Herts, WD1 7QL. 
Will swap Body Blows, Prince of Persia, 
Captain Dynamo, Raving Mad Pack which 
includes Mega Twins, Robocod and Rodland. 
Also to swap: Birds of Prey, The Bitmap Bros 
Vol 1 (Speedball 2, Cadaver, Xenon), and 
Nigel Mansell's. Want Superfrog, Zool, 
Goblins 1 or 2, Project X, Legend of 
Kyrandia, Campaign, Ancient Art of War in 
the Skies, or owt decent. Phone Andrew on 
0978-756894. 

Adventure enthusiats: I will swap Midwinter 
for Monkey Island 1 or 2, Indy 4 Fate 
Atlantis, Loom or another good Lucas Arts 
game. Curse of Enchantia also considered. 
Contact Colin Moore, 18 Firth Rd, Barassie, 
Troon, Ayrshire. KA10 6TF. Phone 0292- 
315934. 

Amiga 500 for sale, half meg upgrade, 2 
joysticks, mouse, and mat-lockable disk-box 
plus boxed and including Dpaints II and II, 
Monkey Island all for £225 ONO. Phone 
Luke on 0256 397857 after 4pm. 

I will swap originals for originals. Send your 


list for mine. My games include Populous, 
Body Blows, Premier Manager, Team 
Yankee. Write to Andy, 81 Osborne 
Crescent, Tweedmouth, Berwick, TD15 2HX. 
A500+ for sale - includes external dsk drive, 

12 boxed games, 2 boxes full of utilities and 
PD software, 40 capacity disk box, 10 
capacity diskbox, mouse, joystick, 
mousecover, dustcover, mouseholder, 
mousemat, diskbags (That must be one dust- 
free Amiga set-up), computer mags, 
manuals, leads etc. Amiga boxed. £275 for 
all. Phone Raymond Chan on 0246-221891. 
A500+ (1 meg) V good condition, still boxed 
including 13 games: The Addams Family, 
Speedball 2, Lemmings, Project X and so on. 
Will sell for £176. £199 with white TV (?). 
Phone Alex Hewlett on 0865-61194. 

For sale: A 1500 with monitor, 40MB Hard 
disk, 2 floppy drives and 24 PIN printer. 
Spreadsheet, Database, WP software 
package, programming utilities and many 
games incl. Phone Richard Wig nail (don't I 
remember you from somewhere?...) on 
0277-650480. 

Contacts wanted to swap games, send lists, 
disks etc. Write to M. Stevens, Flat 1, 553 
Anlaby Rd, Hull, HU3 6HD. 


Sell or swap Street Fighter II, Sabre Team or 
Curse of Enchantia, for KGB, Silent Service II 
or D/Generation. All boxed with 
instructions. Phone Neil Clough on 091- 
2523429. 

Wanted: Star Wars figures and machines. 
Complete units needed for feature in 
MegaDrive magazine. Hurry and meet the 
deadline. Will pay! Phone Steve at Mega 
Action Magazine (as I type this in, I can 
actually see Steve on the other side of the 
room. Wow, what a weird world, eh?) on 
0625-878888 ext. 256. 

Swap Premier Manager, Body Blows, Pacific 
Islands or Street Fighter 2 for A-Train or 
Championship Manager 93. Separate deals 
considered. Amiga contacts wanted also. 
Send lists to Lee Hughes, 5 Brierly Close, 
Bootle, Merseyside, L30 7QH. Telephone: 
051-5262768. 

Swap/sell Street Fighter 2, Zool and 
Lemmings 2 for £10 each or £22 altogether, 
and Road Rash for £8. Fantasy Land Dizzy 
£2, James Pond £3, or all the above for £35. 
Or swap any one of above for Body Blows, 
Jaguar XJ220, Assassin or Chuck Rock 2. 
Ring Joss on 0874-622688. 

A600 contacts wanted. 100% reply. Send 
lists and disks. Also Deluxe Paint III with 



112 


AMIGA ACTION • SWAP SHOP 










animation, unopened, £15. Write to Roy 
Staines, 85 Marlow Rd, Stokenchurch, Bucks, 
HP14 3QS. 

Amiga 500, 1 meg, 2 joysticks, 2 mice, 2 
mousemats, dust cover, Cruiser joystick, Foot 
pedals, over £250 software, as new, all 
boxed with manuals. £350 ONO. Call Trev 
on 0420-475415. 

Swap or sell CDTV titles, swap Wrath of the 
Demon, Lemmings, and Battlechess for any 
other good CD titles (except Triv Pursuit and 
Hutton Encyclopedia) or sell Lemmings £20, 
Wrath of Demon £25, Battlechess £29. call 
Graham on 0234-350369. 

A 1500 for sale, WB 2.04, 1 Meg memory, 

2 floppy drives, 12 month old. Perfect boxed 
condition with manuals, joystick and mouse. 
£275 ONO. Telephone Howard Wild on 
0706-50140. 

A500 1Meg upgrade. Over £<500 of games, 
scanner, external drive, 7 (why?) joysticks, 
mouse, MIDI, loads of mags, plus other 
software. All boxed with instructions and 
manuals. Worth over £1000, sell for £400 
ONO. Phone Ross Farrell of 34 Oundle Rd 
in Woodston on Peterborough 342644 
(where's your area code you plonker!). 

Will swap or sell for Amiga 500 - Wrath of 
the Demo, Space Quest, Sporting Triangles, 
Sensible Soccer, Back to the Future 2, 

Wizball, Rock n Roll, Asterix, Las Vegas, 
Lemmings, Onslaught & Rick Dangerous for 
any adventure games like Zak MacKraken, 
Monkey 2 etc. Phone Milan (a name, not the 
Spanish city, phone bill panickers) on 081- 
9523436. 

A500 for sale. 1 meg memory, Zipstick 
joystick, Starfighter 3 joypad, 17 boxed 
games incl. Body Blows, Silly Putty, Assassin, 
STreetfighter 2. Worth £500. Selling for the 
low price of £330 ONO. Phone James on 
0629-733104. 

I'll swap Predator 2, Omnicron, Conspiracy 
and Back to the Future for Monkey 2. Now is 
that a good deal or is that a good deal 
(that's a good deal, I guess). Phone Stephen 
Geraghty on 0254-681664. 

Will Swap Desert Strike, A-Train, Gun ship 
2000, KGB, Ancient Art of War in the Skies, 
B17 Flying Fortress, FI5 Strike Eagle, Silent 
Service II, Vroom, Sensible Soccer and vl.1 
(complete) and Wing Commander for any of 
the following - Champ Manager 93-94, Body 
Blows, Goal, Historyline, Superfrog, Crazy 
Car 3. Pick one of mine I'll pick one of yours. 
Write to LC MAson, C/O Supply Admin, 

RAF North Luffenham, Oakham, 

Leicestershire. 

CD-ROM drive with £100 of games, all 
leads , mags, and most coverdisks from 
1989-1993. £170 ONO. Phone Greg 
Tomlinson on 0235-530786 up to 8pm. 

I will sell my Amiga 600 for 2p (huh? I 
wonder if I'm allowed to answer these ads 
before they get printed?). Now that's got 
your attention (oh, ha ha) I will swap my 
Striker, Int. Rugby Challenge, Parasol Stars, 


F1GP, Gods, Knightmare or Robin Hood and 
many others for your Goal, Liverpool, 
Syndicate, Soccer Kid or any other decent 
games. Phone Joseph Cooke (smart-arse), 
on 0563-23778. 

Contacts/Pen pals wanted (100% 
guaranteed reply) to discuss anything to do 
with the Amiga and anything else. Male or 
female. Write to Chris Wells at 60 Ironlatch 
Avenue, St-Leonards on-Sea, East Sussex, TN 
38 9JN. 

Wanted: Brian Clough's Football Fortunes, 
willing to pay up to £7.50. Game must be in 
good condition and original. Write to Steven 
Randles, 6 Bodwyn Park, Gresford, 

Wrexham, Clwyd, LL12 8NP. 

Amiga contacts wanted: guaranteed reply. 
Games, demos, utilities or PD. If it's worth 
playing it's worth having (indeed). Anything 
goes. Stephen Anderson, 34/35 Annadale 
Crescent, Belfast, N Ireland, BT7 3DN. 

I would like to swap my Streetfighter 2 and 
Turrican 2 (in perfect condition) for Project X 
and Alien Breed '92. I have loads of games 
like Monkey Island 2 and Chaos Engine to 
swap and sell. Phone Navan (? please print 
unusual names clearly -1 have trouble 
reading at the best of times) Allen on 071- 
7299002. 

For sale: Amiga 500 with 1 meg, mouse, 
joystick, manuals, and Domark Action 
Replay. It also comes with over 25 top 
games including Streetfighter 2, Zoo!, Body 
Blows, Lemmings. V good condition. A 
bargain at only £300. Phone Barry Case on 
0702-230469. 

I am selling Monkey Island II, Streetfighter 2 
and Terminator 2 for £60 - beat that! (well, 
practically about everyone else on the page 
has done just that, actually) or The 
Godfather, F-15 Strike Eagle II and 
StreetFighter 2 for £50 (what a bargain). All 
boxed with instructions (in good condition). 
Phone Neil on 0232-760333. 

Wow, Amiga 500+, extra Roctec slimline 
drive, Citizen 120D printer, sound enhancer, 
dozens of top games (originals), 100 blank 
disks worth well over £1000, only £300. 

SNES + Streetfighter 2, £85. Amiga 500 
plus games, needs new internal drive, only 
£50. Needs cash to subscribe to Europress 
mags (main man! But you still can't have this 
ad printed in bold). Phone Andrew Seymour 
on 061-7478532. 

Printer for Amiga 500. Must be in good 
working order, with instructions for child 
visually impaired. Must be easy to use. 

Phone Mrs Ashton (whom we would still like 
you to help if you can, even if she wouldn't 
tell us her age!) on 0422-206006. 

Wanted - any Amiga games which work on 
A1200. Send lists and prices to Mr P 
Browne, S Tynedale, Dale Park, Hull, HU7 
6EL. 

Sell: Sensible Soccer 1.1, WWF 2, Humans, 

£15 each. Amberstar £20, Graham Taylor's, 
Indy Last Crusade Adv £10 each, Populous, 


Dizzy:Yolkfolk £7 each or selll the lot for 
£100 and get Indy - Fate Atlantis Adv free. 
Or swap for SNES with either SF2, Mario 
Kart or WWF Royal Rumble. Write to Mike 
Ison, 49 Tan field Rd, East Didsbury, 
Manchester, M20 OGE. 

Amiga contacts wanted everywhere. 100% 
reply. Send lists/disks to Julia Mullen, Clune 
Rock, Clune Brae, Port Glasgow, Scotland, 
PA14 5PA. 

I have The Chaos Engine and Zool. In 
exchange would like EOB, Assassin, PGA 
Tour Golf + Data disks, Gunship 2000, 

Reach for the Skies. Also Lineker's Hot Shot 
for Alien Breed '92 or Prince of Persia. Also 
wanted, EOB II clue book for reasonable 
price. Phone Gary Turley on 0693-66428. 
For sale: Legends of Valour £30, Goblins 2 
£20. Creatures - £15 with free Sleepwalker 
game. Also Lynx Mk 1 and Mains Adaptor - 
£40. 5 Lynx games for £15 each - or Lynx 
and adaptor with games for £90. Phone 
Simon on 0603-402819. 

Wanted: Amiga games going cheap! (erm, 
why don't you just ring a few numbers on this 
very page, then). Phone David Sharp on 
0203-490020. 

Wanted. Issues 2,3 or 4 of Anime UK mag. 


Will pay reasonable price for them. Must be 
in good condition otherwise wil pay less. 
Phone 081 -9527195 and ask for G.Man. 

I need the now deleted game Rock Star Ate 
My Hamster (each to his own, I suppose). I 
am willing to pay for it or do a swap. Phone 
Eddie on 0642-481267. 

Cricket mad 16 yr old seeks a cricket game 
of the Graham Gooch variety (what, old, 
tubby and stubbly but still rather good, you 
mean? ha ha ha ha ha...). Will swap Fighter 
Bomber, TV Sports Football, Robocop 3, a 
pair of crappy £5 games, Italia 90, FI GP or 
a combination of the above. Also wanted is 
Frontier. Would swap for most of above and 
cash. For sale: A500 with extras, boxed. 
£175. Monitor £ 150 with cables, boxed. 

Both for £300. Also, computer mags + 
coverdisks for £1 (I have lists). Write to 
Marcus Pope, 16 Lancaster Rd, Rothwell, 
Wettering, Northants, NN14 6DW. 

Help! I can't find Deuteros! Will pay top 
prices for it. Also, saved games for the same 
game wanted (I think that's commonly called 
cheating). I am close to suicide (it's only a 
computer game, you know). Write to Ian 
Bell, 3 Scarisbrick Place, Norris Green, 
Liverpool, L11 7DJ. 


Your ad is FREE iff it's 20 words or loss 
fine, addross or tel. no.). The next ton 
words for part of) will cost you a quid, 
tho next ton for part of) another quid, 
and so on and so on. Mako cheques 
and postal ardors payable to 
Europress Interactive, please. Cheers. 



Telephone_Age 

Please tick which you wish to be printed: 

| □ Telephone □ Address 

| Send to: Amiga Action, Europa House, Adlinqton Park 


£3 £3 £1 FREE 
































es, that’s right! Luke Perry is just one 
of a host of stars from the popular 
teen drama who don’t have a clue 
that Amiga Action exists. But that 
doesn’t stop their gushing tributes. Shannen 
Doherty - flighty Brenda in the sun-baked 
super soap - freely admits that if she ever 
read Amiga Action, she’d probably like it 
loads. 

West Beverly High School Newspaper Editor 
Gabriella Carteris - alias Andrea 
Zuccherman - lives with her granny in the 
show. In real life she is a thirty seven year- 
old mother of five, and doesn’t have much 
time to read. “I’d like to read more”, she 
says, “and despite the fact I don’t know an 
Amiga from my elbow, Amiga Action is the 
type of mag I would buy. ” 

Brian Austin Green, who plays that DJ lad 
whose mate topped himself, joined forces 
with chubby nepotist Tori Spelling in 
delivering perhaps the finest tribute of all. 


“We’re very busy people - we’re stars, man. 
Pay us enough dough and we’ll say 
whatever you want. ” 

And so to the task in hand. Well, we scored 
a whopping zero per cent in our predictions 
last month, but, undaunted, our necks go 
on the line once more. 

EUTE 2 is here at last! At least, it should be, 
come next month. And then there’s 
MORTAL KOMBAT, which, er, didn’t really 
happen this month, what with one thing and 
another. MICRO MACHINES, APOCALYPSE, 
(ahem) FI 1 7A (ahem ahem) and RISE 
OF THE ROBOTS might be here in some 
shape or form, but further than that, we 
can’t really say... 




SNAP IT UR FROM 2! ST OCTOBER 


You know up there where it says nothing happened on Mortal Kombat? Well this was before we went to the ECTS, and now we have some screenshots, as you probably saw in the news. So now we're actually getting 

the Next Month page wrong before it's next month. We’re bobbins, aren't we? 











Plus loads 
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Nintendo 




PC COMPATIBLES 
CBM AMIGA 


OCEAN SOFTWARE LIMITED . 2 CASTLE STREET . CASTLEFIELD . MANCHESTER . M3 4LZ TELEPHONE: 06T 832-6633 . FAX: 061 834 0650